Blizzard is now selling mounts from their online store...

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Nerkcon

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#151 Nerkcon
Member since 2006 • 4707 Posts
[QUOTE="MJPK"]

am I the only one that finds this thread really funny?

It seems to be full of ex players that are angry at blizzard for "stealing" there time and money or for changing the game(for the better imo) and people who have never played a mmo or WoW and thinks that the game is evil just because there is people that get addicted to it when it's there fault for not having any self control.

/rant

Lethalhazard
What about players who are biased to the game since they still play and pay for it?

Look at his sig, he's probably a fanboy.
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myke2010

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#152 myke2010
Member since 2002 • 2747 Posts

am I the only one that finds this thread really funny?

It seems to be full of ex players that are angry at blizzard for "stealing" there time and money or for changing the game(for the better imo) and people who have never played a mmo or WoW and thinks that the game is evil just because there is people that get addicted to it when it's there fault for not having any self control.

/rant

MJPK

I didn't get the feeling that it was a bunch of angry ex players. I got more of the feeling that it was a bunch of current and ex players who are bummed out that blizzard is making decisions that suck the fun out of the game for a lot of them. Since when is it a bad thing to actually wish a dev would cater to the fanbase that gave it its start?

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MJPK

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#153 MJPK
Member since 2006 • 3360 Posts

[QUOTE="MJPK"]

am I the only one that finds this thread really funny?

It seems to be full of ex players that are angry at blizzard for "stealing" there time and money or for changing the game(for the better imo) and people who have never played a mmo or WoW and thinks that the game is evil just because there is people that get addicted to it when it's there fault for not having any self control.

/rant

Lethalhazard

What about players who are biased to the game since they still play and pay for it?

I might be alittle biased towards the game but people are overacting over this, it's only a mount they are not forcing u to buy it, u don't need it at all unlike map packs for MP games.

I don't agree with blizzard doing this but it doesn't change the game at all.If they start sell high level gear or sell levels then I would probably stop playing.

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Nerkcon

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#154 Nerkcon
Member since 2006 • 4707 Posts

[QUOTE="Lethalhazard"][QUOTE="MJPK"]

am I the only one that finds this thread really funny?

It seems to be full of ex players that are angry at blizzard for "stealing" there time and money or for changing the game(for the better imo) and people who have never played a mmo or WoW and thinks that the game is evil just because there is people that get addicted to it when it's there fault for not having any self control.

/rant

MJPK

What about players who are biased to the game since they still play and pay for it?

I might be alittle biased towards the game but people are overacting over this, it's only a mount they are not forcing u to buy it, u don't need it at all unlike map packs for MP games.

I don't agree with blizzard doing this but it doesn't change the game at all.If they start sell high level gear or sell levels then I would probably stop playing.

You need to read the thread. I do not want to start the debate a whole time but I'll repeat this one thing; it's not the price or the existence but the principle. People payed for Xbox Live on the Xbox and oh looky, the fee stayed. People didn't pay the fee for Window's live and it went away. Likewise if people pay for they'll likely do more of it and progressively get worst.
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MJPK

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#155 MJPK
Member since 2006 • 3360 Posts

[QUOTE="MJPK"]

[QUOTE="Lethalhazard"] What about players who are biased to the game since they still play and pay for it? Nerkcon

I might be alittle biased towards the game but people are overacting over this, it's only a mount they are not forcing u to buy it, u don't need it at all unlike map packs for MP games.

I don't agree with blizzard doing this but it doesn't change the game at all.If they start sell high level gear or sell levels then I would probably stop playing.

You need to read the thread. I do not want to start the debate a whole time but I'll repeat this one thing; it's not the price or the existence but the principle. People payed for Xbox Live on the Xbox and oh looky, the fee stayed. People didn't pay the fee for Window's live and it went away. Likewise if people pay for they'll likely do more of it and progressively get worst.

I will admit that I am worried that they might start selling thing that will give the player an advange in the game and the day that happens I'll quit WoW.I really hope that doesn't happen but u never know.

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Nerkcon

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#156 Nerkcon
Member since 2006 • 4707 Posts

[QUOTE="Nerkcon"][QUOTE="MJPK"]

I might be alittle biased towards the game but people are overacting over this, it's only a mount they are not forcing u to buy it, u don't need it at all unlike map packs for MP games.

I don't agree with blizzard doing this but it doesn't change the game at all.If they start sell high level gear or sell levels then I would probably stop playing.

MJPK

You need to read the thread. I do not want to start the debate a whole time but I'll repeat this one thing; it's not the price or the existence but the principle. People payed for Xbox Live on the Xbox and oh looky, the fee stayed. People didn't pay the fee for Window's live and it went away. Likewise if people pay for they'll likely do more of it and progressively get worst.

I will admit that I am worried that they might start selling thing that will give the player an advange in the game and the day that happens I'll quit WoW.I really hope that doesn't happen but u never know.

