This topic is locked from further discussion.
The best light effects belong to doom 3kaangonultas
what is everybodies obsetion with doom 3, the game looks crap in my opinion and i played it in ultra settings. Not only that, even if it did look good, it was on PC, it looked crap on thee xbox just like half life
So far the only game(s) that competes with the top notch xbox games is SMG(maybe Metroid 3 too). Thats sad. Devs need to stop being lazy.Kingpin0114
Thank you, Sarcasm/ becuase it's really the Wii's fault in that most of its games look like something on the PS2 with tacked on Motion sensing. /Sarcasm
[QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gamesJuarN18
Resident evil 4???
No silent hill 3[QUOTE="JuarN18"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gameskaangonultas
Resident evil 4???
No silent hill 3and that is a GC game that's about 2 years older then it, that looks better then it... Sorry about that terribly artifcted picture, it's so old that it was before gamingwebsites stored highrez pictures.
It's amazing what fixed camera angles can do...
[QUOTE="kaangonultas"][QUOTE="JuarN18"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gamesGundamGuy0
Resident evil 4???
No silent hill 3and that is a GC game that's about 2 years older then it, that looks better then it... Sorry about that terribly artifcted picture, it's so old that it was before gamingwebsites stored highrez pictures.
It's amazing what fixed camera angles can do...
It isn't just fixed camera angles its because the game is using completely pre-rendered backgrounds.
the amount of noobs in this thread is laughable.
The wii has 88mb of dedicated memory @ 4gb/s(24mb 1t-sram, 64mb GDDR3 sdram, 3mb embedded gpu texture memory), and is highly optimized. Not only that but dedicated memory>shared memory. So the wii takes memory. The cache size on the xbox is laughable which even paled in comparison to the GC so again wii takes it.
xbox uses a pentium 3 based proccessor and the wii uses a power pc based proccessor. Anyone with the slightest bit of intelligence knows which one comes out on top. For those who dont its this one ^^.
Powerpc 729mhz proccessor for the wii, 733mhz proccessor for the xbox. Even though the xbox is clocked faster for the cpu, it is still worse as it shares ram and has dated architecture (equivalent of putting the est parts together for the time but most of the pwer is unusable).
ATI hollywood GPU at 243mhz, xbox nv2a 233mhz, same as above but now it is clocked lower aswell.
The wii DOES have shaders but it is custom instead of shader model (insert number) and is named TEV (textured environment)
All these good looking xbox games (i have one, fable 2 is one of them and it suffers from the worst frame rate drops i've ever seen) suffer from frame rate problems to keep it looking good. If you haven't realised, the wii runs all of its best looking games at 60fps (i personally think wii's best>xbox's best but that is debatable).
xcot
your technical jiberish cant be put to perspective. The fact is no game on Wii has matched Xbox in terms of graphics, like Doom 3, Riddick and Ninja gaiden for that matter. The fable incident is laughable, since its something to do with devs itself, not the console. Games like Ninja Gaiden graphically look better than Fable and runs at constant 60FPS with ease. Yes, Wii, from a technical standpoint is a more powerful console, but it hasnt been put into perspective. The day it does, i will, and practically everyone on this board will say WII>>>Xbox in graphics, but for now, its quite the opposite.
[QUOTE="Egghead360"]The Wiis GPU is trash, it wont beat the XBOX, yes it has more RAM but what does it mean when it isnt even DX8 compliant mattbbpl
I don't think any console other than the xboxes are DX compliant. MS owns directX.
The other consoles use other graphics APIs. For instance, the PS3 uses a form of OpenGL.
Bingo!
The Wii like the GC has a programmable shader chip, too which means with enough programing it can pull all the effects of the Xbox and even the Xbox360...
MOF a company just released an engine for the Wii so that it makes it essayer for developers to do so.
Is there a game out on the Wii that looks better then any Xbox game? Probably not, however SMG can be compared to the best that the Xbox has to offer and do well. With that said, is the Wii a more powerful system compared to the Xbox overall? Yes... The Wii has a faster processor, more ram, and a very comparable GPU. The only thing that holds the Wii back is that the GPU doesn't have your traditional shader support, but through different methods the Wii's GPU can do shaders (as seen by SMG).
