Blu-ray, NOT just for CGI anymore:)

  • 148 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for mztazmz
mztazmz

1405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 mztazmz
Member since 2003 • 1405 Posts

First off, God of War 3 uses NO CGI at all(not even higher polygon models for cutscenes). The gameplay and cutscenes use the exact same assets.

http://www.playstationuniversity.com/sony-no-cg-cutscenes-in-god-of-war-iii-2512/

So surely this game will easily fit on a single layer 25GB Blu-ray disc right?

WRONG, 35GB on a dual-layer disc.

http://www.thelostgamer.com/2010/02/21/god-of-war-iii-utilises-35gb-of-blu-ray-space/

That's 35GB of game data ONLY.

PS3 haters say that the only games that will ever need that much space are jrpg's with tons of CGI cutscenes(and with FFXIII they were right, LOL).

I wonder what they will say now??? I'm sure we'll find out in about 10 seconds when they flood in here like they plague:twisted:

Avatar image for bobbetybob
bobbetybob

19370

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#2 bobbetybob
Member since 2005 • 19370 Posts
They will say that it's because they haven't compressed anything, like audio files, same as with MGS4.
Avatar image for toxicmog
toxicmog

6355

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 toxicmog
Member since 2006 • 6355 Posts
World of warcraft takes up 25GB on my PC with 2 massive expansions and a wicked art style ;) Wasting all that space with uncompressed sound and 2048x2048 textures at 12mb a pop :roll:
Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#4 heretrix
Member since 2004 • 37881 Posts

2 games out of 300, 3 years down the line..Awesome!

Avatar image for shinrabanshou
shinrabanshou

8458

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 shinrabanshou
Member since 2009 • 8458 Posts

Presumably it's because of uncompressed audio.

id's Rage is a whopping terabyte fully uncompressed, but it's not like it's going to ship on 20 Blu-Rays and 150 DVD9s.

Avatar image for z4twenny
z4twenny

4898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#6 z4twenny
Member since 2006 • 4898 Posts

2 games out of 300, 3 years down the line..Awesome!

heretrix

pretty sure more than 2 games are equal to or larger than a full single layer blu ray,

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 WilliamRLBaker
Member since 2006 • 28915 Posts

lol we'll see if it has no CGI, the game had CGI in the past it will have CGI cutscenes now.

*talking of the god of war series which had cgi in the past*

Avatar image for FIipMode
FIipMode

10850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#8 FIipMode
Member since 2009 • 10850 Posts
Sony was smart to use Blu-Ray as a storage medium this gen. Can't wait to play this game.
Avatar image for Modern_Unit
Modern_Unit

1511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Modern_Unit
Member since 2010 • 1511 Posts

Sony was smart to use Blu-Ray as a storage medium this gen. Can't wait to play this game.FIipMode

Those are two contradictory words there...

Avatar image for Pixel-Pirate
Pixel-Pirate

10771

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#10 Pixel-Pirate
Member since 2009 • 10771 Posts

Sony was smart to use Blu-Ray as a storage medium this gen. Can't wait to play this game.FIipMode

Can't say I agree. Bluray drove the cost of making the system up, caused the outrageous launch price (which cemented it in 3rd place for years) and has caused sony not to make a profit on the PS3.

Bluray is nice, but I don't think it was a great idea for the PS3.

Avatar image for tehHaste
tehHaste

258

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 tehHaste
Member since 2009 • 258 Posts
Developers are really staring to see the the benefits of Blu-ray and i have to hand it to sony for pushing blu-ray. So much extra space for developers. However due to the slow speed of blue ray AKA 2x bluray player, developers have to replicate game data to reduce loading times. God of War 3 is probably bigger than a conventional DVD9 but the developer had to replicate data so loading times wouldn't be slow. It not only stops there but thats another reason why most PS3 games have a mandatory install to cut down on loading times. I dont own a PS3 yet, but i have to install games on my PC and really its not bad installing a game. Usually people who complain about installing a game are people who complain about swapping discs. But anyway God of War 3 is 35 gb due to replicated data. I mean dragon age origins was 20gb on my dvd it jsut uncompresses when installed on my HD.
Avatar image for FIipMode
FIipMode

10850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#12 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"]Sony was smart to use Blu-Ray as a storage medium this gen. Can't wait to play this game.Modern_Unit

Those are two contradictory words there...

