Yes
I grew up playing primarily on consoles; dating all the way back since the NES days. I would play PC games here & there back then on a relative's computer. Back then, I noticed how much better the PC version's of the games I liked were, compared to the console version. I would play Diablo 2, Counter-Strike: Source, Final Fantasy XI, Guild Wars 1, Dawn of War, Jedi Academy with mods online, and a plethora of other games I can't remember at the moment..
However, I didn't go full primary PC gamer until after the PS3/Xbox 360 gen. The Last of Us was my favorite PS3 game last gen. So I bought a PS4 at launch, and was super underwhelmed by it. It literally collected dust until I let my roommate borrow it for FF7 Remake lol. Although, I still haven't taken the time to play Persona 5 on it yet..
I'm a network operations/Devops engineer by trade, so I'm constantly on computers all day. Even still, I game on my PC daily; doesn't bother me in the slightest. Unfortunately, I'm still forced to buy consoles for their exclusives I want to play on them. IMO, from a design standpoint, both the Xbox & PlayStation are pretty bland experiences if you have a capable PC. The most interesting console design is the Switch, with it's portability being it's strong selling point.
I prefer console gaming by a large margin, but play on just about everything.
I wish that m/kb would stay on PC and PC only in some cases... that's my biggest caveat since it really divides player bases when you mix the two on competitive games and drives out a lot of legit controller users or turns them towards cheating. I have no problem with options or using them on anything non competitive though.
I really hope that on these next gen consoles you can play with whatever input device you like... as long as it puts everyone using similar devices in the same rooms, and that includes cheat devices like Sim Apex. Cross console/platform is fine.. that was never the problem.
@HalcyonScarlet: It is a legit argument. It's 2020 and we are still targeting 30fps? This is major BS
@Fairmonkey:
"too precise? interesting. I don't see how that's bad."
-If you're a perfectionist, it's great. But I like to immerse myself in fps games and even though the mouse makes aiming a breeze, at the same time it eliminates the challenge of it. I like to take my time with it and I like making mistakes. Kinda ups the thrill. Besides, I've actually gotten really good at aiming with a control. Feels like using a mouse is unnecessary.
It still takes skill in timing and things move fast with the mouse. But isn't that a more legit type of challenge? Shouldn't the challenge come from your own abilities? I use a gamepad too, but in many games, part of the challenge comes from the limitations associated with the gamepad and that's an artificial challenge.
Using an analogue stick to aim, is less intuitive than how it's supposed to be in real life. Having an aim assist is a game changer in console fps games, it's so important. I recently tried playing Perfect Dark Zero again to figure out why it's so bad, at first I used to think it was because they tried to translate the N64 C-button controls to the right analogue stick, but now I realise, it's because the aim assist isn't anywhere near powerful enough, so you frustratingly can't hit stuff you want to. That's artificial challenge. And I mainly play fps games with gamepads. I admit, I haven't got used to the keyboard and mouse with certain types of games.
@HalcyonScarlet:
It's all preference, anyway. I'm just saying that while keyboard and mouse may feel objectively better for pc gamers, it's kinda not for console gamers. The mouse *is* super sensitive and that makes it much easier to aim in fps games. That was my experience playing Half Life and Doom 3 on pc. But I still hated the keyboard. The keys were clunky and I missed using the analog stick to walk slowly and gradually run. That sensitivity is very important to me when I play fps games. Because I like to take my time.
In my playthroughs of Half Life 1 and Doom 3 on pc, I never once struggled to hit a target. That's something I could never say about using a controller. I actually had to git gud before I mastered Halo on Legendary.
Kinda...I mean I prefer playing most simulation and strategy games on PC, but most other kinds of games I prefer on consoles.
Why? They both output graphics and let you interact with input devices. PC does it better. Every game you can play on console with a controller hooked up to a TV, you can do the same on PC. Unless it is a console exclusive of course.
Don't get me wrong, I love the PC and it's advantages, and I'd be perfectly happy having to become a PC only gamer if I had to. To be fair that's something I'd consider doing if my house burned down and I lost all my consoles or something similar to that happened.
