Batman AC Wii U vs PS3 screenshots

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bonesawisready5

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#51 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

[QUOTE="TheFallenDemon"]

where the hell is sup xbox 360 you biased little cow-sheep

AM-Gamer

Um, you didn't see the logo at the bottom of the picture? Clearly I took this from somewhere else and they didn't provide a 360 comparison so you look pretty stupid with your comment. C'mon dude, 1 +1.

The PS3 and 360 version looked pretty much identical and the Wii U looks to be the same. The Point I got from this thread is that the Wii U is more of a platform to compete with the PS3/360 as opposed to a true next gen console.

Well that won't be a problem if we don't have other new consoles until 2014 I think. Also a lot of rumors are indicating the Wii U having 1.5GB of RAM and a GPU that is 1.5 times as powerful as PS3/360 so I would say it is next gen, other than the fact that you know it fits the definition of "next generation" (if there really is any definition that is lol)

It's a port of a 360/PS3 game. You shouldn't expect it to look that much better since it is a port.

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The_Gaming_Baby

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#52 The_Gaming_Baby
Member since 2010 • 6425 Posts

Why does Batman look so...odd on the right picture?

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layton2012

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#53 layton2012
Member since 2011 • 3489 Posts

[QUOTE="Pray_to_me"]

20120511180449.jpg

20120511234654.jpg

PS3 version looks good enough no need to drop $300-$400 on a new console to play a year old multiplat.

bonesawisready5

Of course not but you're not buying a Wii U to just play multi-plats you buy it for the first party Nintendo games like Mario Bros U, Pikmin 3. But this is the first time since the SNES that a Nintendo home console is getting multi-platform releases. It is getting a lot of big multiplats at the same time as others in 2013 and that was unheard of on Cube/Wii

Also Rayman Legends looks like a killer exclusive IMO (but not a system seller of course)

Rayman Legends is a system seller for me, it looks sweet.
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stizz-

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#54 stizz-
Member since 2011 • 728 Posts

It's a port of a 360/PS3 game. You shouldn't expect it to look that much better since it is a port.

bonesawisready5

Yeah. I doubt they'd re-do the art assets just to make the Wii U version better, and from the sounds of it the Wii U isn't really good enough to rival the visuals of a high-end PC.

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bonesawisready5

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#55 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

It's a port of a 360/PS3 game. You shouldn't expect it to look that much better since it is a port.

stizz-

Yeah. I doubt they'd re-do the art assets just to make the Wii U version better, and from the sounds of it the Wii U isn't really good enough to rival the visuals of a high-end PC.

Well it's not like Wii U is alone in that category. The 360/PS3 can't rival a high-end PC and nor will the PS4/720

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bonesawisready5

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#56 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

[QUOTE="Pray_to_me"]

20120511180449.jpg

20120511234654.jpg

PS3 version looks good enough no need to drop $300-$400 on a new console to play a year old multiplat.

layton2012

Of course not but you're not buying a Wii U to just play multi-plats you buy it for the first party Nintendo games like Mario Bros U, Pikmin 3. But this is the first time since the SNES that a Nintendo home console is getting multi-platform releases. It is getting a lot of big multiplats at the same time as others in 2013 and that was unheard of on Cube/Wii

Also Rayman Legends looks like a killer exclusive IMO (but not a system seller of course)

Rayman Legends is a system seller for me, it looks sweet.

Oh believe me Im' getting it day one but I don't think it will sell all that many systems

I'm quite frankly shocked by the lack of amazement from this board and others on the internet that the sequel to one of the best games in 2011 (Origins) is Wii U only. I love good games and that is a huge boon for anyone

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AM-Gamer

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#57 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="AM-Gamer"]

[QUOTE="bonesawisready5"]

Um, you didn't see the logo at the bottom of the picture? Clearly I took this from somewhere else and they didn't provide a 360 comparison so you look pretty stupid with your comment. C'mon dude, 1 +1.

bonesawisready5

The PS3 and 360 version looked pretty much identical and the Wii U looks to be the same. The Point I got from this thread is that the Wii U is more of a platform to compete with the PS3/360 as opposed to a true next gen console.

Well that won't be a problem if we don't have other new consoles until 2014 I think. Also a lot of rumors are indicating the Wii U having 1.5GB of RAM and a GPU that is 1.5 times as powerful as PS3/360 so I would say it is next gen, other than the fact that you know it fits the definition of "next generation" (if there really is any definition that is lol)

It's a port of a 360/PS3 game. You shouldn't expect it to look that much better since it is a port.

The thing is 1.5 gigs of ram and a 1.5 powerful times GPU is something you would expect from a system coming out 1 to 2 years after the PS3 or the 360 not 7 years. In other words Nintendo is vastly behind and yes I would expect Batman AC to look alot better on the Wii U because there is already a DX11 version avaiable on the PC. My hopes would be that it looked closer to that as opposed to looking identical to the PS3/360 versions.

