Brutal Legend Has One Of The Worst Main Characters Ever In Video Game History

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PSP107

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#1 PSP107
Member since 2007 • 18983 Posts
Jack Black talks to much with those cheesy lines. Eddie and Dante from DMC 3 are among the lamest personality characters ever.
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Cookigaki

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#2 Cookigaki
Member since 2009 • 690 Posts
*muffled laugh* Jack black...
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Arjdagr8

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#3 Arjdagr8
Member since 2003 • 3865 Posts
I like him
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Cyberfairy

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#4 Cyberfairy
Member since 2003 • 5180 Posts

humour...get some

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PSP107

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#5 PSP107
Member since 2007 • 18983 Posts
[QUOTE="Cyberfairy"]

humour...get some

[/QUOTE Jack Black was good in School Of Rock(2003) lol @ humor but maybe cause im urban i not finfing him cool.
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razgriz_101

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#6 razgriz_101
Member since 2007 • 16875 Posts

humour...get some

Cyberfairy

QFT and this isnt really meant to be a totall serious game its pure metal cliche its funny its most definately nota game to be taken seriously partly why i think its gonna be a sleeper hit or like Psychonauts another cult hit.

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Ratchet_Fan8

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#7 Ratchet_Fan8
Member since 2008 • 5574 Posts
i watched some video's of it,looked pretty crappy. Borderlands look amazing though
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Norule04

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#8 Norule04
Member since 2004 • 8985 Posts

i watched some video's of it,looked pretty crappy. Borderlands look amazing thoughRatchet_Fan8

wow borderlands looked boring as hell. Brutal legend all the way

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MonsieurX

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#9 MonsieurX
Member since 2008 • 39858 Posts
Jack Black FTW.
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haziqonfire

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#10 haziqonfire
Member since 2005 • 36392 Posts
What the hell? The whole point of Dante is that hes super lame and cheesey with his jokes that it ends up being funny. As for Brutal Legends main character, hes pretty funny. I enjoyed the demo and the humour within the game. Its just like Travis from No More Heroes and why I like him so much. Hes so random and silly and cheesey that it ends up being funny.
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Bread_or_Decide

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#11 Bread_or_Decide
Member since 2007 • 29761 Posts

Nice to see a wacky main character instead of another overly serious dramatic one.

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d_black

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#12 d_black
Member since 2004 • 1538 Posts
Really looking forward to Brutal Legend and Dante is my favourite gaming character. I guess you prefer generic gruff men / space marines who take orders without question (take that however you want). You're gonna hate Bayonetta.
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Verge_6

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#13 Verge_6
Member since 2007 • 20282 Posts
with those cheesy lines.PSP107
....how did you miss the point? I mean, seriously...how?
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skrat_01

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#14 skrat_01
Member since 2007 • 33767 Posts
Yes. We totally need another Marcus Fenix and Master Chief.
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deactivated-5e836a855beb2

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#15 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
i watched some video's of it,looked pretty crappy. Borderlands look amazing thoughRatchet_Fan8
i'm with this guy
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deactivated-5e836a855beb2

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#16 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
Yes. We totally need another Marcus Fenix and Master Chief.skrat_01
Their powers combined, we get MASTER FENIX.
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dragonfly110

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#17 dragonfly110
Member since 2008 • 27955 Posts

from what i saw of the demo he looked pretty funny, although maybe I just like these jokes better then most cuz Im a huge metal head.

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skrat_01

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#18 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]Yes. We totally need another Marcus Fenix and Master Chief.Jandurin
Their powers combined, we get MASTER FENIX.

....

wow.

That is actually pretty damn awesome.

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-RPGamer-

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#19 -RPGamer-
Member since 2002 • 34283 Posts

I've been a fan of Jack and theD for a while, him going in a game like this is full of win for me.

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Wanderer5

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#20 Wanderer5
Member since 2006 • 25727 Posts

Dante in DMC 3 is a badass and was funny at times. He has a cheesy personality on purpose, because he a over the top type character, and I sure Eddie is one too. Now Dante in DMC2 is the one that really suck.

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amareen18

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#21 amareen18
Member since 2007 • 1259 Posts
why did u have to get Dante into this.
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dakan45

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#22 dakan45
Member since 2009 • 18819 Posts

humour...get some

Cyberfairy
Exactly thats why Jack Black is in the game, for the humor [QUOTE="skrat_01"]Yes. We totally need another Marcus Fenix and Master Chief.

