Apple CEO Tim Cook Pays a Visit to Valve's HQ in Washington -- Scared Yet?

  • 188 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for dontshackzmii
dontshackzmii

6026

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#51 dontshackzmii
Member since 2009 • 6026 Posts

Apple please buy vavle i will be rolling on the floor loling. Hermits hate apple so bad it would be comedy gold.

Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#52 inb4uall
Member since 2012 • 6564 Posts

[QUOTE="inb4uall"]

[QUOTE="PC360Wii"] Maybe, but even Valves first party games have considerably poor performance on MAC OS C compared with Windows equivilant as benchmarks display. Its not up to valve what OS has what games, its each individual developer. App developers flock to android and iOS.... because they know thats the established market and the kinda people they are targeting are there. Core Software Game Developers know that outside of already INSANE popular franchises (Blizzard, LoL ect) that there isnt much of an audiance in comparison on the mac side of things. Hell the closest thing they will get is the mac fanboys that are dellusional enough to believe bootcamping windows offers similar or better performance :lol: ... omg I live with one, its hilarious.PC360Wii

and how is bootcamp any worse? lol Its windows 7 pro. Its the exact same thing only on MAC hardware. LOL like your custom buot rig defines the Windows experience.

*Looks at name* then looks at *Signature* then looks at *last post in this thread* .... im not going to get a serious response am I, but il humour. 1) You fail to factor in that bootcamp is still not 100% native and does NOT get equal performance, though it is considerably better than making a virtual machine with windows on. 2) That the majority of Apple users for MAC OS X are iMAC and MAC BOOK PRO Users, all running you guessed it, MOBILE HARDWARE.

Gonna be honest I have no clue what you mean by mobile hardware. What I do know is that my family has a Windows downstairs, while I have a Mac pro, and I notice nothing in terms of diminished performence out of my mac when running the Win7 partition.

Avatar image for PC360Wii
PC360Wii

4658

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="PurpleMan5000"][QUOTE="PC360Wii"][QUOTE="PurpleMan5000"] Valve actually has quite a few Mac games on the Steam store. Maybe Apple wants to make their next mac powerful enough to handle every game on Steam at high settings so publishers will go ahead and just port everything over. It's not like it takes a beastly computer to play multiplats anymore.

Maybe, but even Valves first party games have considerably poor performance on MAC OS C compared with Windows equivilant as benchmarks display. Its not up to valve what OS has what games, its each individual developer. App developers flock to android and iOS.... because they know thats the established market and the kinda people they are targeting are there. Core Software Game Developers know that outside of already INSANE popular franchises (Blizzard, LoL ect) that there isnt much of an audiance in comparison on the mac side of things. Hell the closest thing they will get is the mac fanboys that are dellusional enough to believe bootcamping windows offers similar or better performance :lol: ... omg I live with one, its hilarious.

If Apple makes a new OS that is easy to develop games for (and an equivalent to DirectX), publishers will port all of their games over. Apple is slowly replacing Windows in the home PC market. I don't think they will ever overtake them, but they have enough of a presence that no publisher is going to ignore that install base, especially if the next Mac has steam integration advertising their games every time somebody logs onto the computer.

... I'm sorry why was I just fed so much bull?.... Your first sentance makes no sense, as your asking every single developer out there to switch to a new kind of OS and form of development because one hardware giant that has very little hand in the current market of core games MAY think of something? "Apple is slowly replacing Windows in the home PC Department" bullcrap considering despite the Apple Upsurge in the last few years (MAINLY due to iphone, ipod ect) Windows 7 dominated OS sales records once again. You think because alot of middle class/upper working class folk in your areas have loads of apple devices and that they are the number 1 hardware seller means that they "take over" anything which is nowhere near the case. inflated numbers based on: 1) Microsoft is barely a hardware company..... its a software company first and foremost, so they wouldnt even be in the same runnings. 2) Windows is available on billions of different computers and devices from 100s or 1000s of different manafactures and THAT is why its 90% of the industry while apple is like 5-6%. 3) Jobs has passed on, apple stocks are shackey, strong competition is emerging. Really ridiculous, the fact that Direct X is STILL the only real BEST option for core games development and the number 1 choice for any development studio is more than enough reason to disagree with this silly theory.
Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#54 inb4uall
Member since 2012 • 6564 Posts

