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[QUOTE="xYamatox"]Nah, they're pretty entertaining.. Can't have a bay movie without a 360 panI feel like one of the few who actually enjoy Micheal Bay's movies... :?
AAllxxjjnn
Uncharted 2 and Michael Bay? .....not really. Kind of but not really. Plus the whole vibe is more indian jones/national treasure and stuff :PAlan Wake is a psychological thriller, laced with suspensful mystery.
If anything, it's Uncharted 2 that's like a Michael Bay movie, with enough bullets flying to restock a munitions shop.
AdobeArtist
[QUOTE="The_Game21x"][QUOTE="Giancar"] but this is more laughable tbqhGiancar
More laughable than comparing Alan Wake to a Michael Bay movie?
Uncharted 2 wasn't anywhere near as shallow as a typical Michael Bay Movie but the action scenes were definitely reminiscent to those in his films.
As I've stated before you can't compare games vs movies directly Story vs Story Characters development vs Characters development Because such variables weight way more in movies for obvious reason, as there are no variables like "gameplay", or you can't compare in a direct way graphics vs "special effects". In a lot of cases, movies don't even use special effects. As some games don't use even a story, like SMG games. That being said, the less difficult way to compare a M Bay movie vs XXX game, is comparing the inherent quality those have I will use RT: http://www.rottentomatoes.com/celebrity/michael_bay/ 6% and 3.1/10 Compare a quality game like AW to a MB movie is laughable, and compare last years game most acclaimed game...yeah it is even more laughable eh...you can't compare quality to quality either though. I mean you're not going to just go compare Super Mario Galaxy 2 to the Godfather now are we? I think you can compare the plots of a game to other plots and how they are done, but as long as it's reasonable. Neither the TC or Adobe's reasoning were honestly reasonable(adobe atleast had somewhat of a point with the action bits though).I don't usually doubt Remedy(still haven't played Alan Wake), and I honestly am not going to start now and suddenly think they went all Micheal Bay on me. Call of Duty is micheal bay. God of War is micheal Bay. Gears of War is micheal Bay...but Alan Wake? eh i don't know about that. jg4xchampThe M B movie equivalent? No, no and no sorry champ I loved GoW and Geow. CoD is not my cup of tea, but I can see quality instances that everybody loves. A Michael Bay Movie...Heck I don't even see those in dvds in a friends house where I don't have to pay a dime =/
[QUOTE="The_Game21x"][QUOTE="Giancar"] but this is more laughable tbqhGiancar
More laughable than comparing Alan Wake to a Michael Bay movie?
Uncharted 2 wasn't anywhere near as shallow as a typical Michael Bay Movie but the action scenes were definitely reminiscent to those in his films.
As I've stated before you can't compare games vs movies directly Story vs Story Characters development vs Characters development Because such variables weight way more in movies for obvious reason, as there are no variables like "gameplay", or you can't compare in a direct way graphics vs "special effects". In a lot of cases, movies don't even use special effects. As some games don't use even a story, like SMG games. That being said, the less difficult way to compare a M Bay movie vs XXX game, is comparing the inherent quality those have I will use RT: http://www.rottentomatoes.com/celebrity/michael_bay/ 6% and 3.1/10 Compare a quality game like AW to a MB movie is laughable, and compare last years game most acclaimed game...yeah it is even more laughableComparing one game's critical acclaim to that of a movie (or a number of movies) is a poor type of comparison.
I'm comparing the content of Uncharted 2 to what you typically get from Michael Bay movies and Uncharted 2's action scenes are highly comparable to those in Michael Bay movies. Copious amounts of explosions, bullets flying, people dying, one liners and so on are plainly visible in both mediums. In fact, Uncharted 2 has much more of it due to its longer length than the average movie. I'm not knocking its pacing or trying to say that it doesn't deserve to be as highly acclaimed as it is (I honestly think it deserves it) but there's no denying how similar it is to Michael Bay movies.
As far as Alan Wake is concerned, it's not even an action game which distances it quite considerably from Michael Bay films.
[QUOTE="xYamatox"]I enjoy some... the Bad Boys flicks, The Rock, The Island... but can you honestly tell me you liked Pearl Harbor? Armageddon is terrible too, in retrospect.I feel like one of the few who actually enjoy Micheal Bay's movies... :?