And sadly, after all of this I still would play WoW. I'm not because my GPU fried and the only game I can play with my crap PC is CSS on the lowest settings and not very well at that. And there are plenty of areas in the game that take a lot of time and effort. The problem is Blizzard is trying to please everyone at once: small group PVP, large group PVP, soloers, casual raiders, and hardcore raiders. With this deal they're just trying to please the casual raiders who don't have the time or the willpower to beat the current latest boss in the hardest version of the dungeon and get his awesome mount. When you like a game enough you'll most likely play it no matter how much it milks you. :(
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Greyfeld

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#157 Greyfeld
Member since 2008 • 3007 Posts
[QUOTE="MJPK"]

[QUOTE="Nerkcon"] You need to read the thread. I do not want to start the debate a whole time but I'll repeat this one thing; it's not the price or the existence but the principle. People payed for Xbox Live on the Xbox and oh looky, the fee stayed. People didn't pay the fee for Window's live and it went away. Likewise if people pay for they'll likely do more of it and progressively get worst.Nerkcon

I will admit that I am worried that they might start selling thing that will give the player an advange in the game and the day that happens I'll quit WoW.I really hope that doesn't happen but u never know.

And sadly, after all of this I still would play WoW. I'm not because my GPU fried and the only game I can play with my crap PC is CSS on the lowest settings and not very well at that. And there are plenty of areas in the game that take a lot of time and effort. The problem is Blizzard is trying to please everyone at once: small group PVP, large group PVP, soloers, casual raiders, and hardcore raiders. With this deal they're just trying to please the casual raiders who don't have the time or the willpower to beat the current latest boss in the hardest version of the dungeon and get his awesome mount. When you like a game enough you'll most likely play it no matter how much it milks you. :(

I stopped playing because it stopped being fun for me. The monetary investment was not worth the joy i was getting from playing. This was a long time ago, and as much as I miss my old druid, I would never come back to WoW, because the reasons I left have not changed in today's current gameplay.
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Lethalhazard

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#158 Lethalhazard
Member since 2009 • 5451 Posts

[QUOTE="Nerkcon"][QUOTE="MJPK"]

I will admit that I am worried that they might start selling thing that will give the player an advange in the game and the day that happens I'll quit WoW.I really hope that doesn't happen but u never know.

Greyfeld

And sadly, after all of this I still would play WoW. I'm not because my GPU fried and the only game I can play with my crap PC is CSS on the lowest settings and not very well at that. And there are plenty of areas in the game that take a lot of time and effort. The problem is Blizzard is trying to please everyone at once: small group PVP, large group PVP, soloers, casual raiders, and hardcore raiders. With this deal they're just trying to please the casual raiders who don't have the time or the willpower to beat the current latest boss in the hardest version of the dungeon and get his awesome mount. When you like a game enough you'll most likely play it no matter how much it milks you. :(

I stopped playing because it stopped being fun for me. The monetary investment was not worth the joy i was getting from playing. This was a long time ago, and as much as I miss my old druid, I would never come back to WoW, because the reasons I left have not changed in today's current gameplay.

I quit playing a month ago because I got tired of how awful the systems in the game were designed. By this, I mean how abilities work in PvP and PvE, etc... The game was just way too imbalanced and the PvP was incredibly rage inducing. Plus it just feels like its out-dated. It's old. I'm not surprised these micro-transaction schemes are popping up like nuts for WoW -- the population has stagnated after all.

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princeofshapeir

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#159 princeofshapeir
Member since 2006 • 16652 Posts

It used to be once upon a time that the best players had the best stuff. Now it's becoming the richest players have the best stuff.myke2010

Even in Vanilla, the rarest mount in-game was probably Baron Rivendare's Deathcharger, which still drops from a level 60 5-man dungeon. Not a raid; a dungeon. And it's a random drop chance. In BC, Blizzard started adding droppable mounts from raids, like in ZG/TK/Kara, but a large amount of players still had these mounts, not just "the best of the best", because they were from low to middle difficulty raids in BC. And now, in WOTLK, pretty much only the Lich King on 25 Heroic mode, the final boss of the game, and what many guilds are calling the hardest boss in WoW's history, drops a mount. So, as it turns out, you'll really see only "the best of the best" players with this mount. Ironic that the expansion which so many QQers cite as "the casualization of WoW" is actually rewarding the "best" players like this as opposed to the other expansions.

Also: On the item shop right now, Blizzard is just selling cosmetic items, which are pets and mounts. All mounts, provided they're the same speed, have the same function, and the payable ones are no different. It's just that you'll look cooler. It doesn't change gameplay. On a lot of MMOs with item shops, you see weapons that you can buy, or armor. Blizzard isn't doing that and I highly doubt they ever will. So you have nothing to complain about.

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princeofshapeir

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#160 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="Greyfeld"][QUOTE="Nerkcon"] And sadly, after all of this I still would play WoW. I'm not because my GPU fried and the only game I can play with my crap PC is CSS on the lowest settings and not very well at that. And there are plenty of areas in the game that take a lot of time and effort. The problem is Blizzard is trying to please everyone at once: small group PVP, large group PVP, soloers, casual raiders, and hardcore raiders. With this deal they're just trying to please the casual raiders who don't have the time or the willpower to beat the current latest boss in the hardest version of the dungeon and get his awesome mount. When you like a game enough you'll most likely play it no matter how much it milks you. :(Lethalhazard

I stopped playing because it stopped being fun for me. The monetary investment was not worth the joy i was getting from playing. This was a long time ago, and as much as I miss my old druid, I would never come back to WoW, because the reasons I left have not changed in today's current gameplay.

