Bungie needs to step up their game and learn from Infinity Ward

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waltefmoney

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#151 waltefmoney
Member since 2010 • 18030 Posts

I always wonder what xbox fans would do once they were confront with a higher selling higher score FPS vs Halo,since they always bring scores and sales against games like Killzone since the PS2 days.tormentos

Well, considering CoD isn't a higher scoring franchise than Halo, I guess we'll find out some day.

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campzor

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#152 campzor
Member since 2004 • 34932 Posts
[QUOTE="The_RedLion"]

Halo Reach: 91

http://www.metacritic.com/game/xbox-360/halo-reach

MW2: 94

http://www.metacritic.com/game/xbox-360/call-of-duty-modern-warfare-2

Critics + gamers (sales) agree with me.

tormentos
I always wonder what xbox fans would do once they were confront with a higher selling higher score FPS vs Halo,since they always bring scores and sales against games like Killzone since the PS2 days.

they will start stating its the best EXCLUSIVE fps on console instead of best fps on console.
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6matt6

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#153 6matt6
Member since 2005 • 9726 Posts
Since I think all things COD gave us are the lamest and worst inventions for a MP game I'm happy Bungie hasn't learned from them.
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Moriarity_

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#154 Moriarity_
Member since 2011 • 1332 Posts
You got that backwards. IW was busy rehashing CoD and Halo was doing new things every game.
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tormentos

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#155 tormentos
Member since 2003 • 33793 Posts

Are you an idiot?! .......No really???

Halo 1 AWESOME!

Halo 2. BEST FPS MULTIPLAYER EVER.

Halo 3. WHAT?? I can record the matches.. FROM ANY PERSPECTIVE??? SCREENSHOTS.... 4 player online co-op!!?!?! whats this... FORGE.. I CAN MAKE CUSTOM MAPS ON CONSOLES!!!!??/

Halo Reach: A FORGE WORLD??? Armor Abilites!?!?! whoa! Wow at the huge selection of armor pieces to choose from!

Not to mention tweeks to specific guns..and new guns introduced and old removed.

Now for COD.

COD2. Choose your gun.

Cod 3. Choose your class.

Cod 4. HEY AWESOME Perks!! Guns! Some custimization!

WAW: hey.. some different perks! cool cool

MW2: Umm.. new guns.. slight changes in perks...

Black Ops: Hey nothing new... Oh i see they added theatre like IN HALO!!

Next we will see a forge type thing!! BUT WAIT!! ONLY IF YOU SUBSCRIBE TO THE COD ELITE!!!! ((load of BS))

edit: realise that trayarch isn't IW.. just shows how stupid saying Halo has changed is.

and yes COD will sell more... all the kids want a point and pull trigger game that takes no thought. Halo takes at least consistent precision and some thought. also COD has that.. "HEY YOU JUST COMPLETED THIS WORTHLESS CHALLENGE YOU DIDN"T EVEN KNOW ABOUT FOR 1000 EXPERIENCE" every 30 seconds which is also great for the ADD people.

Infinite_Access
While i agree with you in some things in other i don't. Halo 2 the best multoplaying ever.? The game was a cheat fest you could not play a single match were a cheater wasn't present,it was horrible. Now Halo Reach that is something great and clean we can all enjoy. MW was so popular because it make the genre more appealing and fun while Halo was fun for its time,it hasn't evolve with time as much as other FPS,is the reason COD dethrone it as top FPS,while i think COD and MW are a mess online,they suffer so many problems,the game play is so rewarding that people just don't care,i played Halo Reach and it would be my wet dream that COD performed so smooth as Halo Reach does,but it would be also my wet dream that Halo was as fun as MW and COD games are. COD games are popular games because they are fun,5 years ago there wasn't a game that get more players than Halo online,now COD is not only more popular on xbox than Halo is also more popular than Halo on PS3. Halo is also a pull the trigger game all FPS are,damage done by the rifle is just a joke,combine with the armor and is some times better to trow a grenade to some on than actually shot him. COD is popular now for the same reason Halo was back in the day,while some people hate perks,and kill streaks no one can't deny the huge impact it had on the genre,sad but true COD and MW games are much more rewarding,than the usual kill 20 get no recognition or nothing for it,there is no incentive on that and COD has prove that people wanted something new.
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tormentos

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#156 tormentos
Member since 2003 • 33793 Posts

[QUOTE="tormentos"]I always wonder what xbox fans would do once they were confront with a higher selling higher score FPS vs Halo,since they always bring scores and sales against games like Killzone since the PS2 days.waltefmoney

Well, considering CoD isn't a higher scoring franchise than Halo, I guess we'll find out some day.

Yes the let hide under the franchise routine. No halo game on 360 is higher score than COD4 MW1 xbox 360 dude at least not on gamerankings. And the only Halo game actually surpassing MW1 is Halo CE rated by another standard on a different generation Halo 3 - 93.53% Halo Reach 91.71% Halo ODST - 85.14% COD 4 - 94.08% MW2 - 93.39% Black ops - 87.60% I say the tied this generation favors COD a little score wise,unless you want to bring old games from last generation,which are pointless this one.
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DangerousLiquid

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#157 DangerousLiquid
Member since 2011 • 452 Posts

I agree, man!

