Almost a year and a half after launch, what are your thoughts on Kinect?

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arkephonic

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#1 arkephonic
Member since 2006 • 7221 Posts

All things considered, what are your thoughts on the Kinect device?

When I first saw it displayed with the Project Milo presentation, I was pretty interested in what it had to offer. After a year and a half on the market, I'm rather disappointed to see that the highest rated game for it is sitting at an 85% on Gamerankings.com, and it is a dance game.

I think there was a lot of self-inflicted damage surrounding the Kinect.

Primarily what I mean by that is, they shouldn't have advertised it as, "you are the controller". I think they shot themselves in the foot with that statement alone. That one simple statement limited an endless amount of possibilites to basically a dance game peripheral capable of doing some on-rail segments.

If they had just cut that statement out, and allowed for things like a navigation controller at the very least, a lot more possibilities would be available.

As it stands right now, developers are struggling to even find a way to implement it into core games. It's not like the Move where you can easily incorporate it into many core games that aren't entirely based on motion controls.

The Kinect is sort of in a position where it has alienated itself from everything. It is so limited that you can't have a first person shooter and implement Kinect controls into it like you can with the Move. Everything that deals with the Kinect needs to be built from the ground up for Kinect, and be Kinect exclusive. The Wii has proven its functionality across multiple genres, showing implementation in great AAAAE Mario games, Zelda games, core games that the fans love. The Move is basically the same thing as a Wii Motion Plus, so they both have functionality, diversity, and can be applied to many different types of games and genres, they don't alienate themselves.

18 million sold is quite impressive for the amount of time that it has been on the market, but we have yet to see a steady stream of software for it. In all honestly, the vast majority of software for it is shovelware. I think Kinect could have greatly benefited from a navigation controller, and a design that didn't alienate it from core games. If you could use Kinect for core games like you can use the Move for core games, I think it wouldn't be looked at as the joke that people see it as now, a device with a bunch of shovelware to play, the highest rated game being a dance game.

I have played many hours of Kinect at Microsoft Studios, right on the campus of Microsoft Headquarters in Washington State. I've been playing games since the Atari and NES, when they were relevant, so I've been playing games for about 23 years. I've never played anything like Kinect before, and I was having a hard time summarizing my thoughts on it in a simple paragraph, but this one user gave the perfect explanation of it, and it mirrored my thoughts perfectly.

Seeing as it's restrictive as hell regarding room requirements (staging) and plagued with latency and accuracy issues, I'd say it doesn't even qualify as a good gimmick. A buddy emailed me a review recently where the reviewer actually made the case that a reason a Kinect game was good was due to the fact that the player couldn't really lose when Kinect fuc*ed up recognizing player movement. To me, that's not even up for debate -- that is a BROKEN CONTROL APPARATUS when reviewers have to wait for games in which the player can't be penalized to justify its existence.

I don't know any better way to put it: Kinect is trash. Cancerous trash. Broken controls that do not work 100 percent of the time are trash. The player having to wonder whether his input is going to be recognized (and properly discerned) by the computer is trash. The player having to wait for his input to register on screen is trash. That's not hyperbole -- that is coming from someone who has held controllers of different makes and styles in his hands for damn near 35 years and who knows the fundamental, most basic, most absolutely necessary component of a controller is that it works -- flawlessly. Watching people flail around with this thing trying to explain away all its deficiencies in the name of mindless entertainment baffles me, honest to God. I don't call it trash to be mean, I call it trash because that is the best descriptor when qualifying it as a control mechanism.

Shame-usBlackley

The controls are just so far from precision and 100% reliability, that I don't see how it could really be implemented into a core game. For people out there who enjoy a challenge, enjoy topping leaderboards, enjoy competition, enjoy playing games to get a sense of true accomplishment and satisfaction, I just don't see how the Kinect could be a good thing. When you're getting beaten down from the controls and not the game itself, I can't think of anything more frustrating. People always say the greatest games are the games that when you lose, when you die, you know it was your fault, and you can learn from your mistakes. But when you are losing because the game is cheap, or the controls are broken, that's an entirely different story.

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Pug-Nasty

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#2 Pug-Nasty
Member since 2009 • 8508 Posts

Webcam. The end.

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delta3074

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#3 delta3074
Member since 2007 • 20003 Posts
It's a resounding succsess from a business point of view, i don't like it personally but you cannot deny that is't popular and it offers people a new way to play, no offence TC but when steel battallion comes out just try and say that kinect 'can't' do core games, just because it doesn't have any core games yet does not equate to developers having problems developing core titles for it, the absence of something does not imply the existence of something else if you catch my meaning. And i have been playing games longer than the guy you quoted.
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Shadowchronicle

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#4 Shadowchronicle
Member since 2008 • 26969 Posts
It really isn't supposed to be used for gaming but it is 10x better than any other product of Microsoft's I've seen in awhile, people are actually using it for medical procedures and other stuff. But honestly, I hate the games they use for kinect.
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arkephonic

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#5 arkephonic
Member since 2006 • 7221 Posts

It's a resounding succsess from a business point of view, i don't like it personally but you cannot deny that is't popular and it offers people a new way to play, no offence TC but when steel battallion comes out just try and say that kinect 'can't' do core games, just because it doesn't have any core games yet does not equate to developers having problems developing core titles for it, the absence of something does not imply the existence of something else if you catch my meaning. And i have been playing games longer than the guy you quoted.delta3074

I have no doubt that it is possible, I think anything is possible. I would just rather see it to believe it, than believe something that doesn't really exist.