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ShadowMoses900

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#58 ShadowMoses900
Member since 2010 • 17081 Posts

Look identical to me, aside from Wii U Batman wearing the armor. The Wii U version has extra content than the PS3 and 360 versions do, so that makes it the superior version. However I don't think there is enough new content to warrent a Wii U purchase.

So far I'm not sure on the Wii U, it doesn't look like a next gen system to me. It's not making any strides graphically, basically it seems like the Wii U will have current gen system power and the PS4 and 720 will be the true next gen systems.

But who knows? The best version of AC3 will be on the Wii U, the devs said so themselves. So anything is possible at this point really. And I'm going to end up getting one just for Nintendo's 1st party titles alone.

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bonesawisready5

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#59 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

[QUOTE="AM-Gamer"]

The PS3 and 360 version looked pretty much identical and the Wii U looks to be the same. The Point I got from this thread is that the Wii U is more of a platform to compete with the PS3/360 as opposed to a true next gen console.

AM-Gamer

Well that won't be a problem if we don't have other new consoles until 2014 I think. Also a lot of rumors are indicating the Wii U having 1.5GB of RAM and a GPU that is 1.5 times as powerful as PS3/360 so I would say it is next gen, other than the fact that you know it fits the definition of "next generation" (if there really is any definition that is lol)

It's a port of a 360/PS3 game. You shouldn't expect it to look that much better since it is a port.

The thing is 1.5 gigs of ram and a 1.5 powerful times GPU is something you would expect from a system coming out 1 to 2 years after the PS3 or the 360 not 7 years. In other words Nintendo is vastly behind and yes I would expect Batman AC to look alot better on the Wii U because there is already a DX11 version avaiable on the PC. My hopes would be that it looked closer to that as opposed to looking identical to the PS3/360 versions.

These aren't PCs. They are consoles. Stop comparing them to PCs and you won't be disappointed. The 720/PS4 won't be that close to cutting edge PCs in 2013/2014 either. You're underestimating that publishers and developers will put as little work as possible into multiplats on new hardware. Case in point all the Xbox ports to Xbox 360 in 2005/2006. No matter how much more power they are given they will take the easy way out

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SoraX64

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#60 SoraX64
Member since 2008 • 29221 Posts
Honestly, we shouldn't expect the ports to the Wii U to look that great. Devs aren't going to focus a lot of time and effort into improving the games beyond porting them; they're going to focus on new games that will make them more money.
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dream431ca

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#61 dream431ca
Member since 2003 • 10165 Posts

Who gives a crap??

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mitu123

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#62 mitu123
Member since 2006 • 155290 Posts

Why does Batman look so...odd on the right picture?

The_Gaming_Baby
Dat armor man.
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Nintendo_Ownes7

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#63 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Why does Batman look so...odd on the right picture?

The_Gaming_Baby

That is Batman's new Armor Suit. The Wii U version has a new Suit for Batman and Catwoman.

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dino77c

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#64 dino77c
Member since 2007 • 91 Posts

nintendo joins the current generation...but graphics don't matter its about gameplay

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mitu123

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#65 mitu123
Member since 2006 • 155290 Posts

[QUOTE="The_Gaming_Baby"]

Why does Batman look so...odd on the right picture?

Nintendo_Ownes7

That is Batman's new Armor Suit. The Wii U version has a new Suit for Batman and Catwoman.

Even for Catwoman??? I didn't know, I want to see that.
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Nintendo_Ownes7

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#66 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="Nintendo_Ownes7"]

[QUOTE="The_Gaming_Baby"]

Why does Batman look so...odd on the right picture?

mitu123

That is Batman's new Armor Suit. The Wii U version has a new Suit for Batman and Catwoman.

Even for Catwoman??? I didn't know, I want to see that.

It was in the trailer that they had shown at Nintendo's Press Conference.

Catwoman's Armored suit is at 27 seconds into the video

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parkurtommo

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#67 parkurtommo
Member since 2009 • 28295 Posts

They look about the same but the wii u has a weird metallic shine on Batman's armour, and the city looks blurry. I find it sort of pathetic that the Wii U doesn't look as good as the PC version...

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Audacitron

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#68 Audacitron
Member since 2012 • 991 Posts

Should've added nipples :P

Jackboot343

know what you mean.

To be honest I'd prefer the option to not use the armour. It's just too ridiculous. Can't take the bat seriously when he looks like a damn michelin man.

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RyviusARC

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#69 RyviusARC
Member since 2011 • 5708 Posts
And here is Batman AC on the PC.
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Inconsistancy

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#70 Inconsistancy
Member since 2004 • 8094 Posts

I prefer how non-glossy batman looks. But they both are farrr too muscular to begin with.

That's rather pathetic if it's true, 1.5x as powerful gpu and an equal cpu... that's not really an upgrade. If that's a wording flaw on TC's part and it should be 1.5x 'more' powerful (250% 'as' powerful) that's still nothing.

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g0ddyX

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#71 g0ddyX
Member since 2005 • 3914 Posts

From that screenshot, at first sight, PS3 looks better.

I would like to see how it fares up to the PC and 360 also.

