Aliens vs. Predator - Gamespot Review (5.5)

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TreyoftheDead

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#101 TreyoftheDead
Member since 2007 • 7982 Posts

Sounds like the reviewer didn't like the controls while other didn't mind them. I've been gaming AvP and AvP2 since childhood and have beaten them countless times. I'll probably be fine with the controls and end of loving this game.

HaxxySax_7777

Personally, I haven't had any trouble with the controls in the demo, in both the PC and X-Box 360 versions of the game. However, I haven't played the full game like Kevin, so maybe they are much more difficult to use in the campaign.

The PC controls are definitely better, but I got used to them on the 360 controller just as easily.

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Easyle

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#102 Easyle
Member since 2010 • 2034 Posts

Well... It was reviewed by Kevin v... See the Condemned 2 video review... The guy absolutley fails at reviewing.... Nah i'm only joking! I just find it hillarious how many people are complaining about it in the thread who have only either played the demo or none of the game at all.

MrJono789

But there are other people who have played the full game, and it has scored as high as 86% on reputable sites.

Little suspicious much?

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Stevo_the_gamer

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#103 Stevo_the_gamer  Moderator  Online
Member since 2004 • 50072 Posts
[QUOTE="Stevo_the_gamer"]]I actually don't use that smiley very often. Regardless, it's an indifferent smiley to showcase that one user is not joking around.CannedWorms
I can assure you I have seen you use that smiley a lot, at least in System Wars. IronBass even told you off about it a few days ago.

Ah, I know I used to use it often -- but not as much no more, I tend to lay off using such smiley as it can be easily associated with trying to troll another user. And I've been clean with moderations since August of last year -- trying to be a good user here. Besides, IB was wrong, and I had to showcase such with series posting. xD
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Lu-Kang

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#104 Lu-Kang
Member since 2007 • 1010 Posts

The only thing that worries me is the AI other then that i got the controls of the in alien in like 10 mins..... i think i will be picking this title up despite the 5.5

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deactivated-5f9e3c6a83e51

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#105 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts

Sounds like a smash hit! A 5.5 is a great score. Only 4.5 off of perfect.

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Easyle

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#106 Easyle
Member since 2010 • 2034 Posts

Sounds like a smash hit! A 5.5 is a great score. Only 4.5 off of perfect.

sonicare
I smell sarcasm. :P
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CannedWorms

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#107 CannedWorms
Member since 2009 • 3381 Posts
[QUOTE="CannedWorms"][QUOTE="Stevo_the_gamer"]]I actually don't use that smiley very often. Regardless, it's an indifferent smiley to showcase that one user is not joking around.Stevo_the_gamer
I can assure you I have seen you use that smiley a lot, at least in System Wars. IronBass even told you off about it a few days ago.

Ah, I know I used to use it often -- but not as much no more, I tend to lay off using such smiley as it can be easily associated with trying to troll another user. And I've been clean with moderations since August of last year -- trying to be a good user here. Besides, IB was wrong, and I had to showcase such with series posting. xD

:lol: I'm just trying to point out it seems you are trying to belittle the poster you are quoting. I use the smiley sometimes myself (to pwn trolls), just not as much as you:P.
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Diametraphine

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#108 Diametraphine
Member since 2010 • 1148 Posts
[QUOTE="Easyle"]

[QUOTE="MrJono789"]

Well... It was reviewed by Kevin v... See the Condemned 2 video review... The guy absolutley fails at reviewing.... Nah i'm only joking! I just find it hillarious how many people are complaining about it in the thread who have only either played the demo or none of the game at all.

But there are other people who have played the full game, and it has scored as high as 86% on reputable sites.

Little suspicious much?

You gotta remember, many reviewers on here do their reviews strictly to opinion and their expierience, so if Kevin V gave it a lesser score than someone else, it just means either he has higher standards, or didn't enjoy it as much. That or he has no sense of fun and nitpicks way too much, but that is his job... Oh and every GS staff member is bought off by companys to give their games high scores and the people who don't pay them get bad scores, of course i'm joking again.
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CannedWorms

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#109 CannedWorms
Member since 2009 • 3381 Posts
[QUOTE="MrJono789"] You gotta remember, many reviewers on here do their reviews strictly to opinion and their expierience, so if Kevin V gave it a lesser score than someone else, it just means either he has higher standards, or didn't enjoy it as much. That or he has no sense of fun and nitpicks way too much, but that is his job... Oh and every GS staff member is bought off by companys to give their games high scores and the people who don't pay them get bad scores, of course i'm joking again.

