X1X has more than one 4K game as claimed by Pinkanimal
@pinkanimal
At least sack up when you're calling him out
Oh I see he's not only a lying hypocrite but also a coward.
Just for the record I mention on that quote: "confirmed running at full native 4k". There are not more than just 1 game (Forza) running full native 4k confirmed right now. The problem with Ron is that he can't understand english well and that he's also a compulsive liar.
X1X has more than one 4K game as claimed by Pinkanimal
@pinkanimal
At least sack up when you're calling him out
Oh I see he's not only a lying hypocrite but also a coward.
Just for the record I mention on that quote: "confirmed running at full native 4k". There are not more than just 1 game (Forza) running full native 4k confirmed right now. The problem with Ron is that he can't understand english well and that he's also a compulsive liar.
The only problem is you.
Devs for Fallout 4 has stated "true 4K" for both Skyrim SE and Fallout 4 on X1X.
http://wccftech.com/world-of-tanks-4k-xbox-one-x/
World of Tanks 4K Screenshots Captured on Xbox One X
@ronvalencia: "Working with "true 4K" target is better than zero chance for 4K."
That's still not confirmed which is what I claimed
Here kid, it's time you learn what a dictionary is:
http://www.dictionary.com/browse/confirmed
A dictionary is a tool where you can find words and their meanings and then you won't have to make a fool of yourself like you usually do... or maybe I'm asking too much
1.
made certain as to truth, accuracy, validity, availability, etc.:
confirmed reports of new fighting at the front; confirmed reservationson the three o'clock flight to Denver.
2.
settled; ratified.
Working on something, aiming at something, aspiring at something, etc etc are not part of the definition of confirmed. Do you understand now or are you still brainlessly decoding symbols without an ounce of comprehension?
@ronvalencia: "Working with "true 4K" target is better than zero chance for 4K."
That's still not confirmed which is what I claimed
Here kid, it's time you learn what a dictionary is:
http://www.dictionary.com/browse/confirmed
A dictionary is a tool where you can find words and their meanings and then you won't have to make a fool of yourself like you usually do... or maybe I'm asking too much
1.
made certain as to truth, accuracy, validity, availability, etc.:
confirmed reports of new fighting at the front; confirmed reservationson the three o'clock flight to Denver.
2.
settled; ratified.
Working on something, aiming at something, aspiring at something, etc etc are not part of the definition of confirmed. Do you understand now or are you still brainlessly decoding symbols without an ounce of comprehension?
the science that deals with the theory and methods of processing information in digital computers, the design of computer hardware and software, and the applications of computers.
http://www.dictionary.com/browse/chart?s=t
1.
a sheet exhibiting information in tabular form.
2.
a graphic representation, as by curves, of a dependent variable, as temperature, price, etc.; graph.
Now, try to make a completely new sentence with those two terms. You can do it!
the science that deals with the theory and methods of processing information in digital computers, the design of computer hardware and software, and the applications of computers.
http://www.dictionary.com/browse/chart?s=t
1.
a sheet exhibiting information in tabular form.
2.
a graphic representation, as by curves, of a dependent variable, as temperature, price, etc.; graph.
Now, try to make a completely new sentence with those two terms. You can do it!
the science that deals with the theory and methods of processing information in digital computers, the design of computer hardware and software, and the applications of computers.
http://www.dictionary.com/browse/chart?s=t
1.
a sheet exhibiting information in tabular form.
2.
a graphic representation, as by curves, of a dependent variable, as temperature, price, etc.; graph.
Now, try to make a completely new sentence with those two terms. You can do it!
Stay with a dictionary definition since that's your mental capability.
No Ron, a dictionary definition is not a measurement of mental capacity. Here:
http://www.dictionary.com/browse/dictionary?s=t
Also you have been proven to be wrong in your predictions 100% of the times you tried to predict something. So you basically suck at quantifying hardware too. You fail at language and you fail at numbers just like an underdeveloped child would. My theory is getting stronger everytime you post, keep bringing the evidence.
the science that deals with the theory and methods of processing information in digital computers, the design of computer hardware and software, and the applications of computers.
http://www.dictionary.com/browse/chart?s=t
1.
a sheet exhibiting information in tabular form.