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painguy1

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#72 painguy1
Member since 2007 • 8686 Posts

I prefer how non-glossy batman looks. But they both are farrr too muscular to begin with.

That's rather pathetic if it's true, 1.5x as powerful gpu and an equal cpu... that's not really an upgrade. If that's a wording flaw on TC's part and it should be 1.5x 'more' powerful (250% 'as' powerful) that's still nothing.

Inconsistancy

nah he just means take the consoles and add 50% of it on top of that

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2Chalupas

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#73 2Chalupas
Member since 2009 • 7286 Posts

[QUOTE="2Chalupas"]

[QUOTE="Desmonic"]I don't really like Batman's new armour :S Oh well at least it gives them an excuse to sell the game I suppose :P But we shouldn't expect much difference in these first few multiplat titles. A year or so after the Wii-U releases we should start seing notable differences in PS3/Xbox/WiiU multiplatforms. The devs need some time. bonesawisready5

Too bad by then there won't be any PS3/360/Wii-U multiplats.:lol:

Mass Effect 3, Ninja Gaiden 3, Aliens: Colonial Marines, Injustice: Gods Among Us, Medal of Honor: Warfighter, Assassin's Creed III, Tekken Tag Tournament 2, Marvel Avengers all are confirmed for Wii U

Plus Tomb Raider was just outed by next month's issue of Game Informer and Splinter Cell Blacklist has been listed for Wii U by Blockbuster, Future Shop, and Best Buy

You were saying?

Cool beans, now tell me what happens when the PS4/XBOX3 come out? There will be no more PS3/360 games, and no shared multiplats for Wii-U. Wii-U will not be able to handle next gen games because it is not next gen hardware. They only bother porting degraded versions of high end PC games to the "HD twins" now because that's two consoles that take up a huge chunk of the market. They aren't going to bother porting to just ONE console that is a smaller chunk of the market (hell the oriignal Wii was the market leader, and they STILL didn't even bother because of the limited hardware, the story will be the same next gen, I 100% garuantee it). Wii-U will not have multiplats after 2013/2014.

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2Chalupas

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#74 2Chalupas
Member since 2009 • 7286 Posts

[QUOTE="stizz-"]

[QUOTE="bonesawisready5"]

It's a port of a 360/PS3 game. You shouldn't expect it to look that much better since it is a port.

bonesawisready5

Yeah. I doubt they'd re-do the art assets just to make the Wii U version better, and from the sounds of it the Wii U isn't really good enough to rival the visuals of a high-end PC.

Well it's not like Wii U is alone in that category. The 360/PS3 can't rival a high-end PC and nor will the PS4/720

The PS4/720 better be running 2011/2012 games at max settings or else they are really setting themselves up to fail. The next consoles wouldn't really have to be "cutting edge" to be able to max Arkham City. Basically a mid-range PC can do it, so why couldn't a next gen dedicated gaming console that starts out at $400 be able to do the same? I think that is the expectation. Obviously Nintendo does not care, but I'm pretty sure that Sony and MS will be aiming their next gen consoles much higher than Nintendo's "current gen" Wii-U hardware.

What happens though is the engines keep getting pushed forward, so after a couple of years PS4/720 would once again be well behind their PC counterpats even if on their launch they were dead even. However taking a look at Arkahm City max on PC right now, I really do believe that's where next gen consoles will be starting out at a MINIMUM and that's not asking for much. Really they should be benchmarking the new consoles with how well they run Unreal Engine 4 games (assuming they are able to work closely with Epic on that). Again, Nintendo is obviously going to be out of the loop because they are pretty well locked into hardware that can only produce low end PC graphics (i.e. not much better than the current HD twins).

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Timbury

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#75 Timbury
Member since 2005 • 552 Posts

[QUOTE="bonesawisready5"]

[QUOTE="2Chalupas"]

Too bad by then there won't be any PS3/360/Wii-U multiplats.:lol:

2Chalupas

Mass Effect 3, Ninja Gaiden 3, Aliens: Colonial Marines, Injustice: Gods Among Us, Medal of Honor: Warfighter, Assassin's Creed III, Tekken Tag Tournament 2, Marvel Avengers all are confirmed for Wii U

Plus Tomb Raider was just outed by next month's issue of Game Informer and Splinter Cell Blacklist has been listed for Wii U by Blockbuster, Future Shop, and Best Buy

You were saying?

Cool beans, now tell me what happens when the PS4/XBOX3 come out? There will be no more PS3/360 games, and no shared multiplats for Wii-U. Wii-U will not be able to handle next gen games because it is not next gen hardware. They only bother porting degraded versions of high end PC games to the "HD twins" now because that's two consoles that take up a huge chunk of the market. They aren't going to bother porting to just ONE console that is a smaller chunk of the market (hell the oriignal Wii was the market leader, and they STILL didn't even bother because of the limited hardware, the story will be the same next gen, I 100% garuantee it). Wii-U will not have multiplats after 2013/2014.