I quit playing a month ago because I got tired of how awful the systems in the game were designed. By this, I mean how abilities work in PvP and PvE, etc... The game was just way too imbalanced and the PvP was incredibly rage inducing. Plus it just feels like its out-dated. It's old. I'm not surprised these micro-transaction schemes are popping up like nuts for WoW -- the population has stagnated after all.

What's so imbalanced? There's no "best" class in PvP. And in PvE, "best" class for tanking/DPS/healing is entirely useless (even if one actually exists - player skill matters more), because you're not competing with each other. I'm not saying you're a terrible player, but I hear the usual banter on MMOC/WoW forums from baddies crying over how "x" class beat them, without any knowledge of that class and what they're actually capable and incapable of. The bottom line is that in competitive play in any MMO, there are counters to everything, but I think that now, nearly every class/spec has some way to deal with their weaknesses and defeat a class known for being able to kill them easily.
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Lethalhazard

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#161 Lethalhazard
Member since 2009 • 5451 Posts

New Kotaku article.

LINK

[QUOTE="Lethalhazard"]

[QUOTE="Greyfeld"] I stopped playing because it stopped being fun for me. The monetary investment was not worth the joy i was getting from playing. This was a long time ago, and as much as I miss my old druid, I would never come back to WoW, because the reasons I left have not changed in today's current gameplay.princeofshapeir

I quit playing a month ago because I got tired of how awful the systems in the game were designed. By this, I mean how abilities work in PvP and PvE, etc... The game was just way too imbalanced and the PvP was incredibly rage inducing. Plus it just feels like its out-dated. It's old. I'm not surprised these micro-transaction schemes are popping up like nuts for WoW -- the population has stagnated after all.



What's so imbalanced? There's no "best" ****in PvP. And in PvE, "best" ****for tanking/DPS/healing is entirely useless (even if one actually exists - player skill matters more), because you're not competing with each other. I'm not saying you're a terrible player, but I hear the usual banter on MMOC/WoW forums from baddies crying over how "x" ****beat them, without any knowledge of that ****and what they're actually capable and incapable of. The bottom line is that in competitive play in any MMO, there are counters to everything, but I think that now, nearly every ****spec has some way to deal with their weaknesses and defeat a ****known for being able to kill them easily.



The fact that anything random happens in the game is entirely imbalanced. Even in Starcraft transitioning to Starcraft 2, they removed the 50% miss mechanic on a cliff because it was random. Competitive games can't allow randomness -- and it proliferates in WoW at a massive level. Crits, misses, dodges, parries resists...its insane. The ****balance isn't anywhere near 'good.'

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Espada12

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#162 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="Lethalhazard"] Right, but this is pretty much the ultimatum. Selling an epic flying mount on a blizzard store for 25$ (that has the same model as the Arthas mount drop). It's just stooping to a whole new level. I wasn't even sure if it was possible to stoop this low after all that.Lethalhazard

Your comparison is bad because the mount does not affect your gameplay experience and there is an alternative way to get a similar one without paying. Also micro transactions is nothing new in MMOs so I don't see how this comes as a shock to you. All of this stuff is aesthetic...

It's a carbon copy of what is possibly the hardest mount to get in the game right now. It absolutely affects gameplay -- one of the main reasons to keep playing is to achieve rare items nobody else has. Not to mention, this is Arthas' steed we are talking about! It's a carbon copy of it! It's wrong on so many levels IMO.

Umm how is this mount affecting the rarity of the arthas mount exactly?

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Espada12

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#163 Espada12
Member since 2008 • 23247 Posts

New Kotaku article.

LINK

[QUOTE="princeofshapeir"][QUOTE="Lethalhazard"] I quit playing a month ago because I got tired of how awful the systems in the game were designed. By this, I mean how abilities work in PvP and PvE, etc... The game was just way too imbalanced and the PvP was incredibly rage inducing. Plus it just feels like its out-dated. It's old. I'm not surprised these micro-transaction schemes are popping up like nuts for WoW -- the population has stagnated after all.

Lethalhazard



What's so imbalanced? There's no "best" ****in PvP. And in PvE, "best" ****for tanking/DPS/healing is entirely useless (even if one actually exists - player skill matters more), because you're not competing with each other. I'm not saying you're a terrible player, but I hear the usual banter on MMOC/WoW forums from baddies crying over how "x" ****beat them, without any knowledge of that ****and what they're actually capable and incapable of. The bottom line is that in competitive play in any MMO, there are counters to everything, but I think that now, nearly every ****spec has some way to deal with their weaknesses and defeat a ****known for being able to kill them easily.



