Best Platformer this gen

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Shinobishyguy

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#101 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="2-10-08"][QUOTE="sonicthemegaman"] Never said it wasn't. It is however quite overrated. I mean it still uses the episode setup from Sunshine. That pretty much killed it right there. That and the lack of any real hub worlds. So many games from past gens beat all the games listed here. R&C was the only good game up there and it's not really a platformer. Sonic Unleashed is a platformer that did something new for the franchise and remixed some old concepts for people who are real Sega fans. That and it's the only platformer I can think of that takes skill to play. It's more technical than it is broken. Some nice side missions, hubs to explore(though they are incredibly small), nice mix of speed stages and combat stages, and a great presentation. Sonic Unleashed beats the snot out Sonic 06 and proved Sonic is still alive. Dark Gaia was simply epic. Really, Sonic Unleashed was the best choice I could think of considering I didn't really like the games listed here. I see no problem with that.sonicthemegaman
Weird, considering Tools of Destruction was more like previous R & Cs than Super Mario Galaxy was to Super Mario Sunshine. Super Mario Galaxy, there is nothing wrong with that game.

Did I say it was rehashed? ToD being more like the first didn't exactly kill ya know. As for Galaxy, my point about Sunshine was because Sunshine had design issues that made it bad. Being more like SM64 is what made Galaxy any good to begin with. Copying Sunshine did more harm than good and the game was obviously some sorta successor to SM64. Too bad SM64 is argueably better than Galaxy. There is something wrong in almost every game ever made. SMG being too easy and having camera issues disproves that there is "nothing wrong with that game".

and even then super mario sunshine is better than every console sonic game after adventure 2. :|
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Willy105

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#102 Willy105
Member since 2005 • 26209 Posts
Since when does Mario Galaxy have camera issues!?! Isn't one of the reasons Mario Galaxy is hailed so much is because of it's perfect camera!?!
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sonicthemegaman

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#103 sonicthemegaman
Member since 2008 • 3783 Posts
[QUOTE="sonicthemegaman"][QUOTE="2-10-08"] Weird, considering Tools of Destruction was more like previous R & Cs than Super Mario Galaxy was to Super Mario Sunshine. Super Mario Galaxy, there is nothing wrong with that game.Shinobishyguy
Did I say it was rehashed? ToD being more like the first didn't exactly kill ya know. As for Galaxy, my point about Sunshine was because Sunshine had design issues that made it bad. Being more like SM64 is what made Galaxy any good to begin with. Copying Sunshine did more harm than good and the game was obviously some sorta successor to SM64. Too bad SM64 is argueably better than Galaxy. There is something wrong in almost every game ever made. SMG being too easy and having camera issues disproves that there is "nothing wrong with that game".

and even then super mario sunshine is better than every console sonic game after adventure 2. :|

Sonic Heroes?
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sonicthemegaman

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#104 sonicthemegaman
Member since 2008 • 3783 Posts
Since when does Mario Galaxy have camera issues!?! Isn't one of the reasons Mario Galaxy is hailed so much is because of it's perfect camera!?!Willy105
Battle with Kingfin?
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Willy105

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#105 Willy105
Member since 2005 • 26209 Posts
[QUOTE="Willy105"]Since when does Mario Galaxy have camera issues!?! Isn't one of the reasons Mario Galaxy is hailed so much is because of it's perfect camera!?!sonicthemegaman
Battle with Kingfin?

There were camera problems there? I thought it was an awesome (although easy) boss.
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Messiahbolical-

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#108 Messiahbolical-
Member since 2009 • 5670 Posts
Honestly I enjoy Ratchet And Clank Future: Tools Of Destruction the most. I don't care if it got A... it's such a fun and entertaining game, and the first R&C game I've ever played. It exceeded my expectations. Oh... btw.... variety = good. :)
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bobcheeseball

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#109 bobcheeseball
Member since 2007 • 9315 Posts

[QUOTE="BioShockOwnz"]

LBP rocks as a creative tool, but it's pretty damn flawed as a platformer. The mechanics are floaty and janky. And I love LBP. But as a straight up platformer, it can't compete.