I'm not so sure about that! The main reason the Wii didn't receive multiplats is yes your right it was far to weak. The hardware didn't have any of the shader functionality of the HD twins and it suffered for that. On the other hand the WiiU does have the hardware to power future games, downscaled sure but the features are there to do it. The jump from PS2/Xbox to PS3/360 was very large I wouldn't be expecting the same jump again.
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bonesawisready5

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#76 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

[QUOTE="2Chalupas"]

Too bad by then there won't be any PS3/360/Wii-U multiplats.:lol:

2Chalupas

Mass Effect 3, Ninja Gaiden 3, Aliens: Colonial Marines, Injustice: Gods Among Us, Medal of Honor: Warfighter, Assassin's Creed III, Tekken Tag Tournament 2, Marvel Avengers all are confirmed for Wii U

Plus Tomb Raider was just outed by next month's issue of Game Informer and Splinter Cell Blacklist has been listed for Wii U by Blockbuster, Future Shop, and Best Buy

You were saying?

Cool beans, now tell me what happens when the PS4/XBOX3 come out? There will be no more PS3/360 games, and no shared multiplats for Wii-U. Wii-U will not be able to handle next gen games because it is not next gen hardware. They only bother porting degraded versions of high end PC games to the "HD twins" now because that's two consoles that take up a huge chunk of the market. They aren't going to bother porting to just ONE console that is a smaller chunk of the market (hell the oriignal Wii was the market leader, and they STILL didn't even bother because of the limited hardware, the story will be the same next gen, I 100% garuantee it). Wii-U will not have multiplats after 2013/2014.

Who says 720/PS4 are so much more powerful than the Wii U?

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bonesawisready5

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#77 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

[QUOTE="stizz-"]

Yeah. I doubt they'd re-do the art assets just to make the Wii U version better, and from the sounds of it the Wii U isn't really good enough to rival the visuals of a high-end PC.

2Chalupas

Well it's not like Wii U is alone in that category. The 360/PS3 can't rival a high-end PC and nor will the PS4/720

The PS4/720 better be running 2011/2012 games at max settings or else they are really setting themselves up to fail. The next consoles wouldn't really have to be "cutting edge" to be able to max Arkham City. Basically a mid-range PC can do it, so why couldn't a next gen dedicated gaming console that starts out at $400 be able to do the same? I think that is the expectation. Obviously Nintendo does not care, but I'm pretty sure that Sony and MS will be aiming their next gen consoles much higher than Nintendo's "current gen" Wii-U hardware.

What happens though is the engines keep getting pushed forward, so after a couple of years PS4/720 would once again be well behind their PC counterpats even if on their launch they were dead even. However taking a look at Arkahm City max on PC right now, I really do believe that's where next gen consoles will be starting out at a MINIMUM and that's not asking for much. Really they should be benchmarking the new consoles with how well they run Unreal Engine 4 games (assuming they are able to work closely with Epic on that). Again, Nintendo is obviously going to be out of the loop because they are pretty well locked into hardware that can only produce low end PC graphics (i.e. not much better than the current HD twins).

No console will fail if it isn't on par with 2011 PCs and you know it. The console gamer is different and it has never mattered in the past if they are on par with PCs.

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painguy1

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#78 painguy1
Member since 2007 • 8686 Posts

[QUOTE="2Chalupas"]

[QUOTE="bonesawisready5"]

Mass Effect 3, Ninja Gaiden 3, Aliens: Colonial Marines, Injustice: Gods Among Us, Medal of Honor: Warfighter, Assassin's Creed III, Tekken Tag Tournament 2, Marvel Avengers all are confirmed for Wii U

Plus Tomb Raider was just outed by next month's issue of Game Informer and Splinter Cell Blacklist has been listed for Wii U by Blockbuster, Future Shop, and Best Buy

You were saying?

bonesawisready5

Cool beans, now tell me what happens when the PS4/XBOX3 come out? There will be no more PS3/360 games, and no shared multiplats for Wii-U. Wii-U will not be able to handle next gen games because it is not next gen hardware. They only bother porting degraded versions of high end PC games to the "HD twins" now because that's two consoles that take up a huge chunk of the market. They aren't going to bother porting to just ONE console that is a smaller chunk of the market (hell the oriignal Wii was the market leader, and they STILL didn't even bother because of the limited hardware, the story will be the same next gen, I 100% garuantee it). Wii-U will not have multiplats after 2013/2014.

Who says 720/PS4 are so much more powerful than the Wii U?

WiiU has shown so far that its on par with current gen. Why would MS release a system that is no better than what they have now? They might aswell keep the 360 going.

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hexashadow13

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#80 hexashadow13
Member since 2010 • 5157 Posts
Batman on the Wii U version gets metal armor? That's not fair. :(
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2Chalupas

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#81 2Chalupas
Member since 2009 • 7286 Posts

[QUOTE="bonesawisready5"]

[QUOTE="2Chalupas"]

Cool beans, now tell me what happens when the PS4/XBOX3 come out? There will be no more PS3/360 games, and no shared multiplats for Wii-U. Wii-U will not be able to handle next gen games because it is not next gen hardware. They only bother porting degraded versions of high end PC games to the "HD twins" now because that's two consoles that take up a huge chunk of the market. They aren't going to bother porting to just ONE console that is a smaller chunk of the market (hell the oriignal Wii was the market leader, and they STILL didn't even bother because of the limited hardware, the story will be the same next gen, I 100% garuantee it). Wii-U will not have multiplats after 2013/2014.

painguy1

Who says 720/PS4 are so much more powerful than the Wii U?