:lol: I gotta admit that was funny :|

Avatar image for JGAMROT
JGAMROT

189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 JGAMROT
Member since 2010 • 189 Posts

Blu rays are the future for example games that should have or have used more than 8gb - dvd9 dl.

Killzone2

Uncharteds

GOW3

MGS4

FFXIII

lost oddessy - used 4 dvd dls

MAG

Resistance2

Mostly all the ps3 exclusives lol fail at haze

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#14 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

2 games out of 300, 3 years down the line..Awesome!

z4twenny

pretty sure more than 2 games are equal to or larger than a full single layer blu ray,

I wasn't being anymore serious than this thread deserves.

Avatar image for FIipMode
FIipMode

10850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#16 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="FIipMode"]Sony was smart to use Blu-Ray as a storage medium this gen. Can't wait to play this game.Pixel-Pirate

Can't say I agree. Bluray drove the cost of making the system up, caused the outrageous launch price (which cemented it in 3rd place for years) and has caused sony not to make a profit on the PS3.

Bluray is nice, but I don't think it was a great idea for the PS3.

I'd rather wait til the end of the gen but I do agree it did mess up their launch.
Avatar image for z4twenny
z4twenny

4898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#17 z4twenny
Member since 2006 • 4898 Posts

[QUOTE="FIipMode"]Sony was smart to use Blu-Ray as a storage medium this gen. Can't wait to play this game.Pixel-Pirate

Can't say I agree. Bluray drove the cost of making the system up, caused the outrageous launch price (which cemented it in 3rd place for years) and has caused sony not to make a profit on the PS3.

Bluray is nice, but I don't think it was a great idea for the PS3.

maybe, but the games are starting to really make use of that extra space and me personallyi can tell. i can appreciate that if it makes sense, it was a trade. like heavy rain, i have no idea the size if that game but im thinking its at least a full blu ray, i know ff13 is and can only assume vs13 will be at least 1 normal full blu ray (though that game is so far off theres really no telling) in the long run i think if nothing else its good for the games that use it.

i was in the boy scouts when i was a kid and im a big believer in "its better to have it and not need it, than to need it and not have it"

Avatar image for -Snooze-
-Snooze-

7304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 -Snooze-
Member since 2009 • 7304 Posts

The storage medium isn't that important, especially this gen. When games evolve and get to the point when even compressed they take up 30GB, then yes, Blu-Ray will be great.

DD will eventually take the mantell, but that is soem way off.

Also, most of that data is uncompressed and or cloned data to make the game run faster. A lot, if not all PS3 games clone huge amounts of key data to get around the somewhat low disk speeds of the PS3 blu-ray drive

Avatar image for RadecSupreme
RadecSupreme

4824

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#19 RadecSupreme
Member since 2009 • 4824 Posts

Ah great, this game just seems so awesome.

Avatar image for SaltyMeatballs
SaltyMeatballs

25165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#20 SaltyMeatballs
Member since 2009 • 25165 Posts
And yet, it probably won't be bigger than anything we've seen already. (note: I'm not talking about the epicness of the game) But I guess hyping how much data a game uses is what it has come down to?
Avatar image for DAZZER7
DAZZER7

2422

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#21 DAZZER7
Member since 2004 • 2422 Posts

World of warcraft takes up 25GB on my PC with 2 massive expansions and a wicked art style ;) Wasting all that space with uncompressed sound and 2048x2048 textures at 12mb a pop :roll:toxicmog

THIS!!!