For me though, there's a lot of games on the PC that are rather...clunky on the mouse and keyboard, and while a controller can help in some situations, there are others where the game controls so bad even with a PC controller and are much better on the console in that respect.
That, and while you can hook a PC up to a regular TV and use it as a console, the console feels a lot less clunky in comparison, at least in my experience of trying that.
But in other situations, certain genres and games themselves feel more clunky on the consoles than on PC. Hence why I prefer most non-racing Simulation and Strategy game on the PC vs consoles. Outside of those types, both War Thunder and the Mount and Blade series are examples of games I prefer on PC to consoles.
Do any of you all see the pattern here. Its like mobile phones. People that used android switch to apple and they like it, a lot of people switch from apple to android and they like android. This is really no different. A lot of people that grew up on PC switched to consoles and like it, while a lot of people that grew up with consoles switch to PC and like rhat also.
What this all comes down to is that fhese things are new depending on the person. Sure, they knew about pc or consoles, but never really got into one or the other. Finally they decide to bit and they like it
I prefer console gaming by a large margin, but play on just about everything.
I wish that m/kb would stay on PC and PC only in some cases... that's my biggest caveat since it really divides player bases when you mix the two on competitive games and drives out a lot of legit controller users or turns them towards cheating. I have no problem with options or using them on anything non competitive though.
I really hope that on these next gen consoles you can play with whatever input device you like... as long as it puts everyone using similar devices in the same rooms, and that includes cheat devices like Sim Apex. Cross console/platform is fine.. that was never the problem.
Yeah I agree that when its competition against each other you should not have different input methods in the same bracket as its pain to balance. The mouse+kb adaptors that spoof as controller are straight-up bullshit dont think anyone can disagree with that.
Kinda...I mean I prefer playing most simulation and strategy games on PC, but most other kinds of games I prefer on consoles.
Why? They both output graphics and let you interact with input devices. PC does it better. Every game you can play on console with a controller hooked up to a TV, you can do the same on PC. Unless it is a console exclusive of course.
Don't get me wrong, I love the PC and it's advantages, and I'd be perfectly happy having to become a PC only gamer if I had to. To be fair that's something I'd consider doing if my house burned down and I lost all my consoles or something similar to that happened.
For me though, there's a lot of games on the PC that are rather...clunky on the mouse and keyboard, and while a controller can help in some situations, there are others where the game controls so bad even with a PC controller and are much better on the console in that respect.
That, and while you can hook a PC up to a regular TV and use it as a console, the console feels a lot less clunky in comparison, at least in my experience of trying that.
But in other situations, certain genres and games themselves feel more clunky on the consoles than on PC. Hence why I prefer most non-racing Simulation and Strategy game on the PC vs consoles. Outside of those types, both War Thunder and the Mount and Blade series are examples of games I prefer on PC to consoles.
What games feel more clunky on PC with a controller than on console with a controller? Can you provide examples? I can see this being an issue on old games that didn't have proper controller support, but any modern multiplat should not feel clunkier on PC. if anything, they should feel better on PC with higher frame rates and less input lag.
I don't have a preference, wherever the game I'm currently into is based. I play street fighter with an arcade stick on my computer, narrative games on PS4 my default multiplat system), zelda and Doom on Switch in my bed/toilet. I also play mario run and pandemic on my iphone, and elder scrolls legends on my ipad. Once I get a VR setup, it's on with half life alyx.
Older consoles were cool but they got lame after all the AAA nonsense started.
console gaming never been cool since sega genesis actually. PS1/PS2 or early 3D games were unplayable compare to PC games that era. those games have bad gameplay, controls and camera and people liked them because of nastolgia.
newer console games are movie games.
console gaming never been cool since sega genesis actually. PS1/PS2 or early 3D games were unplayable compare to PC games that era. those games have bad gameplay, controls and camera and people liked them because of nastolgia.
PC games of that time were pretty close to consoles in terms of graphics quality, if not inferior. You didn't have big, bad graphics cards. You had Voodoo graphics accelerators, and that was it.
console gaming never been cool since sega genesis actually. PS1/PS2 or early 3D games were unplayable compare to PC games that era. those games have bad gameplay, controls and camera and people liked them because of nastolgia.
