MGS2 was announced only like a year before it was released. World of WarCraft and WarCraft III were each announced over three years before either was released (in 2001 and 1999 respectively). And MGS2 used the latest graphics technology at the time to bolster its hype. WarCraft III had barely any graphics upgrades between 1999 and 2002, ditto for WoW between 2001 and 2004.
mjarantilla
Not really sure where you going with the graphics thing. PC has scaling graphic capability, consoles don't. E3 2000 MGS2 trailer showed quite a lot of graphics, but it showed destructible objects, smart A.I., a giant leap in controls compared to MGS1, great voice overs, ingame cinematics, a deep story in the making, and a production value as high as the sky goes.
Clearly, things that aren't related to graphics. Same with Blizzard. Balancing units, classes, making sure all the quests work, making sure the game is fun. That's the polish that is worth the wait.
If nVidia released a graphics card that they promised would be better than any other GPU on the market tommorow, and yet told us we had to wait *two years* to get games that would run on that GPU, and until then we could live with old games, oh, and by the way, all the popular, great games on the market coming out *weren't* going to work on that GPU - how many of us would be on the forums saying "just wait and see - nVidia's WAITY-9-HUNDRED is gonna rock your socks!"? This is exactly what PS3 fans are doing - it is a piece of hardware - if it is good a year from now, then I will have not only saved however much the price drops by, but I will have enjoyed years of gaming that fanboys who are loyal to *platforms* rather than *games* will have missed.
You want a good game - fine - but tell me, why would you imply we should back a *platform* based on waiting?
subrosian
The PS3 is a tool for developers. Developers are taking their time to figure out the PS3 and making their game right. And all the developers that announced games on the PS3 have already shown great stuff and developed great games in the past.
To turn your question to a question that relates to the topic, why should we back Blizzard based on waiting? Because we know that their games are going to be great. This is the same for the PS3.
I love Blizzard, but the so called "quality" for years of waiting isn't exactly there. Every single game ever released by Blizzard since WC2 required some pretty extensive patching to get right. At times the fixes didn't even come till and expansion was released, namely WC3. Don't get me started on WoW.
I don't disagree, but extra developement is relative to who it is.
CassiusGaius
For SC, the balance was pretty damn near perfect. Other developers won't even try to attempt 3 unique races. Even Chris Metzen, the guy behind Supreme Commander had said that doing 3 unique races and finding the balance will require "it's done when it's done" deadline. Sure, once testing was done and super competitive gameplay and exploits found some balance issues, they are fixed then.
For WC3, the priestess' Starfire raped everything when used right and Blizzard saw that and fixed it. The game is always evolving to be perfect but the released content was near perfect to begin with because of the time spent.
WoW was extremely fun, the questing system was perfect and well thought out. The fact that it didn't have a PVP system from the getgo or Blackwing Lair-like end game isn't the issue. The game stood out to be worth every penny spent for all the time it took to test and it's the top mmo and possibly the top game in this industry.
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