I would love one of you cows to explain why these PS3 exclusives require more space than a DVD9 other than uncompressed sound and cutscene movie sequences. It's not like the PS3 can handle particularly large textures because it can't! Its certainly not tons and tons of game content as most game assets are repeated. Things like game code for animation and post processing effects take up very little room and lets not forget the game code, as with texture maps and normal maps can be very efficiently compressed....where is this extra storage capacitybeing used??

Or maybe, just maybe they havent even bothered to compress the game and its a subtle bit of marketing by Sony and their first party devs ??

Avatar image for MetalGearSolidZ
MetalGearSolidZ

497

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 MetalGearSolidZ
Member since 2009 • 497 Posts
They will say that it's because they haven't compressed anything, like audio files, same as with MGS4. bobbetybob
More compression = more lost quality
Avatar image for tumle
tumle

1274

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 tumle
Member since 2004 • 1274 Posts

The storage medium isn't that important, especially this gen. When games evolve and get to the point when even compressed they take up 30GB, then yes, Blu-Ray will be great.

DD will eventually take the mantell, but that is soem way off.

Also, most of that data is uncompressed and or cloned data to make the game run faster. A lot, if not all PS3 games clone huge amounts of key data to get around the somewhat low disk speeds of the PS3 blu-ray drive

-Snooze-

this is both true and false.

the true part is that they do need to copy a lot of data on the disc( because of seek time and the size of the data it can hold on the disc), but the read speed is almost as fast as the 360 drive, if you look at the average read speed of the drives..

Avatar image for bobbetybob
bobbetybob

19370

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#24 bobbetybob
Member since 2005 • 19370 Posts
[QUOTE="bobbetybob"]They will say that it's because they haven't compressed anything, like audio files, same as with MGS4. MetalGearSolidZ
More compression = more lost quality

Yeah I wasn't saying it's a bad thing, but considering that a lot of people don't have a 7.1 surround sound system, and the rest probably can't tell if audio is compressed or not, it's hardly a big deal.
Avatar image for SaltyMeatballs
SaltyMeatballs

25165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#25 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="-Snooze-"]

The storage medium isn't that important, especially this gen. When games evolve and get to the point when even compressed they take up 30GB, then yes, Blu-Ray will be great.

DD will eventually take the mantell, but that is soem way off.

Also, most of that data is uncompressed and or cloned data to make the game run faster. A lot, if not all PS3 games clone huge amounts of key data to get around the somewhat low disk speeds of the PS3 blu-ray drive

tumle

this is both true and false.

the true part is that they do need to copy a lot of data, on the disc but, the read speed is almost as fast as the 360 drive, if you look at the average read speed of the drives..

Yes, but developers can prioritise data on the 360 discs using this. Makes a big difference in the end.

Whereas Blu-Ray always has a constant read speed.

Avatar image for MetalGearSolidZ
MetalGearSolidZ

497

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 MetalGearSolidZ
Member since 2009 • 497 Posts

[QUOTE="toxicmog"]World of warcraft takes up 25GB on my PC with 2 massive expansions and a wicked art style ;) Wasting all that space with uncompressed sound and 2048x2048 textures at 12mb a pop :roll:DAZZER7

THIS!!!

I would love one of you cows to explain why these PS3 exclusives require more space than a DVD9 other than uncompressed sound and cutscene movie sequences. It's not like the PS3 can handle particularly large textures because it can't! Its certainly not tons and tons of game content as most game assets are repeated. Things like game code for animation and post processing effects take up very little room and lets not forget the game code, as with texture maps and normal maps can be very efficiently compressed....where is this extra storage capacitybeing used??

Or maybe, just maybe they havent even bothered to compress the game and its a subtle bit of marketing by Sony and their first party devs ??

well, think about it this way. MGS4s amazing story would be on 12 disks for DVD 9 and lol @ FF13 for 360. Blu ray is so much more useful than DVD9 to get an overall better experience
Avatar image for tumle
tumle

1274

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 tumle
Member since 2004 • 1274 Posts

[QUOTE="tumle"]

this is both true and false.

the true part is that they do need to copy a lot of data, on the disc but, the read speed is almost as fast as the 360 drive, if you look at the average read speed of the drives..