WiiU has shown so far that its on par with current gen. Why would MS release a system that is no better than what they have now? They might aswell keep the 360 going.


Logic is amazing, isnt' it? ;)

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Wiimotefan

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#82 Wiimotefan
Member since 2010 • 4151 Posts

As always Nintendo delivers the worst console of respective gen.themajormayor

Started gaming this gen?

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Inconsistancy

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#83 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="themajormayor"]As always Nintendo delivers the worst console of respective gen.Wiimotefan

Started gaming this gen?

Shh GC, N64, SNES, NES didn't exist.
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shearMario

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#84 shearMario
Member since 2003 • 2134 Posts
A port looking the same hardly surprising, devs need to get use to new hardware it takes time, compare 360 games from launch to now and there is a very noticeable improvement. A lot of PC games look the same as the console version due to lazy devs as well... It happens a lot with cross-platform games.
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bonesawisready5

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#85 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="painguy1"]

[QUOTE="bonesawisready5"]

Who says 720/PS4 are so much more powerful than the Wii U?

2Chalupas

WiiU has shown so far that its on par with current gen. Why would MS release a system that is no better than what they have now? They might aswell keep the 360 going.


Logic is amazing, isnt' it? ;)

That's funny because if you're using logic you'd come to the conclusion that you really know next to nothing about the Wii U's hardware so no judgment can be made concerning if it's "next gen".

Furthermore, if rumors of 1.5GB RAM and a 1.5x powerful GPU do pan out (and they're looking like they will) we could see the Wii U being 2-3 times as powerful as 360 at the least and you shouldn't rule out Microsoft or Sony releasing a 360 1/2 or PS3.5

I wouldn't be surprised if they release consoles with 2GB RAM and somewhat fancy GPUs, but like I keep saying I'm expecting the Wii U to at worst be the PS2 in terms of power to the 720/PS4's original Xbox in terms of raw power.

Also you're leaving out the fact that if no PS4/720 come out in 2013, and it isn't looking likely, that the Wii U will have a 15-30 million lead depending on sales and software sales will be a much safer bet for publishers than raising costs with PS4/720 if they are a leap. And even then if the PS4/720 are only a small margin more powerful than Wii U (like PS2, Cube and Xbox) then the Wii U will always get multiplats because it will have healthier software/hardware sales inevitably due to a 12-24 month head start.

I'm just saying this is a scenario that could play out.

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lundy86_4

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#86 lundy86_4
Member since 2003 • 62031 Posts

Same. I'm not expecting any huge jumps with initial ports.

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freedomfreak

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#87 freedomfreak  Online
Member since 2004 • 52551 Posts

Batman's costume looks messed up in the WiiU version.

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Nintendo_Ownes7

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#88 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Batman's costume looks messed up in the WiiU version.

freedomfreak

That is his Armored Suit.

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freedomfreak

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#89 freedomfreak  Online
Member since 2004 • 52551 Posts

[QUOTE="freedomfreak"]

Batman's costume looks messed up in the WiiU version.

Nintendo_Ownes7

That is his Armored Suit.

Oh yeah. Armored Edition.
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Nintendo_Ownes7

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#90 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Same. I'm not expecting any huge jumps with initial ports.

lundy86_4

Yeah look at Gun and American Wasteland on the 360 they looked the same as the Xbox version at launch.

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Mario1331

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#91 Mario1331
Member since 2005 • 8929 Posts

[QUOTE="painguy1"]

[QUOTE="bonesawisready5"]

Who says 720/PS4 are so much more powerful than the Wii U?

2Chalupas

WiiU has shown so far that its on par with current gen. Why would MS release a system that is no better than what they have now? They might aswell keep the 360 going.


Logic is amazing, isnt' it? ;)

its not nex gen because of the graphics on ports? ppl really amaze me here im honestly glad nintendo dont bother with yall anymore

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LegatoSkyheart

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#92 LegatoSkyheart
Member since 2009 • 29733 Posts

Joker looks the Same. That's a terrible shot of Batman though, Although I think they changed just about everyone's outfits for WiiU version. "Armored Edition" and what not.

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Blabadon

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#93 Blabadon
Member since 2008 • 33030 Posts

First thing I had noticed in the trailer was the shininess of Batman.

Good news out of this? This will be one of the best launch titles on any console, ever.

The bad news? I can back up my opinion because I've already played this game, meaning that I have no incentive to buy it here.

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2Chalupas

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#94 2Chalupas
Member since 2009 • 7286 Posts

[QUOTE="2Chalupas"]

[QUOTE="painguy1"]

WiiU has shown so far that its on par with current gen. Why would MS release a system that is no better than what they have now? They might aswell keep the 360 going.

bonesawisready5


Logic is amazing, isnt' it? ;)

That's funny because if you're using logic you'd come to the conclusion that you really know next to nothing about the Wii U's hardware so no judgment can be made concerning if it's "next gen".

