Ask yourself, what does Konami have to lose?

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Mr-XXX300

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#101 Mr-XXX300
Member since 2007 • 86 Posts

Why does everyone assume the game will be ported to 360. Why not water down the graphics and sell it to wii users? Everyone here is thinking in the perspective of the US and Europe. How many American made and European madecars are in Japan? Oh that's right, none.360 sales are horrible in Japan, why, it was developed by a U.S. company. The Japanese public will be more inclined to not buy Konami products because they are selling out to the enemy(USA). If they sell to the Wii, no PR problems. zaney

Because Metal Gear sells more in America and Europe then in Japan. Fact.

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Dualshockin

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#102 Dualshockin
Member since 2006 • 7826 Posts

Metal Gear was never an exclusive franchise to begin with. So it wouldn't be a surprise at all if it's multiplat. It would be better if it goes to the 360 because more people owns a 360 than the PS3. In the end Konami wins, gamers wins, fanboys loses.

ReverseCycology
This is exactly why I don't care for the MGS franchise:The game has been everywhere,is everywhere,and will be everywhere. MGS4 is the last MGS game in the series.I don't see why people think this is a make or break game franchise for the Ps3.
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-Spock-

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#103 -Spock-
Member since 2006 • 7072 Posts

Konami themselves may not have anything to lose, but as a big Metal Gear Solid fan, this situation indeed worries me. Now, in the past I have been labelled a "Sony fanboy" because of my views regarding the matter. I am certainly not one of those idiot cows who talks out their ass.

Now, let's get started. As a long time fan of the series, from the NES days to the present, I have played every game with "Metal Gear" in the title. As a result, Metal Gear Solid 4 is probably my most anticipated game of the generation, and so i'll be buying a PlayStation 3 just to play it.

Kojima is saying he's using everything the machine has to offer: the Cell, SIXAXIS, HD audio, but most importantly of all, Blu-ray disk. For games, Blu-ray disk currently boasts 25GB of available space -- Kojima has gone on record to say even that will not be enough. Therefore, Metal Gear Solid 4 will probably be the first game to utilise the bigger 50GB disks.

The reason for this is apparently lossless audio files which are quite sizable and difficult to compress compared to regular audio files, or so i'm told. This presents a compression problem: the 25GB+ game will be difficult to downsize onto one, or even two... hell, even three DVD9s without sacrificing quality -- and that's what worries me so much. I really want the game to be the best it can be on the PlayStation 3. If Kojima must sacrifice some of the ambitious things he wants pull off with PlayStation 3 hardware in order to get it running on Xbox 360 hardware, I will be very disappointed.

Metal Gear Solid 4 marks the finale of such a prestigious franchise; for me, it and Halo 3 are the most important gaming finales of all time. I want them both to be as good as they can be. If lemmings get MGS4 without Kojima Productions sacrificing anything, i'm very happy with Konami. If it's gimped on PlayStation 3 because of the 360 though, I won't be happy with Konami for downgrading such an important game in the name of profits. All I can say is this: I hope to God i'm proven wrong.

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Carmilla31

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#104 Carmilla31
Member since 2005 • 3335 Posts
[QUOTE="Dualshockin"][QUOTE="ParadiddleFill"]

[QUOTE="Dualshockin"][QUOTE="ParadiddleFill"]hiding behind the pc are we?ParadiddleFill

I see,so if a game is multiplatform,we shouldn't mention where it appears?

your making it sound like everyone has a high end pc, vista, and a xbox live account which you would needto run games like gears of war. I doubt you even have a high rig pc to run Gears of War youre just hiding behind it like most people on the sony side

So now the excuse is "Not everyone has a high end Pc so multiplat games aren't to be considered". Is that it?

thats not an excuse its the truth most people wont be able to play gears of war on there pc's

When Doom, Quake, and Unreal came out the system requirements were very high for each of those games. That didnt stop millions from playing them and neither will Gears of War.
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LosDaddie

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#105 LosDaddie
Member since 2006 • 10318 Posts

Why does everyone assume the game will be ported to 360. Why not water down the graphics and sell it to wii users? Everyone here is thinking in the perspective of the US and Europe. How many American made and European madecars are in Japan? Oh that's right, none.360 sales are horrible in Japan, why, it was developed by a U.S. company. The Japanese public will be more inclined to not buy Konami products because they are selling out to the enemy(USA). If they sell to the Wii, no PR problems. zaney

Everyone is thinking in the perspective of USA and Europe because are the two largest markets.