Manticore7

Hmm ive never played a mario game, but i will be playing NSMB to see why people say Super Mario gameplay is so much better than LBP, cause i dont see how, must just be one of those things were you need to play it.

:shock: Is this even possible??

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sonicthemegaman

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#110 sonicthemegaman
Member since 2008 • 3783 Posts
[QUOTE="sonicthemegaman"][QUOTE="Willy105"]Since when does Mario Galaxy have camera issues!?! Isn't one of the reasons Mario Galaxy is hailed so much is because of it's perfect camera!?!Willy105
Battle with Kingfin?

There were camera problems there? I thought it was an awesome (although easy) boss.

It's way too easy to run into Kingfin when he is offscreen. He is constantly moving and the camera isn't fixed on him. It's simply hard to SEE Kingfin when fighting him wihich gives an insulting easy boss fight artificial difficulty. Even Egg Genesis had a better camera and when you fight it as silver, you can't even see the ground but, at least you can see the damn robot.
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mariokart64fan

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#111 mariokart64fan
Member since 2003 • 20828 Posts

super mario galaxy followed close by super paper mario and nsmb

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Willy105

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#112 Willy105
Member since 2005 • 26209 Posts
[QUOTE="Willy105"][QUOTE="sonicthemegaman"] Battle with Kingfin?sonicthemegaman
There were camera problems there? I thought it was an awesome (although easy) boss.

It's way too easy to run into Kingfin when he is offscreen. He is constantly moving and the camera isn't fixed on him. It's simply hard to SEE Kingfin when fighting him wihich gives an insulting easy boss fight artificial difficulty. Even Egg Genesis had a better camera and when you fight it as silver, you can't even see the ground but, at least you can see the damn robot.

I never had that experience before. I never even came close to Kingfin, let alone run into him offscreen. How is that possible? Anyway, I am more experienced with camera, since I started playing when the first games that used a camera came out.
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Willy105

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#113 Willy105
Member since 2005 • 26209 Posts

super mario galaxy followed close by super paper mario and nsmb

mariokart64fan
Super Paper Mario is not a platformer. That's like calling Mass Effect best shooter.
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sonicthemegaman

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#114 sonicthemegaman
Member since 2008 • 3783 Posts
[QUOTE="sonicthemegaman"][QUOTE="Willy105"] There were camera problems there? I thought it was an awesome (although easy) boss.Willy105
It's way too easy to run into Kingfin when he is offscreen. He is constantly moving and the camera isn't fixed on him. It's simply hard to SEE Kingfin when fighting him wihich gives an insulting easy boss fight artificial difficulty. Even Egg Genesis had a better camera and when you fight it as silver, you can't even see the ground but, at least you can see the damn robot.

I never had that experience before. I never even came close to Kingfin, let alone run into him offscreen. How is that possible? Anyway, I am more experienced with camera, since I started playing when the first games that used a camera came out.

trust me. it takes some real skill with the camera to beat bosses like Iblis Phase 2 where Iblis literally attacks you from offscreen.
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Willy105

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#115 Willy105
Member since 2005 • 26209 Posts

[QUOTE="Willy105"][QUOTE="sonicthemegaman"] It's way too easy to run into Kingfin when he is offscreen. He is constantly moving and the camera isn't fixed on him. It's simply hard to SEE Kingfin when fighting him wihich gives an insulting easy boss fight artificial difficulty. Even Egg Genesis had a better camera and when you fight it as silver, you can't even see the ground but, at least you can see the damn robot.sonicthemegaman
I never had that experience before. I never even came close to Kingfin, let alone run into him offscreen. How is that possible? Anyway, I am more experienced with camera, since I started playing when the first games that used a camera came out.

trust me. it takes some real skill with the camera to beat bosses like Iblis Phase 2 where Iblis literally attacks you from offscreen.

There's a difference. Cameras for N64 games were primitive. The camera for Sonic 06 is broken.