Yup thats my point, most blant characters ever, I can hardly call them characters, masterchief is like a faceles strooper that just replies to orders, and marcus is the big tough guy that rarely speaks about his characteristics or laugh at the enemy. Just following orders and give some. Nathan Drake is actually a pretty good character that actually has a spefic atitude, prefences and nice quotes.
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deactivated-5e836a855beb2

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#23 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
Nathan Drake is actually a pretty good character that actually has a spefic atitude, prefences and nice quotes.dakan45
Nathan Drake is like Indiana Jones. Which is a good thing.
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dakan45

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#24 dakan45
Member since 2009 • 18819 Posts
Id say he is more like a Young Indiana jones, he is like an everyday guy, most of his dialogues are more appealing that Indiana's professor style.
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#25 h575309
Member since 2005 • 8551 Posts
What the hell? The whole point of Dante is that hes super lame and cheesey with his jokes that it ends up being funny. As for Brutal Legends main character, hes pretty funny. I enjoyed the demo and the humour within the game. Its just like Travis from No More Heroes and why I like him so much. Hes so random and silly and cheesey that it ends up being funny.Haziqonfire
The humor was the best part of the demo, by far. The gameplay was so-so. Still, this definitely does not get my money over Uncharted 2, sorry Tim Schafer.
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skrat_01

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#26 skrat_01
Member since 2007 • 33767 Posts

Yup thats my point, most blant characters ever, I can hardly call them characters, masterchief is like a faceles strooper that just replies to orders, and marcus is the big tough guy that rarely speaks about his characteristics or laugh at the enemy. Just following orders and give some. Nathan Drake is actually a pretty good character that actually has a spefic atitude, prefences and nice quotes.dakan45
Pretty much.

However I find characters like Marcus Fenix horrible contradictions. He is supposed to epitomise the ' silent hardened vetran warrior who has seen the worst', and 'war is hell' - on an emotional level however during gameplay its all thrown out.

Its pretty clear Marcus enjoys killing and chainsawing locust in two - in the second game moreso - and is pretty damn vocal about it.

So you have this horribly weird mis match of character archetypes. One being the scarred vetran, the other being essentially - The Duke.

Master Chief is different.

Half the time he is a heroic projection for the character, however in cut scenes the amount of depth put into the character... well there really isn't any, because displaying character development and emotion can compromise the player being able to project themselves.

So you have someone who is ultimately bland as hell in game (despite being very heroic) - while in the actual lore, there is quite alot too the character... which is a real pity.With character projections the best emotional connection you have is with characters around you (e.g. Alyx Vance), however as Master Chief works on both levels you have a disconnect... which really marred things like possible character development and relations with personalities like Cortana.

This is why if you are going to give a character... character at all, at least do it right, and concentrate specifically.

Case point two shooter extremes - Gordon Freeman, the transparent projection for the player, or The Duke - someone with personality who the player wants to embody.

On an emotional level though? A complex central character? Well then designers and narrators have to give reason for the player to *care* about the character they are controlling / playing as, which is usually relevant to the gameplay mechanics, as that is how we interact with the gameworld on a meaningful level. This is where things really complicate.

Oh.


What a tangent.

/rant.

As for Nathan Drake, he is the like-able wisecracking hero, who people generally like. We want to be him, or see him succeed so we relate with him. Which fits Uncharted's premises well as an action adventure - its narrative, characters and setting(s) and of course gameplay. He is still just a guy, although a heroic one, so he is quite vulnerable (in combat) in the gameworld, during player control - this being one example.

Whereas a character like Dante - he is a 'stylish wisecracking badass' - who fits with DMC's completely over the top premises, narrative, and *especially* gameplay.

Sure they aren't extremely compelling characters, but they arent supposed to be. They simply fit their purpose and role placement very, very well, and act as a good connection for the player into the gameworld and narrative.

I'm betting that's why so many gamers find strong appeal to Final Fantasy Characters. Why FF characters are almost always traditional repetitive archetypes, they fit their roles, and are developed in them so well, that they can draw an emotional connection from the player.

Heh, did it again.

/rantx2.

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ZippySlappy

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#27 ZippySlappy
Member since 2009 • 2664 Posts
I don't like his movies but the dialogue is pretty good and funny in Brutal legend(Demo at least),and i will be enjoying Brutal Legend next week.
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VoodooHak

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#28 VoodooHak
Member since 2002 • 15989 Posts

[QUOTE="Cyberfairy"]

humour...get some

PSP107

Jack Black was good in School Of Rock(2003) lol @ humor but maybe cause im urban i not finfing him cool.

Urban? Really? That's your criteria? I'm from The Bronx, and I thought his delivery in the demo was pretty good. Given that the tutorial has better writing than many full games, the performance seems to fit well with the dialogue.