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Big_Pecks

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#6 Big_Pecks
Member since 2010 • 5973 Posts

It's good technology, but wasted on the crap made for it.

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archvile_78

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#7 archvile_78
Member since 2007 • 8438 Posts

Still not interested. But i'm surprised by all the sales its getting.

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delta3074

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#8 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"]It's a resounding succsess from a business point of view, i don't like it personally but you cannot deny that is't popular and it offers people a new way to play, no offence TC but when steel battallion comes out just try and say that kinect 'can't' do core games, just because it doesn't have any core games yet does not equate to developers having problems developing core titles for it, the absence of something does not imply the existence of something else if you catch my meaning. And i have been playing games longer than the guy you quoted.arkephonic

I have no doubt that it is possible, I think anything is possible. I would just rather see it to believe it, than believe something that doesn't really exist.

but you are using the absence of something to imply that something else exists, according to you the lack of core titles on kinect is because developers are struggling to put core titles on kinect, i have seen no evidence that this is the case, in fact i have seeen the opposite, the next Graw and ME3 will have kinect support.
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haziqonfire

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#9 haziqonfire
Member since 2005 • 36392 Posts
I still believe the best use of Kinect is outside of gaming - Things like voice commands and interaction with GUI is more impressive than the games themselves.
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dommeus

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#10 dommeus
Member since 2004 • 9433 Posts

Not interested. Will never buy it.

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BrunoBRS

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#11 BrunoBRS
Member since 2005 • 74156 Posts
it's awesome to play halo's splitscreen online, because it's basically a room-wide microphone. it makes griefing so much better :lol:
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arkephonic

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#12 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="delta3074"]It's a resounding succsess from a business point of view, i don't like it personally but you cannot deny that is't popular and it offers people a new way to play, no offence TC but when steel battallion comes out just try and say that kinect 'can't' do core games, just because it doesn't have any core games yet does not equate to developers having problems developing core titles for it, the absence of something does not imply the existence of something else if you catch my meaning. And i have been playing games longer than the guy you quoted.delta3074

I have no doubt that it is possible, I think anything is possible. I would just rather see it to believe it, than believe something that doesn't really exist.

but you are using the absence of something to imply that something else exists, according to you the lack of core titles on kinect is because developers are struggling to put core titles on kinect, i have seen no evidence that this is the case, in fact i have seeen the opposite, the next Graw and ME3 will have kinect support.

Can you play Graw and ME3 without a controller just using the Kinect? I heard that ME3 is just using voice recognition. Correct me if I'm wrong on that. I haven't heard what Graw is doing, so explain that as well.

I was expecting something more like playing the entire game using Kinect. Moving around, solving puzzles, shooting enemies, upgrading abilities, taking cover, all using the Kinect. Just using it for voice commands just goes to show, developers are struggling to implement it into core titles. You still need to use a controller to play core titles, you aren't the controller. What about the whole, "You are the controller"? It seems like you are really only the controller for dance games....

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balfe1990

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#13 balfe1990
Member since 2009 • 6747 Posts

I still haven't played it or even seen one in person for that matter. Not planning on buying it anytime soon either.

Although my mates are getting one for their flat and weirdly enough I'm looking forward to that.

Dance Central is meant to be crazy fun when you've had a few.

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delta3074

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#14 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="arkephonic"]

I have no doubt that it is possible, I think anything is possible. I would just rather see it to believe it, than believe something that doesn't really exist.

arkephonic

but you are using the absence of something to imply that something else exists, according to you the lack of core titles on kinect is because developers are struggling to put core titles on kinect, i have seen no evidence that this is the case, in fact i have seeen the opposite, the next Graw and ME3 will have kinect support.

Can you play Graw and ME3 without a controller just using the Kinect? I heard that ME3 is just using voice recognition. Correct me if I'm wrong on that. I haven't heard what Graw is doing, so explain that as well.

I was expecting something more like playing the entire game using Kinect. Moving around, solving puzzles, shooting enemies, upgrading abilities, taking cover, all using the Kinect. Just using it for voice commands just goes to show, developers are struggling to implement it into core titles. You still need to use a controller to play core titles, you aren't the controller. What about the whole, "You are the controller"? It seems like you are really only the controller for dance games....

can you play any core title on the PS3 with just Move? thats the point, you can play MW on the wii with just motion controls so it can obviously be done on MOVE and Kinect eventually, MS are just too busy sucking in the so called 'casuals' at the moment, personally i feel they are going after the Facebooke gamer crowd but that's just my opinion, have you ever seen a film calle Gamer? i know it's not kinect but kinect is the next step in the line towards that kind of gaming, personally i hate motion controls including kinect but nintendo started something this gen and it's going to keep going,like it or not it's the evolution of gaming and it's about time, games are becoming generic because we have been playing them the same way for too long, i started out playing on a keyboard back in the 80's.
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free_milk

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#15 free_milk
Member since 2011 • 3903 Posts
It's a terrible gimmick
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arkephonic

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#16 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="delta3074"]but you are using the absence of something to imply that something else exists, according to you the lack of core titles on kinect is because developers are struggling to put core titles on kinect, i have seen no evidence that this is the case, in fact i have seeen the opposite, the next Graw and ME3 will have kinect support.delta3074

Can you play Graw and ME3 without a controller just using the Kinect? I heard that ME3 is just using voice recognition. Correct me if I'm wrong on that. I haven't heard what Graw is doing, so explain that as well.