The fact that anything random happens in the game is entirely imbalanced. Even in Starcraft transitioning to Starcraft 2, they removed the 50% miss mechanic on a cliff because it was random. Competitive games can't allow randomness -- and it proliferates in WoW at a massive level. Crits, misses, dodges, parries resists...its insane. The ****balance isn't anywhere near 'good.'

Sounds like you want a FPS, because the only way a MMO is going to be close to be balanced is if all the ****are exactly the same thing.

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6matt6

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#164 6matt6
Member since 2005 • 9726 Posts
[QUOTE="Vinegar_Strokes"]

how is that milking? if people want to buy mounts then blizzard would be MORONS not to sell them. by the way this does not mean you now have to buy you mount in the game. that would be milking.

Lethalhazard
It's on the same level as the 15$ DLC that Modern Warfare 2 presented. Sure, it's optionable -- it's still milking. Even though, that at least provided content whereas this 25$ mount provides a reskinned mount that's already in the game available only to hardcore raiders. Not that I play WoW, it's just annoying to see Blizzard do this. I guess they're all for the money now.

Its not milking if its optional. If you have to buy it to play the game or get the full experience then its milking.
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Mystic-G

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#165 Mystic-G
Member since 2006 • 6462 Posts

Your $15 per month makes these flying mounts available to you...

http://www.worldofwarcraft.com/info/basics/mounts/flying.html

http://www.worldofwarcraft.com/info/basics/mounts/flying-drakes.html

http://www.worldofwarcraft.com/info/basics/mounts/flying-proto-drakes.html

I don't understand why people who don't play even care.

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Human-after-all

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#166 Human-after-all
Member since 2009 • 2972 Posts
I would sell a mount if I knew people would pay for it, you think blizzard is a rich-as-f company because it cares what we think? Go ahead and sell a mount blizzard! I don't care because I am not buying it.
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Human-after-all

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#167 Human-after-all
Member since 2009 • 2972 Posts

New Kotaku article.

LINK

[QUOTE="princeofshapeir"][QUOTE="Lethalhazard"] I quit playing a month ago because I got tired of how awful the systems in the game were designed. By this, I mean how abilities work in PvP and PvE, etc... The game was just way too imbalanced and the PvP was incredibly rage inducing. Plus it just feels like its out-dated. It's old. I'm not surprised these micro-transaction schemes are popping up like nuts for WoW -- the population has stagnated after all.

Lethalhazard



What's so imbalanced? There's no "best" ****in PvP. And in PvE, "best" ****for tanking/DPS/healing is entirely useless (even if one actually exists - player skill matters more), because you're not competing with each other. I'm not saying you're a terrible player, but I hear the usual banter on MMOC/WoW forums from baddies crying over how "x" ****beat them, without any knowledge of that ****and what they're actually capable and incapable of. The bottom line is that in competitive play in any MMO, there are counters to everything, but I think that now, nearly every ****spec has some way to deal with their weaknesses and defeat a ****known for being able to kill them easily.



The fact that anything random happens in the game is entirely imbalanced. Even in Starcraft transitioning to Starcraft 2, they removed the 50% miss mechanic on a cliff because it was random. Competitive games can't allow randomness -- and it proliferates in WoW at a massive level. Crits, misses, dodges, parries resists...its insane. The ****balance isn't anywhere near 'good.'

You have like no logical sense in anything you have said.

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Vinegar_Strokes

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#168 Vinegar_Strokes
Member since 2010 • 3401 Posts

this is just typical.... its just like my local supermarket!!!!!

just ripping people of all the time.

can you believe they actually sell plums!!! i know its CRAZY all there doing its milking people that want to buy plums and taking away the fun and challenge of growing your own plums. all these suckers spending money on what should be free. i can grow my own plums for free and enjoy the satisfaction and bragging rights of my own juicy plums.

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Human-after-all

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#169 Human-after-all
Member since 2009 • 2972 Posts

this is just typical.... its just like my local supermarket!!!!!

just ripping people of all the time.

can you believe they actually sell plums!!! i know its CRAZY all there doing its milking people that want to buy plums and taking away the fun and challenge of growing your own plums. all these suckers spending money on what should be free. i can grow my own plums for free and enjoy the satisfaction and bragging rights of my own juicy plums.

Vinegar_Strokes
Plums post is post of the day.
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Birdy09

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#170 Birdy09
Member since 2009 • 4775 Posts
[QUOTE="MJPK"]

am I the only one that finds this thread really funny?

It seems to be full of ex players that are angry at blizzard for "stealing" there time and money or for changing the game(for the better imo) and people who have never played a mmo or WoW and thinks that the game is evil just because there is people that get addicted to it when it's there fault for not having any self control.

/rant

Lethalhazard
What about players who are biased to the game since they still play and pay for it?