So yeah... considering the premise of the game, I don't have a problem with Jack or Tim.

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RawDeal_basic

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#29 RawDeal_basic
Member since 2002 • 1959 Posts

humour...get some

Cyberfairy

Zing!

I think we have a winner folks. :lol:

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Arjdagr8

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#30 Arjdagr8
Member since 2003 • 3865 Posts

[QUOTE="dakan45"] Yup thats my point, most blant characters ever, I can hardly call them characters, masterchief is like a faceles strooper that just replies to orders, and marcus is the big tough guy that rarely speaks about his characteristics or laugh at the enemy. Just following orders and give some. Nathan Drake is actually a pretty good character that actually has a spefic atitude, prefences and nice quotes.skrat_01

Pretty much.

However I find characters like Marcus Fenix horrible contradictions. He is supposed to epitomise the ' silent hardened vetran warrior who has seen the worst', and 'war is hell' - on an emotional level however during gameplay its all thrown out.

Its pretty clear Marcus enjoys killing and chainsawing locust in two - in the second game moreso - and is pretty damn vocal about it.

So you have this horribly weird mis match of character archetypes. One being the scarred vetran, the other being essentially - The Duke.

Master Chief is different.

Half the time he is a heroic projection for the character, however in cut scenes the amount of depth put into the character... well there really isn't any, because displaying character development and emotion can compromise the player being able to project themselves.

So you have someone who is ultimately bland as hell in game (despite being very heroic) - while in the actual lore, there is quite alot too the character... which is a real pity.With character projections the best emotional connection you have is with characters around you (e.g. Alyx Vance), however as Master Chief works on both levels you have a disconnect... which really marred things like possible character development and relations with personalities like Cortana.

This is why if you are going to give a character... character at all, at least do it right, and concentrate specifically.

Case point two shooter extremes - Gordon Freeman, the transparent projection for the player, or The Duke - someone with personality who the player wants to embody.

On an emotional level though? A complex central character? Well then designers and narrators have to give reason for the player to *care* about the character they are controlling / playing as, which is usually relevant to the gameplay mechanics, as that is how we interact with the gameworld on a meaningful level. This is where things really complicate.

Oh.


What a tangent.

/rant.

As for Nathan Drake, he is the like-able wisecracking hero, who people generally like. We want to be him, or see him succeed so we relate with him. Which fits Uncharted's premises well as an action adventure - its narrative, characters and setting(s) and of course gameplay. He is still just a guy, although a heroic one, so he is quite vulnerable (in combat) in the gameworld, during player control - this being one example.

Whereas a character like Dante - he is a 'stylish wisecracking badass' - who fits with DMC's completely over the top premises, narrative, and *especially* gameplay.

Sure they aren't extremely compelling characters, but they arent supposed to be. They simply fit their purpose and role placement very, very well, and act as a good connection for the player into the gameworld and narrative.

I'm betting that's why so many gamers find strong appeal to Final Fantasy Characters. Why FF characters are almost always traditional repetitive archetypes, they fit their roles, and are developed in them so well, that they can draw an emotional connection from the player.

Heh, did it again.

/rantx2.

Dude....that was like...so freaking deep man....like totally.

Nah really though great post lol.

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#31 skinny_man_69
Member since 2005 • 5147 Posts

I am not sure what demo you played but I think he is an excellent main character. He was very funny, likeable and best of all, he was different from the usual voiceless, faceless, emotionless "heroes" that tend to pop up in games today. When developers understand that only Gordon Freeman can perform such characteristics and still manage to be one of the greatest video game icons of all time, the game industry will be a much better place

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chikenfriedrice

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#32 chikenfriedrice
Member since 2006 • 13561 Posts

I disagree Jack Black had me LMAO

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LegendofNerd

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#33 LegendofNerd
Member since 2007 • 2140 Posts

[QUOTE="skrat_01"]Yes. We totally need another Marcus Fenix and Master Chief.Jandurin
Their powers combined, we get MASTER FENIX.

Just for you SW 8)

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skrat_01

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#34 skrat_01
Member since 2007 • 33767 Posts

Nah really though great post lol.

Arjdagr8
lmao :lol: Ta, can't help myself :P

Just for you SW 8)

LegendofNerd

Mein Gott :shock:

That really is all kinds of awesome.

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deactivated-5e836a855beb2

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#35 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

Just for you SW 8)

LegendofNerd
D= I want to be a Fenixeer!
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brumley53

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#36 brumley53
Member since 2007 • 287 Posts

Id say Master Chief is because he has almost no character development and i think it was pretty damn lazy of them to not give him any background story other than hes a super soldier, seriously how many main characters have their face covered?