I was expecting something more like playing the entire game using Kinect. Moving around, solving puzzles, shooting enemies, upgrading abilities, taking cover, all using the Kinect. Just using it for voice commands just goes to show, developers are struggling to implement it into core titles. You still need to use a controller to play core titles, you aren't the controller. What about the whole, "You are the controller"? It seems like you are really only the controller for dance games....

can you play any core title on the PS3 with just Move? thats the point, you can play MW on the wii with just motion controls so it can obviously be done on MOVE and Kinect eventually, MS are just too busy sucking in the so called 'casuals' at the moment, personally i feel they are going after the Facebooke gamer crowd but that's just my opinion, have you ever seen a film calle Gamer? i know it's not kinect but kinect is the next step in the line towards that kind of gaming, personally i hate motion controls including kinect but nintendo started something this gen and it's going to keep going,like it or not it's the evolution of gaming and it's about time, games are becoming generic because we have been playing them the same way for too long, i started out playing on a keyboard back in the 80's.

Yeah dude, you can play Resistance 3, Killzone 3, Heavy Rain, NBA 2K12, Socom 4, Sly Collection, LittleBigPlanet 2, and some others using only the Move.

http://en.wikipedia.org/wiki/List_of_PlayStation_Move_games

I was thinking that you would be able to do the same with Kinect, but you can't. Name me a list of core games that you can play by using the Kinect device on its own.

I don't even see how it is possible. How would you move around without a navigation controller? It's limited to on rails.

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arad96

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#17 arad96
Member since 2009 • 7783 Posts

I don't own one, but have played it with some friends before. I must say, dance central is kind of fun. :P

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Jankarcop

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#18 Jankarcop
Member since 2011 • 11058 Posts

Non-gaming trash.

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Spartan070

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#19 Spartan070
Member since 2004 • 16497 Posts
Wish I had one for Mass Effect 3...:(
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Spartan070

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#20 Spartan070
Member since 2004 • 16497 Posts
Kinect > Move
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delta3074

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#21 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="arkephonic"]

Can you play Graw and ME3 without a controller just using the Kinect? I heard that ME3 is just using voice recognition. Correct me if I'm wrong on that. I haven't heard what Graw is doing, so explain that as well.

I was expecting something more like playing the entire game using Kinect. Moving around, solving puzzles, shooting enemies, upgrading abilities, taking cover, all using the Kinect. Just using it for voice commands just goes to show, developers are struggling to implement it into core titles. You still need to use a controller to play core titles, you aren't the controller. What about the whole, "You are the controller"? It seems like you are really only the controller for dance games....

arkephonic

can you play any core title on the PS3 with just Move? thats the point, you can play MW on the wii with just motion controls so it can obviously be done on MOVE and Kinect eventually, MS are just too busy sucking in the so called 'casuals' at the moment, personally i feel they are going after the Facebooke gamer crowd but that's just my opinion, have you ever seen a film calle Gamer? i know it's not kinect but kinect is the next step in the line towards that kind of gaming, personally i hate motion controls including kinect but nintendo started something this gen and it's going to keep going,like it or not it's the evolution of gaming and it's about time, games are becoming generic because we have been playing them the same way for too long, i started out playing on a keyboard back in the 80's.

Yeah dude, you can play Resistance 3, Killzone 3, Heavy Rain, NBA 2K12, Socom 4, Sly Collection, LittleBigPlanet 2, and some others using only the Move.

http://en.wikipedia.org/wiki/List_of_PlayStation_Move_games

I was thinking that you would be able to do the same with Kinect, but you can't. Name me a list of core games that you can play by using the Kinect device on its own.

I don't even see how it is possible. How would you move around without a navigation controller? It's limited to on rails.

you need the controller to play all the games you listed with move also, you could use kinect with a controller the same way just without the wand, the games you listed had MOVE support, they are not dedicated MOVE games,lol IF you read the chart you linked to properly under all the games you listed it says NO in the 'MOVE ONLY' section,lol
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arkephonic

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#22 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="delta3074"]can you play any core title on the PS3 with just Move? thats the point, you can play MW on the wii with just motion controls so it can obviously be done on MOVE and Kinect eventually, MS are just too busy sucking in the so called 'casuals' at the moment, personally i feel they are going after the Facebooke gamer crowd but that's just my opinion, have you ever seen a film calle Gamer? i know it's not kinect but kinect is the next step in the line towards that kind of gaming, personally i hate motion controls including kinect but nintendo started something this gen and it's going to keep going,like it or not it's the evolution of gaming and it's about time, games are becoming generic because we have been playing them the same way for too long, i started out playing on a keyboard back in the 80's.delta3074

Yeah dude, you can play Resistance 3, Killzone 3, Heavy Rain, NBA 2K12, Socom 4, Sly Collection, LittleBigPlanet 2, and some others using only the Move.

http://en.wikipedia.org/wiki/List_of_PlayStation_Move_games

I was thinking that you would be able to do the same with Kinect, but you can't. Name me a list of core games that you can play by using the Kinect device on its own.