SaltyMeatballs

Yes, but developers can prioritise data on the 360 discs using this. Makes a big difference in the end.

Whereas Blu-Ray always has a constant read speed.

sure, but I don't think the bluray drive and its speed in the PS3 is such a big problem as many, make it out to be, and as MS is looking much in to better compression methods, i think Sony is looking to make better stream coding(streaming of the disc) they both have there advantages and disadvantages.

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#28 heretrix
Member since 2004 • 37881 Posts

[QUOTE="DAZZER7"]

[QUOTE="toxicmog"]World of warcraft takes up 25GB on my PC with 2 massive expansions and a wicked art style ;) Wasting all that space with uncompressed sound and 2048x2048 textures at 12mb a pop :roll:MetalGearSolidZ

THIS!!!

I would love one of you cows to explain why these PS3 exclusives require more space than a DVD9 other than uncompressed sound and cutscene movie sequences. It's not like the PS3 can handle particularly large textures because it can't! Its certainly not tons and tons of game content as most game assets are repeated. Things like game code for animation and post processing effects take up very little room and lets not forget the game code, as with texture maps and normal maps can be very efficiently compressed....where is this extra storage capacitybeing used??

Or maybe, just maybe they havent even bothered to compress the game and its a subtle bit of marketing by Sony and their first party devs ??

well, think about it this way. MGS4s amazing story would be on 12 disks for DVD 9 and lol @ FF13 for 360. Blu ray is so much more useful than DVD9 to get an overall better experience

That or they would have just compressed the textures and sound. And for GOD'S SAKES edited some of the cutscenes.

Avatar image for Pixel-Pirate
Pixel-Pirate

10771

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#29 Pixel-Pirate
Member since 2009 • 10771 Posts

[QUOTE="Pixel-Pirate"]

[QUOTE="FIipMode"]Sony was smart to use Blu-Ray as a storage medium this gen. Can't wait to play this game.FIipMode

Can't say I agree. Bluray drove the cost of making the system up, caused the outrageous launch price (which cemented it in 3rd place for years) and has caused sony not to make a profit on the PS3.

Bluray is nice, but I don't think it was a great idea for the PS3.

I'd rather wait til the end of the gen but I do agree it did mess up their launch.

While they may end up making a profit in the end, it's basically set in stone they will be last in terms of profits. It is quite possible they could move up to 2nd in sales, however.

Avatar image for -Snooze-
-Snooze-

7304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="DAZZER7"]

[QUOTE="toxicmog"]World of warcraft takes up 25GB on my PC with 2 massive expansions and a wicked art style ;) Wasting all that space with uncompressed sound and 2048x2048 textures at 12mb a pop :roll:MetalGearSolidZ

THIS!!!

I would love one of you cows to explain why these PS3 exclusives require more space than a DVD9 other than uncompressed sound and cutscene movie sequences. It's not like the PS3 can handle particularly large textures because it can't! Its certainly not tons and tons of game content as most game assets are repeated. Things like game code for animation and post processing effects take up very little room and lets not forget the game code, as with texture maps and normal maps can be very efficiently compressed....where is this extra storage capacitybeing used??

Or maybe, just maybe they havent even bothered to compress the game and its a subtle bit of marketing by Sony and their first party devs ??

well, think about it this way. MGS4s amazing story would be on 12 disks for DVD 9 and lol @ FF13 for 360. Blu ray is so much more useful than DVD9 to get an overall better experience

MGS4 has no compression and tons,of pointless HD video. The start of the game is about 9 channels of random HD nonsense ...

Let's not claim DVD9 is useless using a CGI movie coupled with a game as evidence

Avatar image for Martin_G_N
Martin_G_N

2124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 Martin_G_N
Member since 2006 • 2124 Posts

Most of the games this gen fits on one DVD, but I beleive that most singleplayer campaigns this gen has been held back by the 6.8GB limit on the X360, in addition to the extra fee's when the devs are using multiple discs. We see alot of bactracking, similar environments, bad sound quality, and in some cases lowered texture quality.