Yous actually raise a good point, with GameSpot's current advertisements of the game you would think they would be pressured into giving it a respectable score, obviously that's not the case. I commend GameSpot for not caving in to please their advertisers *cough* IGN *cough*.
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Easyle

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#110 Easyle
Member since 2010 • 2034 Posts
[QUOTE="MrJono789"][QUOTE="Easyle"]

[QUOTE="MrJono789"]

Well... It was reviewed by Kevin v... See the Condemned 2 video review... The guy absolutley fails at reviewing.... Nah i'm only joking! I just find it hillarious how many people are complaining about it in the thread who have only either played the demo or none of the game at all.

But there are other people who have played the full game, and it has scored as high as 86% on reputable sites.

Little suspicious much?

You gotta remember, many reviewers on here do their reviews strictly to opinion and their expierience, so if Kevin V gave it a lesser score than someone else, it just means either he has higher standards, or didn't enjoy it as much. That or he has no sense of fun and nitpicks way too much, but that is his job... Oh and every GS staff member is bought off by companys to give their games high scores and the people who don't pay them get bad scores, of course i'm joking again.

I agree, everyone has their own opinion, but when (nearly) everyone puts up a higher score, it just doesn't add up to me.. Wait.. this was the guy who did that good Demon's Souls review wasn't it.. hmmm...
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Jrfanfreak88

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#111 Jrfanfreak88
Member since 2008 • 1792 Posts
I've played the demo and enjoy it a lot, I think this game will be a lot of fun for us AVP fans.
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Diametraphine

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#112 Diametraphine
Member since 2010 • 1148 Posts

[QUOTE="MrJono789"] You gotta remember, many reviewers on here do their reviews strictly to opinion and their expierience, so if Kevin V gave it a lesser score than someone else, it just means either he has higher standards, or didn't enjoy it as much. That or he has no sense of fun and nitpicks way too much, but that is his job... Oh and every GS staff member is bought off by companys to give their games high scores and the people who don't pay them get bad scores, of course i'm joking again.CannedWorms
Yous actually raise a good point, with GameSpot's current advertisements of the game you would think they would be pressured into giving it a respectable score, obviously that's not the case. I commend GameSpot for not caving in to please their advertisers *cough* IGN *cough*.

Then again, the AVP developers have been sinking tonnes into advertisments for the game just so they can make a profit and hopefully stay in buissness, I actually saw an advert for it in the cinema when I went to see The Wolfman (They are paying me to mention it in my posts, i'm still not giving it a good score though :p) The only other time I have seen someone pay out that much for cinema advertisment was Gears 2. But still, in this economy you can't really blame someone for taking money to give a game a good score, luckily GS still has it's integrity... Unlike Kevin Costner... The ****

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racing1750

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#113 racing1750
Member since 2010 • 14567 Posts
Remind me of mercs 2, so much potential, but ended up being another medicore title.
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Kevin-V

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#114 Kevin-V
Member since 2006 • 5418 Posts

There definitely is room for different views. But if Halo was deciding factor -- why wouldn't publications like IGN or 1UP giving it 9.0 or above? That is SUCH a baseless, ridiculous, and absurd notion to throw out there. Hell, even Eurogamer gave it an 8.0; which is conserably more critical in most regards to most games. When you have publications like IGN, 1UP, Giant Bomb, Eurogamer, and Gametrailers handing out AA ... then Gamespot comes out with a 6.5; well, that just begs the question of "what the ****?" For example, a site came out and gave Mass Effect 2 a 7.5 -- yes, Mass Effect 2. Now, when you see that the vast majority of the reviews are above 9.0 and then a few guys hand out outlier scores. Doesn't that beg the question of "What the ****?"

Now, of course, you should have expected that Halo Wars would be slimmed down. This is Ensemble Studios we're talking about here. Did you play Age of Empires 3 or Warchiefs? I own them and play them. They're only the shadow from the greatness that stemmed from Age of Mythology and Age of Empires 2. They were stripped, or dumbed-down. Whatever the phraze you wish you use. Twas' unfortuate but the game itself was still a blast to play -- especially in multiplayer.