I don't even see how it is possible. How would you move around without a navigation controller? It's limited to on rails.

you need the controller to play all the games you listed with move also, you could use kinect with a controller the same way just without the wand, the games you listed had MOVE support, they are not dedicated MOVE games,lol IF you read the chart you linked to properly under all the games you listed it says NO in the 'MOVE ONLY' section,lol

I never said Move only. How would core games be Move only? And since when is the navigation controller not a part of the Move? What?

If you read my original post, I said Kinect should have had a navigation controller, but it doesn't.

You wouldn't be able to play a core game like Resistance 3 or Killzone 3 using only the Kinect, would you?

You can play those games without a PS3 controller, and only using Move peripherals, that was my point.

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OhSnapitz

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#23 OhSnapitz
Member since 2002 • 19282 Posts

All things considered, what are your thoughts on the Kinect device?

When I first saw it displayed with the Project Milo presentation, I was pretty interested in what it had to offer. After a year and a half on the market, I'm rather disappointed to see that the highest rated game for it is sitting at an 85% on Gamerankings.com, and it is a dance game.

I think there was a lot of self-inflicted damage surrounding the Kinect.

Primarily what I mean by that is, they shouldn't have advertised it as, "you are the controller". I think they shot themselves in the foot with that statement alone. That one simple statement limited an endless amount of possibilites to basically a dance game peripheral capable of doing some on-rail segments.

If they had just cut that statement out, and allowed for things like a navigation controller at the very least, a lot more possibilities would be available.

As it stands right now, developers are struggling to even find a way to implement it into core games. It's not like the Move where you can easily incorporate it into many core games that aren't entirely based on motion controls.

* You have absolutely NO EVIDENCE of this statement.. Infact I just played ME3 yesterday and the Kinect voice controls worked pretty damn good. Not to mention they've already imprlimented Kinect into Halo and Forza.*

The Kinect is sort of in a position where it has alienated itself from everything. It is so limited that you can't have a first person shooter and implement Kinect controls into it like you can with the Move. Everything that deals with the Kinect needs to be built from the ground up for Kinect, and be Kinect exclusive. The Wii has proven its functionality across multiple genres, showing implementation in great AAAAE Mario games, Zelda games, core games that the fans love. The Move is basically the same thing as a Wii Motion Plus, so they both have functionality, diversity, and can be applied to many different types of games and genres, they don't alienate themselves.

Says Hi..

18 million sold is quite impressive for the amount of time that it has been on the market, but we have yet to see a steady stream of software for it. In all honestly, the vast majority of software for it is shovelware. I think Kinect could have greatly benefited from a navigation controller, and a design that didn't alienate it from core games. If you could use Kinect for core games like you can use the Move for core games, I think it wouldn't be looked at as the joke that people see it as now, a device with a bunch of shovelware to play, the highest rated game being a dance game.

I have played many hours of Kinect at Microsoft Studios, right on the campus of Microsoft Headquarters in Washington State. I've been playing games since the Atari and NES, when they were relevant, so I've been playing games for about 23 years. I've never played anything like Kinect before, and I was having a hard time summarizing my thoughts on it in a simple paragraph, but this one user gave the perfect explanation of it, and it mirrored my thoughts perfectly.

[QUOTE="Shame-usBlackley"]

Seeing as it's restrictive as hell regarding room requirements (staging) and plagued with latency and accuracy issues, I'd say it doesn't even qualify as a good gimmick. A buddy emailed me a review recently where the reviewer actually made the case that a reason a Kinect game was good was due to the fact that the player couldn't really lose when Kinect fuc*ed up recognizing player movement. To me, that's not even up for debate -- that is a BROKEN CONTROL APPARATUS when reviewers have to wait for games in which the player can't be penalized to justify its existence.

I don't know any better way to put it: Kinect is trash. Cancerous trash. Broken controls that do not work 100 percent of the time are trash. The player having to wonder whether his input is going to be recognized (and properly discerned) by the computer is trash. The player having to wait for his input to register on screen is trash. That's not hyperbole -- that is coming from someone who has held controllers of different makes and **** in his hands for damn near 35 years and who knows the fundamental, most basic, most absolutely necessary component of a controller is that it works -- flawlessly. Watching people flail around with this thing trying to explain away all its deficiencies in the name of mindless entertainment baffles me, honest to God. I don't call it trash to be mean, I call it trash because that is the best descriptor when qualifying it as a control mechanism.

Oh Snap.. He quoted the, Be all End all most reputable source in the VG world.. Who obviously has a Doctorate in VG reviews and functionality.. Who the F88K is this guy you keep quoting.. No seriously... who is he..

arkephonic

The controls are just so far from precision and 100% reliability, that I don't see how it could really be implemented into a core game. For people out there who enjoy a challenge, enjoy topping leaderboards, enjoy competition, enjoy playing games to get a sense of true accomplishment and satisfaction, I just don't see how the Kinect could be a good thing. When you're getting beaten down from the controls and not the game itself, I can't think of anything more frustrating. People always say the greatest games are the games that when you lose, when you die, you know it was your fault, and you can learn from your mistakes. But when you are losing because the game is cheap, or the controls are broken, that's an entirely different story.

