Bioshock...Its not that good.

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Sword-Demon

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#51 Sword-Demon
Member since 2008 • 7007 Posts

I love it. its not my favorite game this gen, but i think its amazing

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Mythomniac

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#52 Mythomniac
Member since 2009 • 1695 Posts
The only people who don't like it are the ones who didn't play it when it came out. It was very nice when it came out, but now it is medicore at best.
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SpiritOfFire117

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#53 SpiritOfFire117
Member since 2009 • 8537 Posts
Great story, average gunplay.
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rogelio22

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#54 rogelio22
Member since 2006 • 2477 Posts

ive also havent finished this game mainly because i play all fpses with southpaw stick layout controls and this game wouldnt let me change them!!! also felt it was kinda medicore from what ive played so far (about 6 hrs).

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dr-venkman

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#55 dr-venkman
Member since 2006 • 1561 Posts
I think quality single player campaigns are so sparse right now that anything of quality will be praised. Everything now is mostly storyless and soulness online oriented. So when a quality game like Bioshock comes a long, it tends to get praised. I liked the game, but I only gave it an 8.5. I personally found Demon's Souls and Uncharted 2's single player much better IMO.
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whoDat_whoDat

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#56 whoDat_whoDat
Member since 2009 • 164 Posts
bioshock is a game you have to discover on your own ppl cant tell u its good they ruin the whole thing.
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Pdiddy105

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#57 Pdiddy105
Member since 2007 • 4577 Posts

i liked it but it definitely didn't live up to the hype.

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2-10-08

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#58 2-10-08
Member since 2008 • 2775 Posts

Actually it's one of the best games this generation and I only first played it a few months ago. Great story, great graphics, creepy atmosphere.

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good_sk8er7

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#59 good_sk8er7
Member since 2009 • 4327 Posts

That's awkward. =/

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GamerForca

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#60 GamerForca
Member since 2005 • 7203 Posts
It was a great FPA. Gunplay was off, but's it not really an FPS. Seems like too many people are playing Halo and can't appreciate atmosphere and story anymore. Though I don't think it's top 5 this gen.
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Blue-Sky

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#61 Blue-Sky
Member since 2005 • 10381 Posts

Bioshock was too long.

The game had all the ingredients of a fantastic game, but I personally found its setting sickening over an extended playthrough. While Bioshock's world was unique and atmospheric, there just wasn't enough variety to the scenery to prevent the feeling of monotony.

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whoDat_whoDat

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#62 whoDat_whoDat
Member since 2009 • 164 Posts
[QUOTE="Blue-Sky"]

Bioshock was too long.

The game had all the ingredients of a fantastic game, but I personally found its setting sickening over an extended playthrough. While Bioshock's world was unique and atmospheric, there just wasn't enough variety to the scenery to prevent the feeling of monotony.

i think they could have done without that long tunnel act, that goes for any game tho, long tunnels =/= good/fun gameplay. (that goes for uncharted 1, and especially fallout 3).
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AAllxxjjnn

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#63 AAllxxjjnn
Member since 2008 • 19992 Posts
It was a great FPA. Gunplay was off, but's it not really an FPS. Seems like too many people are playing Halo and can't appreciate atmosphere and story anymore. Though I don't think it's top 5 this gen.GamerForca
Yeh, everyone who doesn't like it must have ADD or something....it's not like STALKER is one of my favorite games ever... The point is, if the gameplay sucks, and they're sending you through countless corridors making you shoot and use these mundane plasmids powers throughout the game, it's not going to be enjoyable even with a good atmosphere.
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Mordred19

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#64 Mordred19
Member since 2007 • 8259 Posts

Bioshock was too long.

The game had all the ingredients of a fantastic game, but I personally found its setting sickening over an extended playthrough. While Bioshock's world was unique and atmospheric, there just wasn't enough variety to the scenery to prevent the feeling of monotony.