You never saw that it was built from the ground up for consoles? I though the game controlled wonderfully, much better than the awkward contols found in BFME2, and C&C3. Sure, such games have more expansive campaigns -- but they lacked on the multiplayer side where Halo Wars truly shines. It's a damn blast to play multiplayer on, skirmish or against other players. Because of HW's sty1e of gameplay -- action is always consistent and fun to engage in. There isn't any micromanaging for supplies, it' simplefied so the user can get supplies quickly and get going out on the battlefield so there's always offensive action.

Comparing Halo Wars to PC strategy games is the very basis of what's wrong with your thinking, and the review itself. Ensemble wasn't trying to make this like a PC RTS. They made a readily and easily accessible strategy game for console owners who can get into the game quickly and have fun with it. Doesn't that sound familiar? Oh yeah, Halo did the same thing back in 2001 for shooters.

:roll:

Stevo_the_gamer

Goodness--I touched a nerve! It wasn't my intent, certainly.

No, I don't know that what I see says "built from the ground up for consoles." Halo Wars, as I said, has all the trappings of PC RTSs, ascaled down. I don't believe that strategy games on consoles need to be built from the same structure that PC strategy games adhere to. I think it will take a different kind of thinking, and I think there are developers who know this. I used EndWar as an example earlier, but I think it is a good one. I think Endwar was a bit on the simple side too, but it was a genuinely console-focused design. The developers knew that RTSs on consoles deserved a different kind of approach, and they created something that worked, and worked well.

Another example is the wonderful and underappreciated GrimGrimoire for the PS2. Again, this is real-time strategy created from a console point of view. It's a fascinating game with a fresh and original approach. It's unusual use of 2D movement made perfect sense, and the game was both deep and compelling.

So I am comparing Halo Wars to console RTSs, but with the knowledge--that I must have--of RTSs on the PC. Halo Wars controls extremely well, I agree. But I do stand by the statement that it is, for all intents and purposes, a PC RTS that happened to be made for a console. And I say that because of games like EndWar and GrimGrimoire, which feel like genuine attempts to create something new. I even look at the putrid Stormrise and recognize that, for better or for worse, another developer was rethinking the genre from a console point of view. Stormrise was a failure, but it's inevitable when you're experimenting.

So yes, concessions must be made for the platform. I do not deny that Halo Wars was created specifically for the Xbox 360, but it is an extremely traditional RTS--and therefore, one that begs comparison to the games it is most similar to. But I respect your point of view, and I do not deny that Halo Wars can be lots of fun. But it isn't a game that set a standard--at least, not in my eyes.

And yes, I did not care for AoE3. And yes, I was too quick to imagine a pro-Halo bias; that is highly unfair and hypocritical of me. For what it's worth, I support any publication that goes against the grain. There are those moments that make me wonder if I played the same game, but I have seen some incredibly well-written arguments that support an opposing view. Eurogamer's quite good at this, for example, because they have excellent writers. The flipside, of course, is that if I suspect I might be an outlier, I need to be ready for the flow of hate. Back on topic, I just don't think AVP is that good--moments of good fun interrupted by all sorts of clunky issues. But it isn't bad, so it might be worthwhile if you love love love the franchise and get that exciting shiver when you look at the videos of me ripping spines out of dudes.

I hope that makes sense. I didn't review Halo Wars because I had previewed the game and interviewed the developers, so perhaps this is a good an argument as any that at GS, if you've mingled with the devs, you don't review the game!

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deactivated-59d151f079814

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#115 deactivated-59d151f079814
Member since 2003 • 47239 Posts

I dont understand why everyone was so amped for this game... I didnt think it would be good from the first screens I saw. AvP is a tired theme that has rarely ever been done right. I didnt get my hopes up, glad I didnt.carljohnson3456

.. It has had two games in the last 12 years or so.... Both were great games that some one consider not only great fps's but some of the scariest out there.. How does this line up with yoru statement..

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TreyoftheDead

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#116 TreyoftheDead
Member since 2007 • 7982 Posts

Kevin, did you play the demo before playing the full game for review? If yes, was your experience with it just as mediocre?