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dakan45

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#37 dakan45
Member since 2009 • 18819 Posts

[QUOTE="Jandurin"][QUOTE="skrat_01"]Yes. We totally need another Marcus Fenix and Master Chief.LegendofNerd

Their powers combined, we get MASTER FENIX.

Just for you SW 8)

Epically awesome, also thanks for making a deep explanation skrat_01.

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Bread_or_Decide

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#38 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="dakan45"] Yup thats my point, most blant characters ever, I can hardly call them characters, masterchief is like a faceles strooper that just replies to orders, and marcus is the big tough guy that rarely speaks about his characteristics or laugh at the enemy. Just following orders and give some. Nathan Drake is actually a pretty good character that actually has a spefic atitude, prefences and nice quotes.skrat_01

Pretty much.

However I find characters like Marcus Fenix horrible contradictions. He is supposed to epitomise the ' silent hardened vetran warrior who has seen the worst', and 'war is hell' - on an emotional level however during gameplay its all thrown out.

Its pretty clear Marcus enjoys killing and chainsawing locust in two - in the second game moreso - and is pretty damn vocal about it.

So you have this horribly weird mis match of character archetypes. One being the scarred vetran, the other being essentially - The Duke.

Master Chief is different.

Half the time he is a heroic projection for the character, however in cut scenes the amount of depth put into the character... well there really isn't any, because displaying character development and emotion can compromise the player being able to project themselves.

So you have someone who is ultimately bland as hell in game (despite being very heroic) - while in the actual lore, there is quite alot too the character... which is a real pity.With character projections the best emotional connection you have is with characters around you (e.g. Alyx Vance), however as Master Chief works on both levels you have a disconnect... which really marred things like possible character development and relations with personalities like Cortana.

This is why if you are going to give a character... character at all, at least do it right, and concentrate specifically.

Case point two shooter extremes - Gordon Freeman, the transparent projection for the player, or The Duke - someone with personality who the player wants to embody.

On an emotional level though? A complex central character? Well then designers and narrators have to give reason for the player to *care* about the character they are controlling / playing as, which is usually relevant to the gameplay mechanics, as that is how we interact with the gameworld on a meaningful level. This is where things really complicate.

Oh.


What a tangent.

/rant.

As for Nathan Drake, he is the like-able wisecracking hero, who people generally like. We want to be him, or see him succeed so we relate with him. Which fits Uncharted's premises well as an action adventure - its narrative, characters and setting(s) and of course gameplay. He is still just a guy, although a heroic one, so he is quite vulnerable (in combat) in the gameworld, during player control - this being one example.

Whereas a character like Dante - he is a 'stylish wisecracking badass' - who fits with DMC's completely over the top premises, narrative, and *especially* gameplay.

Sure they aren't extremely compelling characters, but they arent supposed to be. They simply fit their purpose and role placement very, very well, and act as a good connection for the player into the gameworld and narrative.

I'm betting that's why so many gamers find strong appeal to Final Fantasy Characters. Why FF characters are almost always traditional repetitive archetypes, they fit their roles, and are developed in them so well, that they can draw an emotional connection from the player.

Heh, did it again.

/rantx2.

Brilliant rant. Agree on all points. I prefer the actual personality characters over the "silent stand in for the player" type of characters.

What kills me are those "emo" Gears of war trailers that are such bullspit. "War is hell" but in the game war seems pretty fun to me. "I miss maria." Well guess what in the actual game she's an afterthought. I'd prefer they not lie and just admit that gears is shallow and lifeless.

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Verge_6

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#39 Verge_6
Member since 2007 • 20282 Posts

[QUOTE="Jandurin"][QUOTE="skrat_01"]Yes. We totally need another Marcus Fenix and Master Chief.LegendofNerd

Their powers combined, we get MASTER FENIX.

Just for you SW 8)

Such an epic win for an undeserving thread...it's a shame. :(

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110million

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#40 110million
Member since 2008 • 14910 Posts
After Tropic Thunder, I have a lot more respect for Jack Black, didn't like him in a lot of other movies, but that role was too classic.
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Dante2710

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#41 Dante2710
Member since 2005 • 63164 Posts
did u just call me lame? how dare you!!
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stereointegrity

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#42 stereointegrity
Member since 2007 • 12151 Posts
id rather watch adam sandler...jack black trys to hard
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#43 Ratchet_Fan8
Member since 2008 • 5574 Posts
did u just call me lame? how dare you!! Dante2710
whatever happened to you?
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#44 Troqe
Member since 2008 • 675 Posts

I disagree, I'm not a fan of Jack Black per say but he brings a lot of personality to the character and the fact that the game is written by Tim Schafer he will probably be one of the best characters this gen.

