Apple please buy vavle i will be rolling on the floor loling. Hermits hate apple so bad it would be comedy gold.
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Apple please buy vavle i will be rolling on the floor loling. Hermits hate apple so bad it would be comedy gold.
[QUOTE="inb4uall"][QUOTE="PC360Wii"] Maybe, but even Valves first party games have considerably poor performance on MAC OS C compared with Windows equivilant as benchmarks display. Its not up to valve what OS has what games, its each individual developer. App developers flock to android and iOS.... because they know thats the established market and the kinda people they are targeting are there. Core Software Game Developers know that outside of already INSANE popular franchises (Blizzard, LoL ect) that there isnt much of an audiance in comparison on the mac side of things. Hell the closest thing they will get is the mac fanboys that are dellusional enough to believe bootcamping windows offers similar or better performance :lol: ... omg I live with one, its hilarious.PC360Wii
and how is bootcamp any worse? lol Its windows 7 pro. Its the exact same thing only on MAC hardware. LOL like your custom buot rig defines the Windows experience.
*Looks at name* then looks at *Signature* then looks at *last post in this thread* .... im not going to get a serious response am I, but il humour. 1) You fail to factor in that bootcamp is still not 100% native and does NOT get equal performance, though it is considerably better than making a virtual machine with windows on. 2) That the majority of Apple users for MAC OS X are iMAC and MAC BOOK PRO Users, all running you guessed it, MOBILE HARDWARE.Gonna be honest I have no clue what you mean by mobile hardware. What I do know is that my family has a Windows downstairs, while I have a Mac pro, and I notice nothing in terms of diminished performence out of my mac when running the Win7 partition.
[QUOTE="PC360Wii"][QUOTE="inb4uall"]*Looks at name* then looks at *Signature* then looks at *last post in this thread* .... im not going to get a serious response am I, but il humour. 1) You fail to factor in that bootcamp is still not 100% native and does NOT get equal performance, though it is considerably better than making a virtual machine with windows on. 2) That the majority of Apple users for MAC OS X are iMAC and MAC BOOK PRO Users, all running you guessed it, MOBILE HARDWARE. I guess I've just never understood why anybody who wants Windows on their computer would go ahead and buy a Mac when they could just get a Windows PC for a heck of lot less.and how is bootcamp any worse? lol Its windows 7 pro. Its the exact same thing only on MAC hardware. LOL like your custom buot rig defines the Windows experience.
PurpleMan5000
Because while windows does gaming better I personally think apple does a much better job with all of its creation minded software. I also get much better "speed" from OSX then windows 7 (ie programs boot quicker stuff liek that).
*Looks at name* then looks at *Signature* then looks at *last post in this thread* .... im not going to get a serious response am I, but il humour. 1) You fail to factor in that bootcamp is still not 100% native and does NOT get equal performance, though it is considerably better than making a virtual machine with windows on. 2) That the majority of Apple users for MAC OS X are iMAC and MAC BOOK PRO Users, all running you guessed it, MOBILE HARDWARE.[QUOTE="PC360Wii"][QUOTE="inb4uall"]
and how is bootcamp any worse? lol Its windows 7 pro. Its the exact same thing only on MAC hardware. LOL like your custom buot rig defines the Windows experience.
inb4uall
Gonna be honest I have no clue what you mean by mobile hardware. What I do know is that my family has a Windows downstairs, while I have a Mac pro, and I notice nothing in terms of diminished performence out of my mac when running the Win7 partition.
You mean you have an expensive laptop and your who are likely more casual than you with a 400 pound pc doesnt stand up to the mac? who would of thunk it?. Mobile hardware, as in a minature version of normal desktop hardware. Example I have an ATI 6950 Graphics card. laptops and imacs can get a ATI 6950M Graphics card ...... SAME PERFORMANCE COZ SAME NUMBERS RIGHT? ... yea no...[QUOTE="inb4uall"][QUOTE="PC360Wii"] *Looks at name* then looks at *Signature* then looks at *last post in this thread* .... im not going to get a serious response am I, but il humour. 1) You fail to factor in that bootcamp is still not 100% native and does NOT get equal performance, though it is considerably better than making a virtual machine with windows on. 2) That the majority of Apple users for MAC OS X are iMAC and MAC BOOK PRO Users, all running you guessed it, MOBILE HARDWARE.PC360Wii
Gonna be honest I have no clue what you mean by mobile hardware. What I do know is that my family has a Windows downstairs, while I have a Mac pro, and I notice nothing in terms of diminished performence out of my mac when running the Win7 partition.