:)

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ParadiddleFill

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#106 ParadiddleFill
Member since 2007 • 3506 Posts

When Doom, Quake, and Unreal came out the system requirements were very high for each of those games. That didnt stop millions from playing them and neither will Gears of War.

alot will upgrade thats for sure

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Teuf_

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#107 Teuf_
Member since 2004 • 30805 Posts
[QUOTE="Teufelhuhn"][QUOTE="Mr-XXX300"]

PC is a completely different market then consoles.

Mr-XXX300



That's the only thing that sounds ridiculous. If a game comes out on PC and on a console, its not exclusive to either.

Sorry buy the SW Logic is failed and I just mentioned the reason. PC and Apple are in there own market. Playstation 3,Xbox 360 and Wii are in theirs and then you have DS and PSP. Unless you really would compare a game like Alien Syndrome for the PSP to the Wii version.



Alright then, tell how your logic can explain this one:

I own a PC. Therefore I'll be able to buy Bioshock when it comes out, and I won't have to buy a 360 to play it (I do own one, but thats not the point). If it were exclusive, I would have to but a 360. And unlike "Alien Syndrome" or whatever, the game is the same on both platforms. (I'm not even going to argue the PSP/Wii stuff with you, even though people tell me all the time how much the PSP "sucks because none of its games are exclusive").
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LosDaddie

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#108 LosDaddie
Member since 2006 • 10318 Posts
[QUOTE="LosDaddie"]

[QUOTE="Dualshockin"][QUOTE="ParadiddleFill"]hiding behind the pc are we?Dualshockin

I see,so if a game is multiplatform,we shouldn't mention where it appears?

So when are Halo3 and Gears of War supposed to be out on PC

Depends,they may take their time to port it due to Halo 2 releasing about a month ago. After these 3 days,we'll have the Gears Of War on Pc release date.

So, you have no clue about Halo3 and just a hope for a GEOW release date on PC?

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AgentA-Mi6

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#109 AgentA-Mi6
Member since 2006 • 16744 Posts

Konami themselves may not have anything to lose, but as a big Metal Gear Solid fan, this situation indeed worries me. Now, in the past I have been labelled a "Sony fanboy" because of my views regarding the matter. I am certainly not one of those idiot cows who talks out their ass.

Now, let's get started. As a long time fan of the series, from the NES days to the present, I have played every game with "Metal Gear" in the title. As a result, Metal Gear Solid 4 is probably my most anticipated game of the generation, and so i'll be buying a PlayStation 3 just to play it.

Kojima is saying he's using everything the machine has to offer: the Cell, SIXAXIS, HD audio, but most importantly of all, Blu-ray disk. For games, Blu-ray disk currently boasts 25GB of available space -- Kojima has gone on record to say even that will not be enough. Therefore, Metal Gear Solid 4 will probably be the first game to utilise the bigger 50GB disks.

The reason for this is apparently lossless audio files which are quite sizable and difficult to compress compared to regular audio files, or so i'm told. This presents a compression problem: the 25GB+ game will be difficult to downsize onto one, or even two... hell, even three DVD9s without sacrificing quality -- and that's what worries me so much. I really want the game to be the best it can be on the PlayStation 3. If Kojima must sacrifice some of the ambitious things he wants pull off with PlayStation 3 hardware in order to get it running on Xbox 360 hardware, I will be very disappointed.

