Activision: Blockbuster games should be 70 pounds or more.

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Silenthps

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#51 Silenthps
Member since 2006 • 7302 Posts
actually it should be the opposite game that sell extremely well should have a lower price since devs are making so much money from it. it's the same for retail where usually when your buying a large bulk of products the price is usually lowered.
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SparkyProtocol

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#52 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="SparkyProtocol"][QUOTE="mythrol"]GFY Activision. I hate you for what you've done to Blizzard.mythrol
What have they done?

I have no doubts that all the issues with Starcraft 2 stem from Activision acquiring Blizzard.

Because Blizzard rolling in cash has nothing to do with it. Yeah they're saints :roll: Acti has nothing to do with Blizzard when it comes to anything that Blizzard does.
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stereointegrity

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#53 stereointegrity
Member since 2007 • 12151 Posts

If anything game prices should be lower, Steam sales have already shown games are highly price elastic.

Link

"In fact, it dramatically increased sales. Illustrating his point, Newell showed the results of a Left 4 Dead promotion Valve ran last weekend, which cut the price of the game in half to $25. The discount (and promise of new content for the game) rocketed sales of the game on Steam by 3,000 percent.

"We sold more in revenue this last weekend than we did when we launched the product," says Newell. "We were driving a huge uptick in revenue and attracting new customers." And while people believe that we're "screwing" retail, Newell showed that brick-and-mortar sales were unaffected by the online discount.

This phenomenon is not limited to Valve games. Over the holidays, Steam discounted third-party titles. Sales increased 300 percent and units-sold increased by 600 percent.

Still skeptical? Newell said that a weekend sale of one third-party title drove that game's sales up by 18,000 percent and units-sold increased 36,000 percent. It energized the user base, says Newell. When the sale ended, baseline sales were double what they were prior to the weekend discount.

Discounting games does not only increase unit sales--it increases actual revenues. During the 16-day sale window over the holidays, third-parties were given a choice as to how severely they would discount their games. Those that discounted their games by 10 percent saw a 35% uptick in sales--that's dollars, not units. A 25 percent discount meant a 245 percent increase in sales. Dropping the price by 50 percent meant a sales increase of 320 percent. And a 75 percent decrease in the price point generated a 1,470 percent increase in sales."

AnnoyedDragon
no wonder ive been having to carry my team in L4D these last few days.....god its like a noob fest all the time
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Nerkcon

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#54 Nerkcon
Member since 2006 • 4707 Posts

RAGEEEE hypothetical sitatuation rage!!!

they aren't actually doing it people they are just talking about what they think it would take.

WilliamRLBaker
If we just stayed quiet, they will take notice no one would really mind and raise it.
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ironcreed

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#55 ironcreed
Member since 2005 • 14195 Posts

Just wow, what greed and arrogance. I hope this will be their downfall. That way, EA will not have to worry about the competition, let them dig their own grave. I am loving EA more and more.

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tumle

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#56 tumle
Member since 2004 • 1274 Posts

So many posts and no one can read. Chris Deering is just a Michael Pachter-like guy, he has nothing to do with Activision. Activision are a bunch of **bleep**s but this time they aren't running their mouth off.DJ_Lae

ok that makes more sense then:)

But it would not surprise me if Activision did indeed say that;)

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samuraiguns

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#57 samuraiguns
Member since 2005 • 11588 Posts
[QUOTE="DJ_Lae"]So many posts and no one can read. Chris Deering is just a Michael Pachter-like guy, he has nothing to do with Activision. Activision are a bunch of **bleep**s but this time they aren't running their mouth off.

but now we get an excuse to rag on Activision. :)
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Sword-Demon

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#58 Sword-Demon
Member since 2008 • 7007 Posts

It's like they WANT to go out of buisness... (no argument here)

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sargentbotk

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#59 sargentbotk
Member since 2007 • 4224 Posts

Did they really say this? I mean...DID THEY ACTUALLY SAY THIS!?

I'm speechless..

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darth-pyschosis

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#60 darth-pyschosis
Member since 2006 • 9322 Posts

can someone explain to me why PC games using more complicated programming, 2GBs of RAM Quad-Core CPUs and such cost less than console games? This makes no sense, esspecially when something like Crysis can be cutting edge 5 times more than any PS3/360 game, get decent sales (like 3 million or something right) but not GTA kind of sales yet still get a sequel?

It seems PC devs have no problem getting money for these games, why are console devs hurting so much if their games don't take nearly as much work as the PC ones?