2.
a graphic representation, as by curves, of a dependent variable, as temperature, price, etc.; graph.
Now, try to make a completely new sentence with those two terms. You can do it!
Stay with a dictionary definition since that's your mental capability.
No Ron, a dictionary definition is not a measurement of mental capacity. Here:
http://www.dictionary.com/browse/dictionary?s=t
Also you have been proven to be wrong in your predictions 100% of the times you tried to predict something. So you basically suck at quantifying hardware too. You fail at language and you fail at numbers just like an underdeveloped child would. My theory is getting stronger everytime you post, keep bringing the evidence.
My predication with X1X's GPU being superior over the old R9-390X and RX-480 OC is correct.
My predication with X1X's CPU being superior over 12 percent overclock Jaguar at 2.1 Ghz is correct.
@ronvalencia: "Working with "true 4K" target is better than zero chance for 4K."
That's still not confirmed which is what I claimed
Here kid, it's time you learn what a dictionary is:
http://www.dictionary.com/browse/confirmed
A dictionary is a tool where you can find words and their meanings and then you won't have to make a fool of yourself like you usually do... or maybe I'm asking too much
1.
made certain as to truth, accuracy, validity, availability, etc.:
confirmed reports of new fighting at the front; confirmed reservationson the three o'clock flight to Denver.
2.
settled; ratified.
Working on something, aiming at something, aspiring at something, etc etc are not part of the definition of confirmed. Do you understand now or are you still brainlessly decoding symbols without an ounce of comprehension?
Question:
According to DF, how dynamic was the resolution of the "stable 30fps" Alpha build they previewed?
Answer:
Digital Foundry said:
Crucially, it looks great on a 4K screen, and if there is dynamic resolution in play in order to stabilise performance, we didn't pick up on anything that overtly compromises the image. Indeed, we extracted a few shots for pixel-counting analysis and found a 2160p result in all cases.
That's World of Tanks, Assassin Creed Origins, Forza Motosport 6 and Forza Motosport 7. That's more than one 4K games for X1X.
Okay, so they are the same resolution or close or whatever, yet higher res textures don't count? I mean, I get your point, but to ignore literally everything else just to try to prove it is cherry picking to the max.
It was my fault for being illusive. They are not the same res, one is operating at half-resolution. The texture pack is irrelevant because X1X is stacked to the max with ~7GB VRAM at 300GB/s mem bandwidth.
Proof:
This is with the Ultra Texture pack and full-on Ultra settings. X1X will use mostly High with Ultra textures, so it will come in under the 7GB mark. Especially with pixel count closer to 1440p than 4k.
That's system shared RAM. Just because it has that much RAM, doesn't mean it's going to all go to textures and video. Unless they changed this?
VRAM is short for video ram LOL.
No shit. But the RAM is still shared on the X1X, isn't it?
This only lists memory, so I assume the 12 GB is shared between the system for both regular and VRAM purposes.
Okay, so they are the same resolution or close or whatever, yet higher res textures don't count? I mean, I get your point, but to ignore literally everything else just to try to prove it is cherry picking to the max.
It was my fault for being illusive. They are not the same res, one is operating at half-resolution. The texture pack is irrelevant because X1X is stacked to the max with ~7GB VRAM at 300GB/s mem bandwidth.
Proof:
This is with the Ultra Texture pack and full-on Ultra settings. X1X will use mostly High with Ultra textures, so it will come in under the 7GB mark. Especially with pixel count closer to 1440p than 4k.
That's system shared RAM. Just because it has that much RAM, doesn't mean it's going to all go to textures and video. Unless they changed this?
VRAM is short for video ram LOL.
No shit. But the RAM is still shared on the X1X, isn't it?
This only lists memory, so I assume the 12 GB is shared between the system for both regular and VRAM purposes.
3GB is parsed for the system, 9 is available to games.
Studio Wildcard's Jesse Rapczak was recently on the E3 2017 Live Show with Geoff Keighley, where he said that they're aiming for 60FPS on Xbox One X, and that 60FPS was "not possible" on the PS4 Pro. PS4 Pro users can run 60FPS, but only at 720p where we'll see ARK running at 1080p 60FPS on close to Epic settings on Xbox One X.