You mean you have an expensive laptop and your who are likely more casual than you with a 400 pound pc doesnt stand up to the mac? who would of thunk it?. Mobile hardware, as in a minature version of normal desktop hardware. Example I have an ATI 6950 Graphics card. laptops and imacs can get a ATI 6950M Graphics card ...... SAME PERFORMANCE COZ SAME NUMBERS RIGHT? ... yea no...no I have a have a mac pro, as in the desktop variety.
the family windows is a pretty new Dell btw. So no its not custom built but its still a windows running "natively".
More collaboration between the two to get more games to come to Mac OS would be nice. Linux wouldn't be a far shot after that.
You mean you have an expensive laptop and your who are likely more casual than you with a 400 pound pc doesnt stand up to the mac? who would of thunk it?. Mobile hardware, as in a minature version of normal desktop hardware. Example I have an ATI 6950 Graphics card. laptops and imacs can get a ATI 6950M Graphics card ...... SAME PERFORMANCE COZ SAME NUMBERS RIGHT? ... yea no...[QUOTE="PC360Wii"][QUOTE="inb4uall"]
Gonna be honest I have no clue what you mean by mobile hardware. What I do know is that my family has a Windows downstairs, while I have a Mac pro, and I notice nothing in terms of diminished performence out of my mac when running the Win7 partition.
inb4uall
no I have a have a mac pro, as in the desktop variety.
the family windows is a pretty new Dell btw. So no its not custom built but its still a windows running "natively".
Need more information..... "pretty" new doesnt mean ANYTHING. ontop of that you wont notice much of a difference JUST using windows, it comes down to the taxing things like games, compression ect ..... you cant simply boot up windows on thse 2 devices and say its the same because your browser loads fast.[QUOTE="inb4uall"][QUOTE="PC360Wii"] You mean you have an expensive laptop and your who are likely more casual than you with a 400 pound pc doesnt stand up to the mac? who would of thunk it?. Mobile hardware, as in a minature version of normal desktop hardware. Example I have an ATI 6950 Graphics card. laptops and imacs can get a ATI 6950M Graphics card ...... SAME PERFORMANCE COZ SAME NUMBERS RIGHT? ... yea no...PC360Wii
no I have a have a mac pro, as in the desktop variety.
the family windows is a pretty new Dell btw. So no its not custom built but its still a windows running "natively".
Need more information..... "pretty" new doesnt mean ANYTHING. ontop of that you wont notice much of a difference JUST using windows, it comes down to the taxing things like games, compression ect ..... you cant simply boot up windows on thse 2 devices and say its the same because your browser loads fast.its less then a year old so Idk how often you're updating your gaming rig but I doubt you run out every month the second a new part comes out ether. as for compressing files and stuff unless its gaming related files I just do it on the OSX side. I haven't had any problems with any steam games on the win 7 side. If these advantages are so un-noticable then your arguement for running windows on a windows seems to be a pretty poor one.
ust that if Apple WOULD release a competitor to DirectX, they would get a lot more games. WPurpleMan5000Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.
Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.
Really wish I could have been a fly on that wall. What would they have talked about? Here's something worth a laugh -- Half-Life 3 an OSX Exclusive title. lolmusicalmacMabe Gabe convinced Tim that all this Mac stuff doesn't make any sense and that Apple should just concentrate on iOS and start making Macs Windows-only machines. ;)
Yes, apple the most proprietary defensive company in the world is going to let open source at something they are involved in .... :PMore collaboration between the two to get more games to come to Mac OS would be nice. Linux wouldn't be a far shot after that.
Hexagon_777
Really wish I could have been a fly on that wall. What would they have talked about? Here's something worth a laugh -- Half-Life 3 an OSX Exclusive title. lolmusicalmaclol Sorry we had this random arguement in the middle of your topic. What would you say if the new Steam box was a apple/valve fusion? They do UI's better then everyone else i've seen. The app store is on par with steam. I think it could be a deadly combination. As much as i disprove of phone "gaming" iproducts tend to do very well. Their could be a threat to traditional consoles as well as handheld ones.
Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.[QUOTE="PurpleMan5000"]ust that if Apple WOULD release a competitor to DirectX, they would get a lot more games. WAdrianWerner
Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.
Traditional PC marketshare is becoming increasingly insignificant. Expect that number to mean very little very soon.Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.[QUOTE="PurpleMan5000"]ust that if Apple WOULD release a competitor to DirectX, they would get a lot more games. WAdrianWerner
Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.