[QUOTE="PC360Wii"][QUOTE="inb4uall"]

and how is bootcamp any worse? lol Its windows 7 pro. Its the exact same thing only on MAC hardware. LOL like your custom buot rig defines the Windows experience.

PurpleMan5000

*Looks at name* then looks at *Signature* then looks at *last post in this thread* .... im not going to get a serious response am I, but il humour. 1) You fail to factor in that bootcamp is still not 100% native and does NOT get equal performance, though it is considerably better than making a virtual machine with windows on. 2) That the majority of Apple users for MAC OS X are iMAC and MAC BOOK PRO Users, all running you guessed it, MOBILE HARDWARE.

I guess I've just never understood why anybody who wants Windows on their computer would go ahead and buy a Mac when they could just get a Windows PC for a heck of lot less.

Because while windows does gaming better I personally think apple does a much better job with all of its creation minded software. I also get much better "speed" from OSX then windows 7 (ie programs boot quicker stuff liek that).

Avatar image for PC360Wii
PC360Wii

4658

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="inb4uall"]

and how is bootcamp any worse? lol Its windows 7 pro. Its the exact same thing only on MAC hardware. LOL like your custom buot rig defines the Windows experience.

inb4uall

*Looks at name* then looks at *Signature* then looks at *last post in this thread* .... im not going to get a serious response am I, but il humour. 1) You fail to factor in that bootcamp is still not 100% native and does NOT get equal performance, though it is considerably better than making a virtual machine with windows on. 2) That the majority of Apple users for MAC OS X are iMAC and MAC BOOK PRO Users, all running you guessed it, MOBILE HARDWARE.

Gonna be honest I have no clue what you mean by mobile hardware. What I do know is that my family has a Windows downstairs, while I have a Mac pro, and I notice nothing in terms of diminished performence out of my mac when running the Win7 partition.

You mean you have an expensive laptop and your who are likely more casual than you with a 400 pound pc doesnt stand up to the mac? who would of thunk it?. Mobile hardware, as in a minature version of normal desktop hardware. Example I have an ATI 6950 Graphics card. laptops and imacs can get a ATI 6950M Graphics card ...... SAME PERFORMANCE COZ SAME NUMBERS RIGHT? ... yea no...
Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#56 inb4uall
Member since 2012 • 6564 Posts

[QUOTE="inb4uall"]

[QUOTE="PC360Wii"] *Looks at name* then looks at *Signature* then looks at *last post in this thread* .... im not going to get a serious response am I, but il humour. 1) You fail to factor in that bootcamp is still not 100% native and does NOT get equal performance, though it is considerably better than making a virtual machine with windows on. 2) That the majority of Apple users for MAC OS X are iMAC and MAC BOOK PRO Users, all running you guessed it, MOBILE HARDWARE.PC360Wii

Gonna be honest I have no clue what you mean by mobile hardware. What I do know is that my family has a Windows downstairs, while I have a Mac pro, and I notice nothing in terms of diminished performence out of my mac when running the Win7 partition.

You mean you have an expensive laptop and your who are likely more casual than you with a 400 pound pc doesnt stand up to the mac? who would of thunk it?. Mobile hardware, as in a minature version of normal desktop hardware. Example I have an ATI 6950 Graphics card. laptops and imacs can get a ATI 6950M Graphics card ...... SAME PERFORMANCE COZ SAME NUMBERS RIGHT? ... yea no...

no I have a have a mac pro, as in the desktop variety.

the family windows is a pretty new Dell btw. So no its not custom built but its still a windows running "natively".