During the interview, Rapczak said: "It's amazing. It's basically like Epic settings on PC, we're targeting 60FPS. We recently introduced variable frame rate, but on Xbox One X with the extra horsepower, you'll notice less variation in your frame rate even in busy situations".
Rapczak added: ":The PS4 Pro also has improved frame rate when compared to PS4. Before the XB1X, it was the best console version of ARK, but it's hard to argue with that 6 teraflops [laughs]. Having the same frame rate in our game isn't really possible, there are a couple reasons for that: the XB1X not only has a faster CPU than PS4 Pro, it also has a lot more RAM. I'd say there's a 50% performance difference".
When it comes to the Xbox One X, his comments build hype: "The Xbox One X is great. Everything from the devkits is so much easier to develop for. It's faster in all sorts of ways, especially for us developers it's easier to iterate. In terms of horsepower, it's just phenomenal, it is expensive but when you think about the price for a similarly specced PC, it doesn't unreasonable at all to me. Overall, the quality is going up a lot. It would have been easy to say, hey, let's just take the Xbox One version and crank up the resolution, but actually we've brought over some enhanced effects from PC. We've actually got volumetric lighting and clouds on Xbox One X, higher draw distance that is equal to PC's Epic settings, higher resolution textures...".
With higher draw distance that is equal to PC's Epic settings at 60 fps target, X1X's CPU is showing more than 12 percent over clock over PS4 pro's CPU at 2.1 Ghz.
You are just another marketing label chaser.
Bulldozer to Excavator core, IPC was improved overtime. X1X's Jaguar IPC has it's own improvements as shown by ARC Survival's X1X vs PS4 Pro draw distance results.
Studio Wildcard's Jesse Rapczak was recently on the E3 2017 Live Show with Geoff Keighley, where he said that they're aiming for 60FPS on Xbox One X, and that 60FPS was "not possible" on the PS4 Pro. PS4 Pro users can run 60FPS, but only at 720p where we'll see ARK running at 1080p 60FPS on close to Epic settings on Xbox One X.
During the interview, Rapczak said: "It's amazing. It's basically like Epic settings on PC, we're targeting 60FPS. We recently introduced variable frame rate, but on Xbox One X with the extra horsepower, you'll notice less variation in your frame rate even in busy situations".
Rapczak added: ":The PS4 Pro also has improved frame rate when compared to PS4. Before the XB1X, it was the best console version of ARK, but it's hard to argue with that 6 teraflops [laughs]. Having the same frame rate in our game isn't really possible, there are a couple reasons for that: the XB1X not only has a faster CPU than PS4 Pro, it also has a lot more RAM. I'd say there's a 50% performance difference".
When it comes to the Xbox One X, his comments build hype: "The Xbox One X is great. Everything from the devkits is so much easier to develop for. It's faster in all sorts of ways, especially for us developers it's easier to iterate. In terms of horsepower, it's just phenomenal, it is expensive but when you think about the price for a similarly specced PC, it doesn't unreasonable at all to me. Overall, the quality is going up a lot. It would have been easy to say, hey, let's just take the Xbox One version and crank up the resolution, but actually we've brought over some enhanced effects from PC. We've actually got volumetric lighting and clouds on Xbox One X, higher draw distance that is equal to PC's Epic settings, higher resolution textures...".
With higher draw distance that is equal to PC's Epic settings at 60 fps target, X1X's CPU is showing more than 12 percent over clock over PS4 pro's CPU at 2.1 Ghz.
You are just another marketing label chaser.
Stop predicating! It's almost as bad as your predictions.
Studio Wildcard's Jesse Rapczak was recently on the E3 2017 Live Show with Geoff Keighley, where he said that they're aiming for 60FPS on Xbox One X, and that 60FPS was "not possible" on the PS4 Pro. PS4 Pro users can run 60FPS, but only at 720p where we'll see ARK running at 1080p 60FPS on close to Epic settings on Xbox One X.
During the interview, Rapczak said: "It's amazing. It's basically like Epic settings on PC, we're targeting 60FPS. We recently introduced variable frame rate, but on Xbox One X with the extra horsepower, you'll notice less variation in your frame rate even in busy situations".