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Shinobishyguy

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#116 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Shinobishyguy"][QUOTE="sonicthemegaman"] Did I say it was rehashed? ToD being more like the first didn't exactly kill ya know. As for Galaxy, my point about Sunshine was because Sunshine had design issues that made it bad. Being more like SM64 is what made Galaxy any good to begin with. Copying Sunshine did more harm than good and the game was obviously some sorta successor to SM64. Too bad SM64 is argueably better than Galaxy. There is something wrong in almost every game ever made. SMG being too easy and having camera issues disproves that there is "nothing wrong with that game".sonicthemegaman
and even then super mario sunshine is better than every console sonic game after adventure 2. :|

Sonic Heroes?

yes..even that.

and considering that it's the weakest of the 3d mario's, that's saying alot.

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sonicthemegaman

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#117 sonicthemegaman
Member since 2008 • 3783 Posts

[QUOTE="sonicthemegaman"][QUOTE="Willy105"] I never had that experience before. I never even came close to Kingfin, let alone run into him offscreen. How is that possible? Anyway, I am more experienced with camera, since I started playing when the first games that used a camera came out.Willy105

trust me. it takes some real skill with the camera to beat bosses like Iblis Phase 2 where Iblis literally attacks you from offscreen.

There's a difference. Cameras for N64 games were primitive. The camera for Sonic 06 is broken.

But thats what I meant. It takes some real skill to S rank a boss with broken camera :P
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Shinobishyguy

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#118 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="sonicthemegaman"][QUOTE="Willy105"]

trust me. it takes some real skill with the camera to beat bosses like Iblis Phase 2 where Iblis literally attacks you from offscreen.sonicthemegaman
There's a difference. Cameras for N64 games were primitive. The camera for Sonic 06 is broken.

But thats what I meant. It takes some real skill to S rank a boss with broken camera :P

thats not skill. Thats broken design.
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DeadEndPanda

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#119 DeadEndPanda
Member since 2008 • 2358 Posts

didnt you say sonic and the dark knight was better then galaxy in an other thread? o,o

hardcore sonic fan.

sonic would be proud of you

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sonicthemegaman

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#120 sonicthemegaman
Member since 2008 • 3783 Posts

[QUOTE="sonicthemegaman"][QUOTE="Shinobishyguy"]and even then super mario sunshine is better than every console sonic game after adventure 2. :|Shinobishyguy

Sonic Heroes?

yes..even that.

and considering that it's the weakest of the 3d mario's, that's saying alot.

No it's not because sunshine is much worse than heroes. For starters, Heroes brought back the old Sonic atitude while Sunshine's story is somewhat of a ripoff of Sonic Adventure 2. Sunshine also had underwater levels which are never fun unless it's an Insomninac game like Spyro or Ratchet. That stuff has never worked and water the game's theme for christ sake. Sunshine is also unfairly hard and cheap at times. Not even the giant croc at the end of Lost Jungle can compete with the frustration that is the Sand Bird. Sunshine had episodes while Heroes had actual levels with actual missions. Even the VA in Heroes is better. I swear I got chills when Bowser starting talking. I mean I'd like for him to have a voice but his voice in Sunshine was bad and he didn't really say anything until the end of the game. Speaking of which, Sunshine has a terrible story. At least learning that MS came back was actually cool. How Baby Bowser got tricked into thinking Peach was his mom just to later admit that he already knew it wasn't true was a stupid idea for a story. Heroes had better music that fit the game and was something I could rock out to. Noki Bay, Delfino Plaza, and the Special stage themes were the only good songs from Sunshine. Heores even had better gameplay. Utilizing team based gameplay was a great homage to Chaotix and it was cool to see the old gang make an appearance in the game. It was classic Sonic action in 3d with a lemon twist. ST should have just improved on that game and made a sequel instead of bothering to make that Shadow game. As for Sunshine? Lots of paint washing and coin collecting. The episode setup made the core gameplay almost impossible like once the game came to end. There was no replay value. The underwater levels sealed the deal there. Sunshine also has extra sensitive jumping controls. Jump in the wrong direction or jump in the wrong along and Fludd's hover is the only thing that can save you. So many pitfall deaths you'd thinl you were playing Sonic Unleashed but at least when you die in that game, it's not because the midair controls are robotic in nature. That's saying alot cause Unleashed kinda screwed the jumping a bit yet Sunshine still manages to fail even harder. Heroes lets you fly and perform homing attacks that can all save you from a pitfall. The fact that Heroes lets you change direction in midair is enough right there. Heroes had better bosses. So much better that I can hardly feel the need to explain why. I least you only fight the same bosses with different teams instead of going against the same giant blooper in two different locations just so it can die the same way. The manta-ray thing was the only decent boss in Sunshine. Metal Overload beats Bowser in a hot tub any day. I could go on and on about how much better Heroes is than Sunshine so unless you have any counter points, Heroes is still better than Sunshine which is understandable because you're comparing one of the best Sonic games to one of the worst 3d mario games.
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sonicthemegaman