So this is what's happening, the Xbox probably has the best looking games (it's debatable when you consider SMG), but the Wii is more powerful, it's just up to the devs to make good use of it's hardware.
your technical jiberish cant be put to perspective. The fact is no game on Wii has matched Xbox in terms of graphics, like Doom 3, Riddick and Ninja gaiden for that matter. The fable incident is laughable, since its something to do with devs itself, not the console. Games like Ninja Gaiden graphically look better than Fable and runs at constant 60FPS with ease. Yes, Wii, from a technical standpoint is a more powerful console, but it hasnt been put into perspective. The day it does, i will, and practically everyone on this board will say WII>>>Xbox in graphics, but for now, its quite the opposite.
RazMaTaz-1
SMG, looks better, has all the great effects and has faster more solid framerate...
I do believe that means you'll say Wii>>>Xbox in graphics now?
[QUOTE="xcot"]the amount of noobs in this thread is laughable.
The wii has 88mb of dedicated memory @ 4gb/s(24mb 1t-sram, 64mb GDDR3 sdram, 3mb embedded gpu texture memory), and is highly optimized. Not only that but dedicated memory>shared memory. So the wii takes memory. The cache size on the xbox is laughable which even paled in comparison to the GC so again wii takes it.
xbox uses a pentium 3 based proccessor and the wii uses a power pc based proccessor. Anyone with the slightest bit of intelligence knows which one comes out on top. For those who dont its this one ^^.
Powerpc 729mhz proccessor for the wii, 733mhz proccessor for the xbox. Even though the xbox is clocked faster for the cpu, it is still worse as it shares ram and has dated architecture (equivalent of putting the est parts together for the time but most of the pwer is unusable).
ATI hollywood GPU at 243mhz, xbox nv2a 233mhz, same as above but now it is clocked lower aswell.
The wii DOES have shaders but it is custom instead of shader model (insert number) and is named TEV (textured environment)
All these good looking xbox games (i have one, fable 2 is one of them and it suffers from the worst frame rate drops i've ever seen) suffer from frame rate problems to keep it looking good. If you haven't realised, the wii runs all of its best looking games at 60fps (i personally think wii's best>xbox's best but that is debatable).
RazMaTaz-1
your technical jiberish cant be put to perspective. The fact is no game on Wii has matched Xbox in terms of graphics, like Doom 3, Riddick and Ninja gaiden for that matter. The fable incident is laughable, since its something to do with devs itself, not the console. Games like Ninja Gaiden graphically look better than Fable and runs at constant 60FPS with ease. Yes, Wii, from a technical standpoint is a more powerful console, but it hasnt been put into perspective. The day it does, i will, and practically everyone on this board will say WII>>>Xbox in graphics, but for now, its quite the opposite.
LOL That makes no sense. Why would you say the oppisite when you KNOW its more powerful. Shouldn't you blame it on the devs and not the system. I mean it only make more sense.
I think the wii is technically more powerful but its like 1.5x more powerful from what I here. In other words there about identical with a sight edge going to the Wii. Polaris_choice
It's about 1.5X more powerfull then the GC... which was competive with the Xbox in most ways... the thing that killed the GC was the limited storage space, so textures were kind of reduced.
[QUOTE="Polaris_choice"]I think the wii is technically more powerful but its like 1.5x more powerful from what I here. In other words there about identical with a sight edge going to the Wii. GundamGuy0
It's about 1.5X more powerfull then the GC... which was competive with the Xbox in most ways... the thing that killed the GC was the limited storage space, so textures were kind of reduced.
what ever you say
[QUOTE="GundamGuy0"][QUOTE="Polaris_choice"]I think the wii is technically more powerful but its like 1.5x more powerful from what I here. In other words there about identical with a sight edge going to the Wii. blackice1983
It's about 1.5X more powerfull then the GC... which was competive with the Xbox in most ways... the thing that killed the GC was the limited storage space, so textures were kind of reduced.
what ever you say
... OK... Did you look at the clock speeds... the clock speed of the CPU and GPU of the Wii is 1.5x that of the GC... but if that's not what it means... then go right ahead and mock me.