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#45 SergeAndKid
Member since 2009 • 373 Posts
actually Nathan Drake is the worst video game character in history followed by tingle
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skrat_01

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#46 skrat_01
Member since 2007 • 33767 Posts

Brilliant rant. Agree on all points. I prefer the actual personality characters over the "silent stand in for the player" type of characters.

What kills me are those "emo" Gears of war trailers that are such bullspit. "War is hell" but in the game war seems pretty fun to me. "I miss maria." Well guess what in the actual game she's an afterthought. I'd prefer they not lie and just admit that gears is shallow and lifeless.

Bread_or_Decide

Ta thanks! Though yeah Gear's situation is really, really problematic. Honestly I think it might have to do with divisions between the development team narrators / narrative designers (and the marketing team) - each having their own perspective on things.

From the Gears trailers, to the environmental design, and the narrative design, you can tell that the developers were trying to evoke an emotional response from the player in a 'war is hell sense'....

But then the in the name of fun game designers want to make combat enjoyable and violent - without characters moping about in combat - they instead pretty much reflectedwhat the player is thinking - the fun you are having from killing things (.e.g. Marcus's remarks like '**** yeah' when gibbing a bunch of locust). You enjoy it, so do the characters.

So you have this weird contradiction of gameplay and characterisation vs. the games underlying narrative.

Which was well, worse in GeOW 2 - as you put it. The additional Maria stuff just seemed misplaced and weak. It was poorly developed sentimentality next to the ubermachoism. Why should the player care for Maria? Did we have any reason too? Were we supposed to care for Dom - he is just a sidekick archetype... who was there in the first place for coop gameplay...

Epic's solution was some dialogue and a few cut scenes. Sure as hell not counting the damn photo in my collectors edition.

You are spot on, Gears should be shallow - but that doesn't mean it has to be lifeless. Look at Uncharted for instance, its a light hearted adventure, with plenty of personality.

Gears doesn't need to take itself so damn seriously - and let the narrative embrace the sheer over the top gory action.

And well... Epic also really tried to do that too in GeoW2.... with relativley good success. The Rift Worm was almost a homage to all of this. A giant worm that *sinks cities*. Awesome and appropriate. Swimming through its blood, and cutting its arteries with your chainsaw bayonett? Its ridiculous, but also so appropriate and awesome - both Narrative and gameplay bouncing right back off each other.

Only problem was the slog after, and 'ohMaria nooooooo', and a generic 'last stand survival' of Jericho... even though we see nothing to personalise this. Jericho is shown what? Twice? In a tutorial and flyover cutscene and at the end? Yes we really are made to care about it and humanity. Hrmm.

Which is why i'm worried that Epic will add a female delta member in GeOW3.

It *will* add unnecessarysentimentality bigger than damn Maria, and the possible love interest who appears for a few moments (who Marcus just stares at), which really is another copy off what Bungie did (better) with Cortana back in damn 2001, guiding Marcus through the game. This is not character development Epic, don't go there.

Hell have Cole and 3 clones as the protagonists if you have to add extra macho-ism and comic relief Epic - that alone would make more sense than more attempts at emotional engagement through poor characters.

Heh another rant.

Relevant subject matter

Anyway Eddie Riggs looks to be a great character, in every way Marcus Fenix isn't.

His personality really will be one of the core driving forces in the game, and methinks Shaffer of all people can pull it off.

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SparkyProtocol

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#47 SparkyProtocol
Member since 2009 • 7680 Posts

Id say Master Chief is because he has almost no character development and i think it was pretty damn lazy of them to not give him any background story other than hes a super soldier, seriously how many main characters have their face covered?

brumley53
False. Read Fall of Reach.
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MacaroniMoses

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#48 MacaroniMoses
Member since 2003 • 682 Posts
From what i saw in the demo, this game has some of the best voice acting ever.
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BioShockOwnz

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#49 BioShockOwnz
Member since 2006 • 52901 Posts

Cheesy lines? Yeah, you kinda missed the point there, bud.

SIGH!

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blazinpuertoroc

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#50 blazinpuertoroc
Member since 2004 • 12245 Posts

why did u have to get Dante into this.amareen18
exactly...he is just taking this TOO DAMN FAR!!! Btw Brutal Legend is FRIGGEN AMAZING. I love jack black, one of the best demos ive ever played.