The days when if a store didn't have the game I wanted, I just had to go home empty-handed.
I understand the sentiment. It was fun to get a new game, and cherish the box and the art, and smell it, and unwrap that clear plastic wrapping around it. Pop that sum'bitch in the system, and see those awesome system intros of systems like the PS1, Dreamcast, and OG Xbox.
Seeing broken game releases does suck as a gamer. But, deep down inside, I know that more games, and more COMPLEX games, are released because of the digital world we live in. In a bygone era, games were simple. You ran to the right for a bit, jumped, shot stuff, and maybe even crouched a few times. There was little room to actually make an error in some of those old games.
Nowadays, games require hundreds of thousands, if not millions of lines of code, 300+ game developers, and they are all far more complex products than what we used to have. If we lived in a world where there were no patches and updates, we wouldn't see nearly the same assortment of games we see nowadays. We'd still be playing the simplistic games of old.
As well, digital distribution allows so many thousands more developers a chance to enter into the industry and build their own passion projects. Without them, gaming might only be big-budget titles.
As much as I look fondly on the old era of gaming, I appreciate greatly what we have today. I can hop on my PC, and immediately log into a couple stores with something like over 10,000 games available from over 30 years of gaming history. I'll take that over the alternative I imagine if we were still only living in a physical world.
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