But a game like GoW would be possible to devide into several discs with lowered sound quality anyways. The problems with the DVD9 arises when you are making an openworld game, because using multiple discs there would be a problem. Unless they force installs, but MS can't do that since not all X360's has an HDD. Which is another fault the X360 has.

Avatar image for JGAMROT
JGAMROT

189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 JGAMROT
Member since 2010 • 189 Posts

[QUOTE="MetalGearSolidZ"][QUOTE="DAZZER7"]

THIS!!!

I would love one of you cows to explain why these PS3 exclusives require more space than a DVD9 other than uncompressed sound and cutscene movie sequences. It's not like the PS3 can handle particularly large textures because it can't! Its certainly not tons and tons of game content as most game assets are repeated. Things like game code for animation and post processing effects take up very little room and lets not forget the game code, as with texture maps and normal maps can be very efficiently compressed....where is this extra storage capacitybeing used??

Or maybe, just maybe they havent even bothered to compress the game and its a subtle bit of marketing by Sony and their first party devs ??

heretrix

well, think about it this way. MGS4s amazing story would be on 12 disks for DVD 9 and lol @ FF13 for 360. Blu ray is so much more useful than DVD9 to get an overall better experience

That or they would have just compressed the textures and sound. And for GOD'S SAKES edited some of the cutscenes.

Yeah and end up with raiden as a character lol Oh yeah. You know if you played MGS4 you wouldnt want any of it compressed or cut out. So why pretend you would. And so you odnt have to swap the discs you play ffxii on your ps3

Avatar image for AnnoyedDragon
AnnoyedDragon

9948

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 AnnoyedDragon
Member since 2006 • 9948 Posts

Isn't anyone going to ask what it is doing with that space? Cows seem to care more about it using that much space rather than why it needs that much, they use these large file sizes as evidence Blu-ray is needed; but don't care about the contents of that space.

Take Killzone 2 for example which apparently needed 2GB of space per level, what the hell was that space being used for?

Avatar image for JGAMROT
JGAMROT

189

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 JGAMROT
Member since 2010 • 189 Posts

Isn't anyone going to ask what it is doing with that space? Cows seem to care more about it using that much space rather than why it needs that much, they use these large file sizes as evidence Blu-ray is needed; but don't care about the contents of that space.

Take Killzone 2 for example which apparently needed 2GB of space per level, what the hell was that space being used for?

AnnoyedDragon

All the graphics and asplosions and characaters and background walls and stuff an sound effects too

Avatar image for AnnoyedDragon
AnnoyedDragon

9948

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 AnnoyedDragon
Member since 2006 • 9948 Posts

All the graphics and asplosions and characaters and background walls and stuff an sound effects too

JGAMROT

That's not an explanation, that's just a general list of things all games have, on Blu-ray or DVD.

Avatar image for Martin_G_N
Martin_G_N

2124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 Martin_G_N
Member since 2006 • 2124 Posts

Isn't anyone going to ask what it is doing with that space? Cows seem to care more about it using that much space rather than why it needs that much, they use these large file sizes as evidence Blu-ray is needed; but don't care about the contents of that space.

Take Killzone 2 for example which apparently needed 2GB of space per level, what the hell was that space being used for?

AnnoyedDragon

This was something they stated a long time ago while developing, the demo was'nt very big in size so I guess they compressed it, hehe. We know PS3 exclusives uses the space for higher quality sound and for faster loading. But I would think that the devs won't have to sit and plan what they can and cannot have in the game, like so many other devs this gen needs to.

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#37 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="MetalGearSolidZ"] well, think about it this way. MGS4s amazing story would be on 12 disks for DVD 9 and lol @ FF13 for 360. Blu ray is so much more useful than DVD9 to get an overall better experience JGAMROT

That or they would have just compressed the textures and sound. And for GOD'S SAKES edited some of the cutscenes.