Avatar image for PurpleMan5000
PurpleMan5000

10531

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 PurpleMan5000
Member since 2011 • 10531 Posts
[QUOTE="PC360Wii"][QUOTE="PurpleMan5000"][QUOTE="PC360Wii"] Maybe, but even Valves first party games have considerably poor performance on MAC OS C compared with Windows equivilant as benchmarks display. Its not up to valve what OS has what games, its each individual developer. App developers flock to android and iOS.... because they know thats the established market and the kinda people they are targeting are there. Core Software Game Developers know that outside of already INSANE popular franchises (Blizzard, LoL ect) that there isnt much of an audiance in comparison on the mac side of things. Hell the closest thing they will get is the mac fanboys that are dellusional enough to believe bootcamping windows offers similar or better performance :lol: ... omg I live with one, its hilarious.

If Apple makes a new OS that is easy to develop games for (and an equivalent to DirectX), publishers will port all of their games over. Apple is slowly replacing Windows in the home PC market. I don't think they will ever overtake them, but they have enough of a presence that no publisher is going to ignore that install base, especially if the next Mac has steam integration advertising their games every time somebody logs onto the computer.

... I'm sorry why was I just fed so much bull?.... Your first sentance makes no sense, as your asking every single developer out there to switch to a new kind of OS and form of development because one hardware giant that has very little hand in the current market of core games MAY think of something? "Apple is slowly replacing Windows in the home PC Department" bullcrap considering despite the Apple Upsurge in the last few years (MAINLY due to iphone, ipod ect) Windows 7 dominated OS sales records once again. You think because alot of middle class/upper working class folk in your areas have loads of apple devices and that they are the number 1 hardware seller means that they "take over" anything which is nowhere near the case. inflated numbers based on: 1) Microsoft is barely a hardware company..... its a software company first and foremost, so they wouldnt even be in the same runnings. 2) Windows is available on billions of different computers and devices from 100s or 1000s of different manafactures and THAT is why its 90% of the industry while apple is like 5-6%. 3) Jobs has passed on, apple stocks are shackey, strong competition is emerging. Really ridiculous, the fact that Direct X is STILL the only real BEST option for core games development and the number 1 choice for any development studio is more than enough reason to disagree with this silly theory.

Oh, don't get me wrong. I'm not saying any of that WILL happen, just that if Apple WOULD release a competitor to DirectX, they would get a lot more games. Why wouldn't developers switch to a new kind of OS and development when they do the same thing every time a new console releases? Macs have a larger install base than consoles. I know that not all Mac users are gamers, but it's ridiculous to not at least acknowledge that they are a largely untapped customer base that would buy more games if there were more games available, and if those games were sold at a reasonable price.
Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 Hexagon_777
Member since 2007 • 20348 Posts

More collaboration between the two to get more games to come to Mac OS would be nice. Linux wouldn't be a far shot after that.

Avatar image for PC360Wii
PC360Wii

4658

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"][QUOTE="inb4uall"]

Gonna be honest I have no clue what you mean by mobile hardware. What I do know is that my family has a Windows downstairs, while I have a Mac pro, and I notice nothing in terms of diminished performence out of my mac when running the Win7 partition.

inb4uall

You mean you have an expensive laptop and your who are likely more casual than you with a 400 pound pc doesnt stand up to the mac? who would of thunk it?. Mobile hardware, as in a minature version of normal desktop hardware. Example I have an ATI 6950 Graphics card. laptops and imacs can get a ATI 6950M Graphics card ...... SAME PERFORMANCE COZ SAME NUMBERS RIGHT? ... yea no...

no I have a have a mac pro, as in the desktop variety.

the family windows is a pretty new Dell btw. So no its not custom built but its still a windows running "natively".