Furthermore, if rumors of 1.5GB RAM and a 1.5x powerful GPU do pan out (and they're looking like they will) we could see the Wii U being 2-3 times as powerful as 360 at the least and you shouldn't rule out Microsoft or Sony releasing a 360 1/2 or PS3.5

I wouldn't be surprised if they release consoles with 2GB RAM and somewhat fancy GPUs, but like I keep saying I'm expecting the Wii U to at worst be the PS2 in terms of power to the 720/PS4's original Xbox in terms of raw power.

Also you're leaving out the fact that if no PS4/720 come out in 2013, and it isn't looking likely, that the Wii U will have a 15-30 million lead depending on sales and software sales will be a much safer bet for publishers than raising costs with PS4/720 if they are a leap. And even then if the PS4/720 are only a small margin more powerful than Wii U (like PS2, Cube and Xbox) then the Wii U will always get multiplats because it will have healthier software/hardware sales inevitably due to a 12-24 month head start.

I'm just saying this is a scenario that could play out.

We see these Wii-U launch games which are roughtly equivalent to PS3/360 games. They are also running at 720p with no AA. These games weren't direct ports from "console only" exclusives, they were ported ubiquitously with PC versions that offered very high settings. If the Wii-U could do so, why is Batman not looking much closer to the PC version? Why is Assassin's Creed 720p with no AA? Two different developers both deciding to make the specs run almost exactly like the PS3/360 when (presumably) they could have bumped up the settings given more power in the hardware. Do you think they did this arbitrarily, or because the Wii-U couldn't handle higher settings? What other evidence do you need to see that the Wii-U is not a next gen platform? It is obvious what is going to happen once multiplats move into next gen (the real next gen)...

EVEN IF Sony and/or Microsoft disappoint on their next consoles, there is literally no way it would even be in the same ballpark as what we have seen presented as the Wii-U. The Wii-U just looks too close to the current HD twins (which are almost bested by cellphones these days). LIke I said, with the original Wii Nintendo had the market lead in terms of sales, but that became irrelevant due to the gap in the hardware. Third parties wouldn't touch it after about 2008/2009. Wii-U launches in 2013, 3rd parties will give it 1-2 years of support but won't touch it after 2014 given what I think is safe to assume will be a very large gap between Wii-U and next gen.

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lundy86_4

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#95 lundy86_4
Member since 2003 • 62031 Posts

[QUOTE="lundy86_4"]

Same. I'm not expecting any huge jumps with initial ports.

Nintendo_Ownes7

Yeah look at Gun and American Wasteland on the 360 they looked the same as the Xbox version at launch.

Yup. Snybody expecting miracles are silly. They have support, but ATM, there is zero userbase (though, launch will no doubt be great).

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painguy1

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#96 painguy1
Member since 2007 • 8686 Posts

[QUOTE="2Chalupas"]

[QUOTE="painguy1"]

WiiU has shown so far that its on par with current gen. Why would MS release a system that is no better than what they have now? They might aswell keep the 360 going.

bonesawisready5


Logic is amazing, isnt' it? ;)

That's funny because if you're using logic you'd come to the conclusion that you really know next to nothing about the Wii U's hardware so no judgment can be made concerning if it's "next gen".

Furthermore, if rumors of 1.5GB RAM and a 1.5x powerful GPU do pan out (and they're looking like they will) we could see the Wii U being 2-3 times as powerful as 360 at the least and you shouldn't rule out Microsoft or Sony releasing a 360 1/2 or PS3.5

I wouldn't be surprised if they release consoles with 2GB RAM and somewhat fancy GPUs, but like I keep saying I'm expecting the Wii U to at worst be the PS2 in terms of power to the 720/PS4's original Xbox in terms of raw power.

Also you're leaving out the fact that if no PS4/720 come out in 2013, and it isn't looking likely, that the Wii U will have a 15-30 million lead depending on sales and software sales will be a much safer bet for publishers than raising costs with PS4/720 if they are a leap. And even then if the PS4/720 are only a small margin more powerful than Wii U (like PS2, Cube and Xbox) then the Wii U will always get multiplats because it will have healthier software/hardware sales inevitably due to a 12-24 month head start.

I'm just saying this is a scenario that could play out.

for the billionth time dude. Everygen has seen an upgrade even on last gen ports. We haven't see that yet. meaning its not a big upgrade. Why u dont understand that is beyond me. If a WiiU was as weak as it has show to be now, and its the PS2 of next gen then the nextbox orw/e will also be weak and there would be no point for MS to make a new console. Now ignore this and keep writing silly little damage control essays.

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bonesawisready5

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#97 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

[QUOTE="2Chalupas"]


Logic is amazing, isnt' it? ;)

2Chalupas

That's funny because if you're using logic you'd come to the conclusion that you really know next to nothing about the Wii U's hardware so no judgment can be made concerning if it's "next gen".