Rapczak added: ":The PS4 Pro also has improved frame rate when compared to PS4. Before the XB1X, it was the best console version of ARK, but it's hard to argue with that 6 teraflops [laughs]. Having the same frame rate in our game isn't really possible, there are a couple reasons for that: the XB1X not only has a faster CPU than PS4 Pro, it also has a lot more RAM. I'd say there's a 50% performance difference".
When it comes to the Xbox One X, his comments build hype: "The Xbox One X is great. Everything from the devkits is so much easier to develop for. It's faster in all sorts of ways, especially for us developers it's easier to iterate. In terms of horsepower, it's just phenomenal, it is expensive but when you think about the price for a similarly specced PC, it doesn't unreasonable at all to me. Overall, the quality is going up a lot. It would have been easy to say, hey, let's just take the Xbox One version and crank up the resolution, but actually we've brought over some enhanced effects from PC. We've actually got volumetric lighting and clouds on Xbox One X, higher draw distance that is equal to PC's Epic settings, higher resolution textures...".
With higher draw distance that is equal to PC's Epic settings at 60 fps target, X1X's CPU is showing more than 12 percent over clock over PS4 pro's CPU at 2.1 Ghz.
You are just another marketing label chaser.
Stop predicating! It's almost as bad as your predictions.
Your predictions for X1X being nearly on par with PS4 Pro is bad ALT.
It was my fault for being illusive. They are not the same res, one is operating at half-resolution. The texture pack is irrelevant because X1X is stacked to the max with ~7GB VRAM at 300GB/s mem bandwidth.
Proof:
This is with the Ultra Texture pack and full-on Ultra settings. X1X will use mostly High with Ultra textures, so it will come in under the 7GB mark. Especially with pixel count closer to 1440p than 4k.
That's system shared RAM. Just because it has that much RAM, doesn't mean it's going to all go to textures and video. Unless they changed this?
VRAM is short for video ram LOL.
No shit. But the RAM is still shared on the X1X, isn't it?
This only lists memory, so I assume the 12 GB is shared between the system for both regular and VRAM purposes.
Apples to apples comparison... PC's DX11 API is wasteful. PC needs DX12 API for aliasing memory feature.
As for the comparisons between the PC and Xbox One X, he said: "If you think about it, it's kind of equivalent to a GTX 1070 maybe and the Xbox One X actually has 12GB of GDDR5 memory. It's kind of like having a pretty high-end PC minus a lot of overhead due to the operating system on PC. So I would say it's equivalent to a 16GB 1070 PC, and that's a pretty good deal for $499".
Two developers claiming PC DX11 API is memory storage inefficient.
Anyone who claims PC DX11 is an efficient API on par with X1X's Direct3D API is fooling themselves.
@ronvalencia Jesus bro STFU!!! This discussion is leading fucking nowhere and you're being made a fool of. You'll keep arguing and arguing till your damn face is blue.
@ronvalencia Jesus bro STFU!!! This discussion is leading fucking nowhere and you're being made a fool of. You'll keep arguing and arguing till your damn face is blue.
You STFU fool. It's absurd to claim X1X being on nearly on par with PS4 pro with a fucking slower than Asian RX-470D SKU with 4.5 TFLOPS.
You STFU fool. It's absurd to claim X1X being on nearly on par with PS4 pro with a fucking slower than Asian RX-470D SKU with 4.5 TFLOPS.
It's been 5 pages of your arguing against nothing, you fucking idiot. People are more interested in poking fun at your posting than the content of your posts. Nobody actually tries to challenge what you say because they don't care to do so. They just enjoy making you like a tool and you still don't get it.
You STFU fool. It's absurd to claim X1X being on nearly on par with PS4 pro with a fucking slower than Asian RX-470D SKU with 4.5 TFLOPS.
It's been 5 pages of your arguing against nothing, you fucking idiot. People are more interested in poking fun at your posting than the content of your posts. Nobody actually tries to challenge what you say because they don't care to do so. They just enjoy making you like a tool and you still don't get it.
Here we are with the following claim from DF
Question:
According to DF, how dynamic was the resolution of the "stable 30fps" Alpha build they previewed?
Answer:
Digital Foundry said:
Crucially, it looks great on a 4K screen, and if there is dynamic resolution in play in order to stabilise performance, we didn't pick up on anything that overtly compromises the image. Indeed, we extracted a few shots for pixel-counting analysis and found a 2160p result in all cases.