The bottom line is.. Kinect was not made for the "core" gamer.. Sure they'd like the "core" gamers to adopt the hardware, but it's focus is clearly on casual market.. So if you're not an Xbox 360 gamer who cares about sesame street monsters.. Why the hell do you care..

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Another48hours

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#24 Another48hours
Member since 2012 • 1970 Posts

All things considered, what are your thoughts on the Kinect device?

When I first saw it displayed with the Project Milo presentation, I was pretty interested in what it had to offer. After a year and a half on the market, I'm rather disappointed to see that the highest rated game for it is sitting at an 85% on Gamerankings.com, and it is a dance game.

I think there was a lot of self-inflicted damage surrounding the Kinect.

Primarily what I mean by that is, they shouldn't have advertised it as, "you are the controller". I think they shot themselves in the foot with that statement alone. That one simple statement limited an endless amount of possibilites to basically a dance game peripheral capable of doing some on-rail segments.

If they had just cut that statement out, and allowed for things like a navigation controller at the very least, a lot more possibilities would be available.

As it stands right now, developers are struggling to even find a way to implement it into core games. It's not like the Move where you can easily incorporate it into many core games that aren't entirely based on motion controls.

The Kinect is sort of in a position where it has alienated itself from everything. It is so limited that you can't have a first person shooter and implement Kinect controls into it like you can with the Move. Everything that deals with the Kinect needs to be built from the ground up for Kinect, and be Kinect exclusive. The Wii has proven its functionality across multiple genres, showing implementation in great AAAAE Mario games, Zelda games, core games that the fans love. The Move is basically the same thing as a Wii Motion Plus, so they both have functionality, diversity, and can be applied to many different types of games and genres, they don't alienate themselves.

18 million sold is quite impressive for the amount of time that it has been on the market, but we have yet to see a steady stream of software for it. In all honestly, the vast majority of software for it is shovelware. I think Kinect could have greatly benefited from a navigation controller, and a design that didn't alienate it from core games. If you could use Kinect for core games like you can use the Move for core games, I think it wouldn't be looked at as the joke that people see it as now, a device with a bunch of shovelware to play, the highest rated game being a dance game.

I have played many hours of Kinect at Microsoft Studios, right on the campus of Microsoft Headquarters in Washington State. I've been playing games since the Atari and NES, when they were relevant, so I've been playing games for about 23 years. I've never played anything like Kinect before, and I was having a hard time summarizing my thoughts on it in a simple paragraph, but this one user gave the perfect explanation of it, and it mirrored my thoughts perfectly.

[QUOTE="Shame-usBlackley"]

Seeing as it's restrictive as hell regarding room requirements (staging) and plagued with latency and accuracy issues, I'd say it doesn't even qualify as a good gimmick. A buddy emailed me a review recently where the reviewer actually made the case that a reason a Kinect game was good was due to the fact that the player couldn't really lose when Kinect fuc*ed up recognizing player movement. To me, that's not even up for debate -- that is a BROKEN CONTROL APPARATUS when reviewers have to wait for games in which the player can't be penalized to justify its existence.

I don't know any better way to put it: Kinect is trash. Cancerous trash. Broken controls that do not work 100 percent of the time are trash. The player having to wonder whether his input is going to be recognized (and properly discerned) by the computer is trash. The player having to wait for his input to register on screen is trash. That's not hyperbole -- that is coming from someone who has held controllers of different makes and styles in his hands for damn near 35 years and who knows the fundamental, most basic, most absolutely necessary component of a controller is that it works -- flawlessly. Watching people flail around with this thing trying to explain away all its deficiencies in the name of mindless entertainment baffles me, honest to God. I don't call it trash to be mean, I call it trash because that is the best descriptor when qualifying it as a control mechanism.

arkephonic

The controls are just so far from precision and 100% reliability, that I don't see how it could really be implemented into a core game. For people out there who enjoy a challenge, enjoy topping leaderboards, enjoy competition, enjoy playing games to get a sense of true accomplishment and satisfaction, I just don't see how the Kinect could be a good thing. When you're getting beaten down from the controls and not the game itself, I can't think of anything more frustrating. People always say the greatest games are the games that when you lose, when you die, you know it was your fault, and you can learn from your mistakes. But when you are losing because the game is cheap, or the controls are broken, that's an entirely different story.

Really? We all already know you never used or played the Kinect, but then use someones quote (Once again) to pretend you know what your talking about and then you make **** up. Can't make a First Person shooter on Kinect? The Gunstringer is AA, I think it's crap but that doesn't mean it's not there. What about all those Kinect games that are not required to have Kinect? Those don't exist either? Also, Nyko Zoom has BEEN OUT and hs BEEN FIXING the room requirements. Also how does the Wii not alienate themselves? Can you play Skyward sword on the 360 or Kinect? Where is the third-party? There's a reason why THEY ARE NOT THERE!! The Wii has more shovelware then the Kinect at the same ratio and most if not all the moves exclusive library is shovelware. MOVE is looked at as a joke because you are using a optional peripheral to play games made for the CONTROL PAD. If it sold 18 mill+ and people are still playing it then I am guessing no one is looking at it like a joke unless we think SW is the real world. You have played JACK at MS studios, you even stated after that lie you never played Kinect in an earlier post. Stop screwing up. Also that user you keep quoting? You have said 5 different things each time about it, now it sums up your thoughts about something you never played regardless if it's true or not. Also I thought you said earlier you hated the Kinect because you CAN'T lose. THis guy and LossingENDS argh.