Blue-Sky

Have to disagree. Yes there was a lot of brass and laquered wood, but what they did the with the art assets was really impressive. Each area felt distinct and kept me intrigued, and I appreciated the partial sandbox nature of each level.

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Gxgear

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#65 Gxgear
Member since 2003 • 10425 Posts

[QUOTE="AAllxxjjnn"][QUOTE="Gxgear"]

Care to explain why you guys think it has mediocore gunplay?

sonicthemegaman

Bullets felt like they made no impact. Sound design on the weapons also sounded weak. Just was not fun to shoot people.

The guns also felt overpowered compared to the Plasmids, at least, that's how the demo played.

Haven't played the ACTUAL game yet? Please stop talking thanks.

As for the underpowered weapons, it's not because they are underpowered it's because you're a bad shot. Aim for the head. Then there's the fact where you have to research enemies to do more damage, which is somewhat mandatory. This isn't a shooter where you can spam the heck out of your weapons since most of them have very small clips. Bioshock actually requires some thinking, not just going in there guns ablazing.

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tagyhag

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#66 tagyhag
Member since 2007 • 15874 Posts

[QUOTE="sonicthemegaman"][QUOTE="AAllxxjjnn"] Bullets felt like they made no impact. Sound design on the weapons also sounded weak. Just was not fun to shoot people.Gxgear

The guns also felt overpowered compared to the Plasmids, at least, that's how the demo played.

Haven't played the ACTUAL game yet? Please stop talking thanks.

As for the underpowered weapons, it's not because they are underpowered it's because you're a bad shot. Aim for the head. Then there's the fact where you have to research enemies to do more damage, which is somewhat mandatory. This isn't a shooter where you can spam the heck out of your weapons since most of them have very small clips. Bioshock actually requires some thinking, not just going in there guns ablazing.

Or just use the wrench. :)
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FamiBox

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#67 FamiBox
Member since 2007 • 5481 Posts

I'm playing through it now.. at least I was.

For a lot of the game I was just trying to figure the game out. That is, I couldn't see what the game was trying to be... it's a FPS.. wait.. its got RPG elements.. but still somehow linear...? Well now I get it... it's very enjoyable, but for some reason I stopped playing it.

This is just one of those love or hate kind of games.

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ArisShadows

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#68 ArisShadows
Member since 2004 • 22784 Posts
Mediocre? You people must be crazy. :/
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Gxgear

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#69 Gxgear
Member since 2003 • 10425 Posts

[QUOTE="Gxgear"]

[QUOTE="sonicthemegaman"] The guns also felt overpowered compared to the Plasmids, at least, that's how the demo played.tagyhag

Haven't played the ACTUAL game yet? Please stop talking thanks.

As for the underpowered weapons, it's not because they are underpowered it's because you're a bad shot. Aim for the head. Then there's the fact where you have to research enemies to do more damage, which is somewhat mandatory. This isn't a shooter where you can spam the heck out of your weapons since most of them have very small clips. Bioshock actually requires some thinking, not just going in there guns ablazing.

Or just use the wrench. :)

Try that on survivor.

Unless you're one of those people that just do vita chamber runs in which case you're just denying yourself any enjoyment from the game.

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GamerForca

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#70 GamerForca
Member since 2005 • 7203 Posts
[QUOTE="GamerForca"]It was a great FPA. Gunplay was off, but's it not really an FPS. Seems like too many people are playing Halo and can't appreciate atmosphere and story anymore. Though I don't think it's top 5 this gen.AAllxxjjnn
Yeh, everyone who doesn't like it must have ADD or something....it's not like STALKER is one of my favorite games ever... The point is, if the gameplay sucks, and they're sending you through countless corridors making you shoot and use these mundane plasmids powers throughout the game, it's not going to be enjoyable even with a good atmosphere.