Need more information..... "pretty" new doesnt mean ANYTHING. ontop of that you wont notice much of a difference JUST using windows, it comes down to the taxing things like games, compression ect ..... you cant simply boot up windows on thse 2 devices and say its the same because your browser loads fast.
Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#60 musicalmac  Moderator
Member since 2006 • 25101 Posts
The thing that makes this story really interesting for me is that it isn't some Apple representative, it was the CEO himself, Tim Cook. I wonder what Tim had to tell the folks at Valve. Methinks Tim had some information about the future, and wanted to see if Valve was on board.

My guess is they said "YES."
Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#61 inb4uall
Member since 2012 • 6564 Posts

[QUOTE="inb4uall"]

[QUOTE="PC360Wii"] You mean you have an expensive laptop and your who are likely more casual than you with a 400 pound pc doesnt stand up to the mac? who would of thunk it?. Mobile hardware, as in a minature version of normal desktop hardware. Example I have an ATI 6950 Graphics card. laptops and imacs can get a ATI 6950M Graphics card ...... SAME PERFORMANCE COZ SAME NUMBERS RIGHT? ... yea no...PC360Wii

no I have a have a mac pro, as in the desktop variety.

the family windows is a pretty new Dell btw. So no its not custom built but its still a windows running "natively".

Need more information..... "pretty" new doesnt mean ANYTHING. ontop of that you wont notice much of a difference JUST using windows, it comes down to the taxing things like games, compression ect ..... you cant simply boot up windows on thse 2 devices and say its the same because your browser loads fast.

its less then a year old so Idk how often you're updating your gaming rig but I doubt you run out every month the second a new part comes out ether. as for compressing files and stuff unless its gaming related files I just do it on the OSX side. I haven't had any problems with any steam games on the win 7 side. If these advantages are so un-noticable then your arguement for running windows on a windows seems to be a pretty poor one.

Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#62 musicalmac  Moderator
Member since 2006 • 25101 Posts
Really wish I could have been a fly on that wall. What would they have talked about? Here's something worth a laugh -- Half-Life 3 an OSX Exclusive title. lol
Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#63 AdrianWerner
Member since 2003 • 28441 Posts

ust that if Apple WOULD release a competitor to DirectX, they would get a lot more games. WPurpleMan5000
Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.

Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#64 AdrianWerner
Member since 2003 • 28441 Posts

Really wish I could have been a fly on that wall. What would they have talked about? Here's something worth a laugh -- Half-Life 3 an OSX Exclusive title. lolmusicalmac
Mabe Gabe convinced Tim that all this Mac stuff doesn't make any sense and that Apple should just concentrate on iOS and start making Macs Windows-only machines. ;)

Avatar image for blue_hazy_basic
blue_hazy_basic

30854

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#65 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

More collaboration between the two to get more games to come to Mac OS would be nice. Linux wouldn't be a far shot after that.

Hexagon_777
Yes, apple the most proprietary defensive company in the world is going to let open source at something they are involved in .... :P
Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#66 inb4uall
Member since 2012 • 6564 Posts

Really wish I could have been a fly on that wall. What would they have talked about? Here's something worth a laugh -- Half-Life 3 an OSX Exclusive title. lolmusicalmac
lol Sorry we had this random arguement in the middle of your topic. What would you say if the new Steam box was a apple/valve fusion? They do UI's better then everyone else i've seen. The app store is on par with steam. I think it could be a deadly combination. As much as i disprove of phone "gaming" iproducts tend to do very well. Their could be a threat to traditional consoles as well as handheld ones.

Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#67 musicalmac  Moderator
Member since 2006 • 25101 Posts

[QUOTE="PurpleMan5000"]ust that if Apple WOULD release a competitor to DirectX, they would get a lot more games. WAdrianWerner

Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.

Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.

Traditional PC marketshare is becoming increasingly insignificant. Expect that number to mean very little very soon.
Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="PurpleMan5000"]ust that if Apple WOULD release a competitor to DirectX, they would get a lot more games. WAdrianWerner

Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.

Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.

What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#69 AdrianWerner
Member since 2003 • 28441 Posts

Traditional PC marketshare is becoming increasingly insignificant. Expect that number to mean very little very soon. musicalmac
For a company making PC games? Lol..not really.