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the-obiwan

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#117 the-obiwan
Member since 2003 • 3747 Posts

[QUOTE="Cherokee_Jack"]

Told you guys.

Yandere

Yep, called it also.

so i did.

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Franko_3

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#118 Franko_3
Member since 2003 • 5729 Posts
[QUOTE="Espada12"]

[QUOTE="Kevin-V"] Sega didn't send that version. And that, my friend, is often a bad sign. Not always. But often. Kevin-V

You guys going to buy it the PC version and review it? Or is that another one for the backburner?

It's coming to Steam, so it should be an easy grab for me. Don't worry, I'll get a review of that version up this week.

Good :) *pray*
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205212669269561485377169522720

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#119 205212669269561485377169522720
Member since 2005 • 14458 Posts

What was it's hype? Even if there was actually a hype.

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donalbane

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#120 donalbane
Member since 2003 • 16383 Posts

[QUOTE="Kevin-V"]

Oh, I recognize that there is room for lots of different takes. But I do sometime secretly wonder if the same publications would have given the same score to the game if it didn't say "Halo" in the title. My take was always a bit different. I previewed the game several times, and heard Ensemble talk about how this game was a built-from-the-ground-up console RTS--and yet I never saw that. What I saw was a PC RTS slimmed down for console controls. There is a big difference there, and it had me worried.


And I don't think that worry was unfounded. There are better strategy games on consoles. Longer, more depth, but almost as easy to control. Given the choice, I'd choose EndWar over Halo Wars, for example. It has a persistent online campaign and feels tailor made for consoles. Ensemble tried to convince all of us otherwise, but Halo Wars is just a shallow PC strategy game that happens to be on a console.

At least, that's my take.

Stevo_the_gamer

There definitely is room for different views. But if Halo was deciding factor -- why wouldn't publications like IGN or 1UP giving it 9.0 or above? That is SUCH a baseless, ridiculous, and absurd notion to throw out there. Hell, even Eurogamer gave it an 8.0; which is conserably more critical in most regards to most games. When you have publications like IGN, 1UP, Giant Bomb, Eurogamer, and Gametrailers handing out AA ... then Gamespot comes out with a 6.5; well, that just begs the question of "what the ****?" For example, a site came out and gave Mass Effect 2 a 7.5 -- yes, Mass Effect 2. Now, when you see that the vast majority of the reviews are above 9.0 and then a few guys hand out outlier scores. Doesn't that beg the question of "What the ****?"

Now, of course, you should have expected that Halo Wars would be slimmed down. This is Ensemble Studios we're talking about here. Did you play Age of Empires 3 or Warchiefs? I own them and play them. They're only the shadow from the greatness that stemmed from Age of Mythology and Age of Empires 2. They were stripped, or dumbed-down. Whatever the phraze you wish you use. Twas' unfortuate but the game itself was still a blast to play -- especially in multiplayer.

You never saw that it was built from the ground up for consoles? I though the game controlled wonderfully, much better than the awkward contols found in BFME2, and C&C3. Sure, such games have more expansive campaigns -- but they lacked on the multiplayer side where Halo Wars truly shines. It's a damn blast to play multiplayer on, skirmish or against other players. Because of HW's sty1e of gameplay -- action is always consistent and fun to engage in. There isn't any micromanaging for supplies, it' simplefied so the user can get supplies quickly and get going out on the battlefield so there's always offensive action.

Comparing Halo Wars to PC strategy games is the very basis of what's wrong with your thinking, and the review itself. Ensemble wasn't trying to make this like a PC RTS. They made a readily and easily accessible strategy game for console owners who can get into the game quickly and have fun with it. Doesn't that sound familiar? Oh yeah, Halo did the same thing back in 2001 for shooters.

:roll:

I agree Stevo... if you compare it to a PC RTS, it's not going to offer the same experience no matter how much time and energy are spent on crossing the platform rift.

If you approach Halo Wars from the viewpoint of a life-long console gamer who says "I think I'd like to try a new genre", it's a very fun experience. Like I said earlier, I don't like RTS games on PCs, but I enjoyed Halo WarsBECAUSE it wasn't like PC RTS games (and to be completely honest, because I enjoyed the diminutive Spartans running around.)

