The games can be from any generation
I'll start.
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it probably doesn't help that Rebellion hasn't dropped the price except for limited time sales and such
@brah4ever: yeah, Vanquish is pretty cool, I hope it makes it onto Xbox One BC, hopefully to an RDR BC standard
Ill vote for PSO as well. Damn i miss that game. Why can't we have something similar? They're releasing crappy mmo's and mmo wannabe's (Destiny/The Division etc). But nothing like PSO and Guild Wars 1. Those are so good and full of quality content.
no body played Resistance 3
no one gave it a chance.
they may know the name of the Franchise, but they dont know R3 or played it, so they have no idea how good it was.
if you played it, what was you favorite weapon and section of the game?
Ill vote for PSO as well. Damn i miss that game. Why can't we have something similar? They're releasing crappy mmo's and mmo wannabe's (Destiny/The Division etc). But nothing like PSO and Guild Wars 1. Those are so good and full of quality content.
I agree, PSO handled the loot grind right.
Never felt like you were grinding.
I'm not going to start listing shit, but the Saturn and Dreamcast library are littered with gems that most of you 'mainstream' type people wouldn't know about.
"Muh PlayStation & PlayStation 2 hurr durr"... and so on...
I'm not going to start listing shit, but the Saturn and Dreamcast library are littered with gems that most of you 'mainstream' type people wouldn't know about.
Name some
To name a few,
and on, and on, and on, especially the Japanese catalog's...
I'm not going to start listing shit, but the Saturn and Dreamcast library are littered with gems that most of you 'mainstream' type people wouldn't know about.
Name some
To name a few,
and on, and on, and on, especially the Japanese catalog's...
I'm surprised by the lack of Skies of Arcadia/Power Stone.
I'm not going to start listing shit, but the Saturn and Dreamcast library are littered with gems that most of you 'mainstream' type people wouldn't know about.
Name some
To name a few,
and on, and on, and on, especially the Japanese catalog's...
I'm surprised by the lack of Skies of Arcadia.
That's a fairly well known game, most of the others listed are not, the same reason I didn't list Grandia II.
You have to remember that cumulatively only about 19 million people owned a Dreamcast & Sega Saturn worldwide, in North America 5.7 million for both combined, so a lot of stuff went under the radar for most people, even games that could have been considered mainstream on both the Saturn & Dreamcast.
I'm not going to start listing shit, but the Saturn and Dreamcast library are littered with gems that most of you 'mainstream' type people wouldn't know about.
Name some
To name a few,
and on, and on, and on, especially the Japanese catalog's...
I'm surprised by the lack of Skies of Arcadia.
That's a fairly well known game, most of the others listed are not, the same reason I didn't list Grandia II.
Yeah true but I'm sure 70% of modern gamers don't know what Skies is, tbh.
Yeah true but I'm sure 70% of modern gamers don't know what Skies is, tbh.
This could be the case, but I think of that game like a Panzer Dragoon Saga, I figure most would have at least heard of it.
Overall though my point was that cumulatively only about 19 million people owned a Dreamcast & Sega Saturn worldwide, in North America 5.7 million for both combined, so a lot of stuff went under the radar for most people, even games that could have been considered mainstream on both the Saturn & Dreamcast.
There's such a massive library of games between the two and so many of the games are good, and most will have never heard of 99%+ of them.
Yeah true but I'm sure 70% of modern gamers don't know what Skies is, tbh.
This could be the case, but I think of that game like a Panzer Dragoon Saga, I figure most would have at least heard of it.
Overall though my point was that cumulatively only about 19 million people owned a Dreamcast & Sega Saturn worldwide, in North America 5.7 million for both combined, so a lot of stuff went under the radar for most people, even games that could have been considered mainstream on both the Saturn & Dreamcast.
There's such a massive library of games between the two and so many of the games are good, and most will have never heard of 99%+ of them.
Yeh. I wish Sega still made consoles.
Their systems house some of the most well made games ever.
Yeah true but I'm sure 70% of modern gamers don't know what Skies is, tbh.
This could be the case, but I think of that game like a Panzer Dragoon Saga, I figure most would have at least heard of it.
Overall though my point was that cumulatively only about 19 million people owned a Dreamcast & Sega Saturn worldwide, in North America 5.7 million for both combined, so a lot of stuff went under the radar for most people, even games that could have been considered mainstream on both the Saturn & Dreamcast.
There's such a massive library of games between the two and so many of the games are good, and most will have never heard of 99%+ of them.
Yeh. Sega definitely should never have gone under.
Their systems house some of the most well made games ever.
Yeah, they were simply mismanaged, made simple mistakes that could have been avoided, it's a crying shame because most of my best memories gaming took place on Sega consoles.
Yeah true but I'm sure 70% of modern gamers don't know what Skies is, tbh.
This could be the case, but I think of that game like a Panzer Dragoon Saga, I figure most would have at least heard of it.
Overall though my point was that cumulatively only about 19 million people owned a Dreamcast & Sega Saturn worldwide, in North America 5.7 million for both combined, so a lot of stuff went under the radar for most people, even games that could have been considered mainstream on both the Saturn & Dreamcast.
There's such a massive library of games between the two and so many of the games are good, and most will have never heard of 99%+ of them.
Yeh. Sega definitely should never have gone under.
Their systems house some of the most well made games ever.
Yeah, they were simply mismanaged, made simple mistakes that could have been avoided, it's a crying shame because most of my best memories gaming took place on Sega consoles.
Yup
The Saboteur
EA have claimed they want an action franchise like Assassin's Creed, and have something new in the works yet they have this license which would work perfectly but will never use *sighs*
Invisible Inc. I feel like the only people that played this greatness was Technoweirdo, that Slow Show kid that used to post here and Austin Walker. It was so good in that it changed the way I started to look at turn based tactics game and what I want out of them going forward.
There's many I can name. But I'll go with two that tend to get lost in the bowels of random shoddy looking steam games. Defenders Quest: Valley of the Forgotten and One Finger Death Punch, both are fantastic games.
I said this in another thread, but Legend of Legaia for PS1. It was overshadowed by one of the final fantasies that was coming out around then and it remains one of my favorite games of all time.
I didn't see anyone talk about this game when it released a few months ago. I'm playing through it now and it's pretty charming. It's got some flaws and is nowhere near a masterpiece, but I think it's good enough to mention: Stories: The Path of Destinies.
Destructoid Review: 7.5/10
Despite some repetition and a handful of weird glitches, it'd be hard for me not to recommend Stories: The Path of Destinies. The "Goosebumps" kid in me was just too excited to have branching narratives from a developer that had fun with the concept instead of using it as another box to check in its marketing plans. I'd gladly return to this wonderfully weird world, but if there is a next chapter, I hope that there's more to see.
Kotaku Review
The Sandman reference in the bit of dialogue above might feel like just an offhand joke at first, but it struck me as a nod at the way Neil Gaiman’s seminal comics series focused on the act of crafting and listening to stories. It’s often said that, as a medium, video games suck at storytelling. Storiesfeels like it’s trying something rewardingly different, to do more than just ape the linear style of a summer blockbuster movie. It’s embracing tried-and-true hallmarks of action game design and weaving them around interactive fiction elements. The result is both familiar and fresh.
These threads are pointless here. Vanquish is not unknown amongst us. It's sales say it is unknown to the masses but when did you start to believe this place ever accurately represented the reality of the industry that is the masses?
The OP has horrible examples seeing as there's tons of people that know about Vanquish and Phantasy Star Online.
How have I lived my entire life not knowing there was a Sega version of Ninja Gaiden?
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