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#121 sonicthemegaman
Member since 2008 • 3783 Posts

[QUOTE="sonicthemegaman"][QUOTE="Willy105"]There's a difference. Cameras for N64 games were primitive. The camera for Sonic 06 is broken.

Shinobishyguy

But thats what I meant. It takes some real skill to S rank a boss with broken camera :P

thats not skill. Thats broken design.

Broken design I overcame :D

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sonicthemegaman

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#122 sonicthemegaman
Member since 2008 • 3783 Posts
[QUOTE="DeadEndPanda"]

didnt you say sonic and the dark knight was better then galaxy in an other thread? o,o

hardcore sonic fan.

sonic would be proud of you

Black Knight -_-
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#123 CoralMark
Member since 2008 • 481 Posts

[QUOTE="Manticore7"][QUOTE="BioShockOwnz"]

LBP rocks as a creative tool, but it's pretty damn flawed as a platformer. The mechanics are floaty and janky. And I love LBP. But as a straight up platformer, it can't compete.

bobcheeseball

Hmm ive never played a mario game, but i will be playing NSMB to see why people say Super Mario gameplay is so much better than LBP, cause i dont see how, must just be one of those things were you need to play it.

:shock: Is this even possible??

I would suggest getting SMG. While NSMB will likely be a great game, from what I've seen of videos of it - it looks significantly different than galaxy.

I'm sure you can pick SMG up used ... and based on the ratings here, currently over 50% of folks believe it to be the top platformer this gen. NSMB seems to be more multiplayer based and while possibly a contender for best platformer this gen - it's a totally different game.

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789shadow

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#124 789shadow
Member since 2006 • 20195 Posts

Definitely Super Mario Galaxy. No contest.

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Guybrush_3

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#125 Guybrush_3
Member since 2008 • 8308 Posts

SMG and it's not even close. LBP has a great level editor, but it's overy floaty platforming mechanics are mediocre. It might win best level editor but certainly not best platformer. R&C is a fairly good game but it doesn't have the same level polish and just isn't on the same level as SMG. Mirror's Edge was an absolute blast. It was a huge breath of fresh air, but some of the mechanics did not work as well as the should have and the combat was clunky and just not fun.

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Brickz187

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#126 Brickz187
Member since 2007 • 994 Posts
Rachet & Clank is the best for me.
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mo0ksi

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#127 mo0ksi
Member since 2007 • 12337 Posts
Super Mario Galaxy An incredible game. Best this gen I think.
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SilverChimera

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#128 SilverChimera
Member since 2009 • 9256 Posts
best would be SMG. but my favorite is little big planet. it's my game of the gen (so far)
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Slywolf10

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#129 Slywolf10
Member since 2009 • 530 Posts

Galaxy no contest. I just love mario so much.

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Crazyguy105

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#130 Crazyguy105
Member since 2009 • 9513 Posts

Super Mario Galaxy.

I tried LBP but some of the levels weren't very fun... It doesn't make it better that the stuff you need to jump on is the exact same color as the background.

It was still enjoyable though.

But we still have New Super Mario Bros Wii coming so why make this thread now?

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Next-Gen-Tec

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#131 Next-Gen-Tec
Member since 2009 • 4623 Posts
Pointless thread. Mario wins.
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#132 Lord_Omikron666
Member since 2007 • 4838 Posts

Super Mario Galaxy, Mario platformers deliver big time, and that's the gospel truth.

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Crazyguy105

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#133 Crazyguy105
Member since 2009 • 9513 Posts

[QUOTE="Shinobishyguy"]

[QUOTE="sonicthemegaman"] Sonic Heroes?sonicthemegaman

yes..even that.

and considering that it's the weakest of the 3d mario's, that's saying alot.