Halo Wars isan RTS for gamers who don't have any experience with or simply dislike PC RTS games. I think it succeeds in that respect. But an RTS fan isn't going to like it most likely, so I'm fine that some people chose to review it from the perspective of a PC RTS enthusiast. But any gamer who knows themselves and where they stand on particualr genres can spot this bias in the reviewer and make their own call.

I don't mind if anybody praises or bashes any given game, so long as they back it up and give you an indicator of any bias they have going in. Some of the negative reviews for Halo Wars had me excited because the author was like "I love PC RTS and Halo Wars is too rinky-dink." I was like, "I hate PC RTS games.I'm sold!"

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the-obiwan

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#121 the-obiwan
Member since 2003 • 3747 Posts

What was it's hype? Even if there was actually a hype.

sanim02
there was a hype for this, well i never hyped it :P
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Avian005

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#122 Avian005
Member since 2009 • 4112 Posts

Screw it. I'm just going to rent it.

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shadow_hosi

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#123 shadow_hosi
Member since 2006 • 9543 Posts
[QUOTE="Stevo_the_gamer"][QUOTE="shadow_hosi"] it handles great on the PC so ya, it iwll. i know like 15 people that are gunna get it incluing myself

You bought it? Or are you just playing the demo?

i bought it, but just based off the demo it hanles great
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Kan0nF0dder

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#124 Kan0nF0dder
Member since 2009 • 1962 Posts

Ah, such a shame. Aliens should still be a cool brand but they're killing it, Predator was never as classy, but it was still pretty awesome. Damn. :(

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Kevin-V

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#125 Kevin-V
Member since 2006 • 5418 Posts

Kevin, did you play the demo before playing the full game for review? If yes, was your experience with it just as mediocre?

TreyoftheDead
I didn't play it before the full game, though I have played it since. The demo shows the game at its best, I would say.
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topgunmv

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#126 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="CannedWorms"][QUOTE="MrJono789"] You gotta remember, many reviewers on here do their reviews strictly to opinion and their expierience, so if Kevin V gave it a lesser score than someone else, it just means either he has higher standards, or didn't enjoy it as much. That or he has no sense of fun and nitpicks way too much, but that is his job... Oh and every GS staff member is bought off by companys to give their games high scores and the people who don't pay them get bad scores, of course i'm joking again.MrJono789

Yous actually raise a good point, with GameSpot's current advertisements of the game you would think they would be pressured into giving it a respectable score, obviously that's not the case. I commend GameSpot for not caving in to please their advertisers *cough* IGN *cough*.

Then again, the AVP developers have been sinking tonnes into advertisments for the game just so they can make a profit and hopefully stay in buissness, I actually saw an advert for it in the cinema when I went to see The Wolfman (They are paying me to mention it in my posts, i'm still not giving it a good score though :p) The only other time I have seen someone pay out that much for cinema advertisment was Gears 2. But still, in this economy you can't really blame someone for taking money to give a game a good score, luckily GS still has it's integrity... Unlike Kevin Costner... The ****

I remember seeing cinima ads for metroid prime.

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donalbane

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#127 donalbane
Member since 2003 • 16383 Posts
[QUOTE="Kevin-V"][QUOTE="TreyoftheDead"]

Kevin, did you play the demo before playing the full game for review? If yes, was your experience with it just as mediocre?

I didn't play it before the full game, though I have played it since. The demo shows the game at its best, I would say.

At it's best? Wow... I heard the demo was about a year old, and an extremely early version. So I had hoped that the demo was an old, unpolished version of the final product that would be significantly improved upon by launch. That's what all the series loyalists were claiming on the Rebellion boards, anyhow.
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205212669269561485377169522720

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#128 205212669269561485377169522720
Member since 2005 • 14458 Posts

[QUOTE="sanim02"]

What was it's hype? Even if there was actually a hype.

the-obiwan

there was a hype for this, well i never hyped it :P

.. Ehh I give up.:P

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Diametraphine

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#129 Diametraphine
Member since 2010 • 1148 Posts
[QUOTE="topgunmv"]

[QUOTE="MrJono789"]

Yous actually raise a good point, with GameSpot's current advertisements of the game you would think they would be pressured into giving it a respectable score, obviously that's not the case. I commend GameSpot for not caving in to please their advertisers *cough* IGN *cough*.CannedWorms

Then again, the AVP developers have been sinking tonnes into advertisments for the game just so they can make a profit and hopefully stay in buissness, I actually saw an advert for it in the cinema when I went to see The Wolfman (They are paying me to mention it in my posts, i'm still not giving it a good score though :p) The only other time I have seen someone pay out that much for cinema advertisment was Gears 2. But still, in this economy you can't really blame someone for taking money to give a game a good score, luckily GS still has it's integrity... Unlike Kevin Costner... The ****

I remember seeing cinima ads for metroid prime.