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senses_fail_06

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#25 senses_fail_06
Member since 2006 • 7033 Posts
Kinect > MoveSpartan070
Sure, if you like to have dance parties with your mom.
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arkephonic

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#26 arkephonic
Member since 2006 • 7221 Posts

Ahaha, 48 hours.

Yeah, I have played Kinect at Microsoft Studios.

Deal with it.

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OhSnapitz

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#27 OhSnapitz
Member since 2002 • 19282 Posts

Ahaha, 48 hours.

Yeah, I have played Kinect at Microsoft Studios.

Deal with it.

arkephonic
..and I've played a refreshing game of Polo with prince Charles.. Deal with it. :|
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arkephonic

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#28 arkephonic
Member since 2006 • 7221 Posts

I've probably played a total of 10 minutes on the Move and the Kinect combined.

I tried a demo of Kinect at Microsoft Studios when I was working there, they have Kinect set up in literally 20 rooms in that building.

I played Move at Best Buy for a minute or 2.

I don't really care for either. Not a big Wii Motion Plus fan either. I don't own a Kinect, or a Move, and I have no plans to do so.

Out of the 20 games I have for Wii, about 2 of them are revolved around motion controls, all the rest have options for Gamecube, Classic, traditional controls.

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OhSnapitz

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#29 OhSnapitz
Member since 2002 • 19282 Posts

I've probably played a total of 10 minutes on the Move and the Kinect combined.

I tried a demo of Kinect at Microsoft Studios when I was working there, they have Kinect set up in literally 20 rooms in that building.

I played Move at Best Buy for a minute or 2.

I don't really care for either. Not a big Wii Motion Plus fan either. I don't own a Kinect, or a Move, and I have no plans to do so.

Out of the 20 games I have for Wii, about 2 of them are revolved around motion controls, all the rest have options for Gamecube, Classic, traditional controls.

arkephonic

"The controls are just so far from precision and 100% reliability, that I don't see how it could really be implemented into a core game. For people out there who enjoy a challenge, enjoy topping leaderboards, enjoy competition, enjoy playing games to get a sense of true accomplishment and satisfaction, I just don't see how the Kinect could be a good thing. When you're getting beaten down from the controls and not the game itself, I can't think of anything more frustrating. People always say the greatest games are the games that when you lose, when you die, you know it was your fault, and you can learn from your mistakes. But when you are losing because the game is cheap, or the controls are broken, that's an entirely different story."

..and you figured all this out in ten minutes..

:lol:

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arkephonic

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#30 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

I've probably played a total of 10 minutes on the Move and the Kinect combined.

I tried a demo of Kinect at Microsoft Studios when I was working there, they have Kinect set up in literally 20 rooms in that building.

I played Move at Best Buy for a minute or 2.

I don't really care for either. Not a big Wii Motion Plus fan either. I don't own a Kinect, or a Move, and I have no plans to do so.

Out of the 20 games I have for Wii, about 2 of them are revolved around motion controls, all the rest have options for Gamecube, Classic, traditional controls.

OhSnapitz

"The controls are just so far from precision and 100% reliability, that I don't see how it could really be implemented into a core game. For people out there who enjoy a challenge, enjoy topping leaderboards, enjoy competition, enjoy playing games to get a sense of true accomplishment and satisfaction, I just don't see how the Kinect could be a good thing. When you're getting beaten down from the controls and not the game itself, I can't think of anything more frustrating. People always say the greatest games are the games that when you lose, when you die, you know it was your fault, and you can learn from your mistakes. But when you are losing because the game is cheap, or the controls are broken, that's an entirely different story."

..and you figured all this out in ten minutes..

:lol:

I actually figured it out in 3 :)

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tjricardo089

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#31 tjricardo089
Member since 2010 • 7429 Posts

I've played Kinect today at the mall:

  • Kinectimals
  • Someting like Kinect Sports or whatever
  • And a dancing game

Kinectimals was fun for about 5 minutes. The dancing game was lame. The sports game was super fun to play with friends.

Kinect isn't bad but it's a gimmick that will go old with time.

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OhSnapitz

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#32 OhSnapitz
Member since 2002 • 19282 Posts

[QUOTE="OhSnapitz"]

[QUOTE="arkephonic"]

I've probably played a total of 10 minutes on the Move and the Kinect combined.

I tried a demo of Kinect at Microsoft Studios when I was working there, they have Kinect set up in literally 20 rooms in that building.

I played Move at Best Buy for a minute or 2.

I don't really care for either. Not a big Wii Motion Plus fan either. I don't own a Kinect, or a Move, and I have no plans to do so.

