I must say, my disappointment with this game set in the moment I found out that Bioware's B-team that did the Mass Effect 3 multiplayer developed it. It doesn't help the game is the end result of 5 years and $40 million in development costs. Right off the bat I saw what a unpolished and sloppy game it was compared to previous games. The first couple hours were surely a bore to say the least, I wasn't sure whether this could be a game I would want to finish. And I didn't expect to either given the unflattering reviews it's received, but given my past love for Mass Effect games, I had to see what went wrong for myself, so I'm going into this with some checked expectations.
That being said, I'm a bit relieved by my progress so far. Once I achieved the Pathfinder rank, set down on Eos, got my Nomad, started exploring the planet, colonized my first planet, recruited a few more to the crew, learned about their backstories, the game is certainly opening up in a good way for me. Picking the right weapons to research and develop makes the combat feel better. I'm still getting a feel for the game's many various menus and ways of doing things, and again there's still some very sloppy aspects to it, but I nonetheless am having fun with it so far.
Granted, people are rightfully pissed, I'm not there myself but I kind of hope that sentiment out there brings Bioware to rectify some of the blemishes to the game. I probably started playing post patch when some of the horrendous autonomous AI behavioral issues were talked about, but nothing ruins it for me. Would be nice to see character animations improve, facial animation quality is hit and miss most the time, but I enjoy the lore of the world and what character interactions divulge for the story and the game's universe. Something great can be salvaged here if the developers keep up at it, I just hope sales and or pressure from gaming community give meaningful constructive feedback they can work on to shape things up right.
Now, it's worth noting though what the developer aims for the game are. I haven't touched the multiplayer yet, but I imagine that's an essential component to this game, and probably why Bioware picked the ME3 multiplayer team to work on the game. I imagine doing squad missions might bring new life into things, offer rewards to bring into my SP game, or so I hope; like I said, haven't touched that part yet, but I'm hoping it's more meaningful than how ME3 MP basically provided marginal War Assets for the final epic battle at the end of the game. I imagined EA wanted their own Destiny/Division style game, a game that mixed SP and MP characteristics through its game and world, and this is EA's crack at it. I imagine, if they want to expand on this game and the series' direction, it's going to go in that direction. Let's not also forget, taking big steps to a more MP infused game can come at sacrifices, and get off to a rough start. Some games have done great jobs at this, Destiny for instance, despite it's problems, is one of the most addictive games I played all gen. The Division was maybe Ubisoft's best job so far of mixing SP & MP into their world. Of course, Ubisoft failed in other regards, the AC series for instance comes to mind. Games of such design are still works in progress, so I'm a bit forgiving on that ground, for now; again, haven't touched the multiplayer yet.
But, I refuse to be pissed about the state of Andromeda considering the big changes in who is working on the ME games and the change in scope for those games. This is a first real effort for a new team, with a familiar franchise but a new type of game overall, and I'd rather see this new direction grow, see them attack sequels with the same kind of design, and build upon it. Granted, I'd like to see more polish, and I feel more experience with the same team working on a similar style game will naturally bring that. If people overreact, I worry EA could be reactionary, opt for an SP-only game in the style of the older games with a new team, and that can be a flip of a coin the might turn up bad, if not worse, and spell doom for the series. I say, keep the course, let this new direction mature as it naturally will, and hope for improvements. Let's not forget, ME1 was a very sloppy unpolished game by many respects, and I liked how by ME2 and ME3 how polished the gameplay got, how much better the writing got, how much more richer the universe got.
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