Are the wii's graphics better then the original xbox's?

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KABOOSE

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#1 KABOOSE
Member since 2005 • 28 Posts
any links/ images would be apreciated
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GazzaB

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#2 GazzaB
Member since 2004 • 27139 Posts
I dont think theres a better looking Wii game than Doom 3, or Chronicles of Riddick or Conker.
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Bubblehash

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#3 Bubblehash
Member since 2004 • 2914 Posts
So far, I have yet to see a Wii game that looks better than what the Xbox can do.
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RazMaTaz-1

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#4 RazMaTaz-1
Member since 2007 • 2097 Posts

talking technically, yes it is more powerful since it can do shaders and what not, but i personally havnt seen a game that looks as good as NG or Riddick.

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com2006

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#5 com2006
Member since 2006 • 902 Posts
Mario Galaxy is the only game that I have seen compete with the xbox best efforts. I didn't really buy my Wii for graphics I have a PC for that.
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kaangonultas

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#6 kaangonultas
Member since 2008 • 1647 Posts

no they are not technically

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-Sphere-

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#7 -Sphere-
Member since 2008 • 1063 Posts
Nope, not that I have seen.
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konichiwa21

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#8 konichiwa21
Member since 2005 • 4025 Posts
probably not on a technical point - but nintendo is great on the artistic value of graphics
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KABOOSE

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#9 KABOOSE
Member since 2005 • 28 Posts

yeah same hear

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colmusterd28

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#10 colmusterd28
Member since 2006 • 2854 Posts
No... SSBB and SMG were the only hope... SPlinter Cell, DOA, and a meriad of others smoke the wii....
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KABOOSE

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#11 KABOOSE
Member since 2005 • 28 Posts
would u go as far 2 say te wii was basically a gamecube with better effects? eg lighting
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air_wolf_cubed

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#12 air_wolf_cubed
Member since 2004 • 10233 Posts

no they are not technically

kaangonultas
yes they are
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NaiKoN9293

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#13 NaiKoN9293
Member since 2004 • 4102 Posts
gamecube+duct tape+ toe nail clippings + coconut = wii
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deactivated-586249e1b64ba

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#14 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts
Well, no one here can count polygons so you're going to have to determine how good the graphics are from a non-technical perspective by yourself.
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xXHackettXx

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#15 xXHackettXx
Member since 2006 • 3560 Posts
Well its hard to tell. Hardware ways there the same, but they've had so much longer to work on the Wii games so they should look better. SMG, SSBB, and MP3 are all really good looking games, but I dunno if they look as good as Doom 3, SC Chaos Theory, Conker, DOA.
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kaangonultas

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#16 kaangonultas
Member since 2008 • 1647 Posts
[QUOTE="kaangonultas"]

no they are not technically

air_wolf_cubed
yes they are

another fanatic. No they are not from a technical standpoint. Otherwise your delusional.
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deactivated-586249e1b64ba

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#17 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts
[QUOTE="air_wolf_cubed"][QUOTE="kaangonultas"]

no they are not technically

kaangonultas

yes they are

another fanatic. No they are not from a technical standpoint. Otherwise your delusional.

When talking about graphics from a technical perspective, you have to bring up a fact sheet, otherwise you're making baseless claims.

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Silenthps

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#18 Silenthps
Member since 2006 • 7302 Posts
Metroid Prime3 alone looks better than any xbox game I've played. And I've played chaos theory, riddick, NG:B, DOA. SMG and SSBB kills them all also.
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blackice1983

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#19 blackice1983
Member since 2006 • 2021 Posts
simply put no
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Egghead360

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#20 Egghead360
Member since 2008 • 693 Posts
The Wiis GPU is trash, it wont beat the XBOX, yes it has more RAM but what does it mean when it isnt even DX8 compliant
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eklineage

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#21 eklineage
Member since 2008 • 2413 Posts
SSBB has better graphics than any xbox game ive ever played.
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kaangonultas

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#22 kaangonultas
Member since 2008 • 1647 Posts
artistically?maybe.Technically? no way.
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Egghead360

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#23 Egghead360
Member since 2008 • 693 Posts
SSBB has better graphics than any xbox game ive ever played. eklineage
Conker?
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Ninten007

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#24 Ninten007
Member since 2005 • 3129 Posts

Even the Wii has a hard time completing with the PS2. So obviously not.