Hahadouken
I would never buy Pearl Harbor, but not to say I didn't enjoy sitting through it at least once. I liked Armageddon a lot, though. If I wanted a realistic story, I'd watch the news. I watch movies to be entertained, and Micheal Bay does a good job at that. A movie doesn't need a deep story to be good (not to say I don't enjoy a deep story from time to time), so I don't understand the hate Micheal Bay gets.
Uwe Bowl however... :twisted:
and you are getting just one portion of the game that it is U2. where is the gameplay, graphics, pacing, mp all of this? No you can't compare in a direct way, cause movies are soooo different for comparing to games. Yes, my way to compare a movie vs a game may be not the best one, or be very poor. But leaving all those variables I've mentioned in the air, well that's even "poorer", that's why you have to compere it's inherent quality vs each industry reference. And then form your own conclusions.Comparing one game's critical acclaim to that of a movie (or a number of movies) is a poor type of comparison.
I'm comparing the content of Uncharted 2 to what you typically get from Michael Bay movies and Uncharted 2's action scenes are highly comparable to those in Michael Bay movies. Copious amounts of explosions, bullets flying, people dying, one liners and so on are plainly visible in both mediums. In fact, Uncharted 2 has much more of it due to its longer length than the average movie. I'm not knocking its pacing or trying to say that it doesn't deserve to be as highly acclaimed as it is (I honestly think it deserves it) but there's no denying how similar it is to Michael Bay movies.
As far as Alan Wake is concerned, it's not even an action game which distances it quite considerably from Michael Bay films.
The_Game21x
[QUOTE="InsaneBasura"]Go watch The Rock right now. Michael Bay was occasionally good once.AAllxxjjnnThat movie was actually pretty awesome. **** yeah it is.
and you are getting just one portion of the game that it is U2. where is the gameplay, graphics, pacing, mp all of this? No you can't compare in a direct way, cause movies are soooo different for comparing to games. Yes, my way to compare a movie vs a game may be not the best one, or be very poor. But leaving all those variables I've mentioned in the air, well that's even "poorer", that's why you have to compere it's inherent quality vs each industry reference. And then form your own conclusions.[QUOTE="The_Game21x"]
Comparing one game's critical acclaim to that of a movie (or a number of movies) is a poor type of comparison.
I'm comparing the content of Uncharted 2 to what you typically get from Michael Bay movies and Uncharted 2's action scenes are highly comparable to those in Michael Bay movies. Copious amounts of explosions, bullets flying, people dying, one liners and so on are plainly visible in both mediums. In fact, Uncharted 2 has much more of it due to its longer length than the average movie. I'm not knocking its pacing or trying to say that it doesn't deserve to be as highly acclaimed as it is (I honestly think it deserves it) but there's no denying how similar it is to Michael Bay movies.
As far as Alan Wake is concerned, it's not even an action game which distances it quite considerably from Michael Bay films.
Giancar
I'm comparing the two on just about the only thing that I can compare between them. The action scenes. You can't compare graphics, gameplay or MP to movies. Pacing is something that I already commented on and Uncharted 2 undoubtedly does better.
In terms of action scenes, Uncharted 2 is very similar.
[QUOTE="jg4xchamp"]I don't usually doubt Remedy(still haven't played Alan Wake), and I honestly am not going to start now and suddenly think they went all Micheal Bay on me. Call of Duty is micheal bay. God of War is micheal Bay. Gears of War is micheal Bay...but Alan Wake? eh i don't know about that. GiancarThe M B movie equivalent? No, no and no sorry champ I loved GoW and Geow. CoD is not my cup of tea, but I can see quality instances that everybody loves. A Michael Bay Movie...Heck I don't even see those in dvds in a friends house where I don't have to pay a dime =/god of war was more of a joke :P but Gears and Call of Duty fit the ...high octane action vibe of a Bay Flick. Say what you want about Bay but man knows some high octane action. Gears of War and Call of Duty plot wise who cares, but they know good action. Difference in quality aside. A bay flick doesn't resonate well as a movie, but a bay flick styIe can make up some fun gameplay scenarios.