Yet, you still supporting Pinky's one 4K game for X1X.
@ronvalencia: I'm not even arguing that any more. Just quit it.
People who debated with non-system war arguments are fuking idiots. It's a simple concept between less than RX-470D class hardware vs superior than RX_480 OC hardware.
@ronvalencia: I'm not even arguing that any more. Just quit it.
People who debated with non-system war arguments are fuking idiots. It's a simple concept between less than RX-470D class hardware vs superior than RX_480 OC hardware.
Maybe it's not so simple since you are always wrong...
@ronvalencia Jesus bro STFU!!! This discussion is leading fucking nowhere and you're being made a fool of. You'll keep arguing and arguing till your damn face is blue.
You STFU fool. It's absurd to claim X1X being on nearly on par with PS4 pro with a fucking slower than Asian RX-470D SKU with 4.5 TFLOPS.
Which is what you use to freaking argue for the PS4 and Xbox one you freaking hypocrite,you even claim CPU overhead to claim the xbox one went ahead even whent shitty coding was the reason for the game been ahead on xbox one.
Like it was proven on The witcher 3 which you claim a CPU bottleneck but it turn out that it was CD project shitty optimization the real problem,you know the xbox one is slower than the PS4 but that hasn't stop you from trying to argue the xbox one can run faster hiding on CPU.
The xbox one X is 43% more powerful,the PS4 was 40% more power and both showed gaps over 100% in pixels,so basically you are trying to put the xbox one X on a league of its own when in reality it isn't,but since you falsely claim Scorpio with FP16 exceed a 1080gtx we surely know for fact that you are full of shit even with FP16 Scorpio would never ever exceed a 1080gtx.
Hell the xbox one X can't even exceed a 1070gtx. lol
@ronvalencia said:
My predication with X1X's GPU being superior over the old R9-390X and RX-480 OC is correct.
My predication with X1X's CPU being superior over 12 percent overclock Jaguar at 2.1 Ghz is correct.
AMD's claim.
With higher draw distance that is equal to PC's Epic settings at 60 fps target, X1X's CPU is showing more than 12 percent over clock over PS4 pro's CPU at 2.1 Ghz.
You are just another marketing label chaser.
Bulldozer to Excavator core, IPC was improved overtime. X1X's Jaguar IPC has it's own improvements as shown by ARC Survival's X1X vs PS4 Pro draw distance results.
PS;ZEN has more than 52 percent IPC improvement.
Your prediction were VEGA and RYZEN and i freaking quote you hypocrite,and that screen wasn't claim by AMD that was a shot taken on a presentation AMD never claimed Ryzen was inside scorpio fools as your self believed that because you saw that picture and assumed Ryzen was a given,in fact i quote you in 5 different thread using that screen as some kind of proof that Ryzen was inside scorpio,and using Phil Spencer argument as proof that it was Vega and Ryzen because he say he wanted something different,just like i quote you hyping FP16 as something that put Scorpio over a 1080gtx completely ignoring that FP16 can only be use to certain process and not on all process.
Draw distance also has ad impact in memory since you are drawing more the more memory you have the better by the way,reason why some cards with less ram have lesser draw distance.
Ark survival is a shitty game that look average and runs like crap in fact you need a 1080GTX to run 1080p on PC as well,stop hiding in mediocre gimped games.
You did the same shit with Alien Isolation which you claim CPU Bottleneck yet runs faster on PS4 than xbox one. lol
It was my fault for being illusive. They are not the same res, one is operating at half-resolution. The texture pack is irrelevant because X1X is stacked to the max with ~7GB VRAM at 300GB/s mem bandwidth.
Proof:
This is with the Ultra Texture pack and full-on Ultra settings. X1X will use mostly High with Ultra textures, so it will come in under the 7GB mark. Especially with pixel count closer to 1440p than 4k.
That's system shared RAM. Just because it has that much RAM, doesn't mean it's going to all go to textures and video. Unless they changed this?
VRAM is short for video ram LOL.
No shit. But the RAM is still shared on the X1X, isn't it?
This only lists memory, so I assume the 12 GB is shared between the system for both regular and VRAM purposes.
3GB is parsed for the system, 9 is available to games.