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thegoldenpoo

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#25 thegoldenpoo
Member since 2005 • 5136 Posts
i think it matches the X-boxs best efforts but im not sure the wii could run DOOM3 very smoothly. SMG has fantastic graphics and is the only game i would say has surpassed the original x-box. mario cart wii looks just like the GC version.
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air_wolf_cubed

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#26 air_wolf_cubed
Member since 2004 • 10233 Posts

Even the Wii has a hard time completing with the PS2. So obviously not.

Ninten007

yes why blame the developers when it's obviously the consoles fault?

this thread is full of fanboys. take a look at the article on Conduit. it says that the Wii is way more powerful than what has been seen so they are trying to make a game that looks like a 360 game. Don't look at the screenshots theyre just a very early build of the game

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manicfoot

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#27 manicfoot
Member since 2006 • 2670 Posts
I think they have the potential to be. Its just all about the third parties learning to work with the TEV unit. Once they get a good grasp of it, we should see games matching/surpassing Xbox1. That's really not something Sheep should brag about though.
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flazzle

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#28 flazzle
Member since 2007 • 6507 Posts
what about framerate? Wii has some of the most consistent framerate Ive seen
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joeychew

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#29 joeychew
Member since 2003 • 4580 Posts
Nope...wii graphics are about the same with xbox....some games even look worse.
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BubbyJello

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#30 BubbyJello
Member since 2007 • 2750 Posts

SMG:

gfdhh

Conker:

l;;

Metroid Prime 3:

sgfdshgfd

Doom:

hgvkjhg

Its highly debatable.

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SapSacPrime

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#31 SapSacPrime
Member since 2004 • 8925 Posts
In motion Curruption and Galaxy do look better than Xbox originals, which is impressive when you look at the size of the Wii then the size of the first xbox.
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kaangonultas

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#32 kaangonultas
Member since 2008 • 1647 Posts
I beat MP3 three months ago(then sold my wii) but i can say from what i played doom3 looks better.
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kaangonultas

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#33 kaangonultas
Member since 2008 • 1647 Posts
I beat MP3 three months ago(then sold my wii) but i can say from what i played doom3 looks better.
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kaangonultas

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#34 kaangonultas
Member since 2008 • 1647 Posts
I beat MP3 three months ago(then sold my wii) but i can say from what i played doom3 looks better.
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SER69

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#35 SER69
Member since 2003 • 7096 Posts

SMG:

gfdhh

Conker:

l;;

Metroid Prime 3:

sgfdshgfd

Doom:

hgvkjhg

Its highly debatable.

BubbyJello

Yes, it would be highly debatable. But, also comparing games from the same time relative to launch would be the fair aproach to compare screenshots.

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mingo123

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#36 mingo123
Member since 2007 • 9005 Posts
i have yet to see a wii game which looks better then splinter cell chaos theory
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stevencompton

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#37 stevencompton
Member since 2003 • 1461 Posts
It's fairly close, but I definately think the Wii is has better graphics and it will be more noticable once in the later years of its life. Resident Evil 4 on the Gamecube looks at least as good as any Xbox game, if not better, so it depends on the developers more than anything.
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JuarN18

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#38 JuarN18
Member since 2007 • 4981 Posts

conker runs in 30 fps , mario galaxy in the other hand runs in 60 fps

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Shinobishyguy

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#39 Shinobishyguy
Member since 2006 • 22928 Posts

and SMG runs at 60FPS

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kaangonultas

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#40 kaangonultas
Member since 2008 • 1647 Posts
Silent Hill 3 PictureSilent Hill 3 PictureThis is a ps2 game(sh3) and it looks better than the majority of wii games
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Demetri_OS

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#41 Demetri_OS
Member since 2006 • 2514 Posts
The Wii hasn't even matched XBox 1 graphics.
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xcot

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#42 xcot
Member since 2008 • 290 Posts

the amount of noobs in this thread is laughable.