Metal Gear Solid 4 marks the finale of such a prestigious franchise; for me, it and Halo 3 are the most important gaming finales of all time. I want them both to be as good as they can be. If lemmings get MGS4 without Kojima Productions sacrificing anything, i'm very happy with Konami. If it's gimped on PlayStation 3 because of the 360 though, I won't be happy with Konami for downgrading such an important game in the name of profits. All I can say is this: I hope to God i'm proven wrong.

-Spock-

If kojima is forced to downgrade MGS4 just to port it to the 360 Everyone would be dissapointed not just you...

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Dualshockin

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#110 Dualshockin
Member since 2006 • 7826 Posts
[QUOTE="Carmilla31"] When Doom, Quake, and Unreal came out the system requirements were very high for each of those games. That didnt stop millions from playing them and neither will Gears of War.

Bingo.I'll gladly pick up Gears for my Pc,Epic are great developers and will more than likely offer free content for the Pc version.
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-Spock-

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#111 -Spock-
Member since 2006 • 7072 Posts

If kojima is forced to downgrade MGS4 just to port it to the 360 Everyone would be dissapointed not just you...AgentA-Mi6

Of course.

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DementedDragon

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#112 DementedDragon
Member since 2003 • 5095 Posts

For Konami's sake, I hope they aren't getting themselves caught up in the 'PS3 is doomed' crowd; they shouldn't be pondering the possibility of porting now. Since their game comes out very late in the year; and by that time there will more than likely be a larger more thriving PS3 fanbase.

There are times in life where you just have to bite the bullet; if you get huffy about MGS4 staying on the PS3 that's your problem. Sooner or later you'll have to buy the system. /mytwocents.

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ParadiddleFill

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#113 ParadiddleFill
Member since 2007 • 3506 Posts

[QUOTE="Carmilla31"] When Doom, Quake, and Unreal came out the system requirements were very high for each of those games. That didnt stop millions from playing them and neither will Gears of War.Dualshockin
Bingo.I'll gladly pick up Gears for my Pc,Epic are great developers and will more than likely offer free content for the Pc version.

LIke i said your going to have to upgrade not only your pc but also your operating system to Vista and get a Live account

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LosDaddie

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#114 LosDaddie
Member since 2006 • 10318 Posts

When Doom, Quake, and Unreal came out the system requirements were very high for each of those games. That didnt stop millions from playing them and neither will Gears of War.Carmilla31

Millions might be a stretch since the game is already out on the x360 and sold almost 4mil copies.

And besides, MS probably has some agreement that GEOW can't come out on PC until GEOW2 is almost ready

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Eltroz

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#115 Eltroz
Member since 2007 • 5238 Posts
Just think of all the whispering that will be done when any MGS4 footage gets shown at E3. This is almost the worst news that could come out for Sony on the 1st day of E3.
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PBSnipes

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#116 PBSnipes
Member since 2007 • 14621 Posts

Konami themselves may not have anything to lose, but as a big Metal Gear Solid fan, this situation indeed worries me. Now, in the past I have been labelled a "Sony fanboy" because of my views regarding the matter. I am certainly not one of those idiot cows who talks out their ass.

Now, let's get started. As a long time fan of the series, from the NES days to the present, I have played every game with "Metal Gear" in the title. As a result, Metal Gear Solid 4 is probably my most anticipated game of the generation, and so i'll be buying a PlayStation 3 just to play it.

Kojima is saying he's using everything the machine has to offer: the Cell, SIXAXIS, HD audio, but most importantly of all, Blu-ray disk. For games, Blu-ray disk currently boasts 25GB of available space -- Kojima has gone on record to say even that will not be enough. Therefore, Metal Gear Solid 4 will probably be the first game to utilise the bigger 50GB disks.

The reason for this is apparently lossless audio files which are quite sizable and difficult to compress compared to regular audio files, or so i'm told. This presents a compression problem: the 25GB+ game will be difficult to downsize onto one, or even two... hell, even three DVD9s without sacrificing quality -- and that's what worries me so much. I really want the game to be the best it can be on the PlayStation 3. If Kojima must sacrifice some of the ambitious things he wants pull off with PlayStation 3 hardware in order to get it running on Xbox 360 hardware, I will be very disappointed.