Exactly, I love how I quit a year ago, and only now my addicted friends have dropped it, complaining about the very things that I said a year ago and got heavily abused and argued with for saying. Nothing gives addiction like MMOs in the gaming world, the level of fanboyism to these games goes beyond anything on System Wars. I love the "Why are you still playing? then? nobodies forcing you" .... what I cant complain about a product thats heavily change its path since release?
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Vinegar_Strokes

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#171 Vinegar_Strokes
Member since 2010 • 3401 Posts

i also think its funny how when people get addicted to WoW they blame WoW and not the persons personality. its like a fatty blaming hamburgers for tasty

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chrion133

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#172 chrion133
Member since 2007 • 847 Posts

Half my guild bought one, and someone said there was over 200,000 people in the queu. As long as they never offer anything with stats or that gives players any real edge in the game its fine, just a bunch of cool looking stuff. Although you can imagine there stockholders are gonna scream "DO MORE OF THAT NOW!!!"

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Birdy09

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#173 Birdy09
Member since 2009 • 4775 Posts

i also think its funny how when people get addicted to WoW they blame WoW and not the persons personality. its like a fatty blaming hamburgers for tasty

Vinegar_Strokes
They dont blame WoW, they blame MMOs. WoW just has the Psychology down better than most MMOs. The need for Gambeling and the Need to be rewarded, stimulating those sections of your brain. Most other games do this but it much smaller doses, second worst to the MMO genre is MW2 for example.... with its 100s of titles, its pot luck kill streaks ect. They made WoW easy, dumbed it down to hell n back, and made a game that consistantly pats you on the back, or gies you a chance at winning something. its a very dangerouse and effective formular. adding purchasable items into it makes it even more so.
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aroxx_ab

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#174 aroxx_ab
Member since 2005 • 13236 Posts

I am glad i stopped play WoW. I can see this happen to Diablo3 aswell :?

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DethSkematik

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#175 DethSkematik
Member since 2008 • 3900 Posts
It's a little extreme, but nothing to get pissed over :?. I mean, I've played my share of MMOs, and I know firsthand how much of a pain in the ass it is to finally get a mount...that aleviates some of the pain, but at a cost, depending on the individual, may or may not be worth the asking price (I've been playing Fallen Earth lately, and let me tell you...actually building your own ATV or motorcycle is freakin' torture...and there's other mounts like dune buggys and cars, which I know I'm going to flip out when I decide to create it someday...I'd gladly pay the devs some of my money to get back days worth of hours of my life :P. Besides, Icaraus has been pretty good to me...I wouldn't mind contributing to them :D). Anyway, I just see this as "an easy way in" kind of idea...you see someone with an awesome sword, armor or mount that you really wish you had...and depending on how badly you want it, you could either earn it or just buy the thing...there's no pride in that, but like I said, depends on how badly you want the thing at the moment. Can't blame the company for "giving what the people want" :P.
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lowe0

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#176 lowe0
Member since 2004 • 13692 Posts
Competitive games can't allow randomnessLethalhazard
Of course they can, and should. They just shouldn't put a player in a position where their entire win or loss comes down to random chance. For example: kicking a field goal in football. Quite often, a game comes down to those 3 points, and the random wind really doesn't care if you need that kick or not. On the other hand, if you look at a game afterwards, there are almost always missed opportunities that could have put you in the lead.
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fend_oblivion

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#177 fend_oblivion
Member since 2006 • 6760 Posts

God forbid anyone buys this rip-off. That money is better invested on something else.

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Seiki_sands

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#178 Seiki_sands
Member since 2003 • 1973 Posts

Depending on the price, I don't care what they sell.

I don't care if they start selling pre-made level 80's (I like learning my characters through leveling, and like seeing the older areas occassionally), I don't care if they sell gear (if they sold it too cheap it would bother me, since I might be tempted to buy it and make aspects of the game less worthwhile), I don't care if they sell pets, I don't care if they sell mounts.

It doesn't effect me because Blizzard has made a crapload of content available in the game for me to work toward. That's what I care about, what is available to me for my $15, and is THAT content worth my money. It is, so I'm happy. If other people feel the need to buy outside content, that's their business.

Blizzard is doing this for them, they're are not doing anything for me with this, but they aren't taking anything from me either. I don't presume my $15 means I own Blizzard and everything they make henceforth and forever. They can make and sell whatever they want. If I want it I'll buy it, If I don't I won't.

I do consider the MW 2 Stimulus package milking. Map Packs are almost necessary expansions to shooters, especially as time goes along, since people can't play together if they don't have the same maps. Raising the cost of map packs is therefore annoying, especially since other features, which used to be common in shooters like level editors, are not present in MW 2. I feel pressured to pay more to continue enjoying the game at the same level, that to me = milking.

Now if Blizzard chose to sell Cataclysm for $100 for a regular edition, that would be milking.

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Nerkcon

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#179 Nerkcon
Member since 2006 • 4707 Posts
[QUOTE="Lethalhazard"]Competitive games can't allow randomnesslowe0
Of course they can, and should. They just shouldn't put a player in a position where their entire win or loss comes down to random chance. For example: kicking a field goal in football. Quite often, a game comes down to those 3 points, and the random wind really doesn't care if you need that kick or not. On the other hand, if you look at a game afterwards, there are almost always missed opportunities that could have put you in the lead.