*facepalm* What I said isn't a shot on FPS titles. But if you're going to talk of walking countless corridors while doing nothing but shooting throughout the game, then I hope you're not a Halo fan.
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AAllxxjjnn

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#71 AAllxxjjnn
Member since 2008 • 19992 Posts
[QUOTE="AAllxxjjnn"][QUOTE="GamerForca"]It was a great FPA. Gunplay was off, but's it not really an FPS. Seems like too many people are playing Halo and can't appreciate atmosphere and story anymore. Though I don't think it's top 5 this gen.GamerForca
Yeh, everyone who doesn't like it must have ADD or something....it's not like STALKER is one of my favorite games ever... The point is, if the gameplay sucks, and they're sending you through countless corridors making you shoot and use these mundane plasmids powers throughout the game, it's not going to be enjoyable even with a good atmosphere.

*facepalm* What I said isn't a shot on FPS titles. But if you're going to talk of walking countless corridors while doing nothing but shooting throughout the game, then I hope you're not a Halo fan.

Really? "Seems like too many people....can't appreciate atmosphere and story anymore." You're associating people who don't like the game with those not being able to appreciate atmosphere and story. And...no i'm not a Halo fan.
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Console_Gamer93

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#72 Console_Gamer93
Member since 2007 • 2712 Posts

It's not as bad as most of the people in this thread are making it out to be.

I thought it was amazing but I didn't play too many fps by the time i played bioshock.

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DonPerian

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#73 DonPerian
Member since 2005 • 3773 Posts
What's so special? For me it was the narrative. First off, it's delves into much deeper waters than any other game, including MGS4. Dealing with the inevitable human flaw, whereas MGS4 is your standard (albeit expertly executed) run-of-the-mill end-of-the-world privatized military, cloned super soldiers fiction novel that you would find hundreds of at your local bookstore. Also the method in which the narrative was depicted was very innovative, using very little cutscenes and keeping everything in game, added a lot to the tension.
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CaptainHarley

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#74 CaptainHarley
Member since 2004 • 2703 Posts

yeah i wasnt too thrilled by it. i never finished it, which is rare for me once i start a game, even if i do it months later. i have no intention of going back and trying it again. the hacking mini game was awful, variety of enemies was poor, most of the guns felt lame. i think the game had some very cool ideas with the plasmids and powers. i would like to see a game based entirely on using them, to be honest, and just beef them up to feel more menacing and powerful. maybe a bit of a portal vibe with puzzles. that could be pretty tight

but yeah a disappointment to be sure

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skrat_01

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#75 skrat_01
Member since 2007 • 33767 Posts

Also the method in which the narrative was depicted was very innovative, using very little cutscenes and keeping everything in game, added a lot to the tension.DonPerian
To be honest none of the narrative delivery was not innovative, even the narrative twists.

However what it did do, was drive its points home in spectacular fashion, and show some very, very good storytelling - some of the best in a game this gen. However.

This all imploded in the last third of the game, completely destroying the wonderful foundations.

A massive shame. Which is why i'd even say Shock 2 had a better narrative.... despite their very... very strong similarities.

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ForsakenWicked

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#76 ForsakenWicked
Member since 2008 • 3745 Posts
I loved the game. Sure, it may not be among the best titles released this gen (for some) but the game is fun and it has an incredible atmosphere. I also liked story and the gameplay. I'm waiting for the sequel to come out. I'm sure I'll also like it (maybe except for the multiplayer portion).
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tagyhag

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#77 tagyhag
Member since 2007 • 15874 Posts

[QUOTE="tagyhag"][QUOTE="Gxgear"]

Haven't played the ACTUAL game yet? Please stop talking thanks.

As for the underpowered weapons, it's not because they are underpowered it's because you're a bad shot. Aim for the head. Then there's the fact where you have to research enemies to do more damage, which is somewhat mandatory. This isn't a shooter where you can spam the heck out of your weapons since most of them have very small clips. Bioshock actually requires some thinking, not just going in there guns ablazing.