^^owned. Also, here are the top looking xbox games according to some (only in-game, don't try coming to me with cut-scene crap or pc versions)
Ninja gaiden black:
good character models, but all around low poly shading.
RIDDICK:
as bland as doom 3.
this looks 1080p to me so i can't trust it but i'm also showing it to show i'm not nitpicking as that was one of the better ones.
DOOM 3:
that is fugly and painful to my eyes.
all these pics from gamespot.
This is a ps2 game(sh3) and it looks better than the majority of wii gameskaangonultas
Is that pre-rendered?
[QUOTE="RazMaTaz-1"][QUOTE="xcot"]the amount of noobs in this thread is laughable.
The wii has 88mb of dedicated memory @ 4gb/s(24mb 1t-sram, 64mb GDDR3 sdram, 3mb embedded gpu texture memory), and is highly optimized. Not only that but dedicated memory>shared memory. So the wii takes memory. The cache size on the xbox is laughable which even paled in comparison to the GC so again wii takes it.
xbox uses a pentium 3 based proccessor and the wii uses a power pc based proccessor. Anyone with the slightest bit of intelligence knows which one comes out on top. For those who dont its this one ^^.
Powerpc 729mhz proccessor for the wii, 733mhz proccessor for the xbox. Even though the xbox is clocked faster for the cpu, it is still worse as it shares ram and has dated architecture (equivalent of putting the est parts together for the time but most of the pwer is unusable).
ATI hollywood GPU at 243mhz, xbox nv2a 233mhz, same as above but now it is clocked lower aswell.
The wii DOES have shaders but it is custom instead of shader model (insert number) and is named TEV (textured environment)
All these good looking xbox games (i have one, fable 2 is one of them and it suffers from the worst frame rate drops i've ever seen) suffer from frame rate problems to keep it looking good. If you haven't realised, the wii runs all of its best looking games at 60fps (i personally think wii's best>xbox's best but that is debatable).
BlaveBrave
your technical jiberish cant be put to perspective. The fact is no game on Wii has matched Xbox in terms of graphics, like Doom 3, Riddick and Ninja gaiden for that matter. The fable incident is laughable, since its something to do with devs itself, not the console. Games like Ninja Gaiden graphically look better than Fable and runs at constant 60FPS with ease. Yes, Wii, from a technical standpoint is a more powerful console, but it hasnt been put into perspective. The day it does, i will, and practically everyone on this board will say WII>>>Xbox in graphics, but for now, its quite the opposite.
LOL That makes no sense. Why would you say the oppisite when you KNOW its more powerful. Shouldn't you blame it on the devs and not the system. I mean it only make more sense.
It makes perfect sense. I have yet to see a game thats as good as the games mentioned above. Devs are to be blamed...sure, but its amazing that devs who have experianced Xbox, PS2, and GC still cant get the maximum capacity of the Wii. I know that Wii will eventually surpass the Xbox graphics, but lets see if devs put it into perspective, because to be honest, they are more focused on the wii mote more than anything else.
[QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gamesBubbyJello
Is that pre-rendered?
All in-game.[QUOTE="BubbyJello"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gameskaangonultas
Is that pre-rendered?
All in-game.I understand that, but is it pre-rendered? Even the PS1 could do the enviroment, if its pre-rended.
[QUOTE="Ninten007"]yes why blame the developers when it's obviously the consoles fault?Even the Wii has a hard time completing with the PS2. So obviously not.
air_wolf_cubed
this thread is full of fanboys. take a look at the article on Conduit. it says that the Wii is way more powerful than what has been seen so they are trying to make a game that looks like a 360 game. Don't look at the screenshots theyre just a very early build of the game
I don't even see Nintendo pushing the bar with their titles, do you expect 3rd party developers to push the Wii? It's the "it" console right now, and unfortuately, that means a lot of mediocre titles are heading in your way to earn a quick buck for the studios. And you know what, they're going to make that quick buck because of all the casual gamers and the non-gamers who don't know what a good game is if it slapped them right in the face.It's both their faults - Nintendo's Wii was outdated before it even released, do you truly expect developers to push the evelope when even Nintendo, themselves, do not do it?
