Bethesda - no excuse

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Firebird-5

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#101 Firebird-5
Member since 2007 • 2848 Posts
apologists. apologists everywhere
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GearsOfWarLover

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#102 GearsOfWarLover
Member since 2006 • 637 Posts
i save every hour, i have 10 saves exactly, every time i save, which is a new save, i delete the oldest save, apart from 2 loading screen crashes, 1 dancing cow, a couple of framrate hiccups and some downscaled textures (which i have not had since 1.2 patch) i have had no problems and i am pushing 100 hours, 232 locations found, 52 quests completed, 102 dungeons cleared and more than 102,000 gold in my pocket with 160,000 gold already spent, level 37 pure fighter, no enchanted weapons/armour, no spells no, magical resistances, just fine ebony armour, ebony shield (fine), fine glass sword and fine ebony bow, no houses bought, no items stored in containers,12MB save files,NO PROBLEM.delta3074
What can i say?? Different results for different people
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delta3074

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#103 delta3074
Member since 2007 • 20003 Posts
[QUOTE="delta3074"]i save every hour, i have 10 saves exactly, every time i save, which is a new save, i delete the oldest save, apart from 2 loading screen crashes, 1 dancing cow, a couple of framrate hiccups and some downscaled textures (which i have not had since 1.2 patch) i have had no problems and i am pushing 100 hours, 232 locations found, 52 quests completed, 102 dungeons cleared and more than 102,000 gold in my pocket with 160,000 gold already spent, level 37 pure fighter, no enchanted weapons/armour, no spells no, magical resistances, just fine ebony armour, ebony shield (fine), fine glass sword and fine ebony bow, no houses bought, no items stored in containers,12MB save files,NO PROBLEM.GearsOfWarLover
What can i say?? Different results for different people

thats why i thought i would give as much information as i could, don't get me wrong, i am not excusing the way bethesda has screwed Ps3 owners, like i said before, they should all be made to pull there trousers down to there ankles, forced to put there thumbs in there mouths and then paraded down the street whilst Ps3 owners who have had problems should be allowed to throw rotten vegetables at them, then they should apologise to everyone who bought the game on Ps3 and either fix the damn game or refund them.
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tjricardo089

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#104 tjricardo089
Member since 2010 • 7429 Posts

Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.grassotall

The force is strong in this one.

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DrTrafalgarLaw

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#105 DrTrafalgarLaw
Member since 2011 • 4487 Posts
apologists. apologists everywhereFirebird-5
Well, they didn't ask for this.
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KalDurenik

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#106 KalDurenik
Member since 2004 • 3736 Posts
They are lazy or they dont have any QA worth mentioning. But its okey. They get a free pass because they are bethesda and their game is awesome... Ok to bad its not that awesome.... Its only Oblivion v2.0 nothing special overall average.
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Goyoshi12

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#107 Goyoshi12
Member since 2009 • 9687 Posts

They are lazy or they dont have any QA worth mentioning. But its okey. They get a free pass because they are bethesda and their game is awesome... Ok to bad its not that awesome.... Its only Oblivion v2.0 nothing special overall average.KalDurenik

I'd like to see you test the game and find all the glitches, bugs, and problem, and then write out a whole page worth of what is wrong with the game and then go back and maybe spend over 500 hours combing the world making sure that everything is perfect. Rinse and repeat.

Face it, no one can test a Bethesda game, they'd be doing it till the day the cows come home...which will never happen BTW. ;)

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KalDurenik

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#108 KalDurenik
Member since 2004 • 3736 Posts

[QUOTE="KalDurenik"]They are lazy or they dont have any QA worth mentioning. But its okey. They get a free pass because they are bethesda and their game is awesome... Ok to bad its not that awesome.... Its only Oblivion v2.0 nothing special overall average.Goyoshi12

I'd like to see you test the game and find all the glitches, bugs, and problem, and then write out a whole page worth of what is wrong with the game and then go back and maybe spend over 500 hours combing the world making sure that everything is perfect. Rinse and repeat.