I kinda of agree with this, but; let the game itself do the randomness. In an action game you should not have a random number generator decide if you hit or miss, let the player's skill and the game's physics decide if it's a hit or miss. The only way I would support an RNG if it's for some sort of last resort 'OH CRAP!' ability that can either save you dying or put you in a worst position. But I personally wouldn't even allow that if I ever made an eSport game.
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deactivated-5f9e3c6a83e51

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#180 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts

I don't really consider that milking. You don't have to buy a mount from their store, that's just for those who don't want to put the time into the game to get one otherwise. Most of these microtransactions don't improve the game, they just give you ingame perks that otherwise you'd have to unlock.

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Senor_Kami

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#181 Senor_Kami
Member since 2008 • 8529 Posts
[QUOTE="Nerkcon"]Ummmm, no it started before that. Remember how they said they will never do PVE > PVP server transfers? Remember when you could not transfer high level characters to a new server until 6 months later? Or how about taking items that could be made or found in game for fun and instead selling them as bonuses for buying their card battle game? OR maybe with recruit a friend making players coming into the game new and alone without people to group with? (not to mention they still didn't take away the group XP penalty.) Or how about this; allowing people to multibox? And this is a good one; instead of merging low populated servers and to avoid any bad news possible they just made it super hard to have an actual server community by allowing cross server grouping!

All of this sounds like significant improvements.
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Nerkcon

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#182 Nerkcon
Member since 2006 • 4707 Posts
[QUOTE="Senor_Kami"][QUOTE="Nerkcon"]Ummmm, no it started before that. Remember how they said they will never do PVE > PVP server transfers? Remember when you could not transfer high level characters to a new server until 6 months later? Or how about taking items that could be made or found in game for fun and instead selling them as bonuses for buying their card battle game? OR maybe with recruit a friend making players coming into the game new and alone without people to group with? (not to mention they still didn't take away the group XP penalty.) Or how about this; allowing people to multibox? And this is a good one; instead of merging low populated servers and to avoid any bad news possible they just made it super hard to have an actual server community by allowing cross server grouping!

All of this sounds like significant improvements.

Casual scrub! :evil: When I make my awesome MMORPG you won't be allowed to play it! J/K :P But seriously, you wouldn't want to play it anyway if you thought everything on that list were improvements.
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Lethalhazard

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#183 Lethalhazard
Member since 2009 • 5451 Posts

[QUOTE="Lethalhazard"]

New Kotaku article.

LINK

[QUOTE="princeofshapeir"]

What's so imbalanced? There's no "best" ****in PvP. And in PvE, "best" ****for tanking/DPS/healing is entirely useless (even if one actually exists - player skill matters more), because you're not competing with each other. I'm not saying you're a terrible player, but I hear the usual banter on MMOC/WoW forums from baddies crying over how "x" ****beat them, without any knowledge of that ****and what they're actually capable and incapable of. The bottom line is that in competitive play in any MMO, there are counters to everything, but I think that now, nearly every ****spec has some way to deal with their weaknesses and defeat a ****known for being able to kill them easily. Human-after-all



The fact that anything random happens in the game is entirely imbalanced. Even in Starcraft transitioning to Starcraft 2, they removed the 50% miss mechanic on a cliff because it was random. Competitive games can't allow randomness -- and it proliferates in WoW at a massive level. Crits, misses, dodges, parries resists...its insane. The ****balance isn't anywhere near 'good.'

You have like no logical sense in anything you have said.

............. How does that not make logical sense? A game with randomness can't be competitive when put on that level. Imagine if Starcraft or Counter-Strike had things like crititcal hits and around five different random dodging mechanics.

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Senor_Kami

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#184 Senor_Kami
Member since 2008 • 8529 Posts

Casual scrub! :evil: When I make my awesome MMORPG you won't be allowed to play it! J/K :P But seriously, you wouldn't want to play it anyway if you thought everything on that list were improvements.Nerkcon
I don't see what's so bad about being able to change servers if you want to, play with friends on other servers, and getting abilities as a bonus for buying something.

A major thing I hear about WoW is how awesome it is once you're level 60+ and how all the great content is finally available to you. That's awesome for the level 60 player but being on the outside looking in it seems like the game is crap and you can't do anything fun until you've spent hours upon hours grinding up to level 60. Everything in what I quoted sounds like it's possible for someone new to the game to have as much fun as someone who's been there for a while. Whether than spend like $18 for months grinding through lackluster content it sounds like you can spend that same amount upfront and start having access to the good stuff.

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Human-after-all

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#185 Human-after-all
Member since 2009 • 2972 Posts

[QUOTE="Human-after-all"]

[QUOTE="Lethalhazard"]

The fact that anything random happens in the game is entirely imbalanced. Even in Starcraft transitioning to Starcraft 2, they removed the 50% miss mechanic on a cliff because it was random. Competitive games can't allow randomness -- and it proliferates in WoW at a massive level. Crits, misses, dodges, parries resists...its insane. The ****balance isn't anywhere near 'good.'

Lethalhazard

You have like no logical sense in anything you have said.

............. How does that not make logical sense? A game with randomness can't be competitive when put on that level. Imagine if Starcraft or Counter-Strike had things like crititcal hits and around five different random dodging mechanics.