[QUOTE="The_Game21x"]I'm comparing the two on just about the only thing that I can compare between them. The action scenes. You can't compare graphics, gameplay or MP to movies. Pacing is something that I already commented on and Uncharted 2 undoubtedly does better. In terms of action scenes, Uncharted 2 is very similar.GiancarYeah, but again only one variable into account the thread clearly says: "Alan Wake Is The Videogame Equivalent Of Michael Bay Movie' and for being the equivalent you have to see what did those in each industry, how was the critical reception in each industry and no, my way it's not 100% correct, neither perfect...But at least it takes into account more variables than just one similarity
Yes, and the thread is based on a deeply flawed premise. Games do not equivocate to movies in any more than a couple of ways, making most comparisons between them, including the one this thread is based on, inherently flawed.
That movie was actually pretty awesome. **** yeah it is. Sean's face when Cage tells him that his wife was prom queen is nothing short of awesome :)[QUOTE="AAllxxjjnn"][QUOTE="InsaneBasura"]Go watch The Rock right now. Michael Bay was occasionally good once.InsaneBasura
if alan wake is a micheal bay movie, then what does that make gears of war , halo and CoD. you lack logicAndrovinus
They are all bay-like games to me. I put them in the same category. though Alan Wake is closer to the 'the rock' level of quality, gears and halo are transformers, and COD is pearl harbor.
In the end they're all pretty shallow, though Alan Wake (just like the rock) is a notch above the rest
[QUOTE="xYamatox"]people try to seek the meaning of life in transformersI feel like one of the few who actually enjoy Micheal Bay's movies... :?
JuarN18
If you gain the allegience of alien robots, you got the no-fail hook up with super hot chicks, would be the life lesson here. Which probably explains why most guys aren't dating women of model/celebrity calibur. I mean, where do you even find the awesome alien robot to impress them with? :P
people seem to be misunderstanding what I'm saying. I'm not calling Alan Wake bay-esque because it has explosions every five seconds. I'm saying its the equivalent of a bay film because it doesnt strive to be anything more than it is, which is a summer blockbuster type of souless experience
Completely wrong.
Michael bay movie?
Really?
Absolutely not.It doesn't have terrible writing.
It doesn't have baysplotions.
It doesn't have weak characters who feel like they have a higher purpose.
No baysplotions
Animal-Mother
It had one "bay" mement, [spoiler] The rock stage scene. [/spoiler]
And I always laughed when the Sheriff told the take to freeze!
Ummm haven't played it.... but I voted...
for that option.
There's simply no way it could be that bad.... Transformers is the best thing Michael Bay ever did, and the first one was an at BEST kind of entertaining fun movie, while the second was just disgusting crap...
A story driven game with decent review scores shouldn't be nearly as bad.
people seem to be misunderstanding what I'm saying. I'm not calling Alan Wake bay-esque because it has explosions every five seconds. I'm saying its the equivalent of a bay film because it doesnt strive to be anything more than it is, which is a summer blockbuster type of souless experience
Boogie_J
Just how is Alan Wake "soulless"? It had a fantastically crafted story, advanced by complelling characters and atmospheric art direction. The tale had plenty of twists in its direction, so it never went in a straight line. The entire world of Bright Falls was meticulously rendered, bringing to life a believable and authentic small town atmosphere, along with the richly created forests that completely pulls the player into the experience.
Alan Wake "soulless"? I don't think so.
I haven't played Alan Wake yet (waiting for my copy to come in the mail), I doubt it is bad as bad as a Michael Bay movie though.
[QUOTE="BigBoss154"]
[QUOTE="Yangire"]
Heavy Rain is the video game equivalent of a mystery cliche.
SgtKevali
Not exactly a bad thing.
I felt that a lot of stuff that occured within Heavy Rain had no purpose. I really enjoyed it the first time around because the devs certainly got atmosphere and acting down right, but looking back on it my opinion has changed.
All action and cheap thrills, but in the end a very shallow experience.
Just beat it. Good game, but something is keeping it from being great. I felt it was missing something, but I didnt know what at the time. After thinking about it for a while I realized what it lacked: subtlety. This game is one set-piece after another. It's so meticulously placed and in-your-face I can almost hear the devs behind me saying 'isn't this cool?! oh my god did you see that?'. This is a game I would have loved back in my early teens, but now I just wish games would strive to be more than just the videogame equivalent of a popcorn-summer-blockbuster-flick. Alan Wake is one of the many examples of why games havent achieved art yet.
It's a shame. The tech behind this game is incredibly impressive, and the game is very immersive..