No it's not because sunshine is much worse than heroes. For starters, Heroes brought back the old Sonic atitude while Sunshine's story is somewhat of a ripoff of Sonic Adventure 2. Sunshine also had underwater levels which are never fun unless it's an Insomninac game like Spyro or Ratchet. That stuff has never worked and water the game's theme for christ sake. Sunshine is also unfairly hard and cheap at times. Not even the giant croc at the end of Lost Jungle can compete with the frustration that is the Sand Bird. Sunshine had episodes while Heroes had actual levels with actual missions. Even the VA in Heroes is better. I swear I got chills when Bowser starting talking. I mean I'd like for him to have a voice but his voice in Sunshine was bad and he didn't really say anything until the end of the game. Speaking of which, Sunshine has a terrible story. At least learning that MS came back was actually cool. How Baby Bowser got tricked into thinking Peach was his mom just to later admit that he already knew it wasn't true was a stupid idea for a story. Heroes had better music that fit the game and was something I could rock out to. Noki Bay, Delfino Plaza, and the Special stage themes were the only good songs from Sunshine. Heores even had better gameplay. Utilizing team based gameplay was a great homage to Chaotix and it was cool to see the old gang make an appearance in the game. It was classic Sonic action in 3d with a lemon twist. ST should have just improved on that game and made a sequel instead of bothering to make that Shadow game. As for Sunshine? Lots of paint washing and coin collecting. The episode setup made the core gameplay almost impossible like once the game came to end. There was no replay value. The underwater levels sealed the deal there. Sunshine also has extra sensitive jumping controls. Jump in the wrong direction or jump in the wrong along and Fludd's hover is the only thing that can save you. So many pitfall deaths you'd thinl you were playing Sonic Unleashed but at least when you die in that game, it's not because the midair controls are robotic in nature. That's saying alot cause Unleashed kinda screwed the jumping a bit yet Sunshine still manages to fail even harder. Heroes lets you fly and perform homing attacks that can all save you from a pitfall. The fact that Heroes lets you change direction in midair is enough right there. Heroes had better bosses. So much better that I can hardly feel the need to explain why. I least you only fight the same bosses with different teams instead of going against the same giant blooper in two different locations just so it can die the same way. The manta-ray thing was the only decent boss in Sunshine. Metal Overload beats Bowser in a hot tub any day. I could go on and on about how much better Heroes is than Sunshine so unless you have any counter points, Heroes is still better than Sunshine which is understandable because you're comparing one of the best Sonic games to one of the worst 3d mario games.

D-Did you just say Sonic Heroes was better then Super Mario Sunshine? :shock:

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sonicthemegaman

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#134 sonicthemegaman
Member since 2008 • 3783 Posts
[QUOTE="Crazyguy105"]

[QUOTE="sonicthemegaman"][QUOTE="Shinobishyguy"]yes..even that.

and considering that it's the weakest of the 3d mario's, that's saying alot.