Yeah and end up with raiden as a character lol Oh yeah. You know if you played MGS4 you wouldnt want any of it compressed or cut out. So why pretend you would. And so you odnt have to swap the discs you play ffxii on your ps3

MSG 4 is one of my favorite games this gen. I don't have to pretend to play it, I did. You act as if playing a 60 dollar game on a 400 dollar (at the time) console is something to lie about :lol:

I didn't say it would be my choice, I'm just pointing out a possible solution.

Avatar image for deactivated-5d6e91f5c147a
deactivated-5d6e91f5c147a

26108

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#38 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
Well I don't think I will get this game anymore, I was going to buy it for the CGI cutscenes but now...now I'm not so sure!
Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#39 heretrix
Member since 2004 • 37881 Posts

Isn't anyone going to ask what it is doing with that space? Cows seem to care more about it using that much space rather than why it needs that much, they use these large file sizes as evidence Blu-ray is needed; but don't care about the contents of that space.

Take Killzone 2 for example which apparently needed 2GB of space per level, what the hell was that space being used for?

AnnoyedDragon

Yeah, like how would you explain multiplat games that fit just fine on a DVD9 disk all of sudden need 17 gigs for Blu-ray?

Avatar image for heretrix
heretrix

37881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#40 heretrix
Member since 2004 • 37881 Posts

Well I don't think I will get this game anymore, I was going to buy it for the CGI cutscenes but now...now I'm not so sure!siLVURcross
I'm with you. I mean, GOW never had them anyway, but just for the hell of it I think I will boycott this time around.

Avatar image for AnnoyedDragon
AnnoyedDragon

9948

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 AnnoyedDragon
Member since 2006 • 9948 Posts

This was something they stated a long time ago while developing, the demo was'nt very big in size so I guess they compressed it, hehe. We know PS3 exclusives uses the space for higher quality sound and for faster loading. But I would think that the devs won't have to sit and plan what they can and cannot have in the game, like so many other devs this gen needs to.

Martin_G_N

It cannot just be for uncompressed sound and such, because Cows are declaring this is evidence Blu-ray is needed; and uncompressed sound isnt needed. None of them seem to care what this space is being used for as long as it is being used, it could be blank files to discourage online distribution for all they care.

PC gamers have access to considerably more storage space than console gamers. But if a game were to be released on PC that required 35GB of space; people would be criticising the developers to high heaven. When The Force Unleashed was announced to use 24GB on PC; PC gamers bashed the developers to hell for their inefficiency, 35GB is taking the mick.

Games requiring bloated storage space is a bad thing to PC gamers, it should have the same meaning on consoles; but Cows are out to prove Blu-ray is required today.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="Martin_G_N"]

This was something they stated a long time ago while developing, the demo was'nt very big in size so I guess they compressed it, hehe. We know PS3 exclusives uses the space for higher quality sound and for faster loading. But I would think that the devs won't have to sit and plan what they can and cannot have in the game, like so many other devs this gen needs to.

AnnoyedDragon

It cannot just be for uncompressed sound and such, because Cows are declaring this is evidence Blu-ray is needed; and uncompressed sound isnt needed. None of them seem to care what this space is being used for as long as it is being used, it could be blank files to discourage online distribution for all they care.

PC gamers have access to considerably more storage space than console gamers. But if a game were to be released on PC that required 35GB of space; people would be criticising the developers to high heaven. When The Force Unleashed was announced to use 24GB on PC; PC gamers bashed the developers to hell for their inefficiency, 35GB is taking the mick.

Games requiring bloated storage space is a bad thing to PC gamers, it should have the same meaning on consoles; but Cows are out to prove Blu-ray is required today.