What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.Traditional PC marketshare is becoming increasingly insignificant. Expect that number to mean very little very soon. musicalmacFor a company making PC games? Lol..not really.
Traditional PC market is still growing year by year and what's more PC gaming is booming. It doesn't really matter how well everything else will be doing, a platform that sells over 400 mln units a year will never have problem getting support from developers.
Altough I do thin Apple will leave PC market sometime in the futue. Mac has been such a specacular failure compared to everything else they're doing that I just can't see them sticking with it indefinitely. At the very least OSX will be killed and replaced with iOS variant.
Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.[QUOTE="AdrianWerner"]
[QUOTE="PurpleMan5000"]ust that if Apple WOULD release a competitor to DirectX, they would get a lot more games. WHexagon_777
Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.
What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.THe make money on hardware, not on software. So it makes no sense for them to lower the prices to gain marketshare. Plus they wouldn't be able to lower them to competitive levels without sacrificing quality.[QUOTE="Hexagon_777"]More collaboration between the two to get more games to come to Mac OS would be nice. Linux wouldn't be a far shot after that.blue_hazy_basicYes, apple the most proprietary defensive company in the world is going to let open source at something they are involved in .... :PMac OS is Unix based, both use OpenGL, and so on. How much harder can it be for developers? :P
[QUOTE="Hexagon_777"]More collaboration between the two to get more games to come to Mac OS would be nice. Linux wouldn't be a far shot after that.blue_hazy_basicYes, apple the most proprietary defensive company in the world is going to let open source at something they are involved in .... :PMac OS is Unix based, both use OpenGL, and so on. How much harder can it be for developers? :P
What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.THe make money on hardware, not on software. So it makes no sense for them to lower the prices to gain marketshare. Plus they wouldn't be able to lower them to competitive levels without sacrificing quality.I get the first part. The second part can be offset by considering them as loss leaders.[QUOTE="Hexagon_777"]
[QUOTE="AdrianWerner"]Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.
Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.
AdrianWerner
What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.THe make money on hardware, not on software. So it makes no sense for them to lower the prices to gain marketshare. Plus they wouldn't be able to lower them to competitive levels without sacrificing quality.I get the first part. The second part can be offset by considering them as loss leaders.[QUOTE="Hexagon_777"]
[QUOTE="AdrianWerner"]Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.
Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.
AdrianWerner
Sure, but for loss leader strategy to make any sense you need to have some sort of big profit on the horizon. In this case they wouldn't have one. If they would gain marketshare by selling for loss. then the moment they would raise the prices again to make profit the sales would go down.I get the first part. The second part can be offset by considering them as loss leaders.
Hexagon_777
It makes sense for Sony or Microsoft to use this strategy, because they're selling gateways to software they make money from. WIth Apple that's not the case.
Really wish I could have been a fly on that wall. What would they have talked about? Here's something worth a laugh -- Half-Life 3 an OSX Exclusive title. lolmusicalmac
That would be the worst decision in the history of Valve.
Would be lol worthy as Valve goes under.
[This message was deleted at the request of the original poster]inb4uallInstead of showing me the posted post, GameSpot shows me a blank page. :|
Sure, but for loss leader strategy to make any sense you need to have some sort of big profit on the horizon. In this case they wouldn't have one. If they would gain marketshare by selling for loss. then the moment they would raise the prices again to make profit the sales would go down.[QUOTE="Hexagon_777"]
I get the first part. The second part can be offset by considering them as loss leaders.
AdrianWerner
It makes sense for Sony or Microsoft to use this strategy, because they're selling gateways to software they make money from. WIth Apple that's not the case.
What about iTunes? And all that other software they sell? Aren't you basically tied to Apple once you go Apple?Instead of showing me the posted post, GameSpot shows me a blank page. :| same here lol idk why. Its just gamespot doing it tho lolOf course it is. Gosh darn GlitchSpot.[QUOTE="Hexagon_777"]
[QUOTE="inb4uall"][This message was deleted at the request of the original poster]inb4uall
MAc is an open platform. You can install any software you want on it. It might change in the future, but for now using Apple's DD services is just an option and they don't make much money on it. Heck..they don't make all that much money on iTunes or Appstore either compared to how much they profit on hardware.What about iTunes? And all that other software they sell? Aren't you basically tied to Apple once you go Apple?
Hexagon_777
Also, the moment they would close OSX is the moment people would generally stop buying those computers in masses, so once again the loss leader strategy wouldn't work.