Out of the 20 games I have for Wii, about 2 of them are revolved around motion controls, all the rest have options for Gamecube, Classic, traditional controls.

arkephonic

"The controls are just so far from precision and 100% reliability, that I don't see how it could really be implemented into a core game. For people out there who enjoy a challenge, enjoy topping leaderboards, enjoy competition, enjoy playing games to get a sense of true accomplishment and satisfaction, I just don't see how the Kinect could be a good thing. When you're getting beaten down from the controls and not the game itself, I can't think of anything more frustrating. People always say the greatest games are the games that when you lose, when you die, you know it was your fault, and you can learn from your mistakes. But when you are losing because the game is cheap, or the controls are broken, that's an entirely different story."

..and you figured all this out in ten minutes..

:lol:

I actually figured it out in 3 :)

Funny... I figured out Uncharted was craptastic in the same amount of time.. :) We be "Wizards".. :lol:

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WarTornRuston

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#33 WarTornRuston
Member since 2011 • 2712 Posts

I like it but very few games are appealing to me. I bet I have lost 10 lbs since I hooked it up thanks to Dance Central, Sports, and Adventures.

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arkephonic

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#34 arkephonic
Member since 2006 • 7221 Posts

Funny... I figured out Uncharted was craptastic in the same amount of time.. :) We be "Wizards".. :lol:OhSnapitz

Now that, is amazing. I will give you credit for that.

It is much easier to determine the functionality and precision of a control mechanism in a matter of minutes, than it is to determine the quality of a 10 hour game in a matter of minutes.

For that, I give you mad props.

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loosingENDS

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#35 loosingENDS
Member since 2011 • 11793 Posts

The most important device in gaming by far

As for games, i liked Gunstringer and Haunt a lot

And cant wait for the big ones like Fable Journey, Ryse, Draco, Steel Batallion, Mass Effect 2 etc

MS released it early with mainly casual games, since good games take time to make, but if that expanded their user base is fine with me

Now seems they have turned to core Kinect games almost 99% which is amazing

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arkephonic

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#36 arkephonic
Member since 2006 • 7221 Posts

The most important device in gaming by far

As for games, i liked Gunstringer and Haunt a lot

And cant wait for the big ones like Fable Journey, Ryse, Draco, Steel Batallion, Mass Effect 2 etc

MS released it early with mainly casual games, since good games take time to make, but if that expanded their user base is fine with me

Now seems they have turned to core Kinect games almost 99% which is amazing

loosingENDS

I'm also interested in seeing how those games turn out. If they end up being good, I might even get a Kinect.

I have 2 Xbox 360 slims, 34 Xbox games and 2 original Xbox consoles with 45 games for those. It's not like I don't like Microsoft or don't like the Xbox.

All I'm saying is that the Kinect has to prove its worth to me, and it might do so with those games, who knows.

I don't like dancing, and I don't feel like having a conversation with Garrus (is that the funny looking guy's name in ME)?

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Another48hours

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#37 Another48hours
Member since 2012 • 1970 Posts

I've probably played a total of 10 minutes on the Move and the Kinect combined.

I tried a demo of Kinect at Microsoft Studios when I was working there, they have Kinect set up in literally 20 rooms in that building.

I played Move at Best Buy for a minute or 2.

I don't really care for either. Not a big Wii Motion Plus fan either. I don't own a Kinect, or a Move, and I have no plans to do so.

Out of the 20 games I have for Wii, about 2 of them are revolved around motion controls, all the rest have options for Gamecube, Classic, traditional controls.

arkephonic
OH YOU WORK THERE NOW> I though you lived next to it and got discounts? Oh wow the lies are crashing down.
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Another48hours

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#38 Another48hours
Member since 2012 • 1970 Posts

[QUOTE="loosingENDS"]

The most important device in gaming by far

As for games, i liked Gunstringer and Haunt a lot

And cant wait for the big ones like Fable Journey, Ryse, Draco, Steel Batallion, Mass Effect 2 etc

MS released it early with mainly casual games, since good games take time to make, but if that expanded their user base is fine with me

Now seems they have turned to core Kinect games almost 99% which is amazing

arkephonic

I'm also interested in seeing how those games turn out. If they end up being good, I might even get a Kinect.

I have 2 Xbox 360 slims, 34 Xbox games and 2 original Xbox consoles with 45 games for those. It's not like I don't like Microsoft or don't like the Xbox.

All I'm saying is that the Kinect has to prove its worth to me, and it might do so with those games, who knows.

I don't like dancing, and I don't feel like having a conversation with Garrus (is that the funny looking guy's name in ME)?

You have 2 slims because?
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arkephonic

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#39 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="loosingENDS"]

The most important device in gaming by far

As for games, i liked Gunstringer and Haunt a lot

And cant wait for the big ones like Fable Journey, Ryse, Draco, Steel Batallion, Mass Effect 2 etc

MS released it early with mainly casual games, since good games take time to make, but if that expanded their user base is fine with me

Now seems they have turned to core Kinect games almost 99% which is amazing

Another48hours

I'm also interested in seeing how those games turn out. If they end up being good, I might even get a Kinect.

I have 2 Xbox 360 slims, 34 Xbox games and 2 original Xbox consoles with 45 games for those. It's not like I don't like Microsoft or don't like the Xbox.

All I'm saying is that the Kinect has to prove its worth to me, and it might do so with those games, who knows.

I don't like dancing, and I don't feel like having a conversation with Garrus (is that the funny looking guy's name in ME)?

You have 2 slims because?