Metal Gear Solid 4 marks the finale of such a prestigious franchise; for me, it and Halo 3 are the most important gaming finales of all time. I want them both to be as good as they can be. If lemmings get MGS4 without Kojima Productions sacrificing anything, i'm very happy with Konami. If it's gimped on PlayStation 3 because of the 360 though, I won't be happy with Konami for downgrading such an important game in the name of profits. All I can say is this: I hope to God i'm proven wrong.

-Spock-
I see your point but I think you're blowing some of the quality points out of proportion. For example whilelossless audio is obviously the highest quality, but it is barely noticeable unless you have a high end system, and even then its not something the average person is going to notice. Besides should Konami/Kojima port it its not like they're going to flush all prior work down the ****ter, they're going to keep the PS3 work and probably start porting after the PS3 version is more or less finished. I doubt any port is going to negatively affect the PS3 version.
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Mr-XXX300

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#117 Mr-XXX300
Member since 2007 • 86 Posts
[QUOTE="Mr-XXX300"][QUOTE="Teufelhuhn"][QUOTE="Mr-XXX300"]

PC is a completely different market then consoles.

Teufelhuhn



That's the only thing that sounds ridiculous. If a game comes out on PC and on a console, its not exclusive to either.

Sorry buy the SW Logic is failed and I just mentioned the reason. PC and Apple are in there own market. Playstation 3,Xbox 360 and Wii are in theirs and then you have DS and PSP. Unless you really would compare a game like Alien Syndrome for the PSP to the Wii version.



Alright then, tell how your logic can explain this one:

I own a PC. Therefore I'll be able to buy Bioshock when it comes out, and I won't have to buy a 360 to play it (I do own one, but thats not the point). If it were exclusive, I would have to but a 360. And unlike "Alien Syndrome" or whatever, the game is the same on both platforms. (I'm not even going to argue the PSP/Wii stuff with you, even though people tell me all the time how much the PSP "sucks because none of its games are exclusive").

Good for you and your high end PC now let's take a look at reality for a moment. The vast majority of games play on consoles, they don't have high end PC nor do most really even care to get one. So for all the Millions of people that don't play games on PC it is a 360 exclusive. This is the reason people buy a 360 over a PS3 or Vice Versa. Console software sales far surpass the PC market software sales. Why do you think Bioware and other PC developers have been making games for consoles?

Now when Apple comes out with more games the PC will have direct competition. Until then the PC owns it's market.

Why would not compare the handhelds to the consoles if you compare the PC's to consoles?

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LosDaddie

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#118 LosDaddie
Member since 2006 • 10318 Posts
[QUOTE="Mr-XXX300"][QUOTE="Teufelhuhn"][QUOTE="Mr-XXX300"]

PC is a completely different market then consoles.

Teufelhuhn



That's the only thing that sounds ridiculous. If a game comes out on PC and on a console, its not exclusive to either.

Sorry buy the SW Logic is failed and I just mentioned the reason. PC and Apple are in there own market. Playstation 3,Xbox 360 and Wii are in theirs and then you have DS and PSP. Unless you really would compare a game like Alien Syndrome for the PSP to the Wii version.



Alright then, tell how your logic can explain this one:

I own a PC. Therefore I'll be able to buy Bioshock when it comes out, and I won't have to buy a 360 to play it (I do own one, but thats not the point). If it were exclusive, I would have to but a 360. And unlike "Alien Syndrome" or whatever, the game is the same on both platforms. (I'm not even going to argue the PSP/Wii stuff with you, even though people tell me all the time how much the PSP "sucks because none of its games are exclusive").

Do you agree that cows are the ones to bring up the PC in x360 vs PS3 debates?