Boogie_J
I hate to badmouth Uncharted 2 as it is without question one of the best games this gen, but to me, with the exception of the "it was missing something/shallow experience" part, you're describing Uncharted 2 (I can't play Alan Wake, so I can't comment on that). Uncharted 2 has a fairly shallow popcorn movie sort of plot with fairly generic characters and its forward momentum is mostly achieved with constant thrills, exciting level design and awesome high octane set-pieces, not a bad thing at all in a video game, which is why UC2 is one of the best this gen despite the fact that it doesn't do anything very interesting or subtle story-wise.
What I am saying by bringing UC2 into this is that a game doesn't exactly need subtlety or anything more than a popcorn-summer-blockbuster sort of plot to be excellent as UC2 proves.
[QUOTE="SgtKevali"]
[QUOTE="BigBoss154"]
Not exactly a bad thing.
hakanakumono
I felt that a lot of stuff that occured within Heavy Rain had no purpose. I really enjoyed it the first time around because the devs certainly got atmosphere and acting down right, but looking back on it my opinion has changed.
same initial playthrough tthe game leaves a good impression. Really good impression. On multiple playthroughs it loses that luster a bit, and the annoyances with the plot stick out more.[QUOTE="hakanakumono"][QUOTE="SgtKevali"]
jg4xchamp
I felt that a lot of stuff that occured within Heavy Rain had no purpose. I really enjoyed it the first time around because the devs certainly got atmosphere and acting down right, but looking back on it my opinion has changed.
same initial playthrough tthe game leaves a good impression. Really good impression. On multiple playthroughs it loses that luster a bit, and the annoyances with the plot stick out more. That's how I felt after my second playthrough. I didn't bother trying to get 100% anymore.same initial playthrough tthe game leaves a good impression. Really good impression. On multiple playthroughs it loses that luster a bit, and the annoyances with the plot stick out more. That's how I felt after my second playthrough. I didn't bother trying to get 100% anymore. Same. I did some chapters in diferent ways though, but I don´t think I´m going to do another playthrough anytime soon.[QUOTE="jg4xchamp"][QUOTE="hakanakumono"]
I felt that a lot of stuff that occured within Heavy Rain had no purpose. I really enjoyed it the first time around because the devs certainly got atmosphere and acting down right, but looking back on it my opinion has changed.
jasonharris48
That's how I felt after my second playthrough. I didn't bother trying to get 100% anymore. Same. I did some chapters in diferent ways though, but I don´t think I´m going to do another playthrough anytime soon. The first time is just when it's SO GRIPPING. you're like at the edge of your seat, but the 2nd time that hook is gone. That hook that you alter so much of the story. The first time feels personal, the 2nd time feels like the "what if i did this instead" and it loses that hook that it had on you. Fun, unique, and interesting, but not up to par just yet with some of the big boys this year.[QUOTE="jasonharris48"]
[QUOTE="jg4xchamp"] same initial playthrough tthe game leaves a good impression. Really good impression. On multiple playthroughs it loses that luster a bit, and the annoyances with the plot stick out more. Arach666
[QUOTE="Arach666"]Same. I did some chapters in diferent ways though, but I don´t think I´m going to do another playthrough anytime soon. The first time is just when it's SO GRIPPING. you're like at the edge of your seat, but the 2nd time that hook is gone. That hook that you alter so much of the story. The first time feels personal, the 2nd time feels like the "what if i did this instead" and it loses that hook that it had on you. Fun, unique, and interesting, but not up to par just yet with some of the big boys this year. My feelings precisely. Besides,the fact that you already know who the killer is kind of ruins the whole mood in a game like HR.[QUOTE="jasonharris48"] That's how I felt after my second playthrough. I didn't bother trying to get 100% anymore.
jg4xchamp
I think thats a huge insult towards the game and a huge praise for Mr. Bay which he doesn't deserve. :P
The game has terrible writing and weak characters, which is why the TC said that. What is a baysplotion?Completely wrong.
Michael bay movie?
Really?
Absolutely not.It doesn't have terrible writing.
It doesn't have baysplotions.
It doesn't have weak characters who feel like they have a higher purpose.
No baysplotions
Animal-Mother
The game has terrible writing and weak characters, which is why the TC said that. What is a baysplotion?Completely wrong.
Michael bay movie?
Really?
Absolutely not.It doesn't have terrible writing.
It doesn't have baysplotions.
It doesn't have weak characters who feel like they have a higher purpose.