Face it, no one can test a Bethesda game, they'd be doing it till the day the cows come home...which will never happen BTW. ;)

Not sure if you are serious. Unless you are saying that they only had 1 QA person working there. I guess it would make sense but that brings it back to "they dont have any QA worth mentioning".
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Goyoshi12

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#109 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="Goyoshi12"]

[QUOTE="KalDurenik"]They are lazy or they dont have any QA worth mentioning. But its okey. They get a free pass because they are bethesda and their game is awesome... Ok to bad its not that awesome.... Its only Oblivion v2.0 nothing special overall average.KalDurenik

I'd like to see you test the game and find all the glitches, bugs, and problem, and then write out a whole page worth of what is wrong with the game and then go back and maybe spend over 500 hours combing the world making sure that everything is perfect. Rinse and repeat.

Face it, no one can test a Bethesda game, they'd be doing it till the day the cows come home...which will never happen BTW. ;)

Not sure if you are serious. Unless you are saying that they only had 1 QA person working there. I guess it would make sense but that brings it back to "they dont have any QA worth mentioning".

I am...man...get off the Dark Knight pill man. It's corrupting you! :P

Anyways, no I don't mean they only had one I was saying I would like to see YOU test the game and help find all the glitches. With everything that goes on in the game and given the factors of the time, the place, the action, and the player's involvement, it's hard to say that the QA will fnd everything wrong with the game. I mean, some glitches can probably be made by player command and the player would hardly know what happened or if he inntiated the command.

Not to mention, yeah, there may have been many QA or their might be little to none, the fact still remains that there will be some gltiches that can never be caught. No matter how hard you work at the problem. :(

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KalDurenik

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#110 KalDurenik
Member since 2004 • 3736 Posts
Meh im not impressed overall. Some of the bugs... The number of times i had to replay a dungeon or redo a quest because of a broken trigger / event, npc's falling under the world, doors not opening, puzzles not working. It's... Sad.
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Krelian-co

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#111 Krelian-co
Member since 2006 • 13274 Posts

Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.grassotall

finally a smart comment from this guy

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kodman4

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#112 kodman4
Member since 2011 • 37 Posts
love bethesda games i own skyrim
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Kickinurass

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#113 Kickinurass
Member since 2005 • 3357 Posts

You underestimate humans and the human brain. We learn areas, environments and landmarks by remembering big differences but not always small differences. Even games require spatial awareness, orientation and learning. Look up on experiments with original Doom if you're interested. It's not helping if every rock formation or tree looks the same, even if they differ in minute details in Skyrim.

DrTrafalgarLaw

Even in architecture, where the use of the same tree is glaringly obvious (It's often either a slight color or transparency change between the same 2D model) no one cares about variation among tree. I've got 4 years of precedent of people just not caring about trees.

All you got is this vague psychological claim that I am underestimating the human brain. I don't believe I am - I'm simply stating a fact that our brains are not usually focused on aboreal variety unless there is a distinct goal to be had. My was academia - his appears to be looking for a fault - a minute one - to blow out of proportion. Of the top of my head, only Minecraft stands out for having different phenotypes of trees. What other game have you ever played where you were seriously taken back by the lack of tree representation.

Serious question.

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deactivated-5ef52b89b6fd0

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#114 deactivated-5ef52b89b6fd0
Member since 2009 • 4928 Posts

Pc version is fantastic, thats all I know.

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themajormayor

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#115 themajormayor
Member since 2011 • 25729 Posts
Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.grassotall
hello forzagearsface/abonsabo alt account
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HaloPimp978

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#116 HaloPimp978
Member since 2005 • 7329 Posts

Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.grassotall

This is everything I wanna say. What do people expect when it comes to a large game. It's going to have bugs and if you don't like it don't play it it's that simple.