PC games of that time were pretty close to consoles in terms of graphics quality, if not inferior. You didn't have big, bad graphics cards. You had Voodoo graphics accelerators, and that was it.
PC game of 1998
Ahead of its time. Excellent timeless masterpiece
now console game of 1998
it was best console game of 1998 but it was far behind Half life as bodies disapeared when you kill them, the graphics are inferior so were controls.
now see what im talking about.
console gaming never been cool since sega genesis actually. PS1/PS2 or early 3D games were unplayable compare to PC games that era. those games have bad gameplay, controls and camera and people liked them because of nastolgia.
PC games of that time were pretty close to consoles in terms of graphics quality, if not inferior. You didn't have big, bad graphics cards. You had Voodoo graphics accelerators, and that was it.
PC game of 1998
Ahead of its time. Excellent timeless masterpiece
now console game of 1998
it was best console game of 1998 but it was far behind Half life as bodies disapeared when you kill them, the graphics are inferior so were controls.
now see what im talking about.
And that's one game. There wasn't a massive gap in graphics quality until the first GeForce cards appeared.
Yeah you'll have to excuse Ghosts. Dudes played about a dozen games and most of them suck.
Poor guy doesn't know any better.
console gaming never been cool since sega genesis actually. PS1/PS2 or early 3D games were unplayable compare to PC games that era. those games have bad gameplay, controls and camera and people liked them because of nastolgia.
PC games of that time were pretty close to consoles in terms of graphics quality, if not inferior. You didn't have big, bad graphics cards. You had Voodoo graphics accelerators, and that was it.
PC game of 1998
Ahead of its time. Excellent timeless masterpiece
now console game of 1998
it was best console game of 1998 but it was far behind Half life as bodies disapeared when you kill them, the graphics are inferior so were controls.
now see what im talking about.
And that's one game. There wasn't a massive gap in graphics quality until the first GeForce cards appeared.
I just gave an example. i just post one game as example.
PC has always been ahead of consoles. console games get better in controls and camera once they adopt dumbed down PC model. before that they were just unplayable and only rely on nostalgia now.
PC has always been ahead of consoles. console games get better in controls and camera once they adopt dumbed down PC model. before that they were just unplayable and only rely on nostalgia now.
Your boy Gabe Newell on Mario 64.
Still my favourite game of all time. I still have vivid memories of all the different levels. The control is still pretty much unrivalled. It convinced me that games were art.
Damn.
And that's one game. There wasn't a massive gap in graphics quality until the first GeForce cards appeared.
I just gave an example. i just post one game as example.
PC has always been ahead of consoles. console games get better in controls and camera once they adopt dumbed down PC model. before that they were just unplayable and only rely on nostalgia now.
Sure. Let me say that to my past self who lost countless hours playing Twisted Metal, Vigilante 8, FIFA, ISS, etc on PS1 with my friends.
Damn, I never knew I've played unplayable games!
I actually prefer playing on my Switch to playing on my PC because the Switch is so flexible. I don't have to be tethered to one spot to play my games. I'm also thrilled that so many of my favorite PC games have gotten Switch ports. Recently picked up Borderlands 2, and it's awesome on the Switch!
I actually prefer playing on my Switch to playing on my PC because the Switch is so flexible. I don't have to be tethered to one spot to play my games. I'm also thrilled that so many of my favorite PC games have gotten Switch ports. Recently picked up Borderlands 2, and it's awesome on the Switch!
I think that the Switch is living at a time when it had more third-party support (ports and original titles, especially indie titles flood the Switch eShop) since the Wii Era more than a decade ago, but with quality games and not over-shadowed by the shovelware that plagued the Wii. Not only that, but it is in great contrast to the support the disappointing WiiU had several years back.
Too bad that the late CEO and President Satoru Iwata did not live to see the success of the Switch. He would have been proud if he was alive today.
The success of the Switch can mean that a similiar hybrid system released sometime in the future will be more powerful and possibly compete with smartphones. I would like to see the Switch's successor have 4K resolution in both docked and handheld mode, and at least be powerful as a Samung Galaxy or Apple iPhone, but not like the expensive high-end models.
Please Log In to post.
Log in to comment