Traditional PC market is still growing year by year and what's more PC gaming is booming. It doesn't really matter how well everything else will be doing, a platform that sells over 400 mln units a year will never have problem getting support from developers.

Altough I do thin Apple will leave PC market sometime in the futue. Mac has been such a specacular failure compared to everything else they're doing that I just can't see them sticking with it indefinitely. At the very least OSX will be killed and replaced with iOS variant.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#70 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="AdrianWerner"]

[QUOTE="PurpleMan5000"]ust that if Apple WOULD release a competitor to DirectX, they would get a lot more games. WHexagon_777

Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.

Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.

What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.

THe make money on hardware, not on software. So it makes no sense for them to lower the prices to gain marketshare. Plus they wouldn't be able to lower them to competitive levels without sacrificing quality.

Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"]More collaboration between the two to get more games to come to Mac OS would be nice. Linux wouldn't be a far shot after that.blue_hazy_basic
Yes, apple the most proprietary defensive company in the world is going to let open source at something they are involved in .... :P

Mac OS is Unix based, both use OpenGL, and so on. How much harder can it be for developers? :P

Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"]More collaboration between the two to get more games to come to Mac OS would be nice. Linux wouldn't be a far shot after that.blue_hazy_basic
Yes, apple the most proprietary defensive company in the world is going to let open source at something they are involved in .... :P

Mac OS is Unix based, both use OpenGL, and so on. How much harder can it be for developers? :P

Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"]

[QUOTE="AdrianWerner"]Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.

Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.

AdrianWerner

What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.

THe make money on hardware, not on software. So it makes no sense for them to lower the prices to gain marketshare. Plus they wouldn't be able to lower them to competitive levels without sacrificing quality.

I get the first part. The second part can be offset by considering them as loss leaders.

Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"]

[QUOTE="AdrianWerner"]Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.

Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.

AdrianWerner

What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.

THe make money on hardware, not on software. So it makes no sense for them to lower the prices to gain marketshare. Plus they wouldn't be able to lower them to competitive levels without sacrificing quality.

I get the first part. The second part can be offset by considering them as loss leaders.

Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#75 inb4uall
Member since 2012 • 6564 Posts

quadrupal post!:o

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#77 AdrianWerner
Member since 2003 • 28441 Posts

I get the first part. The second part can be offset by considering them as loss leaders.

Hexagon_777

Sure, but for loss leader strategy to make any sense you need to have some sort of big profit on the horizon. In this case they wouldn't have one. If they would gain marketshare by selling for loss. then the moment they would raise the prices again to make profit the sales would go down.

It makes sense for Sony or Microsoft to use this strategy, because they're selling gateways to software they make money from. WIth Apple that's not the case.

Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#78 Wasdie  Moderator
Member since 2003 • 53622 Posts

Really wish I could have been a fly on that wall. What would they have talked about? Here's something worth a laugh -- Half-Life 3 an OSX Exclusive title. lolmusicalmac

That would be the worst decision in the history of Valve.

Would be lol worthy as Valve goes under.

Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 Hexagon_777
Member since 2007 • 20348 Posts

[This message was deleted at the request of the original poster]inb4uall
Instead of showing me the posted post, GameSpot shows me a blank page. :|

Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"]

I get the first part. The second part can be offset by considering them as loss leaders.

AdrianWerner

Sure, but for loss leader strategy to make any sense you need to have some sort of big profit on the horizon. In this case they wouldn't have one. If they would gain marketshare by selling for loss. then the moment they would raise the prices again to make profit the sales would go down.

It makes sense for Sony or Microsoft to use this strategy, because they're selling gateways to software they make money from. WIth Apple that's not the case.

What about iTunes? And all that other software they sell? Aren't you basically tied to Apple once you go Apple?

Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#81 inb4uall
Member since 2012 • 6564 Posts

[QUOTE="inb4uall"][This message was deleted at the request of the original poster]Hexagon_777

Instead of showing me the posted post, GameSpot shows me a blank page. :|

same here lol idk why. Its just gamespot doing it tho lol

Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#82 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"]

[QUOTE="inb4uall"][This message was deleted at the request of the original poster]inb4uall

Instead of showing me the posted post, GameSpot shows me a blank page. :|

same here lol idk why. Its just gamespot doing it tho lol

Of course it is. Gosh darn GlitchSpot.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#83 AdrianWerner
Member since 2003 • 28441 Posts

What about iTunes? And all that other software they sell? Aren't you basically tied to Apple once you go Apple?

Hexagon_777

MAc is an open platform. You can install any software you want on it. It might change in the future, but for now using Apple's DD services is just an option and they don't make much money on it. Heck..they don't make all that much money on iTunes or Appstore either compared to how much they profit on hardware.

Also, the moment they would close OSX is the moment people would generally stop buying those computers in masses, so once again the loss leader strategy wouldn't work.

Avatar image for PurpleMan5000
PurpleMan5000

10531

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 PurpleMan5000
Member since 2011 • 10531 Posts

[QUOTE="Hexagon_777"]

[QUOTE="AdrianWerner"]Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.

Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.

AdrianWerner

What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.

THe make money on hardware, not on software. So it makes no sense for them to lower the prices to gain marketshare. Plus they wouldn't be able to lower them to competitive levels without sacrificing quality.

They might make the money on the hardware, but people buy the hardware because of the software. I agree that it makes no sense for them to lower their prices, though. They have a very profitable business strategy.
Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#85 inb4uall
Member since 2012 • 6564 Posts

[QUOTE="AdrianWerner"]

[QUOTE="Hexagon_777"]

I get the first part. The second part can be offset by considering them as loss leaders.

Hexagon_777

Sure, but for loss leader strategy to make any sense you need to have some sort of big profit on the horizon. In this case they wouldn't have one. If they would gain marketshare by selling for loss. then the moment they would raise the prices again to make profit the sales would go down.

It makes sense for Sony or Microsoft to use this strategy, because they're selling gateways to software they make money from. WIth Apple that's not the case.

What about iTunes? And all that other software they sell? Aren't you basically tied to Apple once you go Apple?

No lol. I use firefox not safari and I use microsoft power point, excel, and word. Although I have both pages and word because they each have usefull features.

itunes is great and so is iphoto but some of the best software is thirdparty software in my opinion.

Avatar image for Hexagon_777
Hexagon_777

20348

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#86 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="Hexagon_777"]

What about iTunes? And all that other software they sell? Aren't you basically tied to Apple once you go Apple?

AdrianWerner

MAc is an open platform. You can install any software you want on it. It might change in the future, but for now using Apple's DD services is just an option and they don't make much money on it. Heck..they don't make all that much money on iTunes or Appstore either compared to how much they profit on hardware.

Also, the moment they would close OSX is the moment people would generally stop buying those computers in masses, so once again the loss leader strategy wouldn't work.

I see how it is!

Avatar image for Nohtnym
Nohtnym

1552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 Nohtnym
Member since 2010 • 1552 Posts

ITT: A lot of hate towards Apple.

Avatar image for inb4uall
inb4uall

6564

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#88 inb4uall
Member since 2012 • 6564 Posts

ITT: A lot of hate towards Apple.

Nohtnym

unfortunately. Idk I'm juat not satisfied with Microsoft's products. I have a 360 but I play all mutliplats on my ps3. And I have win7 on my mac but I only use it because I HAVE to in order to game on a PC platform.

Avatar image for AdrianWerner
AdrianWerner

28441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#89 AdrianWerner
Member since 2003 • 28441 Posts

ITT: A lot of hate towards Apple.

Nohtnym

Well..of course, it's the new big bad of tech industry, the way Microsoft was in 90s. And this is gaming forum, where casualization is frowned upon and Apple is leading the charge of casualization.

Once you get this big, hate is inevitable.