Furthermore, if rumors of 1.5GB RAM and a 1.5x powerful GPU do pan out (and they're looking like they will) we could see the Wii U being 2-3 times as powerful as 360 at the least and you shouldn't rule out Microsoft or Sony releasing a 360 1/2 or PS3.5

I wouldn't be surprised if they release consoles with 2GB RAM and somewhat fancy GPUs, but like I keep saying I'm expecting the Wii U to at worst be the PS2 in terms of power to the 720/PS4's original Xbox in terms of raw power.

Also you're leaving out the fact that if no PS4/720 come out in 2013, and it isn't looking likely, that the Wii U will have a 15-30 million lead depending on sales and software sales will be a much safer bet for publishers than raising costs with PS4/720 if they are a leap. And even then if the PS4/720 are only a small margin more powerful than Wii U (like PS2, Cube and Xbox) then the Wii U will always get multiplats because it will have healthier software/hardware sales inevitably due to a 12-24 month head start.

I'm just saying this is a scenario that could play out.

We see these Wii-U launch games which are roughtly equivalent to PS3/360 games. They are also running at 720p with no AA. These games weren't direct ports from "console only" exclusives, they were ported ubiquitously with PC versions that offered very high settings. If the Wii-U could do so, why is Batman not looking much closer to the PC version? Why is Assassin's Creed 720p with no AA? Two different developers both deciding to make the specs run almost exactly like the PS3/360 when (presumably) they could have bumped up the settings given more power in the hardware. Do you think they did this arbitrarily, or because the Wii-U couldn't handle higher settings? What other evidence do you need to see that the Wii-U is not a next gen platform? It is obvious what is going to happen once multiplats move into next gen (the real next gen)...

EVEN IF Sony and/or Microsoft disappoint on their next consoles, there is literally no way it would even be in the same ballpark as what we have seen presented as the Wii-U. The Wii-U just looks too close to the current HD twins (which are almost bested by cellphones these days). LIke I said, with the original Wii Nintendo had the market lead in terms of sales, but that became irrelevant due to the gap in the hardware. Third parties wouldn't touch it after about 2008/2009. Wii-U launches in 2013, 3rd parties will give it 1-2 years of support but won't touch it after 2014 given what I think is safe to assume will be a very large gap between Wii-U and next gen.

Without reading all of that, I point you to the fact that these are lazy ports.

You're trying to judge a new platform by it's initial line up of third party ports.

Look at Gun, Tony Hawk American Wasteland on 360 and tell me they don't look a lot like the Xbox versions. Stop acting like this isn't normal for shoddy third party ports at launch. By using this logic the 360 should've never made Banjo Nuts & Bolts looks as good as it did because Kameo maxed out its capabilities at launch. I'm not saying that is true, it isn't. But you're acting like the first 30 games released in the first 3-6 months on the Wii U is the limit of it's power.

It isn't and you know it because history tells you that the shoddy looking ports and what we thought was the best looking games could be after every new console launch actually get even better looking over time.

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#98 HarlockJC
Member since 2006 • 25546 Posts
I thinking of getting this on the WiiU just because I have not played it yet. But I am not sure. The idea of armored batman just makes him sound less human and more like having superpowers. Which is not really what batman about.
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bonesawisready5

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#99 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"]

[QUOTE="2Chalupas"]


Logic is amazing, isnt' it? ;)

painguy1

That's funny because if you're using logic you'd come to the conclusion that you really know next to nothing about the Wii U's hardware so no judgment can be made concerning if it's "next gen".

Furthermore, if rumors of 1.5GB RAM and a 1.5x powerful GPU do pan out (and they're looking like they will) we could see the Wii U being 2-3 times as powerful as 360 at the least and you shouldn't rule out Microsoft or Sony releasing a 360 1/2 or PS3.5

I wouldn't be surprised if they release consoles with 2GB RAM and somewhat fancy GPUs, but like I keep saying I'm expecting the Wii U to at worst be the PS2 in terms of power to the 720/PS4's original Xbox in terms of raw power.

Also you're leaving out the fact that if no PS4/720 come out in 2013, and it isn't looking likely, that the Wii U will have a 15-30 million lead depending on sales and software sales will be a much safer bet for publishers than raising costs with PS4/720 if they are a leap. And even then if the PS4/720 are only a small margin more powerful than Wii U (like PS2, Cube and Xbox) then the Wii U will always get multiplats because it will have healthier software/hardware sales inevitably due to a 12-24 month head start.

I'm just saying this is a scenario that could play out.

for the billionth time dude. Everygen has seen an upgrade even on last gen ports. We haven't see that yet. meaning its not a big upgrade. Why u dont understand that is beyond me. If a WiiU was as weak as it has show to be now, and its the PS2 of next gen then the nextbox orw/e will also be weak and there would be no point for MS to make a new console. Now ignore this and keep writing silly little damage control essays.

Why don't you understand that Gun, Tony Hawks American Wasteland, Madden NFL and King Kong all looked similar on 360 to Xbox and that these early ports/releases aren't fair to be judged?