Wow you don't know like anything about CS let alone WoW, both of which are played competitively. Don't tell me randomness = non competitive and CS is random as hell when you get some scrub player who gets random headshots by absolute miracles or reg.

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Lethalhazard

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#186 Lethalhazard
Member since 2009 • 5451 Posts

[QUOTE="Lethalhazard"]

[QUOTE="Human-after-all"] You have like no logical sense in anything you have said.

Human-after-all

............. How does that not make logical sense? A game with randomness can't be competitive when put on that level. Imagine if Starcraft or Counter-Strike had things like crititcal hits and around five different random dodging mechanics.

Wow you don't know like anything about CS let alone WoW, both of which are played competitively. Don't tell me randomness = non competitive and CS is random as hell when you get some scrub player who gets random headshots by absolute miracles or reg.

WoW isn't competitive. Not nearly as much as those other games. The only reason it is considered an "e-Sport" is because Blizzard funds tournaments for it. CS, WC3, and SC tournaments aren't all funded by Blizzard and Hell; Starcraft is a sport in South Korea. WoW will never be as competitive as those games because it isn't entirely skill based but rather composition and RNG based. I can't tell you how many times I've won and lost arena games in WoW due to 'lucky' RNG. You probably haven't played WoW at a 'competitive' level, i.e. TBC past 2200. Game was a joke then (Druid teams dominating because of imbalances) and it still is now, on a competitive level. There's a reason CS and SC players tend to mock WoW pros.

In a competitive game, everything you do should be a factor in the outcome of your win or loss, not some random behind-the-scenes dice rolls.

http://www.mlgpro.com/forum/showthread.php?t=168751

If you want to see what MLG players and spectators think about it.

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nosedive7

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#187 nosedive7
Member since 2005 • 444 Posts

Played Wow for about 3 years had a blast but yeah I won't be playing one of these ever again. That said do any of you people defending this ridiculous practice not realize that an extra 10% speed on a pvp server can mean the difference between life and death. Blizzard has essentially opened the floodgates for any griefer out there just spend 25$ and you too can gank anyone you feel like running down. So to avoid getting ganked every other minute you would be forced to buy this mount. I don't really care since I would never go back anyway, but after this bit of news even if by some miracle I actually wanted to go back I certainly never would now. It's a very bad sign when something like this occurs in my opinion. It would be like Activision charging you 25$ for an extra perk slot and an extra perk that gave you an extra 10% speed over everyone that didn't buy it. You are paying for a tactical advantage and that is about the worst case scenario for a competitive multiplayer game.

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SquatsAreAwesom

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#188 SquatsAreAwesom
Member since 2009 • 1678 Posts

First of all, when most 'hardcore' players cry about these changes are being made, they aren't even the most hardcore players in WoW's lifetime.

Anyone who didn't play through AQ40 and Old Naxx never saw what hardcore really was. Period. Since then, Blizzard has been changing the game to become more casual friendly.

As someone who has raided the heck out of the original; whom was amongst the guilds who had to actually learn how to 'discover' how to beat the bosses ( versus looking on youtube to see how bosses were taken out on test servers and the like )... I wholeheartidely welcome these changes.

No one except a extremely small percentage of players was ever able to fully experience the game. You had to dedicate your life to your guild in order to have any chance of doing ok. This is frankly moronic.

Frankly, sucks for the 5% who want to dedicate 40/hours a week on a game. I rather be able to PUG an instance and at least have some attempt of doing well... versus having to join some lame guild and selling my soul to them, just to play a darn game.

Thank you Blizzard.

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SquatsAreAwesom

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#189 SquatsAreAwesom
Member since 2009 • 1678 Posts

Played Wow for about 3 years had a blast but yeah I won't be playing one of these ever again. That said do any of you people defending this ridiculous practice not realize that an extra 10% speed on a pvp server can mean the difference between life and death. Blizzard has essentially opened the floodgates for any griefer out there just spend 25$ and you too can gank anyone you feel like running down. So to avoid getting ganked every other minute you would be forced to buy this mount. I don't really care since I would never go back anyway, but after this bit of news even if by some miracle I actually wanted to go back I certainly never would now. It's a very bad sign when something like this occurs in my opinion. It would be like Activision charging you 25$ for an extra perk slot and an extra perk that gave you an extra 10% speed over everyone that didn't buy it. You are paying for a tactical advantage and that is about the worst case scenario for a competitive multiplayer game.

nosedive7
Wrong. You only get the extra speed boost if you *already* earned the 310% mount via being a PvE gladiator or whatever.
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gamer620

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#190 gamer620
Member since 2004 • 3367 Posts
[QUOTE="Vinegar_Strokes"]

how is that milking? if people want to buy mounts then blizzard would be MORONS not to sell them. by the way this does not mean you now have to buy you mount in the game. that would be milking.

Lethalhazard
It's on the same level as the 15$ DLC that Modern Warfare 2 presented. Sure, it's optionable -- it's still milking. Even though, that at least provided content whereas this 25$ mount provides a reskinned mount that's already in the game available only to hardcore raiders. Not that I play WoW, it's just annoying to see Blizzard do this. I guess they're all for the money now.