Avatar image for immortality20
immortality20

8546

Forum Posts

0

Wiki Points

0

Followers

Reviews: 36

User Lists: 0

#90 immortality20
Member since 2005 • 8546 Posts

I doubt it's anything we have to worry about, I whole heartedly believe Apple will never get into serious console wars with their insane selling iPad and iPhones doing the easy work for them.

Avatar image for hoola
hoola

6422

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 hoola
Member since 2004 • 6422 Posts

This visit could have been about anything. I think the most likely reason was to learn about Valves business culture. The second most likely reason was probably to get Valve excited about the Mac/iPhone platforms. I mean, Valve are small-time compared to Apple so a simple, practically free, visit to Valve could improve relations tremendously.

I don't think Valve being bought out is an option. That isn't really the CEO's job.

Actually, forget everything I just said. He probably went there to pray to Gabeard and learn all the secrets about HL3.

Avatar image for SapSacPrime
SapSacPrime

8925

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#92 SapSacPrime
Member since 2004 • 8925 Posts

Isn't there a rumour about valve wanting to make a closed system (steam box?) and if there is any truth to that partnering with Apple for said product would probably be a good decision.

Avatar image for NEWMAHAY
NEWMAHAY

3824

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#93 NEWMAHAY
Member since 2012 • 3824 Posts
Sony are fuked.RR360DD
I like how you brought sony into this. it made me lol
Avatar image for NEWMAHAY
NEWMAHAY

3824

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 NEWMAHAY
Member since 2012 • 3824 Posts
[QUOTE="PC360Wii"]Scared about a meeting for better game support? not really.... your still that 6-7% of the OS market.Heil68
Being the # 1 tech company in the world and one of the most profitable has it perks. Apple should buy Valve and maybe EA and Activision.

Lol there is no way Apple could buy Activision from Vivendi
Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#95 musicalmac  Moderator
Member since 2006 • 25101 Posts

[QUOTE="musicalmac"]Really wish I could have been a fly on that wall. What would they have talked about? Here's something worth a laugh -- Half-Life 3 an OSX Exclusive title. lolWasdie

That would be the worst decision in the history of Valve.

Would be lol worthy as Valve goes under.

I was actually just making a joke. Some folks just take things too literally. Lol
Avatar image for musicalmac
musicalmac

25101

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#96 musicalmac  Moderator
Member since 2006 • 25101 Posts

Apple please buy vavle i will be rolling on the floor loling.

dontshackzmii
I said the same thing during the time rumors were swirling of an EA acquisition and a Nintendo partnership. lulz
Avatar image for Slow_Show
Slow_Show

2018

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 Slow_Show
Member since 2011 • 2018 Posts

Isn't there a rumour about valve wanting to make a closed system (steam box?) and if there is any truth to that partnering with Apple for said product would probably be a good decision.

SapSacPrime

Uh, no it wouldn't. Nothing about Apple meshes with the idea of a Steam Box -- it would have to primarily run Windows, it would have to be priced well below any comparable Apple product (since it would have to run x86), and it would have to leave much more room for user customizability and tinkering than Apple would ever be comfortable with. The only way that partnership works is if it boils down to "Valve does whatever they want but slap an Apple sticker on it at the end", and that isn't the sort of deal Apple tends to go for.

Avatar image for xhawk27
xhawk27

12194

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 xhawk27
Member since 2010 • 12194 Posts

Oh playing HL3 on an Ipad. :shock:

Avatar image for milannoir
milannoir

1663

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#99 milannoir
Member since 2008 • 1663 Posts

Future iTVs will compete with consoles and fully support Steam! :o

Or, most probably, more games on Steam compatible with Mac, which is a good thing.

Avatar image for GiveMeSomething
GiveMeSomething

1323

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#100 GiveMeSomething
Member since 2007 • 1323 Posts

is Apple the new Microsoft? do they want to rule the world :S? I'm getting a bit scared now. Hide yo wives hide yo kids apple's coming so does the end of the world D;