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Goyoshi12

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#117 Goyoshi12
Member since 2009 • 9687 Posts

Meh im not impressed overall. Some of the bugs... The number of times i had to replay a dungeon or redo a quest because of a broken trigger / event, npc's falling under the world, doors not opening, puzzles not working. It's... Sad.KalDurenik
Doesn't sound that bad to me. Replaying dungeos over again can be frusterating I suppose but sounds fun killing the same guys. Over and over and over and over...:twisted: Subjective I suppose, Skyrim isn't for everyone and there are problems it has but overall what you see is what you get and based on what I've seen it has a LOT for me. :)

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themajormayor

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#118 themajormayor
Member since 2011 • 25729 Posts

[QUOTE="grassotall"]Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.HaloPimp978

This is everything I wanna say. What do people expect when it comes to a large game. It's going to have bugs and if you don't like it don't play it it's that simple.

I played alot of open world games without bugs. RDR, Infamous, Assassin's Creed, Just cause 2 etc etc. Maybe there are some here and there but not in any way close to what I'm hearing about Skyrim. They're just sucky developers.
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Goyoshi12

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#119 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="HaloPimp978"]

[QUOTE="grassotall"]Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.themajormayor

This is everything I wanna say. What do people expect when it comes to a large game. It's going to have bugs and if you don't like it don't play it it's that simple.

I played alot of open world games without bugs. RDR, Infamous, Assassin's Creed, Just cause 2 etc etc. Maybe there are some here and there but not in any way close to what I'm hearing about Skyrim. They're just sucky developers.

Which version? PC and Xbox have glitches but I think people are overinflating them. As for the PS3...well...let's not go down that territory shall we? :?

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themajormayor

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#120 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="Goyoshi12"]

[QUOTE="themajormayor"][QUOTE="HaloPimp978"]

This is everything I wanna say. What do people expect when it comes to a large game. It's going to have bugs and if you don't like it don't play it it's that simple.

I played alot of open world games without bugs. RDR, Infamous, Assassin's Creed, Just cause 2 etc etc. Maybe there are some here and there but not in any way close to what I'm hearing about Skyrim. They're just sucky developers.

Which version? PC and Xbox have glitches but I think people are overinflating them. As for the PS3...well...let's not go down that territory shall we? :?

PS3 version is fine. It's the other two which has a long list of bugs
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Goyoshi12

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#121 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="Goyoshi12"]

[QUOTE="themajormayor"] I played alot of open world games without bugs. RDR, Infamous, Assassin's Creed, Just cause 2 etc etc. Maybe there are some here and there but not in any way close to what I'm hearing about Skyrim. They're just sucky developers.themajormayor

Which version? PC and Xbox have glitches but I think people are overinflating them. As for the PS3...well...let's not go down that territory shall we? :?

PS3 version is fine. It's the other two which has a long list of bugs

PS3 fine? Other versions crap? :?

Does not compute. :|

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themajormayor

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#122 themajormayor
Member since 2011 • 25729 Posts
[QUOTE="Goyoshi12"]

[QUOTE="themajormayor"][QUOTE="Goyoshi12"] Which version? PC and Xbox have glitches but I think people are overinflating them. As for the PS3...well...let's not go down that territory shall we? :?

PS3 version is fine. It's the other two which has a long list of bugs

PS3 fine? Other versions crap? :?

Does not compute. :|

Cause the only bug I heard about the PS3 turned out to be a mere myth. On the other hand the other versions has long lists of bugs.
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Goyoshi12

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#123 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="Goyoshi12"]

[QUOTE="themajormayor"] PS3 version is fine. It's the other two which has a long list of bugsthemajormayor

PS3 fine? Other versions crap? :?

Does not compute. :|

Cause the only bug I heard about the PS3 turned out to be a mere myth. On the other hand the other versions has long lists of bugs.

Myth? Does really not compute. :|

You mean the slowdown lag, save breaking, game breaking glitch that happens 100 hours in on the PS3 is a myth? Or have you just not gotten that far yet? :?

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deactivated-5f9e3c6a83e51

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#124 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts

Still a fun game despite the bugs. I'd rather take a few bugs than a rail shooter rpg.

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themajormayor

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#125 themajormayor
Member since 2011 • 25729 Posts

[QUOTE="themajormayor"][QUOTE="Goyoshi12"]

PS3 fine? Other versions crap? :?