No it's not because sunshine is much worse than heroes. For starters, Heroes brought back the old Sonic atitude while Sunshine's story is somewhat of a ripoff of Sonic Adventure 2. Sunshine also had underwater levels which are never fun unless it's an Insomninac game like Spyro or Ratchet. That stuff has never worked and water the game's theme for christ sake. Sunshine is also unfairly hard and cheap at times. Not even the giant croc at the end of Lost Jungle can compete with the frustration that is the Sand Bird. Sunshine had episodes while Heroes had actual levels with actual missions. Even the VA in Heroes is better. I swear I got chills when Bowser starting talking. I mean I'd like for him to have a voice but his voice in Sunshine was bad and he didn't really say anything until the end of the game. Speaking of which, Sunshine has a terrible story. At least learning that MS came back was actually cool. How Baby Bowser got tricked into thinking Peach was his mom just to later admit that he already knew it wasn't true was a stupid idea for a story. Heroes had better music that fit the game and was something I could rock out to. Noki Bay, Delfino Plaza, and the Special stage themes were the only good songs from Sunshine. Heores even had better gameplay. Utilizing team based gameplay was a great homage to Chaotix and it was cool to see the old gang make an appearance in the game. It was classic Sonic action in 3d with a lemon twist. ST should have just improved on that game and made a sequel instead of bothering to make that Shadow game. As for Sunshine? Lots of paint washing and coin collecting. The episode setup made the core gameplay almost impossible like once the game came to end. There was no replay value. The underwater levels sealed the deal there. Sunshine also has extra sensitive jumping controls. Jump in the wrong direction or jump in the wrong along and Fludd's hover is the only thing that can save you. So many pitfall deaths you'd thinl you were playing Sonic Unleashed but at least when you die in that game, it's not because the midair controls are robotic in nature. That's saying alot cause Unleashed kinda screwed the jumping a bit yet Sunshine still manages to fail even harder. Heroes lets you fly and perform homing attacks that can all save you from a pitfall. The fact that Heroes lets you change direction in midair is enough right there. Heroes had better bosses. So much better that I can hardly feel the need to explain why. I least you only fight the same bosses with different teams instead of going against the same giant blooper in two different locations just so it can die the same way. The manta-ray thing was the only decent boss in Sunshine. Metal Overload beats Bowser in a hot tub any day. I could go on and on about how much better Heroes is than Sunshine so unless you have any counter points, Heroes is still better than Sunshine which is understandable because you're comparing one of the best Sonic games to one of the worst 3d mario games.

D-Did you just say Sonic Heroes was better then Super Mario Sunshine? :shock:

As a matter of fact, yes.
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#135 Pices
Member since 2005 • 3910 Posts
[QUOTE="sonicthemegaman"][QUOTE="Crazyguy105"]

No it's not because sunshine is much worse than heroes. For starters, Heroes brought back the old Sonic atitude while Sunshine's story is somewhat of a ripoff of Sonic Adventure 2. Sunshine also had underwater levels which are never fun unless it's an Insomninac game like Spyro or Ratchet. That stuff has never worked and water the game's theme for christ sake. Sunshine is also unfairly hard and cheap at times. Not even the giant croc at the end of Lost Jungle can compete with the frustration that is the Sand Bird. Sunshine had episodes while Heroes had actual levels with actual missions. Even the VA in Heroes is better. I swear I got chills when Bowser starting talking. I mean I'd like for him to have a voice but his voice in Sunshine was bad and he didn't really say anything until the end of the game. Speaking of which, Sunshine has a terrible story. At least learning that MS came back was actually cool. How Baby Bowser got tricked into thinking Peach was his mom just to later admit that he already knew it wasn't true was a stupid idea for a story. Heroes had better music that fit the game and was something I could rock out to. Noki Bay, Delfino Plaza, and the Special stage themes were the only good songs from Sunshine. Heores even had better gameplay. Utilizing team based gameplay was a great homage to Chaotix and it was cool to see the old gang make an appearance in the game. It was classic Sonic action in 3d with a lemon twist. ST should have just improved on that game and made a sequel instead of bothering to make that Shadow game. As for Sunshine? Lots of paint washing and coin collecting. The episode setup made the core gameplay almost impossible like once the game came to end. There was no replay value. The underwater levels sealed the deal there. Sunshine also has extra sensitive jumping controls. Jump in the wrong direction or jump in the wrong along and Fludd's hover is the only thing that can save you. So many pitfall deaths you'd thinl you were playing Sonic Unleashed but at least when you die in that game, it's not because the midair controls are robotic in nature. That's saying alot cause Unleashed kinda screwed the jumping a bit yet Sunshine still manages to fail even harder. Heroes lets you fly and perform homing attacks that can all save you from a pitfall. The fact that Heroes lets you change direction in midair is enough right there. Heroes had better bosses. So much better that I can hardly feel the need to explain why. I least you only fight the same bosses with different teams instead of going against the same giant blooper in two different locations just so it can die the same way. The manta-ray thing was the only decent boss in Sunshine. Metal Overload beats Bowser in a hot tub any day. I could go on and on about how much better Heroes is than Sunshine so unless you have any counter points, Heroes is still better than Sunshine which is understandable because you're comparing one of the best Sonic games to one of the worst 3d mario games.sonicthemegaman

D-Did you just say Sonic Heroes was better then Super Mario Sunshine? :shock:

As a matter of fact, yes.