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yoshi-lnex

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#119 yoshi-lnex
Member since 2007 • 5442 Posts
Nothing really, they'd just help sales.
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zaney

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#120 zaney
Member since 2003 • 326 Posts

[QUOTE="zaney"]Why does everyone assume the game will be ported to 360. Why not water down the graphics and sell it to wii users? Everyone here is thinking in the perspective of the US and Europe. How many American made and European madecars are in Japan? Oh that's right, none.360 sales are horrible in Japan, why, it was developed by a U.S. company. The Japanese public will be more inclined to not buy Konami products because they are selling out to the enemy(USA). If they sell to the Wii, no PR problems. LosDaddie

Everyone is thinking in the perspective of USA and Europe because are the two largest markets.

:)

True, most of the sales of MGS4 come from Europe and U.S., but I am talking about a company PR hit, they make games for the Wii,PSP and DS right? Well if people in Japan think they are a sell out, than millions could boycott buying there products across all platforms, not just what is on the PS3. Would porting one game be worth all that.

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LosDaddie

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#121 LosDaddie
Member since 2006 • 10318 Posts
[QUOTE="LosDaddie"]

[QUOTE="zaney"]Why does everyone assume the game will be ported to 360. Why not water down the graphics and sell it to wii users? Everyone here is thinking in the perspective of the US and Europe. How many American made and European madecars are in Japan? Oh that's right, none.360 sales are horrible in Japan, why, it was developed by a U.S. company. The Japanese public will be more inclined to not buy Konami products because they are selling out to the enemy(USA). If they sell to the Wii, no PR problems. zaney

Everyone is thinking in the perspective of USA and Europe because are the two largest markets.

:)

True, most of the sales of MGS4 come from Europe and U.S., but I am talking about a company PR hit, they make games for the Wii,PSP and DS right? Well if people in Japan think they are a sell out, than millions could boycott buying there products across all platforms, not just what is on the PS3. Would porting one game be worth all that.

Have people boycotted Square for porting FFXI to x360. How about Capcom making Dead Rising & Lost Planet?

Do you have anything to base your assumption on?

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-Spock-

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#122 -Spock-
Member since 2006 • 7072 Posts

I see your point but I think you're blowing some of the quality points out of proportion. For example whilelossless audio is obviously the highest quality, but it is barely noticeable unless you have a high end system, and even then its not something the average person is going to notice. Besides should Konami/Kojima port it its not like they're going to flush all prior work down the ****ter,they're going to keep the PS3 workand probably start portingafter the PS3 version is more or less finished. I doubt any port is going to negatively affect the PS3 version.PBSnipes

True, I guess I would need a super entertainment setup to truly get the benefits. However, what about SIXAXIS support? What about the Octocamo which Kojima explicitly said can only be done with the Cell? I don't know how that will pan out when being ported. The whole game just seems very difficult to pull off well enough on the 360. But yeah, you do raise a good point in the bold. I will be picking up the PS3 version regardless, which means so long as it's complete a later 360 version shouldn't matter.

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Teuf_

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#123 Teuf_
Member since 2004 • 30805 Posts

Why would not compare the handhelds to the consoles if you compare the PC's to consoles?

Mr-XXX300

BECAUSE THEY PLAY THE SAME GAMES.

I'm literally banging my head against the wall. This argument comes up way too often, despite being crystal clear.

Exclusive == on one platform. PC == a platform. Game on console and PC == on two platforms == not exclusive.

You can throw in whatever nonsense you'd like about how many people play on PC's or consoles, but it doesn't change what I just said.

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Teuf_

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#124 Teuf_
Member since 2004 • 30805 Posts

Do you agree that cows are the ones to bring up the PC in x360 vs PS3 debates?

LosDaddie


No. I don't care, nor do I keep track. It would just be a generalization, and generalizations are dumb.
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Dualshockin

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#125 Dualshockin
Member since 2006 • 7826 Posts

[QUOTE="Dualshockin"][QUOTE="Carmilla31"] When Doom, Quake, and Unreal came out the system requirements were very high for each of those games. That didnt stop millions from playing them and neither will Gears of War.ParadiddleFill

Bingo.I'll gladly pick up Gears for my Pc,Epic are great developers and will more than likely offer free content for the Pc version.