Does not compute. :|

Goyoshi12

Cause the only bug I heard about the PS3 turned out to be a mere myth. On the other hand the other versions has long lists of bugs.

Myth? Does really not compute. :|

You mean the slowdown lag, save breaking, game breaking glitch that happens 100 hours in on the PS3 is a myth? Or have you just not gotten that far yet? :?

It doesn't seem to happen to most people. And now there's fixes. That's right b******. Fixes.

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Goyoshi12

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#126 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="Goyoshi12"]

[QUOTE="themajormayor"] Cause the only bug I heard about the PS3 turned out to be a mere myth. On the other hand the other versions has long lists of bugs. themajormayor

Myth? Does really not compute. :|

You mean the slowdown lag, save breaking, game breaking glitch that happens 100 hours in on the PS3 is a myth? Or have you just not gotten that far yet? :?

It doesn't seem to happen to most people. And now there's fixes. That's right b******. Fixes.

Last I saw on a PS3 Skyrim Hate Thread there were TONS of people who had the problem. Plues apparently they say the fixes don't work or something like that. Could just be haters I suppose. :?

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htekemerald

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#127 htekemerald
Member since 2004 • 7325 Posts

[QUOTE="SaltyMeatballs"]15 years later their games are even more complex, so??foxhound_fox
The funny thing is, the ES games have just been getting simpler as time goes on. Sure, they improve the graphics, but the basic formula remained the same and is only getting incredibly shallow. In Daggerfall, you can only join specific factions, and your actions with them sully your reputation with others. In Oblivion, you can join all four with the same character and nothing you do with one (i.e. murdering in the Dark Brotherhood) ruins anything in another (i.e. the tenet of the Thieves Guild against killing). And there are nearly twice as many skills in Daggerfall as there are in Oblivion/Skyrim. I think WRPG developers need to look to Dungeons & Dragons 4E and learn what "streamlining" a role-playing game is actually about.

it's less about streamlining and more about 'simple things for consolite minds'

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delta3074

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#128 delta3074
Member since 2007 • 20003 Posts

[QUOTE="Goyoshi12"]

[QUOTE="themajormayor"] Cause the only bug I heard about the PS3 turned out to be a mere myth. On the other hand the other versions has long lists of bugs. themajormayor

Myth? Does really not compute. :|

You mean the slowdown lag, save breaking, game breaking glitch that happens 100 hours in on the PS3 is a myth? Or have you just not gotten that far yet? :?

It doesn't seem to happen to most people. And now there's fixes. That's right b******. Fixes.

PS3 version was astraight port from the 360, any quest breaking bugs and glitches that are presenrt in the 360 version will be in the Ps3 version you fool.
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max-Emadness

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#129 max-Emadness
Member since 2009 • 1781 Posts

im a 100 hours in on the 360 version and the only bug ive experienced is flying into the air when a giant kills me

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wis3boi

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#130 wis3boi
Member since 2005 • 32507 Posts

im a 100 hours in on the 360 version and the only bug ive experienced is flying into the air when a giant kills me

max-Emadness
and i bet that's intentional on bethesda's part....humor factor :)
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topsemag55

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#131 topsemag55
Member since 2007 • 19063 Posts
gamebreaking bugs are now acceptable?ChikaraShref
Only the game that's deemed "the favorite".:lol: Everyone else is fair game...not fair, in truth.
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mems_1224

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#132 mems_1224
Member since 2004 • 56919 Posts
[QUOTE="Ross_the_Boss6"]

[QUOTE="GearsOfWarLover"] False, did oblivion suck on ps3?? nope, did fallout 3 suck on the ps3, nope, it wasnt as smooth as 360 version, but no where near to suckingChikaraShref

I thought Fallout 3 was pretty bad for the PS3 on release? And Oblivion wasn't realeased on nearly the same date for PS3/360 so they had time to figure the bugs out.