Gxgear

Or just use the wrench. :)

Try that on survivor.

Unless you're one of those people that just do vita chamber runs in which case you're just denying yourself any enjoyment from the game.

Frankly, I never played the PS3 version, but if Survivor is just "Very Hard" mode, then it should equal to Normal mode on SS2, so I'm sure it would be a breeze as well. :)
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antifanboyftw

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#78 antifanboyftw
Member since 2007 • 2214 Posts

i found the story ok at best. it never really sucked me in like other games have. But what ruined it for me was the long and annoying scavenger huntquests that took up half of my play time. searching for 5-6 random pieces of something in order to go on to the next objectiveis ok ONCE. The game makes you do these stupid hunts between each major event.

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metroidfood

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#79 metroidfood
Member since 2007 • 11175 Posts

It was good, but the problem was it declined in quality quickly after the first couple of levels. Still fantastic overall though.

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Gxgear

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#80 Gxgear
Member since 2003 • 10425 Posts

[QUOTE="Gxgear"]

[QUOTE="tagyhag"] Or just use the wrench. :)tagyhag

Try that on survivor.

Unless you're one of those people that just do vita chamber runs in which case you're just denying yourself any enjoyment from the game.

Frankly, I never played the PS3 version, but if Survivor is just "Very Hard" mode, then it should equal to Normal mode on SS2, so I'm sure it would be a breeze as well. :)

Yeah there's no way you're going to be able to wrench you way through without dying a lot. Or relying on plasmids in which case isn't realy wrench only.

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zarshack

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#81 zarshack
Member since 2009 • 9936 Posts

I dont get the hate for this game, but i dont get the extreme love for it either, It was a great game but its not really that amazing.

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bobbetybob

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#82 bobbetybob
Member since 2005 • 19370 Posts
I'm the same, it had the same effect on me that Mass Effect did, I could see that they were trying to breed two genres, but the baby was just messed up. Both games relied so much on their shooting, yet both games, had they just been shooters, would've been really quite mediocre. Bioshock was just too full of irritation, I'd spent like 3 hours doing mostly pipe puzzles, and the shooting was clunky and unsatisfying, and Big Daddies, whilst cool looking, were just irritating to kill, and then I got a camera and it was like "Hey why not take pictures of enemies who are about to shoot you in the face?!" And about 30 minutes after that I just gave up.
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thirdykal

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#83 thirdykal
Member since 2009 • 302 Posts

Bioshock as an FPS was mediocre. The customization helped mix things up a little, but the real reason Bioshock stood above so many others is because of its atmosphere. What would happen if there were a place on Earth, isolated, free from religion, made purely for those who believe there is no God, only science. Stripped of what arguably makes us human, all you can see is the remnants of society and come into direct with those who have been stripped of humanity long ago. Throw in a bit of science fiction, and you've got one hell of an atmosphere (literally and figuratively). At least IMO.

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Silenthps

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#84 Silenthps
Member since 2006 • 7302 Posts
i like System Shock 2 more
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Arach666

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#85 Arach666
Member since 2009 • 23285 Posts

Bioshock is a great game.Maybe the weapon combat isn´t that good and it relies too much on plasmids,but the setting,the story make it quite compeling.

System Shock 2 is,however,a superior game.

And Andrew Ryan/Atlas/Fontaine,although well crafted characters,don´t come closer to the migth of SHODAN.

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Microdevine

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#86 Microdevine
Member since 2008 • 1126 Posts

Well I was never a big fan of it. But everyone has an opinion.

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ThatsSimtastic

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#87 ThatsSimtastic
Member since 2009 • 2054 Posts

Bioshock is my favourite game this gen, I cannot wait for 2 to come out. The atmosphere was really brilliant and probably the best this gen.