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InsaneBasura

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#61 InsaneBasura
Member since 2005 • 12591 Posts
I suggest people read the source...
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strudel420

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#62 strudel420
Member since 2006 • 3687 Posts

Keep digging that grave Activision. I can't wait to be there and urinate all over it.

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luisen123

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#63 luisen123
Member since 2006 • 6537 Posts
Damn, well, I won't pay more than $800 MXN for it.
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BioShockOwnz

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#64 BioShockOwnz
Member since 2006 • 52901 Posts

This company needs to fade away into obscurity. Kotick needs to be working at a car lot.

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DJ_Lae

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#65 DJ_Lae
Member since 2002 • 42748 Posts
[QUOTE="DJ_Lae"]So many posts and no one can read. Chris Deering is just a Michael Pachter-like guy, he has nothing to do with Activision. Activision are a bunch of **bleep**s but this time they aren't running their mouth off.samuraiguns
but now we get an excuse to rag on Activision. :)

No argument there. And I wouldn't be surprised if they issued a press release agreeing with Deering.
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Mckenna1845

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#66 Mckenna1845
Member since 2005 • 4410 Posts

you must be absolutely crazy to buy one game for £70, i could imagine them trying it with cod mod pack 2 from treyarch next year. i doubt people will actually buy it, and if anyone did it just shows how much they fail at life.

edit: ahh it's from some tool not an activision rep, in which case we are safe for now!, but i'm still watching you activision oh yes i am!

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Rougehunter

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#67 Rougehunter
Member since 2004 • 5873 Posts

[QUOTE="SparkyProtocol"][QUOTE="mythrol"]GFY Activision. I hate you for what you've done to Blizzard.Brownesque
What have they done?

I think Blizzard's doing it, TBH. But they've definitely gone the wrong route. Starcraft 2 is going to be segmented in 3 regularly priced parts. They cut LAN support. That, and the bloated monstrosity of World of Warcraft, in my opinion the apex of MMO evil and the best example of consumer gouging I've yet seen.

How is WoW consumer gouging? Running a MMO is not cheap you know. And look at the content patches, they contain more new features and content then most of the console DLC

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fixer293

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#68 fixer293
Member since 2003 • 4770 Posts

looks like the guys at activision forgot to take their medicine that day.....tsk tsk tsk

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themobilephone

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#69 themobilephone
Member since 2007 • 120 Posts

can someone explain to me why PC games using more complicated programming, 2GBs of RAM Quad-Core CPUs and such cost less than console games? This makes no sense, esspecially when something like Crysis can be cutting edge 5 times more than any PS3/360 game, get decent sales (like 3 million or something right) but not GTA kind of sales yet still get a sequel?

It seems PC devs have no problem getting money for these games, why are console devs hurting so much if their games don't take nearly as much work as the PC ones?

darth-pyschosis

because Sony and Microsoft takes fees for making games on their consoles, and i don't really think its harder to develop for the pc than the consoles, but then again i am no developer.

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RoOodriGowW

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#70 RoOodriGowW
Member since 2008 • 3309 Posts

If anything , not-so-good games should have their prices decreased.What Activision is saying is BS look at that horrible DJ Hero , by their logic it should be 30$ since we know nothin' about , it lacks hype , it's hated , it's milkage of the GH concept.Prototype , no online , hulk-like graphics , 25$ maybe?Oh c'mon.....

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Koleo

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#71 Koleo
Member since 2008 • 97 Posts

Think of their point of view for a second though, imagine all the resources and money it took to make that game, of course they want to earn maximum money off it but imo they shouldn't just raise the price because they think all the fans would buy it, no one in their right mind (maybe not even the fans) would buy 1 game for £70, it would end up with no one buying it and them just losing money instead of earning.

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Franko_3

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#72 Franko_3
Member since 2003 • 5729 Posts

[QUOTE="darth-pyschosis"] because Sony and Microsoft takes fees for making games on their consoles, and i don't really think its harder to develop for the pc than the consoles, but then again i am no developer.

themobilephone

[QUOTE="darth-pyschosis"]

can someone explain to me why PC games using more complicated programming, 2GBs of RAM Quad-Core CPUs and such cost less than console games? This makes no sense, esspecially when something like Crysis can be cutting edge 5 times more than any PS3/360 game, get decent sales (like 3 million or something right) but not GTA kind of sales yet still get a sequel?