Because for every console I own, I have a brand new, unopened one in the box in a closet. Not just 360, but I have an unopened PS3 slim, Wii, PS2, Xbox original, Gamecube, PS1, Dreamcast and N64 too, along with the opened ones that I have set up.

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Another48hours

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#40 Another48hours
Member since 2012 • 1970 Posts

I've probably played a total of 10 minutes on the Move and the Kinect combined.

I tried a demo of Kinect at Microsoft Studios when I was working there, they have Kinect set up in literally 20 rooms in that building.

I played Move at Best Buy for a minute or 2.

I don't really care for either. Not a big Wii Motion Plus fan either. I don't own a Kinect, or a Move, and I have no plans to do so.

Out of the 20 games I have for Wii, about 2 of them are revolved around motion controls, all the rest have options for Gamecube, Classic, traditional controls.

  • arkephonic
" I played the kInect at the place I WORK"
  • "I live next to MS office"
  • "I played a DEMO of Kinect"
  • "They give me discounts for living nearby"
  • "I work there now"
  • "I played Move at home"
  • "I played Move at best buy"
  • "Thinks "you are the controller" limits games when they are just words"
  • "All Kinect games are limited they must be made with Kinect to work"
  • "Navigation controller for Kinect when it's supposed to be controller less"
    • "You can Play Sly, Resis, etc. On move. But I will pretend Forza 4 doesn't exist to win argument."

    The **** with this one is too much to take for ones self to handle

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    Another48hours

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    #41 Another48hours
    Member since 2012 • 1970 Posts

    [QUOTE="Another48hours"][QUOTE="arkephonic"]

    I'm also interested in seeing how those games turn out. If they end up being good, I might even get a Kinect.

    I have 2 Xbox 360 slims, 34 Xbox games and 2 original Xbox consoles with 45 games for those. It's not like I don't like Microsoft or don't like the Xbox.

    All I'm saying is that the Kinect has to prove its worth to me, and it might do so with those games, who knows.

    I don't like dancing, and I don't feel like having a conversation with Garrus (is that the funny looking guy's name in ME)?

    arkephonic

    You have 2 slims because?

    Because for every console I own, I have a brand new, unopened one in the box in a closet. Not just 360, but I have an unopened PS3 slim, Wii, PS2, Xbox original, Gamecube, PS1, Dreamcast and N64 too, along with the opened ones that I have set up.

    So not only did you not answer the question but I remember a pst stating you wish you had an N64. Hmmmmmmmmmmm,
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    arkephonic

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    #42 arkephonic
    Member since 2006 • 7221 Posts

    Lol, are you just going to make quotes up all day 48 hours?

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    Another48hours

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    #43 Another48hours
    Member since 2012 • 1970 Posts

    Lol, are you just going to make quotes up all day 48 hours?

    arkephonic
    I made up quotes? Which ones are made up because some you just told me you said a few posts ago. Hmmm, denial when the evidence is there? That's close to insanity, be careful.
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    Another48hours

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    #44 Another48hours
    Member since 2012 • 1970 Posts
    Still didn't answer my question either.
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    Slashless

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    #45 Slashless
    Member since 2011 • 9534 Posts

    The only good game on it is Child of Eden.

    Though Project Draco looks great.

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    arkephonic

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    #46 arkephonic
    Member since 2006 • 7221 Posts

    I work for a media company that has recently been working at Microsoft studios for a variety of different commercials and infomercials, some involving Microsoft products, some not.

    I never said a lot of those quotes you just made up.

    Is that your way of arguing? Making up quotes?

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    Badosh

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    #47 Badosh
    Member since 2011 • 12774 Posts

    The only good game on it is Child of Eden.

    Though Project Draco looks great.

    Slashless

    I knew there was a reason I liked you.

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    PAL360

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    #48 PAL360
    Member since 2007 • 30574 Posts

    Very impressive for casual games but also very limited for everything else.

    It was fun while lasted, especialy playing Kinect Sports with friends, but already traded it for a 3DS :P

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    SW__Troll

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    #49 SW__Troll
    Member since 2011 • 1687 Posts

    I don't own one, but have played it with some friends before. I must say, dance central is kind of fun. :P

    arad96

    Pretty much. There's a few gems for it.

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    Another48hours

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    #50 Another48hours
    Member since 2012 • 1970 Posts

    I work for a media company that has recently been working at Microsoft studios for a variety of different commercials and infomercials, some involving Microsoft products, some not.

    I never said a lot of those quotes you just made up.

    Is that your way of arguing? Making up quotes?

    arkephonic
    " I live near MS and I play demos at their studio" "I work for MS" "I work at MS studios." "I played Kinect at MS since I work there" "I work for a media company that recently has been working with MS products. Some not." Then "Why are you making up quotes?" "I never said a lot of those quotes you just made up." "Is that your way of arguing? Making up quotes?" Then "I have a bias for Ps3 and I hate Kinect even though I never tried it." "I like MS because they are cutthroat and buy their products although I like PS3." "Now I buy all MS products only because I want to help america" Did you also know that my REAL name is Eddie Murphy? I work at Sony a played the PS4 while I love next to the MS office, but I only buy Sony products from Europe, why Europe? Because the hurricane that hit Japan. See it all makes sense. :)