The wii has 88mb of dedicated memory @ 4gb/s(24mb 1t-sram, 64mb GDDR3 sdram, 3mb embedded gpu texture memory), and is highly optimized. Not only that but dedicated memory>shared memory. So the wii takes memory. The cache size on the xbox is laughable which even paled in comparison to the GC so again wii takes it.

xbox uses a pentium 3 based proccessor and the wii uses a power pc based proccessor. Anyone with the slightest bit of intelligence knows which one comes out on top. For those who dont its this one ^^.

Powerpc 729mhz proccessor for the wii, 733mhz proccessor for the xbox. Even though the xbox is clocked faster for the cpu, it is still worse as it shares ram and has dated architecture (equivalent of putting the est parts together for the time but most of the pwer is unusable).

ATI hollywood GPU at 243mhz, xbox nv2a 233mhz, same as above but now it is clocked lower aswell.

The wii DOES have shaders but it is custom instead of shader model (insert number) and is named TEV (textured environment)

All these good looking xbox games (i have one, fable 2 is one of them and it suffers from the worst frame rate drops i've ever seen) suffer from frame rate problems to keep it looking good. If you haven't realised, the wii runs all of its best looking games at 60fps (i personally think wii's best>xbox's best but that is debatable).

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xcot

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#43 xcot
Member since 2008 • 290 Posts
words from a dev: http://revoeyes.blogspot.com/2007/09/wii-is-more-powerful-than-xbox-gamecube.html
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kaangonultas

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#44 kaangonultas
Member since 2008 • 1647 Posts

the amount of noobs in this thread is laughable.

The wii has 88mb of dedicated memory @ 4gb/s(24mb 1t-sram, 64mb GDDR3 sdram, 3mb embedded gpu texture memory), and is highly optimized. Not only that but dedicated memory>shared memory. So the wii takes memory. The cache size on the xbox is laughable which even paled in comparison to the GC so again wii takes it.

xbox uses a pentium 3 based proccessor and the wii uses a power pc based proccessor. Anyone with the slightest bit of intelligence knows which one comes out on top. For those who dont its this one ^^.

Powerpc 729mhz proccessor for the wii, 733mhz proccessor for the xbox. Even though the xbox is clocked faster for the cpu, it is still worse as it shares ram and has dated architecture (equivalent of putting the est parts together for the time but most of the pwer is unusable).

ATI hollywood GPU at 243mhz, xbox nv2a 233mhz, same as above but now it is clocked lower aswell.

The wii DOES have shaders but it is custom instead of shader model (insert number) and is named TEV (textured environment)

All these good looking xbox games (i have one, fable 2 is one of them and it suffers from the worst frame rate drops i've ever seen) suffer from frame rate problems to keep it looking good. If you haven't realised, the wii runs all of its best looking games at 60fps (i personally think wii's best>xbox's best but that is debatable).

xcot
:cry: FAIL
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dotWithShoes

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#45 dotWithShoes
Member since 2006 • 5596 Posts
[QUOTE="xcot"]

the amount of noobs in this thread is laughable.

The wii has 88mb of dedicated memory @ 4gb/s(24mb 1t-sram, 64mb GDDR3 sdram, 3mb embedded gpu texture memory), and is highly optimized. Not only that but dedicated memory>shared memory. So the wii takes memory. The cache size on the xbox is laughable which even paled in comparison to the GC so again wii takes it.

xbox uses a pentium 3 based proccessor and the wii uses a power pc based proccessor. Anyone with the slightest bit of intelligence knows which one comes out on top. For those who dont its this one ^^.

Powerpc 729mhz proccessor for the wii, 733mhz proccessor for the xbox. Even though the xbox is clocked faster for the cpu, it is still worse as it shares ram and has dated architecture (equivalent of putting the est parts together for the time but most of the pwer is unusable).

ATI hollywood GPU at 243mhz, xbox nv2a 233mhz, same as above but now it is clocked lower aswell.

The wii DOES have shaders but it is custom instead of shader model (insert number) and is named TEV (textured environment)

All these good looking xbox games (i have one, fable 2 is one of them and it suffers from the worst frame rate drops i've ever seen) suffer from frame rate problems to keep it looking good. If you haven't realised, the wii runs all of its best looking games at 60fps (i personally think wii's best>xbox's best but that is debatable).

kaangonultas

:cry: FAIL

Wow nice way to jump on a typo.. Atleast he had more intelligence and thought in that post than you probably have in this entire thread.

