Artifical Intelligence King!

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tormentos

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#101 tormentos
Member since 2003 • 33793 Posts
Resistance had a solid one,enemies will take cover,flank you,look for you,grenade you,unlike other games hiding much on Resistance serve you for nothing. I remember when i had to face the Auger soldiers for the first time,they are brutal and since the Auger can fire through wall combined with their ability of been able to see you like a glowing orange shadows as well through wall it was a no hiding situations,is confront them or die trying to cover,because they will fire at you through wall period.
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BigBoss154

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#102 BigBoss154
Member since 2009 • 2956 Posts

[QUOTE="BigBoss154"]

[QUOTE="rybe1025"]There is no part of me that can honestly understand how anyone could truthfully say Killzone 2. I have not played Killzone 3 so I can not say but I doubt it is much different then KZ2 or the demo which was not good at all also. I will give one example and this was not on easy difficultly either. When a Helghast was hiding behind cover he would almost always raise his head up a few inches above his hiding spot and turn it from side to side then all I would have to do is keep my gun planted there for a easy head shot since after turning his head side to side he would raise it up at the same exact spot. The enemy pretty much just let me know where to shot. rybe1025

Sounds like you never played on Elite. Or even veteran. The AI's behaviour is completely different with the increasing difficulty.

God I hate this stuff acting like the AI is night and day depending on the difficultly setting. I think I played on either normal or hard but no matter what I played it on it do not act like it is a complete revamp of AI for Killzone 2. The difficultly level 9 times out of 10 changes the damage a player takes, enemy damage, or enemy amount if defense. I just love how some defenders act like there is some entire new AI script that is written for every level of difficulty. Face it Killzone 2 AI stunk and they are not going to have a entire AI script for every level for every new difficulty. Then again judging from your sig it is not shocking.

I'm not going to bother with trying converse with you if you are going to ignore the facts, which you have just done.And my sig has nothing to do anything. You can't take a joke? Because that's all it is.

I'm done.

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tormentos

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#103 tormentos
Member since 2003 • 33793 Posts
There is no part of me that can honestly understand how anyone could truthfully say Killzone 2. I have not played Killzone 3 so I can not say but I doubt it is much different then KZ2 or the demo which was not good at all also. I will give one example and this was not on easy difficultly either. When a Helghast was hiding behind cover he would almost always raise his head up a few inches above his hiding spot and turn it from side to side then all I would have to do is keep my gun planted there for a easy head shot since after turning his head side to side he would raise it up at the same exact spot. The enemy pretty much just let me know where to shot. rybe1025
Actually that was kind of truth,the only problem was that while that one was taking cover and you were waiting for him to kill him the rest were killing you,that part you just describe apply when you are facing 1 enemy,more than one enemy you just can't do that because while you wait uncover to fire at him,the other enemies will notice fast you are not covering,even on easy they do. The AI on Killzone is far from stupid and they notice quite fast when you are not taking cover,you can see that in this video quite easy,see when he is targeting an enemy,and while he is breaking cover to shot at him he get hit by other enemies. http://www.youtube.com/watch?v=okMqAvvC1ZU Killzone 2 has some of the best AI i have ever seen on a FPS.
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tormentos

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#104 tormentos
Member since 2003 • 33793 Posts
[QUOTE="PAL360"]

Halo Reach.

One single Elite can be a problem:

http://www.youtube.com/watch?v=MVOLm13VUQg

ocstew
Good AI isn't cheap AI. That's cheap because they soak up a billion shots.

Exactly they are not smart they are just almost undestructible,instead to making him smarter they just increase the damage that they inflict and the damage it take to kill them. Killzone 2 has far superior AI than Halo,i guess Halo fans would admit this by now,i was wrong also Resistance is a tad over Halo,but mainly because you just can't hide for 5 second to regain all your health,and because hiding in Resistance won't serve you for much,when enemies can fire and even see you through walls.
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waltefmoney

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#105 waltefmoney
Member since 2010 • 18030 Posts

Killzone 2 has far superior AI than Halo,i guess Halo fans would admit this by now,i was wrong also Resistance is a tad over Halo.tormentos

DEAR GOD.

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ScottMescudi

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#106 ScottMescudi
Member since 2011 • 1550 Posts

[QUOTE="WilliamRLBaker"]

*laughs* Killzone 2 and 3 good AI? Killzone 2 alone enemies will just stare at you as you knife them. Its how I got through killzone2 on easy in about 5 hours using nothing but the knife when I had the choice and 5 hours on normal using the knife whenever I had a choice. I've yet to play killzone 3 but Guerilla hasn't ever been capable of making good AI.

rumbalumba

oh, you. :lol:

Only Baker. Always gets shot down when making a biased PS3 post :P

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altairs_mentor

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#107 altairs_mentor
Member since 2009 • 696 Posts
crysis 2 was really good.
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ScottMescudi

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#108 ScottMescudi
Member since 2011 • 1550 Posts

F.E.A.R. (the first one)

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PAL360

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#109 PAL360
Member since 2007 • 30574 Posts

[QUOTE="ocstew"][QUOTE="PAL360"]

Halo Reach.