But, to play devil's advocate, what if that 24GB was honest, already-compressed stuff?
Avatar image for MortalDecay
MortalDecay

4298

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 MortalDecay
Member since 2005 • 4298 Posts
They will say that it's because they haven't compressed anything, like audio files, same as with MGS4. bobbetybob
This... And I'm sure there are a lot of game files duplicated on the disc to help with loading.
Avatar image for siddhu33
siddhu33

3264

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 siddhu33
Member since 2008 • 3264 Posts

[QUOTE="AnnoyedDragon"]

[QUOTE="Martin_G_N"]

This was something they stated a long time ago while developing, the demo was'nt very big in size so I guess they compressed it, hehe. We know PS3 exclusives uses the space for higher quality sound and for faster loading. But I would think that the devs won't have to sit and plan what they can and cannot have in the game, like so many other devs this gen needs to.

HuusAsking

It cannot just be for uncompressed sound and such, because Cows are declaring this is evidence Blu-ray is needed; and uncompressed sound isnt needed. None of them seem to care what this space is being used for as long as it is being used, it could be blank files to discourage online distribution for all they care.

PC gamers have access to considerably more storage space than console gamers. But if a game were to be released on PC that required 35GB of space; people would be criticising the developers to high heaven. When The Force Unleashed was announced to use 24GB on PC; PC gamers bashed the developers to hell for their inefficiency, 35GB is taking the mick.

Games requiring bloated storage space is a bad thing to PC gamers, it should have the same meaning on consoles; but Cows are out to prove Blu-ray is required today.

But, to play devil's advocate, what if that 24GB was honest, already-compressed stuff?

First, What do you mean by stuff, and second, the compression would have to be taken into question....

Avatar image for AnnoyedDragon
AnnoyedDragon

9948

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 AnnoyedDragon
Member since 2006 • 9948 Posts

But, to play devil's advocate, what if that 24GB was honest, already-compressed stuff?HuusAsking

Remember that game was also on 360, so there's an example the game can operate fine without that bloat.

Avatar image for Swift_Boss_A
Swift_Boss_A

14579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 Swift_Boss_A
Member since 2007 • 14579 Posts

Saying Blu-ray is not needed is like saying better graphics is not needed, or textures, lighting, animation etc etc. If such things help developers realise their vision when making games then who are we to say its not needed? oh right SW is full of well known games developers :|

Avatar image for samuraiguns
samuraiguns

11588

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 samuraiguns
Member since 2005 • 11588 Posts

[QUOTE="FIipMode"]Sony was smart to use Blu-Ray as a storage medium this gen. Can't wait to play this game.Modern_Unit

Those are two contradictory words there...

I'd have to say partial win, nothing they have done in the beginning of this gen has been smart.
Avatar image for deactivated-5d6e91f5c147a
deactivated-5d6e91f5c147a

26108

Forum Posts

0

Wiki Points

0

Followers

Reviews: 28

User Lists: 0

#48 deactivated-5d6e91f5c147a
Member since 2008 • 26108 Posts
[QUOTE="Modern_Unit"]

[QUOTE="FIipMode"]Sony was smart to use Blu-Ray as a storage medium this gen. Can't wait to play this game.samuraiguns

Those are two contradictory words there...

I'd have to say partial win, nothing they have done in the beginning of this gen has been smart.

Oh I dunno I think the launch price of the PS3 was very smart, very smart indeed!
Avatar image for bigboss5ak
bigboss5ak

2962

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#49 bigboss5ak
Member since 2007 • 2962 Posts
Thats impressive tbh i can see why no cgi is needed after playing the demo lol the game is gorgeous
Avatar image for Swift_Boss_A
Swift_Boss_A

14579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 Swift_Boss_A
Member since 2007 • 14579 Posts

[QUOTE="samuraiguns"][QUOTE="Modern_Unit"]

Those are two contradictory words there...

siLVURcross

I'd have to say partial win, nothing they have done in the beginning of this gen has been smart.

Oh I dunno I think the launch price of the PS3 was very smart, very smart indeed!

lol, actually PS2 BC was very smart the fact they took that out in the later models was very stupid of them, but I guess they had to cut cost since Blu-ray was really expensive when PS3 started off.