What I don't get is why Apple, with all that money, doesn't lower the prices of Macs and Macbooks to affordable levels. They would see a huge surge in sales, again additional market share, and so on.THe make money on hardware, not on software. So it makes no sense for them to lower the prices to gain marketshare. Plus they wouldn't be able to lower them to competitive levels without sacrificing quality. They might make the money on the hardware, but people buy the hardware because of the software. I agree that it makes no sense for them to lower their prices, though. They have a very profitable business strategy.[QUOTE="Hexagon_777"]
[QUOTE="AdrianWerner"]Why? You already have OpenGL on Mac. Making Mac-specific DirectX competitor would damage the platform, not help it.
Even with all the modern popularity Macs have troubles breaking 5% market share and at the rate they're growing it will take like tecade or two before they reach 10%. It's forever destined to be niche platform, so forcing devs to learn whole new API instead of using existing one would be a terrible idea.
AdrianWerner
Sure, but for loss leader strategy to make any sense you need to have some sort of big profit on the horizon. In this case they wouldn't have one. If they would gain marketshare by selling for loss. then the moment they would raise the prices again to make profit the sales would go down.[QUOTE="AdrianWerner"]
[QUOTE="Hexagon_777"]
I get the first part. The second part can be offset by considering them as loss leaders.
Hexagon_777
It makes sense for Sony or Microsoft to use this strategy, because they're selling gateways to software they make money from. WIth Apple that's not the case.
What about iTunes? And all that other software they sell? Aren't you basically tied to Apple once you go Apple? No lol. I use firefox not safari and I use microsoft power point, excel, and word. Although I have both pages and word because they each have usefull features.itunes is great and so is iphoto but some of the best software is thirdparty software in my opinion.
MAc is an open platform. You can install any software you want on it. It might change in the future, but for now using Apple's DD services is just an option and they don't make much money on it. Heck..they don't make all that much money on iTunes or Appstore either compared to how much they profit on hardware.[QUOTE="Hexagon_777"]
What about iTunes? And all that other software they sell? Aren't you basically tied to Apple once you go Apple?
AdrianWerner
Also, the moment they would close OSX is the moment people would generally stop buying those computers in masses, so once again the loss leader strategy wouldn't work.
I see how it is!Well..of course, it's the new big bad of tech industry, the way Microsoft was in 90s. And this is gaming forum, where casualization is frowned upon and Apple is leading the charge of casualization.ITT: A lot of hate towards Apple.
Nohtnym
Once you get this big, hate is inevitable.
I doubt it's anything we have to worry about, I whole heartedly believe Apple will never get into serious console wars with their insane selling iPad and iPhones doing the easy work for them.
This visit could have been about anything. I think the most likely reason was to learn about Valves business culture. The second most likely reason was probably to get Valve excited about the Mac/iPhone platforms. I mean, Valve are small-time compared to Apple so a simple, practically free, visit to Valve could improve relations tremendously.
I don't think Valve being bought out is an option. That isn't really the CEO's job.
Actually, forget everything I just said. He probably went there to pray to Gabeard and learn all the secrets about HL3.
Isn't there a rumour about valve wanting to make a closed system (steam box?) and if there is any truth to that partnering with Apple for said product would probably be a good decision.
[QUOTE="PC360Wii"]Scared about a meeting for better game support? not really.... your still that 6-7% of the OS market.Heil68Being the # 1 tech company in the world and one of the most profitable has it perks. Apple should buy Valve and maybe EA and Activision. Lol there is no way Apple could buy Activision from Vivendi
[QUOTE="musicalmac"]Really wish I could have been a fly on that wall. What would they have talked about? Here's something worth a laugh -- Half-Life 3 an OSX Exclusive title. lolWasdie
That would be the worst decision in the history of Valve.
Would be lol worthy as Valve goes under.
I was actually just making a joke. Some folks just take things too literally. LolI said the same thing during the time rumors were swirling of an EA acquisition and a Nintendo partnership. lulzApple please buy vavle i will be rolling on the floor loling.
dontshackzmii
Isn't there a rumour about valve wanting to make a closed system (steam box?) and if there is any truth to that partnering with Apple for said product would probably be a good decision.
SapSacPrime
Uh, no it wouldn't. Nothing about Apple meshes with the idea of a Steam Box -- it would have to primarily run Windows, it would have to be priced well below any comparable Apple product (since it would have to run x86), and it would have to leave much more room for user customizability and tinkering than Apple would ever be comfortable with. The only way that partnership works is if it boils down to "Valve does whatever they want but slap an Apple sticker on it at the end", and that isn't the sort of deal Apple tends to go for.
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