U.S.A or United Kingdom, nowhere else though, for as we all know there is no world outside of those two countries.
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methinksyou

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#130 methinksyou
Member since 2010 • 393 Posts
[QUOTE="sanim02"]

What was it's hype? Even if there was actually a hype.

the-obiwan
there was a hype for this, well i never hyped it :P

Games here in SW are only hyped for 1 of 2 reasons: 1:isn't on the ps3 2:isn't on the 360 3:Well known franchise or dev
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#131 MellowMighty
Member since 2008 • 691 Posts

Reading the review, it sounded like a 6.0-6.5 (really a 6.5). But yea, the demo felt cool, but just... clumsy. It was a game that sounded really cool, but after playing the demo, i had no inclination to pick it up ever again.

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CannedWorms

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#132 CannedWorms
Member since 2009 • 3381 Posts

Ah, such a shame. Aliens should still be a cool brand but they're killing it, Predator was never as classy, but it was still pretty awesome. Damn. :(

Kan0nF0dder
Hm, I think you hit the nail on the head. I have watched all of Alien(s) films, and the first Predator. I haven't seen the Predator 2 though, did anyone here like it?
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Doom_HellKnight

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#133 Doom_HellKnight
Member since 2005 • 12217 Posts
[QUOTE="Kan0nF0dder"]

Ah, such a shame. Aliens should still be a cool brand but they're killing it, Predator was never as classy, but it was still pretty awesome. Damn. :(

CannedWorms
Hm, I think you hit the nail on the head. I have watched all of Alien(s) films, and the first Predator. I haven't seen the Predator 2 though, did anyone here like it?

Predator 2 was an enjoyable film. It may be worth a watch, as you haven't seen it. Just don't expect anything as good as the original. ;)
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CannedWorms

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#134 CannedWorms
Member since 2009 • 3381 Posts

Predator 2 was an enjoyable film. It may be worth a watch, as you haven't seen it. Just don't expect anything as good as the original. ;)Doom_HellKnight
That's what I thought, but I'm still scratching my head as to why it was set in a city, it just looks so stupid. For some strange reason I can't seem to take Danny Glover seriously, so again this will probably ruin the film for me a tad as I expect to be laughing throughout the film. I still intend to watch it soon though.

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Memoryitis

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#135 Memoryitis
Member since 2006 • 2221 Posts

Watching the gameplay videos got me really hyped, but after playing the game, I lost the hype. The concept is great but the controls are bad, it just didnt feel right. That is what suck when you try to make a game based on good concepts sometimes it just doesnt come out right but if you are a fan then its probably not that bad

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Diametraphine

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#136 Diametraphine
Member since 2010 • 1148 Posts

[QUOTE="Doom_HellKnight"]Predator 2 was an enjoyable film. It may be worth a watch, as you haven't seen it. Just don't expect anything as good as the original. ;)CannedWorms

That's what I thought, but I'm still scratching my head as to why it was set in a city, it just looks so stupid. For some strange reason I can't seem to take Danny Clover seriously, so again this will probably ruin the film for me a tad as I expect to be laughing throughout the film. I still intend to watch it soon though.

Glover... Danny Glover...
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CannedWorms

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#137 CannedWorms
Member since 2009 • 3381 Posts
[QUOTE="CannedWorms"]

[QUOTE="Doom_HellKnight"]Predator 2 was an enjoyable film. It may be worth a watch, as you haven't seen it. Just don't expect anything as good as the original. ;)MrJono789

That's what I thought, but I'm still scratching my head as to why it was set in a city, it just looks so stupid. For some strange reason I can't seem to take Danny Clover seriously, so again this will probably ruin the film for me a tad as I expect to be laughing throughout the film. I still intend to watch it soon though.