ANYTHING that has Sonic is better than Mario is good, right? So, if they released Sonic and the 7 Dwarfes, then its a good game? Ofcourse, its SONIC
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DivineSword

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#136 DivineSword  Moderator
Member since 2007 • 15840 Posts

Out of the available choices from the poll, easily the best platformer this generation is Super Mario Galaxy...though LittleBigPlanet is second on my list.

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Wanderer5

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#137 Wanderer5
Member since 2006 • 25727 Posts

Easily Super Mario Galaxy for me.

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MischiefmAker

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#138 MischiefmAker
Member since 2004 • 907 Posts

I really liked Super Mario Galaxy... but I lovedHenry Hatsworth in the Puzzling Adventure.

Good Show!

Umm, well I actually think I'd have to give the nudge to Henry Hatsworth.

It's like a ninja gaiden/tetris attack blend of awesome. And I don't mean the new Ninja Gaiden, but the old NES ones (this has more to do with the inferiority of the DS hardware than anything). It's a bit deeper than Ninja Gaiden combat-wise though.


Also the music is awesome :) I downloaded the whole soundtrack from EA's website.

It's really difficult imo. At least the later boss fights. They made me want to throw my DS :P Which I can because handhelds are convinient that way :P

Mr_Nordquist

Spread the word, brother!

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Ontain

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#139 Ontain
Member since 2005 • 25501 Posts
While i think LBP has a cool concept and good editing. the platforming gameplay itself is lack luster. SMG for me.
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sonicthemegaman

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#140 sonicthemegaman
Member since 2008 • 3783 Posts

[QUOTE="sonicthemegaman"][QUOTE="Crazyguy105"]

D-Did you just say Sonic Heroes was better then Super Mario Sunshine? :shock:

Pices

As a matter of fact, yes.

ANYTHING that has Sonic is better than Mario is good, right? So, if they released Sonic and the 7 Dwarfes, then its a good game? Ofcourse, its SONIC

I could say the same about Mario......

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Nintendo_Ownes7

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#141 Nintendo_Ownes7
Member since 2005 • 30973 Posts

Super Mario Galaxy (The level design is fantastic I can't wait to see the level design in Super Mario Galaxy 2)

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Shinobishyguy

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#142 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Pices"][QUOTE="sonicthemegaman"] As a matter of fact, yes.sonicthemegaman

ANYTHING that has Sonic is better than Mario is good, right? So, if they released Sonic and the 7 Dwarfes, then its a good game? Ofcourse, its SONIC

I could say the same about Mario......

except that mario platformers aren't pieces of crap like the recent sonic outings.
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mgkennedy5

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#143 mgkennedy5
Member since 2005 • 1501 Posts
I have not played Galaxy, but LBP is my favourite right now
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sonicthemegaman

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#144 sonicthemegaman
Member since 2008 • 3783 Posts
[QUOTE="Shinobishyguy"][QUOTE="sonicthemegaman"]

ANYTHING that has Sonic is better than Mario is good, right? So, if they released Sonic and the 7 Dwarfes, then its a good game? Ofcourse, its SONICPices

I could say the same about Mario......

except that mario platformers aren't pieces of crap like the recent sonic outings.

If you actually play the Sonic games, you'd know how wrong you are. Again, Heroes beats Sunshine to a plup.
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Shinobishyguy

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#145 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Shinobishyguy"][QUOTE="sonicthemegaman"]

I could say the same about Mario......

sonicthemegaman

except that mario platformers aren't pieces of crap like the recent sonic outings.

If you actually play the Sonic games, you'd know how wrong you are. Again, Heroes beats Sunshine to a plup.

yeah and you like sonic 06 :roll:

that says alot about your credibility

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sonicthemegaman

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#146 sonicthemegaman
Member since 2008 • 3783 Posts

[QUOTE="sonicthemegaman"][QUOTE="Shinobishyguy"]except that mario platformers aren't pieces of crap like the recent sonic outings.Shinobishyguy

If you actually play the Sonic games, you'd know how wrong you are. Again, Heroes beats Sunshine to a plup.

yeah and you like sonic 06 :roll:

it's pretty damn obvious that you'll eat up any crap sonic team dishes out.