Don't get your hopes up on Conduit, reminds me of the cows with the Killzone non sense back in 2005.
The Wiis GPU is trash, it wont beat the XBOX, yes it has more RAM but what does it mean when it isnt even DX8 compliant Egghead360
Most of the Wii's programming and shaders are custom written, so the GPU IMO wouldn't play much of a factor. Plus, the Xbox is built very similar to a traditional PC, which is why Doom 3 and Half Life 2 have been ported there.
[QUOTE="kaangonultas"][QUOTE="BubbyJello"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gamesBubbyJello
Is that pre-rendered?
All in-game.I understand that, but is it pre-rendered? Even the PS1 could do the enviroment, if its pre-rended.
No its not pre-rendered all polygons.. The enviroments move as the camera moves . Not like the resident evil games.[QUOTE="BubbyJello"][QUOTE="kaangonultas"][QUOTE="BubbyJello"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gameskaangonultas
Is that pre-rendered?
All in-game.I understand that, but is it pre-rendered? Even the PS1 could do the enviroment, if its pre-rended.
No its not pre-rendered all polygons.. The enviroments move as the camera moves . Not like the resident evil games.You still have no control over the camera, so it moves on a fixed path. Which allows the programers to do some really nifty tricks, to reduce the amount of polygons needed.
[QUOTE="Ninten007"]yes why blame the developers when it's obviously the consoles fault?Even the Wii has a hard time completing with the PS2. So obviously not.
air_wolf_cubed
this thread is full of fanboys. take a look at the article on Conduit. it says that the Wii is way more powerful than what has been seen so they are trying to make a game that looks like a 360 game. Don't look at the screenshots theyre just a very early build of the game
The Conduit has the most jaggies and low-res textures I've seen in a next-gen FPS.
[QUOTE="kaangonultas"][QUOTE="BubbyJello"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gamesBubbyJello
Is that pre-rendered?
All in-game.I understand that, but is it pre-rendered? Even the PS1 could do the enviroment, if its pre-rended.
Real time. Silent Hill 3 is a very impressive lookig game, considering it's a PS2 game.I don't think it matters how they achieved it, but the fact that it's rendered in real time is all that matters.You still have no control over the camera, so it moves on a fixed path. Which allows the programers to do some really nifty tricks, to reduce the amount of polygons needed.
GundamGuy0
[QUOTE="BubbyJello"][QUOTE="kaangonultas"][QUOTE="BubbyJello"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gameskarasill
Is that pre-rendered?
All in-game.I understand that, but is it pre-rendered? Even the PS1 could do the enviroment, if its pre-rended.
Real time. Silent Hill 3 is a very impressive lookig game, considering it's a PS2 game.Actually it's all a trick, it's not 100% real time. The shadows and lighting is real time, but parts of the areas are pre-renderd with lighting effects making it look lik it's being rendered in real-time.
[QUOTE="BlaveBrave"][QUOTE="RazMaTaz-1"][QUOTE="xcot"]wall o text
RazMaTaz-1
wall o text
LOL That makes no sense. Why would you say the oppisite when you KNOW its more powerful. Shouldn't you blame it on the devs and not the system. I mean it only make more sense.
It makes perfect sense. I have yet to see a game thats as good as the games mentioned above. Devs are to be blamed...sure, but its amazing that devs who have experianced Xbox, PS2, and GC still cant get the maximum capacity of the Wii. I know that Wii will eventually surpass the Xbox graphics, but lets see if devs put it into perspective, because to be honest, they are more focused on the wii mote more than anything else.
Yes I agree with you. Even tho SMG, SSBB, and MP3 looks good and on par with some X-Box games. 3rd party devs aren't rly doing much GRAPHICALLY (and gameplay for that matter >_>). They seem to be more concerned with tacking on Motioning sensing and getting a quick buck which is all fine and nice, but come out with a good game once in awhile. I mean your making money on this system, but your not really giving back by actually working on a new good title. Here we all know the Wii can do more, but some devs refuses to do more. They are out here spitting out otter crap. While other devs Suda 51 (NMH) and Capcom (Z&W) are really good (Yes they are not graphical eye candy or on par with the x-box but they are good 3rd party games). Yes it is amazing it is beyond me. I looked at Tales for the Wii, and I am going to get it but it could look better. It's sad that devs don't really want to use the power the Wii has. Maybe Factor 5 and High Voltage can fix that. Who know?