LIke i said your going to have to upgrade not only your pc but also your operating system to Vista and get a Live account

So if I don't have a 360,doesn't that mean i'll have to buy one+buy Live+buy Wi-Fi just to play it? Your logic has too many holes.
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LosDaddie

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#126 LosDaddie
Member since 2006 • 10318 Posts
[QUOTE="LosDaddie"]

Do you agree that cows are the ones to bring up the PC in x360 vs PS3 debates?

Teufelhuhn



No. I don't care, nor do I keep track. It would just be a generalization, and generalizations are dumb.

If you say so.

IMO, this thread is proof enough

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ParadiddleFill

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#127 ParadiddleFill
Member since 2007 • 3506 Posts
[QUOTE="ParadiddleFill"]

[QUOTE="Dualshockin"][QUOTE="Carmilla31"] When Doom, Quake, and Unreal came out the system requirements were very high for each of those games. That didnt stop millions from playing them and neither will Gears of War.Dualshockin

Bingo.I'll gladly pick up Gears for my Pc,Epic are great developers and will more than likely offer free content for the Pc version.

LIke i said your going to have to upgrade not only your pc but also your operating system to Vista and get a Live account

So if I don't have a 360,doesn't that mean i'll have to buy one+buy Live+buy Wi-Fi just to play it? Your logic has too many holes.

why would you need wifi? all you would need is the console and live

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LosDaddie

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#128 LosDaddie
Member since 2006 • 10318 Posts
[QUOTE="Mr-XXX300"]

Why would not compare the handhelds to the consoles if you compare the PC's to consoles?

Teufelhuhn

BECAUSE THEY PLAY THE SAME GAMES.

I'm literally banging my head against the wall. This argument comes up way too often, despite being crystal clear.

Exclusive == on one platform. PC == a platform. Game on console and PC == on two platforms == not exclusive.

You can throw in whatever nonsense you'd like about how many people play on PC's or consoles, but it doesn't change what I just said.

Why did you notrespond to the rest of his post?

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NobuoMusicMaker

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#129 NobuoMusicMaker
Member since 2005 • 6628 Posts

To the OP.

Kojima has A LOT to lose. He needs this game to be absolutely perfect. He doesn't want to let up on sound, graphics, or content. If this game will be the first to be a disc switcher, a reviewer like Gamespot would absolutely ding marks off if they have to switch discs every hour, calling it "annoying" and "needless porting problems". 360 would absolutely shame MGS4.

Kojima also emphasizes on his own online connectivity. If he puts his game on the 360, he's forced to use XBL services. He's not the man to be pushed around. He rather do things his way.

And an example of a port gone wrong is MGS2 to the Xbox. The control configuration, the white and black button positioning made MGS2 absolutely impossible to play on. Kojima doesn't a player to chuck the game into a corner because the interfacing was too different (tilt).

And money isn't an issue with Kojima. The fact that he'd have to completely redo the game to fit on the 360 and about 10 dvd9s would most likely cost him more than he would gain. The PS3 price drop as well as its existing install base being equal to 360 at its time from launch is enough assured sales.

Also, Konami is investing heavily into the PS3 system. If they back out of the PS3, all their investments would go down in the drain. You don't invest in a company and then support its competition. That's ridiculous.

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Dualshockin

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#130 Dualshockin
Member since 2006 • 7826 Posts
why would you need wifi? all you would need is the console and liveParadiddleFill
But going by your logic,isn't it only the highest of highest Pcs that can run a game with no System specs out?
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tango90101

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#131 tango90101
Member since 2006 • 5977 Posts

Sony could get pissed and refuse to work with them, and sony is konami's biggest customerApocalypse33

the funny thing is, cows actually believe this.

sony needs them more than they need sony...;)