It seems PC devs have no problem getting money for these games, why are console devs hurting so much if their games don't take nearly as much work as the PC ones?

themobilephone

because Sony and Microsoft takes fees for making games on their consoles, and i don't really think its harder to develop for the pc than the consoles, but then again i am no developer.

actually, dev also have to purchase some special tool kit to develop their game, don't quote me on that, but I think it's around 100 000$ each tool
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dotWithShoes

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#73 dotWithShoes
Member since 2006 • 5596 Posts
I'm not reading through the rest of the thread, stopped on page two, but I wanna know.. is this Derring guy a part of Activision? If not, where did Activision say that they were gonna make blockbuster games that high? Just wondering?
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aero250

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#74 aero250
Member since 2009 • 3613 Posts

what ? are they insane ? No one would ever pay that much for 1 game. Nonstop-Madness

I would for forza 3 :D

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dracula_16

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#75 dracula_16
Member since 2005 • 16586 Posts

That's equivalent to roughly 126 canadian dollars. All I can say is that they are bat **** crazy.

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PS2_ROCKS

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#76 PS2_ROCKS
Member since 2003 • 4679 Posts
Why would they even say that? They know damn well no one will support them at those prices.
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ManicAce

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#77 ManicAce
Member since 2009 • 3267 Posts
I in no way defend activision's decision to raise the price, but he does have a point, game development has gotten significantly more expensive but the sales haven't risen accordingly, so it shouldn't be so surprising. Would be better if the console manufacturers just gave up their portion, it's not like dvd player manufacturers get a cut from every movie that works on their player either.
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Hungry_Jello

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#78 Hungry_Jello
Member since 2008 • 3024 Posts

If this were to happen to all console games I would switch to PC gaming.

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LK9988

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#79 LK9988
Member since 2008 • 350 Posts

Wow, with their milkage tactics, Activision are making me madder and madder, just to say the least.

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monson21502

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#80 monson21502
Member since 2009 • 8230 Posts

you mean to tell me. they dont make money off of selling 9 to 10 million copies ofcod/guitar hero games each year? damn how much are you paying them geeks to make those games????

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Marka1700

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#81 Marka1700
Member since 2003 • 7500 Posts

That's like $160 here. Not a chance in hell that I would pay that much.

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druggyjoe3000

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#82 druggyjoe3000
Member since 2006 • 1523 Posts

Go ahead activision I support your decision 100%.......

That way you guys will go bankrupt and your dirty hands will be out of the video game market

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Nero_Paladin

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#83 Nero_Paladin
Member since 2007 • 1099 Posts

No they shouldn't and when it's starts to hurt their sales maybe they will get the message. But it's also good for people to be patient and just wait till the price drops if there not happy with how much there paying.

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SpideR_CentS

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#84 SpideR_CentS
Member since 2006 • 4766 Posts

Thats it. Activision can **** me. I will not buy one of their games retail for at least 3 years. Used? Maybe

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bubbleboyii

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#85 bubbleboyii
Member since 2005 • 550 Posts

Do it if they want. Consumers determine pricing, so if they hike it up to 115USD, they'll lose customers. Just because it's a blockbuster title doesn't mean it defy basic economics theory. They might make more money per copy, but they'll sell less overall.

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Stats_

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#86 Stats_
Member since 2009 • 2352 Posts

Are these the same guys that used to make all the great Spiderman games on the PS1?

Are they under new management or something, they used to be so nice.

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PSdual_wielder

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#87 PSdual_wielder
Member since 2003 • 10646 Posts

Wow activision...

Thanks TC, now you helped me finalize my decision to not buy this game. And Activision can just go ahead and stop releasing games on the PS3, I want that to happen now.

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Indie_Hitman

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#88 Indie_Hitman
Member since 2008 • 2457 Posts
[QUOTE="stereointegrity"][QUOTE="AnnoyedDragon"]

If anything game prices should be lower, Steam sales have already shown games are highly price elastic.

Link

"In fact, it dramatically increased sales. Illustrating his point, Newell showed the results of a Left 4 Dead promotion Valve ran last weekend, which cut the price of the game in half to $25. The discount (and promise of new content for the game) rocketed sales of the game on Steam by 3,000 percent.

"We sold more in revenue this last weekend than we did when we launched the product," says Newell. "We were driving a huge uptick in revenue and attracting new customers." And while people believe that we're "screwing" retail, Newell showed that brick-and-mortar sales were unaffected by the online discount.

This phenomenon is not limited to Valve games. Over the holidays, Steam discounted third-party titles. Sales increased 300 percent and units-sold increased by 600 percent.