I really couldn't care if the Wii U was a straight up 360. I'd still buy it for the games I'm looking forward to. I'm couldn't care less what you think or what the Internet Gaming Community thinks of it either but I just am puzzled by you (and other posters) saying things like this but not acknowledging that these very same shoddy looking ports have happened on all consoles at launch. And I just can't help but pry at something I don't understand so I guess that's why I keep relying to your posts (and it must be why you are to mine) so sorry if my curiosity is bothering you.

I just find it odd so many posters are ignoring how ***** last gen ports have always been in a next gen consoles life. Did we say the PS3 was bad because of how mediocre Genji looked at launch? How big did the gap between Uncharted and Genji become? Same thing for King Kong and Gears of War 3. You guys keep ignoring that early ports are by no means anything to base an opinion off of because historically they've always been proven to never represent how good the hardware can be in the future.

EDIT: Here's an image from King Kong on Xbox 360. A multi-platform launch title.

King Kong 4fa6c9f8cdc388ed13eb1fdf

Now here it is on the original Xbox

King Kong image

You can see why early third party ports, even early first party games are never a great way to judge a platform's hardware capabilities because we all know King Kong doesn't look nearly as good as Deus Ex, Gears of War, and other Xbox 360 games that released after it.

And here's Tony Hawk American Wasteland on original Xbox

Tony Hawk's American Wasteland 4fa6ca05cdc388ed13ebfefd

and let's see how much better the Xbox 360 version looked when it launched one month later

Tony Hawk's American Wasteland 4fa6c9fdcdc388ed13eb86cb

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shearMario

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#100 shearMario
Member since 2003 • 2134 Posts

[QUOTE="2Chalupas"]

[QUOTE="bonesawisready5"]

That's funny because if you're using logic you'd come to the conclusion that you really know next to nothing about the Wii U's hardware so no judgment can be made concerning if it's "next gen".

Furthermore, if rumors of 1.5GB RAM and a 1.5x powerful GPU do pan out (and they're looking like they will) we could see the Wii U being 2-3 times as powerful as 360 at the least and you shouldn't rule out Microsoft or Sony releasing a 360 1/2 or PS3.5

I wouldn't be surprised if they release consoles with 2GB RAM and somewhat fancy GPUs, but like I keep saying I'm expecting the Wii U to at worst be the PS2 in terms of power to the 720/PS4's original Xbox in terms of raw power.

Also you're leaving out the fact that if no PS4/720 come out in 2013, and it isn't looking likely, that the Wii U will have a 15-30 million lead depending on sales and software sales will be a much safer bet for publishers than raising costs with PS4/720 if they are a leap. And even then if the PS4/720 are only a small margin more powerful than Wii U (like PS2, Cube and Xbox) then the Wii U will always get multiplats because it will have healthier software/hardware sales inevitably due to a 12-24 month head start.

I'm just saying this is a scenario that could play out.

bonesawisready5

We see these Wii-U launch games which are roughtly equivalent to PS3/360 games. They are also running at 720p with no AA. These games weren't direct ports from "console only" exclusives, they were ported ubiquitously with PC versions that offered very high settings. If the Wii-U could do so, why is Batman not looking much closer to the PC version? Why is Assassin's Creed 720p with no AA? Two different developers both deciding to make the specs run almost exactly like the PS3/360 when (presumably) they could have bumped up the settings given more power in the hardware. Do you think they did this arbitrarily, or because the Wii-U couldn't handle higher settings? What other evidence do you need to see that the Wii-U is not a next gen platform? It is obvious what is going to happen once multiplats move into next gen (the real next gen)...

EVEN IF Sony and/or Microsoft disappoint on their next consoles, there is literally no way it would even be in the same ballpark as what we have seen presented as the Wii-U. The Wii-U just looks too close to the current HD twins (which are almost bested by cellphones these days). LIke I said, with the original Wii Nintendo had the market lead in terms of sales, but that became irrelevant due to the gap in the hardware. Third parties wouldn't touch it after about 2008/2009. Wii-U launches in 2013, 3rd parties will give it 1-2 years of support but won't touch it after 2014 given what I think is safe to assume will be a very large gap between Wii-U and next gen.

Without reading all of that, I point you to the fact that these are lazy ports.

You're trying to judge a new platform by it's initial line up of third party ports.

Look at Gun, Tony Hawk American Wasteland on 360 and tell me they don't look a lot like the Xbox versions. Stop acting like this isn't normal for shoddy third party ports at launch. By using this logic the 360 should've never made Banjo Nuts & Bolts looks as good as it did because Kameo maxed out its capabilities at launch. I'm not saying that is true, it isn't. But you're acting like the first 30 games released in the first 3-6 months on the Wii U is the limit of it's power.

It isn't and you know it because history tells you that the shoddy looking ports and what we thought was the best looking games could be after every new console launch actually get even better looking over time.

Not worth arguing these people still think the PC isn't that much more powerful than there aging consoles, because the PC doesn't have a game that proves it out right.