Ouch. That's going to severely bottleneck the CPU.
@ronvalencia Jesus bro STFU!!! This discussion is leading fucking nowhere and you're being made a fool of. You'll keep arguing and arguing till your damn face is blue.
You STFU fool. It's absurd to claim X1X being on nearly on par with PS4 pro with a fucking slower than Asian RX-470D SKU with 4.5 TFLOPS.
Which is what you use to freaking argue for the PS4 and Xbox one you freaking hypocrite,you even claim CPU overhead to claim the xbox one went ahead even whent shitty coding was the reason for the game been ahead on xbox one.
Like it was proven on The witcher 3 which you claim a CPU bottleneck but it turn out that it was CD project shitty optimization the real problem,you know the xbox one is slower than the PS4 but that hasn't stop you from trying to argue the xbox one can run faster hiding on CPU.
The xbox one X is 43% more powerful,the PS4 was 40% more power and both showed gaps over 100% in pixels,so basically you are trying to put the xbox one X on a league of its own when in reality it isn't,but since you falsely claim Scorpio with FP16 exceed a 1080gtx we surely know for fact that you are full of shit even with FP16 Scorpio would never ever exceed a 1080gtx.
Hell the xbox one X can't even exceed a 1070gtx. lol
@ronvalencia said:
My predication with X1X's GPU being superior over the old R9-390X and RX-480 OC is correct.
My predication with X1X's CPU being superior over 12 percent overclock Jaguar at 2.1 Ghz is correct.
AMD's claim.
With higher draw distance that is equal to PC's Epic settings at 60 fps target, X1X's CPU is showing more than 12 percent over clock over PS4 pro's CPU at 2.1 Ghz.
You are just another marketing label chaser.
Bulldozer to Excavator core, IPC was improved overtime. X1X's Jaguar IPC has it's own improvements as shown by ARC Survival's X1X vs PS4 Pro draw distance results.
PS;ZEN has more than 52 percent IPC improvement.
Your prediction were VEGA and RYZEN and i freaking quote you hypocrite,and that screen wasn't claim by AMD that was a shot taken on a presentation AMD never claimed Ryzen was inside scorpio fools as your self believed that because you saw that picture and assumed Ryzen was a given,in fact i quote you in 5 different thread using that screen as some kind of proof that Ryzen was inside scorpio,and using Phil Spencer argument as proof that it was Vega and Ryzen because he say he wanted something different,just like i quote you hyping FP16 as something that put Scorpio over a 1080gtx completely ignoring that FP16 can only be use to certain process and not on all process.
Draw distance also has ad impact in memory since you are drawing more the more memory you have the better by the way,reason why some cards with less ram have lesser draw distance.
Ark survival is a shitty game that look average and runs like crap in fact you need a 1080GTX to run 1080p on PC as well,stop hiding in mediocre gimped games.
You did the same shit with Alien Isolation which you claim CPU Bottleneck yet runs faster on PS4 than xbox one. lol
1. Another marketing name chaser. There's more to Vega's NCU double rate FP16 improvements fool.
To bad for you, there's two sources that lands X1X's GPU solution into GTX 1070/GTX 980 Ti range which shows superiority over my R9-390X and other poster's RX-480 OC. My core prediction being superior to my R9-390X GPU and other poster's RX-480 OC has been reached.
2. X1X's CPU is driving ARC Survival's draw distance to PC's EPIC settings with 60 fps target which is greater than twice the result over PS4 Pro's.
When AMD claims X1X has association with Ryzen AND ARC Survival X1X's draw distance being equal to PC's EPICsettings with 60 fps target, then who are you to dispute it? My core prediction being X1X's CPU greater than 12 percent overclock then compared PS4 Pro's 2.1 Ghz CPU has been reached.
3. You are still wrong with RX-580's memory bandwidth.
4. Since you have converted this topic personality war.
3GB is parsed for the system, 9 is available to games.
Ouch. That's going to severely bottleneck the CPU.
how?
Oh, you know what. I'm wrong, because the CPU is slow as shit. So it might not make a difference. The CPU will bottleneck the GPU if anything.
what does this have to do with available memory?
Depends. My original point was that the game won't have the PC's ultra res aftermarket texture pack that Ubisoft released, and I still believe it won't.
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