[QUOTE="BubbyJello"][QUOTE="kaangonultas"][QUOTE="BubbyJello"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gameskarasill
Is that pre-rendered?
All in-game.I understand that, but is it pre-rendered? Even the PS1 could do the enviroment, if its pre-rended.
Real time. Silent Hill 3 is a very impressive lookig game, considering it's a PS2 game.I think it might be the best looking game for the PS2, now that I watched some footage. And I always thought that God of War was the best looking one.
[QUOTE="air_wolf_cubed"][QUOTE="Ninten007"]yes why blame the developers when it's obviously the consoles fault?Even the Wii has a hard time completing with the PS2. So obviously not.
stephant_6
this thread is full of fanboys. take a look at the article on Conduit. it says that the Wii is way more powerful than what has been seen so they are trying to make a game that looks like a 360 game. Don't look at the screenshots theyre just a very early build of the game
The Conduit has the most jaggies and low-res textures I've seen in a next-gen FPS.
Isn't those screens alpha? I think he was talking about the tech demo.
First of all, I always gotta laugh at people who compare screenshots when comparing the graphics of a game. Screenshots paint such a small picture, it's not even funny.
Second of all, there are several Gamecube games that look as good as any Xbox game (Metroid Prime 2). Metroid Prime 3 and Super Mario Galaxy look SIGNIFICANTLY better than any Xbox game live, in person. This debate is annoying. 90% of the people who think the Xbox looks better than the Wii have never played the Wii, or only played a Wii at some silly kiosk where they forgot to attach component cables. You're all delusional.
[QUOTE="karasill"][QUOTE="BubbyJello"][QUOTE="kaangonultas"][QUOTE="BubbyJello"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gamesGundamGuy0
Is that pre-rendered?
All in-game.I understand that, but is it pre-rendered? Even the PS1 could do the enviroment, if its pre-rended.
Real time. Silent Hill 3 is a very impressive lookig game, considering it's a PS2 game.Actually it's all a trick, it's not 100% real time. The shadows and lighting is real time, but parts of the areas are pre-renderd with lighting effects making it look lik it's being rendered in real-time.
None of the areas are pre rendered. Everything is rendred in real time.It is true that you dont have control over the cam but when you move along or turn around the camera follows you so it doesn't hide anything it is 100percent real time[QUOTE="karasill"][QUOTE="BubbyJello"][QUOTE="kaangonultas"][QUOTE="BubbyJello"][QUOTE="kaangonultas"]
This is a ps2 game(sh3) and it looks better than the majority of wii gamesGundamGuy0
Is that pre-rendered?
All in-game.I understand that, but is it pre-rendered? Even the PS1 could do the enviroment, if its pre-rended.
Real time. Silent Hill 3 is a very impressive lookig game, considering it's a PS2 game.Actually it's all a trick, it's not 100% real time. The shadows and lighting is real time, but parts of the areas are pre-renderd with lighting effects making it look lik it's being rendered in real-time.
None of the areas are pre rendered. Everything is rendred in real time.It is true that you dont have control over the cam but when you move along or turn around the camera follows you so it doesn't hide anything it is 100percent real time[QUOTE="stephant_6"][QUOTE="air_wolf_cubed"][QUOTE="Ninten007"]yes why blame the developers when it's obviously the consoles fault?Even the Wii has a hard time completing with the PS2. So obviously not.
BlaveBrave
this thread is full of fanboys. take a look at the article on Conduit. it says that the Wii is way more powerful than what has been seen so they are trying to make a game that looks like a 360 game. Don't look at the screenshots theyre just a very early build of the game
The Conduit has the most jaggies and low-res textures I've seen in a next-gen FPS.
Isn't those screens alpha? I think he was talking about the tech demo.
i was talking about the words in the article which no one bothers to readPlease Log In to post.
Log in to comment