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dakan45

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#88 dakan45
Member since 2009 • 18819 Posts
Well i give it an 8.0./10 You have to agree that visually ant artisicly its pretty damn impressive, but i cant see what is soooo greay about it. Its just a game, it is impressive but thats about it, i dont understand why some people think its that good.
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sonicthemegaman

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#89 sonicthemegaman
Member since 2008 • 3783 Posts

[QUOTE="sonicthemegaman"][QUOTE="AAllxxjjnn"] Bullets felt like they made no impact. Sound design on the weapons also sounded weak. Just was not fun to shoot people.Gxgear

The guns also felt overpowered compared to the Plasmids, at least, that's how the demo played.

Haven't played the ACTUAL game yet? Please stop talking thanks.

As for the underpowered weapons, it's not because they are underpowered it's because you're a bad shot. Aim for the head. Then there's the fact where you have to research enemies to do more damage, which is somewhat mandatory. This isn't a shooter where you can spam the heck out of your weapons since most of them have very small clips. Bioshock actually requires some thinking, not just going in there guns ablazing.

The demo is essentially a preview of the game. I played that so I can have an opinion on the demo at least.
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EliteKitteh

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#90 EliteKitteh
Member since 2008 • 805 Posts

Setting, atmosphere and story: AAAA

Gameplay: A

Bioshock 2 looks like a huge improvement. Plasmids and guns are used simultaneously, can be combined for different effects, much more enemy variety, weapons seem to pack more punch and no more stupid hacking minigame.

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SaudiFury

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#91 SaudiFury
Member since 2007 • 8709 Posts

I love how some games like Bioshock is hailed as great and all for a couple of years, and then somehow we end up having a poo poo party about it saying it's mediocre or over-hyped.

I frankly call the game one of the best of this generation. fantastic setting (remember how everyone loves emo boys in JRPG's, and Italian plumbers spitting fireballs at giant enemy turtle boss, some games you just suspend you disbelief to enjoy them.), gun play is fine, it doesn't do anything special, but does it have to? you point, you shoot, end of story. plasmids are a really sweet addition to the overall gameplay. An underlying political philosophy takedown. And a fantastic story to boot, and one of the first to really try and use the morality choices. Best of all, a game that could be great without it having to have multiplayer for it to reach the mass audience.

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Cherokee_Jack

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#92 Cherokee_Jack
Member since 2008 • 32198 Posts
As for the underpowered weapons, it's not because they are underpowered it's because you're a bad shot. Aim for the head. Then there's the fact where you have to research enemies to do more damage, which is somewhat mandatory. This isn't a shooter where you can spam the heck out of your weapons since most of them have very small clips. Bioshock actually requires some thinking, not just going in there guns ablazing.Gxgear
Doesn't mean it SHOULD expect you to get headshots all the time without explicitly telling you that it's important. Doesn't mean that sort of game should have such an inordinate emphasis on accuracy, considering how the enemies behave. Also doesn't change that the shooting in general was just boring.
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dakan45

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#93 dakan45
Member since 2009 • 18819 Posts
As for the underpowered weapons, it's not because they are underpowered it's because you're a bad shot. Aim for the head. Then there's the fact where you have to research enemies to do more damage, which is somewhat mandatory. This isn't a shooter where you can spam the heck out of your weapons since most of them have very small clips. Bioshock actually requires some thinking, not just going in there guns ablazing.Gxgear
Ask me i think that shooting was pretty meh, with very unbalnced weapons and the low ammo capacity was also a meh, if the case was not to be a fps then they could might as well make it like system shock 2...which had a much better research system.
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skrat_01

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#94 skrat_01
Member since 2007 • 33767 Posts

gun play is fine, it doesn't do anything special, but does it have to? you point, you shoot, end of story. plasmids are a really sweet addition to the overall gameplay. An underlying political philosophy takedown. And a fantastic story to boot, and one of the first to really try and use the morality choices. Best of all, a game that could be great without it having to have multiplayer for it to reach the mass audience.