Still, I generally agree with you over the other guy. It's not the customer's fault if the game is buggy and they have every right to complain. Bethesda needs to know this is a problem. Every version of the game should be great, not just one.

if they dont know how to program for a certain platform, they need to just not release games for it. maybe this would make the other ones better as thered be more time for the testing/bugfixes...doubt it tho.

i mean that really the only alternative. ps3 gamers b**** now but would it be any happuer if they didnt have skyrim at all?
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PernicioEnigma

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#133 PernicioEnigma
Member since 2010 • 6663 Posts
That's just the nature of these kinds of games, and comparing it to Daggerfall is stupid because the terrain in Daggerfall is so much simpler than the terrain in Skyrim.
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MlauTheDaft

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#134 MlauTheDaft
Member since 2011 • 5189 Posts

Skyrim has been surprisingly bug-free on PC for me.

The awfull textures though.......

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delta3074

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#135 delta3074
Member since 2007 • 20003 Posts

Skyrim has been surprisingly bug-free on PC for me.

The awfull textures though.......

MlauTheDaft
apparently there are some good graphics mods already out, you should give them a try mate.
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Planeforger

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#136 Planeforger
Member since 2004 • 20116 Posts

Bugs are prevalent in all open-world RPGs - they're pretty much unavoidable. Even so, Bethesda should be held to a higher standard than other open-world developers, since they have more money for playtesting, and they're making simpler and less ambitious games than other open-world devs.

For Skyrim to repeat most of Oblivion's bugs, and to be even more unstable after three patches than it was originally...that's very poor on their behalf, and betrays an immense amount of incompetence on behalf of their coders/testers.

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nurnberg

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#137 nurnberg
Member since 2005 • 1313 Posts

I don't have a problem with a game having a few small bugs. However, I have a problem with a game that is released as a beta. This needs to stop. Consumers should not get a beta at launch day; they should get a finished product.

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Snugenz

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#138 Snugenz
Member since 2006 • 13388 Posts

Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.grassotall

Indeed, if Bethesda got hung up on testing every concievable possiblity they'd never release one of their games.

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KalDurenik

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#139 KalDurenik
Member since 2004 • 3736 Posts
I love all the people that say its okey for them to release games with all these bugs. Look no one is asking them to fix a animation bug that make a npc slide over the floor (there are tons of these in the game), or to fix the floating objects (trees, rocks and so on) that are on a few places. But the number of game breaking bugs and major bugs that stops the player from being able to progress... Yeah... But its okey its Bethesda they made a huge game so they get a free pass!
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NotAFanboy7

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#140 NotAFanboy7
Member since 2011 • 89 Posts
sony made the ps3 the way it is. its their fault. no one wants to spend time unlocking the true power of the cell and optimising for it. microsoft stayed cool and didnt need to lie their pants off with 120 fps 4d hardware. infact i even dare to claim skyrim as a PC/XBOX multiplat as ps3 is virtually unplayable.
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Planeforger

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#141 Planeforger
Member since 2004 • 20116 Posts

Indeed, if Bethesda got hung up on testing every concievable possiblity they'd never release one of their games.

Snugenz

That's a fair point, but here it looks like they didn't do more than the bare minimum of testing, given the sheer volume of immediately-obvious issues the game has.

Possibly because they were aiming for the highly marketable 11/11/11 release date, and weren't going to let little things like'not quite finishing the game' get in the way of that.

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deactivated-5ec2b2cb7a41e

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#142 deactivated-5ec2b2cb7a41e
Member since 2008 • 2058 Posts
[QUOTE="wis3boi"][QUOTE="grassotall"]Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.

this.

Not at all. every game bethesda makes is POOP programmed. This Dev is incapable of releasing a good balanced game.
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gameking5000

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#143 gameking5000
Member since 2007 • 1360 Posts

Why can't Bethesda spending more time play testing? It looks like as though Bethesda don't even care about the bugs which plague their games.