Glover... Danny Glover...

Whoops..typo.
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Vandalvideo

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#138 Vandalvideo
Member since 2003 • 39655 Posts
I begin to question reviewer metrics when solid, albeit dated games are getting low scores while the newer, less refined games seem to be getting AA and AAA ratings. I would gladly take a decently polished, run of the mill game (AVP) any day over a game with glaring technical problems (Mass Effect 2). Then again, I guess we just have different ideas of what makes a virtuous game.
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Kevin-V

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#139 Kevin-V
Member since 2006 • 5418 Posts

I am gonna go do something else now (I am hoping to have Star Trek Online review up this week, so I have a lot of MMO time planned for my day), but a note about the controls. They aren't piss-poor or anything, they're just inconsistent, and the level design just doesn't always fit with what the game wants you to do. I don't like when games don't play by their own rules. The Alien campaign is full of invisible walls and ceilings in the later levels, and you never know when you're gonna go crawling up a wall without meaning to. With the predator, where you can jump is limited, but there's no obvious rule. If the game wants you to jump 30 feet, you can, but only when it wants you to. In 2010, it strikes me that FPS's shouldn't struggle with any kind of control inconsistencies. Not when so many games are so perfect in that sense that you rarely even think about it.

You can make it work for you (I said as much in the review), but the game never feels quite right. If you've played shooters before, you'll know what I mean when you play. It's all the little stuff. I fell into a crevasse in the marine campaign and couldn't get out and had to reload. A scripted event failed to happen and I spent an hour trying to figure out what to do before giving up, only to find out that it was a bug. Stupid human AI. No care taken with things like overheard quips. Am I expected to believe that a patrolling marine will say "On my way!" in response to a creepy, growly call of "mother****er" from a predator? (When you do some of the stealth stuff here, you'll really appreciate Batman: Arkham Asylum for its attention to detail when it comes to stealth level design and enemy AI; you'll see what I mean if you play.)

I was disappointed. I adored the first two games. Multiplayer is fun, but it's not the kind that will keep you involved for long, though if the license is your big thing, you'll probably get more mileage. I do like Infection a lot; I could see myself popping in the game every so often for a round or two. If you like the Horde mode type of thing, I'd probably be more inclined to go with ODST's Firefight than the similar mode in AVP.

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jerkface96

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#140 jerkface96
Member since 2005 • 9189 Posts

Ever since I played that Crap Multiplayer Demo, I knew it was gonna be garbage.

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rockzo

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#141 rockzo
Member since 2009 • 520 Posts

http://www.gamespot.com/xbox360/action/aliensvspredatorworkingtitle/review.html

http://www.gamespot.com/ps3/action/aliensvspredatorworkingtitle/video/6250849/aliens-vs-predator-video-review?hd=1

5.5

I'm very disappointed to see a franchise with so much potential failing on delivering. Well, at least we have the old Aliens vs Predator games.

Stevo_the_gamer

yah i played the demo of this on steam and it was pure garbage.

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dog_dirt

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#142 dog_dirt
Member since 2009 • 2813 Posts
I begin to question reviewer metrics when solid, albeit dated games are getting low scores while the newer, less refined games seem to be getting AA and AAA ratings. I would gladly take a decently polished, run of the mill game (AVP) any day over a game with glaring technical problems (Mass Effect 2). Then again, I guess we just have different ideas of what makes a virtuous game.Vandalvideo
not sure how you expect anyone to take your opinion seriously when you have 2 1/10 review scores on your profile.
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jerkface96

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#143 jerkface96
Member since 2005 • 9189 Posts
[QUOTE="shadow_hosi"]fail review you know theres an auto transition setting for a reason. your first an most noteable mistake is playing this on the ps3 it handles great on the pc

Im pretty sure he knew about auto transiton, just because he didnt mention it, doesnt mean he didnt know about it. Fail Post
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#144 jalexbrown
Member since 2006 • 11432 Posts
I begin to question reviewer metrics when solid, albeit dated games are getting low scores while the newer, less refined games seem to be getting AA and AAA ratings. I would gladly take a decently polished, run of the mill game (AVP) any day over a game with glaring technical problems (Mass Effect 2). Then again, I guess we just have different ideas of what makes a virtuous game.Vandalvideo
There has to be a very deliberate balance between interesting gameplay and competent technology. Certainly a run-of-the-mill game that is technically competent can be good, just as game can have well-executed design choices but be technical problematic and still be good. I think greatness is only accomplished through a combination of the two factors.
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xTheExploited