SaudiFury
Well, not exactly. The games combat was pretty special. While by far not the first game to inject so much choice in a shooter, the combination of plasmids and weapons made things quite interesting and fun. The biggest problem was there was no incentive to experiment, or situations and spicers that demanded the player to experiment, so towards the end of the game, the player was rewarded for using the same upgraded weapons - faster easier kills, than being creative. Which was a real shame. As for the philosophic messages, it was fantastic, until the fabled last third - after meeting andrew ryan. Then it was both wasted potential, and recycled game design, all the narrative undertones vanished into a black and white plot. Which bring on the morality choice. It was horribly tacked on, and is certainly not one of the first to inject morality into its narrative and design... by a huge margin. Difference is the game heavily promoted the moral choices and had critics screaming that it vindicated games as art. Which was all utter bull****. Moral choices were shallow, the player was rewarded more for being good - there was no compelling reason to harvest, the game did not enforce the need to 'survive', and in the end it only impacted on the alternative horrible endings. Originally the player had an option not to interfere with the little sisters and big daddy's - You could choose to mess with Rapture's eco system if you wanted to (and the game was supposed to be a lot more open exploration driven). Instead 2K had forced shallow choice. Bad move. Anyway the game was great, despite the flaws. A unique run and gun, with solid mechanics and some fantastic environment design. A huge breath of fresh air next to the abundance of military themed shooters.
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GulliversTravel

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#95 GulliversTravel
Member since 2009 • 3110 Posts
Now that the dust has settled, people are realising just how run-off-the-mill the gameplay is. Even then, the atmosphere is lacking sorely.
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fifamessi

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#96 fifamessi
Member since 2009 • 825 Posts
bioshock was/is awesome... if i had a cool story bro pic id def put it up.
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Gxgear

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#97 Gxgear
Member since 2003 • 10425 Posts

[QUOTE="Gxgear"]

[QUOTE="sonicthemegaman"] The guns also felt overpowered compared to the Plasmids, at least, that's how the demo played.sonicthemegaman

Haven't played the ACTUAL game yet? Please stop talking thanks.

As for the underpowered weapons, it's not because they are underpowered it's because you're a bad shot. Aim for the head. Then there's the fact where you have to research enemies to do more damage, which is somewhat mandatory. This isn't a shooter where you can spam the heck out of your weapons since most of them have very small clips. Bioshock actually requires some thinking, not just going in there guns ablazing.

The demo is essentially a preview of the game. I played that so I can have an opinion on the demo at least.

Opinions of DEMO that way please. Not here.

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brandontwb

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#98 brandontwb
Member since 2008 • 4325 Posts
I personally tried to get into it, but I didn't really like it. The atmosphere was realy amazing and I bet I would like it if I spent more time playing it.
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sonicthemegaman

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#99 sonicthemegaman
Member since 2008 • 3783 Posts

[QUOTE="sonicthemegaman"][QUOTE="Gxgear"]

Haven't played the ACTUAL game yet? Please stop talking thanks.

As for the underpowered weapons, it's not because they are underpowered it's because you're a bad shot. Aim for the head. Then there's the fact where you have to research enemies to do more damage, which is somewhat mandatory. This isn't a shooter where you can spam the heck out of your weapons since most of them have very small clips. Bioshock actually requires some thinking, not just going in there guns ablazing.

Gxgear

The demo is essentially a preview of the game. I played that so I can have an opinion on the demo at least.

Opinions of DEMO that way please. Not here.

Well damn, why do you care that much? I figured that if anything in the demo was different from the full game, I'd learn that here. I at least tried to give it a chance and I never said it sucked. You shouldn't be so uptight about it.
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mhsdrake

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#100 mhsdrake
Member since 2007 • 3091 Posts
I thought it was a really great game. Pretty much every single aspect of it I liked. The story was great. Presentation and atmosphere was great. I loved the gameplay and the integration of the plasmids and weapons and getting to upgrade them, as well as all the genetic upgrades and everything.