No baysplotions
Animal-Mother
Alan Wake is one of the many examples of why games havent achieved art yet.Boogie_JAnd they are very far from that. I am yet to see or recall a game that would have certain, subliminal sort of, for example , socio-political commentary or critique hidden between the lines of surface structure, underlying the deep structure. Do you understand what I mean? Sort of how inventors of industrial music, "Throbbing Gristle began composing lengthy suites of electronic noise that were inspired by the creaking, the hissing and the thuds of machines, by the metronomes, by the clockwork mechanisms of a factory. They were familiar with the noise of a factory and decided to use that noise as a metaphor for the human condition at the end of the 20th century."
All action and cheap thrills, but in the end a very shallow experience.
Just beat it. Good game, but something is keeping it from being great. I felt it was missing something, but I didnt know what at the time. After thinking about it for a while I realized what it lacked: subtlety. This game is one set-piece after another. It's so meticulously placed and in-your-face I can almost hear the devs behind me saying 'isn't this cool?! oh my god did you see that?'. This is a game I would have loved back in my early teens, but now I just wish games would strive to be more than just the videogame equivalent of a popcorn-summer-blockbuster-flick. Alan Wake is one of the many examples of why games havent achieved art yet.
It's a shame. The tech behind this game is incredibly impressive, and the game is very immersive..
Boogie_J
Yeah, the game looks try hard, even more so than Heavy Rain. That's saying a lot.
[QUOTE="Boogie_J"]Alan Wake is one of the many examples of why games havent achieved art yet.Salt_The_FriesAnd they are very far from that. I am yet to see or recall a game that would have certain, subliminal sort of, for example , socio-political commentary or critique hidden between the lines of surface structure, underlying the deep structure. Do you understand what I mean? Sort of how inventors of industrial music, "Throbbing Gristle began composing lengthy suites of electronic noise that were inspired by the creaking, the hissing and the thuds of machines, by the metronomes, by the clockwork mechanisms of a factory. They were familiar with the noise of a factory and decided to use that noise as a metaphor for the human condition at the end of the 20th century." a classic example would be jean michel jarres revolutions
[QUOTE="Boogie_J"]Alan Wake is one of the many examples of why games havent achieved art yet.Salt_The_FriesAnd they are very far from that. I am yet to see or recall a game that would have certain, subliminal sort of, for example , socio-political commentary or critique hidden between the lines of surface structure, underlying the deep structure. Do you understand what I mean? Sort of how inventors of industrial music, "Throbbing Gristle began composing lengthy suites of electronic noise that were inspired by the creaking, the hissing and the thuds of machines, by the metronomes, by the clockwork mechanisms of a factory. They were familiar with the noise of a factory and decided to use that noise as a metaphor for the human condition at the end of the 20th century."
funny you mention throbbing gritstle. I was just listening to the second annual report
All action and cheap thrills, but in the end a very shallow experience.
Just beat it. Good game, but something is keeping it from being great. I felt it was missing something, but I didnt know what at the time. After thinking about it for a while I realized what it lacked: subtlety. This game is one set-piece after another. It's so meticulously placed and in-your-face I can almost hear the devs behind me saying 'isn't this cool?! oh my god did you see that?'. This is a game I would have loved back in my early teens, but now I just wish games would strive to be more than just the videogame equivalent of a popcorn-summer-blockbuster-flick. Alan Wake is one of the many examples of why games havent achieved art yet.
It's a shame. The tech behind this game is incredibly impressive, and the game is very immersive..
Boogie_J
It is the exact opposite of cheap thrills used by all video games like Siren, all japanese horror and resident evil ones
And is missing the DLC
And you really expect a game to go ABOVE the best movies in story ??????????????? Well, you expect too much, especially since games like MGS4 and FF13 that are supposdly heavy on movie side, offer some of the most cheesy and laughable stories ever created, the excecution is also out of this world bad, or worst
Comparing to those, Alan Wake did come the closest to a movie experience that could be, given it is a game, and not striving to best all movies on the planet
BTW, Alan Wake is pure art, the atmosphere, world, story are better than 99% of those usually crappy movies out there
[QU
The game has terrible writing and weak characters, which is why the TC said that. What is a baysplotion? And can you provide examples? Or just these claims?[QUOTE="Animal-Mother"]
Completely wrong.
Michael bay movie?
Really?
Absolutely not.It doesn't have terrible writing.
It doesn't have baysplotions.
It doesn't have weak characters who feel like they have a higher purpose.
No baysplotions
stiggy321
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