Please hear me out.
Ever since 360 shooters like Halo and Gears started popularizing co-op, I've been dissappointed.
Most recently, one of my favorite game franchises of all time, Resident Evil, I feel has been ruined by co-op. It no longer feels like survival horror. I could not stand playing with Sheva in the demo. It just didn't feel like a Resident Evil game and this is probably the first RE game I won't buy.
I feel like all the development time being put into some shooters to put in co-op has also lowered the play time of single player campaigns, the main reason I play shooters.
Look, I LOVE competitive multiplayer online, but that has always been around. If I want to play a game with friends though, I'll go out and shoot 36 holes of golf or play some basketball. I simply feel like single player games, especially shooters, are going to start becoming shorter and less focused as co-op becomes more and more popular. Hell, it's already apparently a crime if you don't put co op in your shooters according to many reviewers of Killzone 2. How long before even more beloved franchises are completely changed because developers feel like they're being forced to put in co op? How about some developers make a game (non rpg) that is more than 6 to 10 hours long without coop? Are single player campaigns going the way of the Dodo?
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