Interesting read at least
https://wccftech.com/exclusive-amd-navi-gpu-roadmap-cost-zen/
AMD built Vega for Apple and it is building Navi for the Sony PS5 – which is expected to launch in 2020
The reason why Lisa did that was simple: semi-custom applications is a lucrative business. The margins are low, but the volume is high and the net income is consistent. Catering to gamers was not part of the win-condition; making AMD a viable, financially robust company was. Here is a fun fact: Vega was designed primarily for Apple and Navi is being designed for Sony – the PS5 to be precise.
Xbox One X's has ROPS with larger cache improvements which is similar to Vega's ROPS with larger cache improvements.
RX-580's ROPS has tiny cache.
Vega 64's ROPS design is a given for next gen consoles.
Both MS's Project Scarlet and Sony's PS5 would drive AMD's next GPU designs... with focus on improving DirectX Raytracing.
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