[QUOTE="NEStorianPriest"]
[QUOTE="Maroxad"]
Difficult games on PC?
ARMA, just about any roguelike (I like Nethack), I wanna be the guy, X-COM (especially Terror of the Deep (I dont know about you guys, but I found the easiest setting on that game to be harder than most "hard" console games)), SHMUPs, EVE Online, any game made by Paradox interactive. I am sure I can come up with more but that will do, I linked the games that are freeware.
glez13
So X-Com is coming up alot. Have you played alot of the "difficult" console games I'm referring to compare them? What would you compare X-Com to for the consoles?
I don't think there is something to compare it to. Because the difficulty from the X-COM games comes from the complexity of it's elements. Difficulty of console games usually comes from unforgiving game desing or twitch reflex based gaming. On PC it's usually some super realistic simulation or strategy/tactical game that you have to study a manual to understand the basic stuff.
Probably that is why PC has simulations and strategy games and consoles lack simulations and the only strategy games are basically JRPGs with some kind of board-like turn based combat, and in it's place are full of Action games and Action Adventure games that almost have nothing on adveture but are full of action.
I agree with your reasons regarding the disparity of difficulty between the two platforms. However, I think it is possible that one method of accomplishing a task can be more difficult, even if the methods and the tasks are compeltely different.
It seems to be that PC gamers think console game design is simple and cheap, and that PC game design is complex and deep. So, it is still possible that excelling at a simple cheap game could be more or less difficult than excelling at a complex and deep game. My supposition is that it is the former.
The reason being is that more PC games are geared to problem solving and management, which can be accomplished with a high intelligence. Many difficult console games are based on hand eye coordination, reflexes and speed.
A smart person with poor reflexes is going not going to do well with console games. Exlcuding the big FPS game players (read casual gamers) most adult gamers (adult gamers make up the largest demographic) are already intellegent. The hobby attracts intellegent people. So the deciding factor would be reflexes. Console games are rooted in arcade gameplay, and emphasize unforgiving design and quick reaction/decision making skills.
So that's my position. Given the opportunity, I think more console players would excel at PC games, whereas the converse would not be true.
So what are your thoughts?
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