I only like Sonic 06 because unlike you, I know what it is. A beta. Sonic 06 was rushed and wasn't able to be properly finished which lead to the game infamous camera issues and incredibly short length. However, actively playing 06 is like playing the spiritual successor to the Sonic Adventure games. A lot of good ideas went into the game. A hub world, side missions, medals to collect, and of course the action stages but it didn't come out right because of the deadline. Sonic 06 is the kinda game ST should use as a basis if they ever decide to make SA3. Alas, SU kills 06 in every way so I'm more interested in the Hedgehog Engine and what ST will do with it. All in all, Sonic 06 is simply unfinished and really boils down to a fan-only game. It isn't good but it's not complete trash. I have the PS3 version which came out last so maybe that's why it has less issues though I was told the game played worse on PS3. Can't really tell but the game is ok. Oh, and Heroes still beats Sunshine to a plup.
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Brawl578

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#147 Brawl578
Member since 2008 • 895 Posts

[QUOTE="Shinobishyguy"][QUOTE="sonicthemegaman"]

I could say the same about Mario......

sonicthemegaman

except that mario platformers aren't pieces of crap like the recent sonic outings.

If you actually play the Sonic games, you'd know how wrong you are. Again, Heroes beats Sunshine to a plup.

I own both 3D Sonic games and 3D Mario games, including Sonic Heroes and Super Mario Sunshine. Guess what? I liked Sunshine better. Does that mean I'm wrong, now?

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deactivated-5967f36c08c33

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#148 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

I only like Sonic 06 because unlike you, I know what it is. A beta. Sonic 06 was rushed and wasn't able to be properly finished which lead to the game infamous camera issues and incredibly short length. However, actively playing 06 is like playing the spiritual successor to the Sonic Adventure games. A lot of good ideas went into the game. A hub world, side missions, medals to collect, and of course the action stages but it didn't come out right because of the deadline. Sonic 06 is the kinda game ST should use as a basis if they ever decide to make SA3. Alas, SU kills 06 in every way so I'm more interested in the Hedgehog Engine and what ST will do with it. All in all, Sonic 06 is simply unfinished and really boils down to a fan-only game. It isn't good but it's not complete trash. I have the PS3 version which came out last so maybe that's why it has less issues though I was told the game played worse on PS3. Can't really tell but the game is ok. Oh, and Heroes still beats Sunshine to a plup.sonicthemegaman

...Are you saying it's alright for SEGA to release a "beta" to the public as a finished project?

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Solar_Eclipse13

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#149 Solar_Eclipse13
Member since 2009 • 169 Posts

LBP and super mario galaxy are pretty much equal for me. I choose LBP though cause i haven't touched galaxy sensed I accidentally deleted my data :cry:

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sonicthemegaman

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#150 sonicthemegaman
Member since 2008 • 3783 Posts

[QUOTE="sonicthemegaman"] I only like Sonic 06 because unlike you, I know what it is. A beta. Sonic 06 was rushed and wasn't able to be properly finished which lead to the game infamous camera issues and incredibly short length. However, actively playing 06 is like playing the spiritual successor to the Sonic Adventure games. A lot of good ideas went into the game. A hub world, side missions, medals to collect, and of course the action stages but it didn't come out right because of the deadline. Sonic 06 is the kinda game ST should use as a basis if they ever decide to make SA3. Alas, SU kills 06 in every way so I'm more interested in the Hedgehog Engine and what ST will do with it. All in all, Sonic 06 is simply unfinished and really boils down to a fan-only game. It isn't good but it's not complete trash. I have the PS3 version which came out last so maybe that's why it has less issues though I was told the game played worse on PS3. Can't really tell but the game is ok. Oh, and Heroes still beats Sunshine to a plup.VGobbsesser

..Are you saying it's alright for SEGA to release a "beta" to the public as a finished project?

No. I simply explain why I gave the PS3 a 10 though that doesn't accurately represent my feelings about the game. If 06 was finished, it could have been one of the better games in the series. The Sonic 06 we have now is basically the Beta version of what could of been a great Sonic game.