One single Elite can be a problem:

http://www.youtube.com/watch?v=MVOLm13VUQg

tormentos

Good AI isn't cheap AI. That's cheap because they soak up a billion shots.

Exactly they are not smart they are just almost undestructible,instead to making him smarter they just increase the damage that they inflict and the damage it take to kill them. Killzone 2 has far superior AI than Halo,i guess Halo fans would admit this by now,i was wrong also Resistance is a tad over Halo,but mainly because you just can't hide for 5 second to regain all your health,and because hiding in Resistance won't serve you for much,when enemies can fire and even see you through walls.

Damn man, im sure you could find a way to praise the games on your favourite system without bashing the ones on the oposite one! Claiming that Reach has a bad AI is as bad as claiming that the moon is blue.

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tutt3r

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#110 tutt3r
Member since 2005 • 2865 Posts

All A.I. in all games fail to impress me at all. Its all very scripted and their actions are highly predictable and it never changes. FEAR 1 was pretty good though. Probably the only game worth noting its A.I. for. But then again FEAR2 and 3 sucked hard when it came to A.I. so perhaps it was only during its time that FEAr 1 was amazing.

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tormentos

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#111 tormentos
Member since 2003 • 33793 Posts

*laughs* Killzone 2 and 3 good AI? Killzone 2 alone enemies will just stare at you as you knife them. Its how I got through killzone2 on easy in about 5 hours using nothing but the knife when I had the choice and 5 hours on normal using the knife whenever I had a choice. I've yet to play killzone 3 but Guerilla hasn't ever been capable of making good AI.

WilliamRLBaker
I wonder why people have to lie about games in order to discredit them,that was a problem of the pre-release version of Killzone 2 which gameradars (also known in Neogaf as Killzone Haters with proof) played through a pre-release version of Killzone 2 and find that in a few early levels you could knife enemies,they claim the AI is on normal,but it wasn't it was on easy you can see that by the time it takes the enemies to realize that you are close or there,in normal enemies realize quite fasts when you are not taking cover or are close. Playing the whole game with just a knife in impossible in Killzone 2,there are part where you will not get any were with a knife quite as early as the level where the enemy with the huge rail gun appears,no only that there are times where more than 12 or 15 enemies at once fire at you,breaking cover with a knife is suicidal,even on easy.
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tormentos

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#112 tormentos
Member since 2003 • 33793 Posts
Damn man, im sure you could find a way to praise the games on your favourite system without bashing the ones on the oposite one! Claiming that Reach has a bad AI is as bad as claiming that the moon is blue.PAL360
So quote me saying Halo Reach has bad AI mate,i just say that instead of making them smarter they just raise the damage they can take as well as the one they can inflict,I played Halo Reach the AI was good nothing out of this world,and i still think that Resistance is abode Halo in AI just like Killzone 2,i did not like the AI in killzone 1,but 2 did a great job. And Resistance as well.
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ScottMescudi

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#113 ScottMescudi
Member since 2011 • 1550 Posts

[QUOTE="PAL360"]Damn man, im sure you could find a way to praise the games on your favourite system without bashing the ones on the oposite one! Claiming that Reach has a bad AI is as bad as claiming that the moon is blue.tormentos
So quote me saying Halo Reach has bad AI mate,i just say that instead of making them smarter they just raise the damage they can take as well as the one they can inflict,I played Halo Reach the AI was good nothing out of this world,and i still think that Resistance is abode Halo in AI just like Killzone 2,i did not like the AI in killzone 1,but 2 did a great job. And Resistance as well.

Resistance: Fall of Man had amazing AI. Certainly better than 2.

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DraugenCP

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#114 DraugenCP
Member since 2006 • 8486 Posts

FEAR 1 for pure combat and STALKER: Call of Pripyat overall (despite the occasional bugs and crappy animations).

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jhcho2

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#115 jhcho2
Member since 2004 • 5103 Posts

Halo series always had better AI then most every other FPS.

WilliamRLBaker

Oh c'mon. Halo AI was atrocious. Your NPCs can't even drive a vehicle or man a turrent properly. Very often, the NPC gets into the driver's seat and just chills out.