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kaangonultas

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#46 kaangonultas
Member since 2008 • 1647 Posts
[QUOTE="kaangonultas"][QUOTE="xcot"]

the amount of noobs in this thread is laughable.

The wii has 88mb of dedicated memory @ 4gb/s(24mb 1t-sram, 64mb GDDR3 sdram, 3mb embedded gpu texture memory), and is highly optimized. Not only that but dedicated memory>shared memory. So the wii takes memory. The cache size on the xbox is laughable which even paled in comparison to the GC so again wii takes it.

xbox uses a pentium 3 based proccessor and the wii uses a power pc based proccessor. Anyone with the slightest bit of intelligence knows which one comes out on top. For those who dont its this one ^^.

Powerpc 729mhz proccessor for the wii, 733mhz proccessor for the xbox. Even though the xbox is clocked faster for the cpu, it is still worse as it shares ram and has dated architecture (equivalent of putting the est parts together for the time but most of the pwer is unusable).

ATI hollywood GPU at 243mhz, xbox nv2a 233mhz, same as above but now it is clocked lower aswell.

The wii DOES have shaders but it is custom instead of shader model (insert number) and is named TEV (textured environment)

All these good looking xbox games (i have one, fable 2 is one of them and it suffers from the worst frame rate drops i've ever seen) suffer from frame rate problems to keep it looking good. If you haven't realised, the wii runs all of its best looking games at 60fps (i personally think wii's best>xbox's best but that is debatable).

dotWithShoes

:cry: FAIL

Wow nice way to jump on a typo.. Atleast he had more intelligence and thought in that post than you probably have in this entire thread.

what ever you say;)
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BlaveBrave

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#47 BlaveBrave
Member since 2005 • 809 Posts

words from a dev: http://revoeyes.blogspot.com/2007/09/wii-is-more-powerful-than-xbox-gamecube.htmlxcot

Nice 2 post. I can't even believe people are still debating this. I mean the GC was equal to the X-box and the Wii is better than the GC. WTF are we going against facts for?~_~........

BTW where the hell is my black Wii?

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dotWithShoes

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#48 dotWithShoes
Member since 2006 • 5596 Posts
[QUOTE="dotWithShoes"][QUOTE="kaangonultas"][QUOTE="xcot"]

the amount of noobs in this thread is laughable.

The wii has 88mb of dedicated memory @ 4gb/s(24mb 1t-sram, 64mb GDDR3 sdram, 3mb embedded gpu texture memory), and is highly optimized. Not only that but dedicated memory>shared memory. So the wii takes memory. The cache size on the xbox is laughable which even paled in comparison to the GC so again wii takes it.

xbox uses a pentium 3 based proccessor and the wii uses a power pc based proccessor. Anyone with the slightest bit of intelligence knows which one comes out on top. For those who dont its this one ^^.

Powerpc 729mhz proccessor for the wii, 733mhz proccessor for the xbox. Even though the xbox is clocked faster for the cpu, it is still worse as it shares ram and has dated architecture (equivalent of putting the est parts together for the time but most of the pwer is unusable).

ATI hollywood GPU at 243mhz, xbox nv2a 233mhz, same as above but now it is clocked lower aswell.

The wii DOES have shaders but it is custom instead of shader model (insert number) and is named TEV (textured environment)

All these good looking xbox games (i have one, fable 2 is one of them and it suffers from the worst frame rate drops i've ever seen) suffer from frame rate problems to keep it looking good. If you haven't realised, the wii runs all of its best looking games at 60fps (i personally think wii's best>xbox's best but that is debatable).

kaangonultas

:cry: FAIL

Wow nice way to jump on a typo.. Atleast he had more intelligence and thought in that post than you probably have in this entire thread.

what ever you say;)

You only validate my point I made.

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xcot

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#49 xcot
Member since 2008 • 290 Posts
fable had some of the best lighting last gen
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mattbbpl

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#50 mattbbpl
Member since 2006 • 23350 Posts

The Wiis GPU is trash, it wont beat the XBOX, yes it has more RAM but what does it mean when it isnt even DX8 compliant Egghead360

I don't think any console other than the xboxes are DX compliant. MS owns directX.

The other consoles use other graphics APIs. For instance, the PS3 uses a form of OpenGL.