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#145 xTheExploited
Member since 2007 • 12094 Posts
Come on, we all saw it coming. It was one of those games that people were saying maybe to but in the back of their mind they knew it wasn't going to be any good.
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Vandalvideo

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#146 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="dog_dirt"] not sure how you expect anyone to take your opinion seriously when you have 2 1/10 review scores on your profile.

Place holder scores. I generally put 1s in while I think about the final score I want to give it.
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Vandalvideo

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#147 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="jalexbrown"] There has to be a very deliberate balance between interesting gameplay and competent technology. Certainly a run-of-the-mill game that is technically competent can be good, just as game can have well-executed design choices but be technical problematic and still be good. I think greatness is only accomplished through a combination of the two factors.

You must really dislike this generation then. It seems like we only have the two extremes.
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Kevin-V

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#148 Kevin-V
Member since 2006 • 5418 Posts
I begin to question reviewer metrics when solid, albeit dated games are getting low scores while the newer, less refined games seem to be getting AA and AAA ratings. I would gladly take a decently polished, run of the mill game (AVP) any day over a game with glaring technical problems (Mass Effect 2). Then again, I guess we just have different ideas of what makes a virtuous game.Vandalvideo
AVP is a lot of things, but "polished" it is not--not by a long shot. What are Mass Effect 2's glaring technical issues in your eyes? I've played the game twice now, and while I have encountered a few bugs, I think most people would agree that it is a super-polished game. See my previous post about bugs and other oddities I encountered in AVP. It's easier to forgive a long, broad and complex game like ME2 for a few glitches; it's a bit harder to forgive a six-hour-long game like AVP.
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jerkface96

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#149 jerkface96
Member since 2005 • 9189 Posts

I love how so many people are trying to defend this Disgrace of a franchise and garbage of a videogame......

Give Kev a break, Just because IGN UK (which likes everything) gave it a good score, doesnt mean that GS doesnt know how to review now. haha

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#150 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="Kevin-V"] AVP is a lot of things, but "polished" it is not--not by a long shot. What are Mass Effect 2's glaring technical issues in your eyes? I've played the game twice now, and while I have encountered a few bugs, I think most people would agree that it is a super-polished game. See my previous post about bugs and other oddities I encountered in AVP. It's easier to forgive a long, broad and complex game like ME2 for a few glitches; it's a bit harder to forgive a six-hour-long game like AVP.

I've been told by a lot of people that I must be really unlucky when it comes to video games, but I've been subject to tons of bugs while playing games this generation. In Mass Effect 2, I will admit that they fixed the texture pop ins, but I have had far more additional problems to worry about over ME1 than they fixed. For instance: A few times my game has froze while transitioning into a story cut scene. All of a sudden the screen will turn absolutely black and the 360 controls will pop up on my screen while the music keeps playing. This one is especially disconcerting because I'm playing the PC version. :| I've had a significant number of no-clipping issues. Remember that one mission where you're escorting that robot and feeding it power cells so it can blow stuff up? The robot felt the need to volleyball me into the ceiling and I got stuck (for some odd reason unable to pause the game). It has happened quite a few times. A few times over the course of the game I've had that weird Dragon Age/Oblivion glitch where the head vanishes and all you see are disembodied eyes. The sound on the game likes to act up sometimes when I'm doing those routine scans of planets. That noise telling you "hey, stuff is here" gets stuck even when I'm removing myself from the planet. So I have that awful ticking noise playing in my headphones the entire time. The game also likes to freeze occasionally at a Mass Relay or when I'm refueling. I've also repeatedly kept dieing after completing a mission and transitioning to drop ship. All of a sudden it does the bleed out effect and demand I restart the mission I just completed. I got caught on one mission for a good five hours due to this glitch. Those are just some of the more notable problems I've had with Mass Effect 2. It has been awhile since I played and a few of the other problems have receded into the back of my mind, but at the end of they day they generally left me with a really unpleasant experience.