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PAL360

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#116 PAL360
Member since 2007 • 30574 Posts

[QUOTE="WilliamRLBaker"]

Halo series always had better AI then most every other FPS.

jhcho2

Oh c'mon. Halo AI was atrocious. Your NPCs can't even drive a vehicle or man a turrent properly. Very often, the NPC gets into the driver's seat and just chills out.

Halo AI is atrocious because it has a flaw?

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ManicAce

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#117 ManicAce
Member since 2009 • 3267 Posts
Why is everyone naming shooters, especially corridor shooters. They don't exactly have the most versatile AI, it's pretty much 'see player, shoot player'. And even after you kill million enemies they still keep throwing themselves at you like if their masterplan involves drowning you in their blood. Anyway, for me it's GalCiv2, one of the few AIs that kinda feels human to me.
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Barbariser

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#118 Barbariser
Member since 2009 • 6785 Posts

FEAR's A.I. was ridiculously fun to play against.

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Grawse

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#119 Grawse
Member since 2010 • 4342 Posts

I don't like the Killzone series much, but those games have excellent A.I. Halo series and Crysis/Warhead have great A.I also.

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deactivated-57ad0e5285d73

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#120 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Mrs. Pac Man. The ghosts know the maze and they know it very well and how to get to pacman.

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EzekyleAbadon

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#121 EzekyleAbadon
Member since 2010 • 1391 Posts
Shogun 2... Strategy games have so much better AI than FPSs it's not even funny...
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SPBoss

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#123 SPBoss
Member since 2009 • 3746 Posts
Crysis warhead.. AI is proven to be great as it works great in open areas.. most other games mentioned dont have large open worlds so ai doesn't have to be as sophisticated.. dont get me started on corridoor shooters
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StealthMonkey4

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#124 StealthMonkey4
Member since 2009 • 7434 Posts

[QUOTE="BigBoss154"]

[QUOTE="rybe1025"]There is no part of me that can honestly understand how anyone could truthfully say Killzone 2. I have not played Killzone 3 so I can not say but I doubt it is much different then KZ2 or the demo which was not good at all also. I will give one example and this was not on easy difficultly either. When a Helghast was hiding behind cover he would almost always raise his head up a few inches above his hiding spot and turn it from side to side then all I would have to do is keep my gun planted there for a easy head shot since after turning his head side to side he would raise it up at the same exact spot. The enemy pretty much just let me know where to shot. rybe1025

Sounds like you never played on Elite. Or even veteran. The AI's behaviour is completely different with the increasing difficulty.

God I hate this stuff acting like the AI is night and day depending on the difficultly setting. I think I played on either normal or hard but no matter what I played it on it do not act like it is a complete revamp of AI for Killzone 2. The difficultly level 9 times out of 10 changes the damage a player takes, enemy damage, or enemy amount if defense. I just love how some defenders act like there is some entire new AI script that is written for every level of difficulty. Face it Killzone 2 AI stunk and they are not going to have a entire AI script for every level for every new difficulty. Then again judging from your sig it is not shocking.

If you haven't played it on Elite then you can't be speaking for the AI on Elite difficulty.... :|

There actually is a huge difference, on Elite you still take quite a few hits before dying, the AI is what is mostly different, then again you'd know that if you had actually played it on Elite, which you have not.

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John_Read

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#125 John_Read
Member since 2009 • 1214 Posts
Halo,fear and Ep2
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gaming25

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#126 gaming25
Member since 2010 • 6181 Posts

MGS4 AND KZ2 imo. MGS4 for it being a very impressive system and the insane amount of detail to the core mechanics to AI, and the bosses AI are on a whole other level. And KZ2 because of the different adjusments and maneuvers they do.

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deactivated-59d151f079814

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#127 deactivated-59d151f079814
Member since 2003 • 47239 Posts
.. Why is it that when talking about AI, its always just about FPS.. And no other genre?
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Ravenchrome

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#128 Ravenchrome
Member since 2010 • 1776 Posts

.. Why is it that when talking about AI, its always just about FPS.. And no other genre?sSubZerOo
Starcraft 2's AI is pretty good, one of the best I've seen. It almost mirrors professional players though at Insane level, it cheats a bit.

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1stPlaceWinner

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#129 1stPlaceWinner
Member since 2010 • 1120 Posts
Killzone 2 and 3
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JohnF111

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#130 JohnF111
Member since 2010 • 14190 Posts

[QUOTE="WilliamRLBaker"]

*laughs* Killzone 2 and 3 good AI? Killzone 2 alone enemies will just stare at you as you knife them. Its how I got through killzone2 on easy in about 5 hours using nothing but the knife when I had the choice and 5 hours on normal using the knife whenever I had a choice. I've yet to play killzone 3 but Guerilla hasn't ever been capable of making good AI.

BigBoss154

...Why the hell did you play on easy? :?