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Am_Confucius

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#144 Am_Confucius
Member since 2011 • 3229 Posts

Why can't Bethesda spending more time play testing? It looks like as though Bethesda don't even care about the bugs which plague their games.

gameking5000
I prefer that Betheshda use time to add content and refine the mechanics, but that's just me.
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DontBeHatin1983

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#145 DontBeHatin1983
Member since 2008 • 1044 Posts

sony made the ps3 the way it is. its their fault. no one wants to spend time unlocking the true power of the cell and optimising for it. microsoft stayed cool and didnt need to lie their pants off with 120 fps 4d hardware. infact i even dare to claim skyrim as a PC/XBOX multiplat as ps3 is virtually unplayable. NotAFanboy7

typical fanboy respond, it's like being a heart Surgery, the heart is complicated so i'm going to do a half the work and believeme the heart is complicated more then the PS3 ever be. PS3 is the heart and Bethesda is the heart surgent and well they f****k upnot only on ps3 but PC and x360 as well. any way they are getting paid for it so its their job to find out how the PS3 works and pc, x360 have problems too there is a reason they all recived a patch. nobody makes my job easy

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meetroid8

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#146 meetroid8
Member since 2005 • 21152 Posts
[QUOTE="grassotall"]Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.

Some of us have standards. :wink:
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cain006

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#147 cain006
Member since 2008 • 8625 Posts

By creating such a large world, Bethesda must have made it impossible for play testers to even scratch the surface of the play possibilities. Players who are determined to push the envelope - crawling, jumping, and swimming into every crevice of the landscape - are sure to find themselves stuck between two polygons with no way to continue except for suicide. Along these same lines is the game's tendency to crash occasionally for what seems to be no reason at all. Patches are bound to be forthcoming, but for now my recommendation is to save early and save often.

Or just type tcl in the console :lol:

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dRuGGeRnaUt

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#148 dRuGGeRnaUt
Member since 2006 • 1637 Posts
[QUOTE="grassotall"]Games that are enormous and intricately detailed have bugs. Live with it or play with shallow linear titles for the rest of your life.

While I agree 50%, they knew this game engine had major problems, and didn't/jhavent seemed to adress them. Skyrim is my favourite of the year, but nonetheless, there are many many flaws which have been around for their previous games that they havent fixed. 0 I would suggest a new engine for the next game, however I would think a new engine would just = new and unknown bugs. - as you said, "live with it", is what we will have to do. until then, "DAMN you strange map/quest glitch!" and "Cheers for having 20+ game save files to reload and avoid bugs/situations!" :D
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ShadowMoses900

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#149 ShadowMoses900
Member since 2010 • 17081 Posts

All of Bethesda games have been buggy and while I don't care about the minor ones, they should fix the major ones that people are having. That being said the issues seem to vary from person to person, I have over 60 hours in and still no major problems so far, just a few minor ones.

I'm sure that Bethesda will fix it soon for the people who are having issues, and don't go around bashing the PS3 version either as the 360 version has it's own share of bugs too. People just won't admit it.

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delta3074

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#150 delta3074
Member since 2007 • 20003 Posts

All of Bethesda games have been buggy and while I don't care about the minor ones, they should fix the major ones that people are having. That being said the issues seem to vary from person to person, I have over 60 hours in and still no major problems so far, just a few minor ones.

I'm sure that Bethesda will fix it soon for the people who are having issues, and don't go around bashing the PS3 version either as the 360 version has it's own share of bugs too. People just won't admit it.

ShadowMoses900
the Ps3 version is a port of the 360 version, any bugs in the 360 version will be present in the Ps3 version, so far though, the 360 has not had any major gamebreaking bugs like the Ps3 savegame bug, but this can be explained and is in fact down to the split RAM on the Ps3 as bethesda claims,look at it this way the save game on the Ps3 loads either into the GPU or CPU memory, which are capped at 256MB, lets just say for arguments sake that it loads into the CPU memory and that memory is already using 240MB to run the game that would only leave 16MB for the savegame to load into, the GPU memory may have more spare memory, say for example 10-20MB but because of the nature of the RAM that cannot be used to load the savegame into, on the 360 it doesn't matter because all the memory is shared, so the 360 has the full 26-36MB of space that the savegame can be loaded into, in theory, all bethesda need to do is streamlined the savegames and make them smaller.