No it is NOT on the same level. You are comparing a reskinned model that serves no other purposes other than looking awesome to a map pack that actually offers new content to the game. They didn't reskin maps for the Stimulus package... you might have an argument if all the maps were from CoD 4 but they aren't.
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aroxx_ab

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#191 aroxx_ab
Member since 2005 • 13236 Posts

This was not a surprise that blizzard had joined the milking party. Look at Starcraft2 you have to pay total 180$ for complete game 3/3.

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gamer620

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#192 gamer620
Member since 2004 • 3367 Posts

This was not a surprise that blizzard had joined the milking party. Look at Starcraft2 you have to pay total 180$ for complete game 3/3.

aroxx_ab
Oh and you are in talks with blizzard about the final pricing of the trilogy are you? Knowing before everyone else?
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the_ChEeSe_mAn2

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#193 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

This was not a surprise that blizzard had joined the milking party. Look at Starcraft2 you have to pay total 180$ for complete game 3/3.

aroxx_ab
Please lend me your crystal ball so I can check for myself that the 2nd and 3rd Starcraft 2 games will cost $60. Until then stop writing BS.
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Zerkrender

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#194 Zerkrender
Member since 2007 • 633 Posts
[QUOTE="aroxx_ab"]

This was not a surprise that blizzard had joined the milking party. Look at Starcraft2 you have to pay total 180$ for complete game 3/3.

the_ChEeSe_mAn2
Please lend me your crystal ball so I can check for myself that the 2nd and 3rd Starcraft 2 games will cost $60. Until then stop writing BS.

I wouldn't call it BS. Look at everything Blizzard has done recently, it seems VERY likely IMHO.
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0rin

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#195 0rin
Member since 2006 • 7179 Posts
I love blizzard, but the way they are totaly milking/whoring out WoW is absolutely obscene. I'm glad I got out before all this. The only money I gave them outside the subscription is the cost to transfer one character across servers. I think it's BS that they charge people for something when these people are already paying $15 a month just to play the game. Hey, Blizzard. It's either a subscription, and free content, or paid content, and free to play. having both should be illegal. :/
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princeofshapeir

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#196 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="Human-after-all"]

[QUOTE="Lethalhazard"]

The fact that anything random happens in the game is entirely imbalanced. Even in Starcraft transitioning to Starcraft 2, they removed the 50% miss mechanic on a cliff because it was random. Competitive games can't allow randomness -- and it proliferates in WoW at a massive level. Crits, misses, dodges, parries resists...its insane. The ****balance isn't anywhere near 'good.'

Lethalhazard

You have like no logical sense in anything you have said.

............. How does that not make logical sense? A game with randomness can't be competitive when put on that level. Imagine if Starcraft or Counter-Strike had things like crititcal hits and around five different random dodging mechanics.

First of all, there is a way that your attacks aren't dodged, parried, or blocked - attack from behind. And there is this thing in PvP called Resilience, which Blizzard implemented to specifically deal with the critical strike damage from burst-heavy ****s in order to make PvP more balanced. Now in PvP, criticals carry far, far, FAR less weight than they did in Vanilla, where you had Rogues easily two-shotting clothies. What your post proves is that you have no knowledge of PvP in WoW.

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princeofshapeir

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#197 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="0rin"]I love blizzard, but the way they are totaly milking/whoring out WoW is absolutely obscene. I'm glad I got out before all this. The only money I gave them outside the subscription is the cost to transfer one character across servers. I think it's BS that they charge people for something when these people are already paying $15 a month just to play the game. Hey, Blizzard. It's either a subscription, and free content, or paid content, and free to play. having both should be illegal. :/

I can't tell if you're being sarcastic or serious. Because it's fairly obvious that an optional cosmetic item that is purchasable from their store does not equal "content". When I think of "content", I think of the content patches that Blizzard constantly pumps out for WoW that is free due to the subscription fee you pay them, not some mount model that works the exact same as any other mount in the game. You're just being silly.
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Vandalvideo

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#198 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="princeofshapeir"][QUOTE="0rin"]I love blizzard, but the way they are totaly milking/whoring out WoW is absolutely obscene. I'm glad I got out before all this. The only money I gave them outside the subscription is the cost to transfer one character across servers. I think it's BS that they charge people for something when these people are already paying $15 a month just to play the game. Hey, Blizzard. It's either a subscription, and free content, or paid content, and free to play. having both should be illegal. :/

I can't tell if you're being sarcastic or serious. Because it's fairly obvious that an optional cosmetic item that is purchasable from their store does not equal "content". When I think of "content", I think of the content patches that Blizzard constantly pumps out for WoW that is free due to the subscription fee you pay them, not some mount model that works the exact same as any other mount in the game. You're just being silly.

Especially considering the exact same mount is already in the game as a rare drop. It is just a cash shop. I don't see the big deal. They aren't witholding content from you for cash. They are giving lazy people the opportunity to get the item.