The AI's behaviour changes with the different difficulty. On Elite, they'll work in teams to try and flank you, draw you from cover by throwing grenades and then ambush you, they'll play dead, shift/shimmy from cover to cover when they are taking heavy fire, and rush you when they hear that you are reloading.

Wow... Ima go with KZ3 now that i hear this. Thats insanely good AI.
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deactivated-5ac102a4472fe

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#131 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

To me the AI king is either STALKER SoC or FEAR 1, hard to judge between those, The human ai seems better in FEAR 1, but is competent in STALKER, the dogs, and other mutants tho... OOOh the horror, those are really good.

Honerbly mentions:

KZ2: It is almost up to FEAR level of ai in higher settings, altho the FEAR ai seems to take more advantage of the invioments, otherwise they seem pretty much the same "kind"

Halo: this is a bit of an odd one, because some enemies in the Halo games have great ai, and other enemy types I have a feeling they forgot to code ai for alltogether :S So it ranges from really good, to pretty bad.

Crysis: The ai in crysis is quite good alltogether, however with the destructibleenvioments and constant repathingthe enemies often do some really stupid things.

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Meinhard1

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#132 Meinhard1
Member since 2010 • 6790 Posts
Mario Galaxy's AI is best artistically.
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BlbecekBobecek

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#133 BlbecekBobecek
Member since 2006 • 2949 Posts

*laughs* Killzone 2 and 3 good AI? Killzone 2 alone enemies will just stare at you as you knife them. Its how I got through killzone2 on easy in about 5 hours using nothing but the knife when I had the choice and 5 hours on normal using the knife whenever I had a choice. I've yet to play killzone 3 but Guerilla hasn't ever been capable of making good AI.

WilliamRLBaker

No wonder you are lemming then. :D

Ad. thread:

The AI kings are obviously Killzone 2/3 and FEAR as most ppl here said, but Army of Two: The 40th Day had surprisingly good AI too.

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POPEYE1716

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#135 POPEYE1716
Member since 2003 • 4749 Posts

KZ 2&3 on elite. I could not even finish KZ2 the last battle is extremely hard. I had to take a break. oh and Men of War on Hard

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AugustusGraham

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#136 AugustusGraham
Member since 2011 • 343 Posts

Oblivion8)

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Some-Mist

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#137 Some-Mist
Member since 2009 • 5631 Posts
Facade Black and white Fear All 3 should have been mentioned a hundred times by now tho
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the_mitch28

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#138 the_mitch28
Member since 2005 • 4684 Posts

Black and whiteSome-Mist

Now there's a good answer, such a wonderful game as well.

People in this thread only seem to play corridor shooters though :(

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campzor

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#139 campzor
Member since 2004 • 34932 Posts
i'd like to throw in another contender... vanquish.. specifically the mini bosses.
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GameboyTroy

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#140 GameboyTroy
Member since 2011 • 9854 Posts

Playing a game on easy does not count!!

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lawlessx

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#141 lawlessx
Member since 2004 • 48753 Posts
The A.I in Shogun 2 is pretty good
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turtlethetaffer

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#142 turtlethetaffer
Member since 2009 • 18973 Posts

FEAR is the best I've played. They are relentless and never give you breathing room.

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lucky_star

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#143 lucky_star
Member since 2003 • 2307 Posts

Uncharted 3 Beta has pretty damn good AI in the co-op modes. :o

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eboyishere

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#144 eboyishere
Member since 2011 • 12681 Posts
Killzone 2 by far The ai gets bumped up at the very end.like right before the fight with radec Even on easy the ai gives up right before radec GG actually toned it down in kz3 because people complained about it being impossible to get plat :lol:
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kussese

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#145 kussese
Member since 2008 • 1555 Posts

From what I've played, KZ2 takes the cake. I haven't played 3 yet, though.

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deactivated-60156c31f349f

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#146 deactivated-60156c31f349f
Member since 2005 • 2836 Posts

Wolfenstein 3D easily

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deactivated-5c8e4e07d5510

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#147 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts
FEAR, STALKER: Shadow of Chernobyl, Halo series, and Half Life 1.
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SPBoss

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#148 SPBoss
Member since 2009 • 3746 Posts
wow no-one on here has played the original crysis? all the games listed so far are corridoor shooters.. not so much great AI.. morelike scripted
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Pug-Nasty

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#149 Pug-Nasty
Member since 2009 • 8508 Posts

Killzone 2 & 3, Resistance 1 & 2, and F.E.A.R. come to mind.

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#150 Pug-Nasty
Member since 2009 • 8508 Posts

wow no-one on here has played the original crysis? all the games listed so far are corridoor shooters.. not so much great AI.. morelike scriptedSPBoss

I've played it, but the A.I. is definitely not one of its strong suits.