Still skeptical? Newell said that a weekend sale of one third-party title drove that game's sales up by 18,000 percent and units-sold increased 36,000 percent. It energized the user base, says Newell. When the sale ended, baseline sales were double what they were prior to the weekend discount.

Discounting games does not only increase unit sales--it increases actual revenues. During the 16-day sale window over the holidays, third-parties were given a choice as to how severely they would discount their games. Those that discounted their games by 10 percent saw a 35% uptick in sales--that's dollars, not units. A 25 percent discount meant a 245 percent increase in sales. Dropping the price by 50 percent meant a sales increase of 320 percent. And a 75 percent decrease in the price point generated a 1,470 percent increase in sales."

Thats really interesting actually. Back in the PS1 days when games were 20 pounds, I could buy one game every couple of weeks, especially with preowned ( Tenner ftw). However, now I can only buy a game every couple months. So sales would increase ALOT if games were 20 again, there would be less risks with purchases and less reliance on reviews. And yet the best selling games ever are this gen.....maybe due to casuals ?
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stepat201

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#89 stepat201
Member since 2008 • 1979 Posts

How can a company go from being good to the devil of gaming in just 2 years.

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rockguy92

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#90 rockguy92
Member since 2007 • 21559 Posts
Oh boy...
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The_Game21x

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#91 The_Game21x
Member since 2005 • 26440 Posts

I just don't understand it. They know we can see them, right?

Do they want us to hate them? They seem to be trying damn hard to gain the ire of everyone on Earth.

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SgtMoreless

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#92 SgtMoreless
Member since 2009 • 311 Posts

Anyone wonder if they just said this to make us appreciate the price it is at now. (its high as hell now)

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DoomZaW

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#93 DoomZaW
Member since 2007 • 6475 Posts

I've been paying 100$for my games already since i live in DK! and that is way too high considering what the rest of the world pays, so if MW2 is going to be about 200$ here in DK, then im simply not buying!:evil:

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Next-Gen-Tec

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#94 Next-Gen-Tec
Member since 2009 • 4623 Posts
"to kill the industry, games should be 70 pounds or more" In fact, this may be good. I hope they try this and shoot themselves in the foot.
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coltsfan4ever

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#95 coltsfan4ever
Member since 2006 • 2628 Posts

How can anybody even defend Activision or this ridiculous comment is beyond me. It seems this gen Activision is very determined to piss off every gamer and company they can. I really hope this company gets a wake up call and real soon too. EA got theirs and they started to turn things around. Time for Activision to get their's.

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ForsakenWicked

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#96 ForsakenWicked
Member since 2008 • 3745 Posts

I actually found this at the MW2 boards, but it will be seen more here. Story:

"Modern Warfare 2 and the UK have been strange bedfellows in the media lately, with news that Activision will raise the price of the game to £54.99 (nearly $90). According to game industry mogul (and former Sony Europe boss) Chris Deering, the price hike isn't high enough. Deering tells MCV that blockbuster games simply aren't being produced efficiently enough, saying that the price of such games would actually have to cruise up to £70 ($115!) in order to support the industry as they once did.

That said, Deering realizes that there is "a psychological glass ceiling" for the amount consumers are willing to spend, and notes, "Consumers won't spend more, but to write the game, publishers are having to spend more than ever before. That's the key problem."

Of course, the flipside of this is that game prices could be lower if they were produced more efficiently -- or if the games market grew large enough to support the industry by buying more copies. But $115 games? Ouch."

Link

So what are your thoughts on this? I know how I feel about this :evil:

taj7575
The articles mentions games not being made "efficiently". That is not consumers fault. If Activision actually does this, I'll never ever again buy another one of their games.
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Commander-Gree

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#97 Commander-Gree
Member since 2009 • 4929 Posts
Screw that. I refuse to pay more than $60. I'll find another hobby if they want to squeeze every last penny out of us.
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djsifer01

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#99 djsifer01
Member since 2005 • 7238 Posts
what ? are they insane ? No one would ever pay that much for 1 game. Nonstop-Madness
I would, but it better be one heck of a great game. I dont mind supporting(at a higher cost) these developers if there games are outstanding.
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Commander-Gree

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#100 Commander-Gree
Member since 2009 • 4929 Posts

I WILL NEVER EVER EVER EVER BUY A GAME FROM ACTIVISION AGAIN THATS A PROMISE I WILL STILL PLAY THERE GAMES BUT THEY WILL NEVER RECEIVE CASH FOR IT!!!!!!!!!

dawso0n
Sadly by moves like this Activision is greatly encouraging piracy which in turn could hurt the entire gaming industry.