I used to really like Halo, but IW really showed how to make a FPS with CoD4 and MW2...

Why else didn't Reach sell 30 million, like Black Ops?

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lowkey254

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#158 lowkey254
Member since 2004 • 6031 Posts

I'm not sure if you're serious. You're saying Bungie makes rehashes and IW doesn't? What are you sipping on, I may need some of that.

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madmidnight

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#159 madmidnight
Member since 2004 • 2066 Posts
Halo: Reach >>>>>>> Call of Duty MW2 & BO Killstreaks are ok if handled right (COD4) otherwise they aren't. Halo has melee kills, not sure what you mean. The whole click the stick if you are within 5 feet of the person and be able to kill them even when you arent looking at them thing? Yeah that makes COD a way better game. Customizable weapons, maybe. I think it unbalances the multiplayer and discourages teamwork. I personally like the Halo/Quake weapons on maps pick up. This post was pointless to post.
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madmidnight

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#160 madmidnight
Member since 2004 • 2066 Posts

I agree, man!

I used to really like Halo, but IW really showed how to make a FPS with CoD4 and MW2...

Why else didn't Reach sell 30 million, like Black Ops?

DangerousLiquid
Less advertising, less potential customers. Halo Reach available on Xb360 360 Call of Duty Black Ops available on Xb360, Ps3, Wii, PC, Nintendo DS. Plus that style of multiplayer is so easy anyone from a moron to hardcore gamer can play.
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Funconsole

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#161 Funconsole
Member since 2009 • 3223 Posts

:|

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Funconsole

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#162 Funconsole
Member since 2009 • 3223 Posts

[QUOTE="gamedude234"]

Bungie has and will always be better than IW ever since the days of Marathon. IW hasn't done anything original, and has always made mediocre SP campaigns after CoD2(CoD4 was ok). MP has also always been underwhelming, with the obvious exception of CoD.

If anything IW has brought bad things to gaming. Perks and Killstreaks are two of the dumbest ideas ever to be put in a game, and killcam is only essential to CoD only because of all the campers. Not to mention that they're slaves to Activision.

Bungie on the other hand has always delivered solid SP and MP on almost all of their games(not just Halo), and they have always had noticeable differences, which is more than what can be said about IW.

Oh and the Milking argument? IW has released way more games in the past 5 years.

campzor

no they havnt.

cod 4 - 2007

mw2 - 2009


halo 3 - 2007

halo odst - 2009

halo reach - 2010

in other words.. cod and #2 were great and cod 4 was ok but mw2 was crap. 2.5/4 is not "always" crap campaigns...

im just going to talk about halo as im not aware of bungies other games.. but halo 1 - 3 has nothing noticebly different about them mp wise.

The change from cod1-2' mp > cod 4 mp is far more noticeable than halos same old halo 3 > reach.

Umm...if you wanna be taken seriously, you MAY want to remove the sig

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JohnF111

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#163 JohnF111
Member since 2010 • 14190 Posts
The only thing they could learn from IW is "Grab it and run very fast!!".
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DangerousLiquid

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#164 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

I agree, man!

I used to really like Halo, but IW really showed how to make a FPS with CoD4 and MW2...

Why else didn't Reach sell 30 million, like Black Ops?

madmidnight

Less advertising, less potential customers. Halo Reach available on Xb360 360 Call of Duty Black Ops available on Xb360, Ps3, Wii, PC, Nintendo DS. Plus that style of multiplayer is so easy anyone from a moron to hardcore gamer can play.

Come on, we both know the Halo 3 ads were unbeatable...

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tormentos

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#165 tormentos
Member since 2003 • 33793 Posts
[QUOTE="madmidnight"]Halo: Reach >>>>>>> Call of Duty MW2 & BO Killstreaks are ok if handled right (COD4) otherwise they aren't. Halo has melee kills, not sure what you mean. The whole click the stick if you are within 5 feet of the person and be able to kill them even when you arent looking at them thing? Yeah that makes COD a way better game. Customizable weapons, maybe. I think it unbalances the multiplayer and discourages teamwork. I personally like the Halo/Quake weapons on maps pick up. This post was pointless to post.

Halo Reach is cleaner more stable and perform better online,MW2 is more fun and rewarding. I don't think guns make the game unbalance,any weapon can be deadly in MW2,even small guns.Team works is a most in all games,in MW2 i have see teams playing that systematically dismantle you,the match is so one sided,because they all know what to do and stick to a routine,there is always the average player that thinks is a one man army,but that happen in all games.
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DarkLink77

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#166 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="gamedude234"]

Bungie has and will always be better than IW ever since the days of Marathon. IW hasn't done anything original, and has always made mediocre SP campaigns after CoD2(CoD4 was ok). MP has also always been underwhelming, with the obvious exception of CoD.

If anything IW has brought bad things to gaming. Perks and Killstreaks are two of the dumbest ideas ever to be put in a game, and killcam is only essential to CoD only because of all the campers. Not to mention that they're slaves to Activision.

Bungie on the other hand has always delivered solid SP and MP on almost all of their games(not just Halo), and they have always had noticeable differences, which is more than what can be said about IW.

Oh and the Milking argument? IW has released way more games in the past 5 years.

campzor

no they havnt.

cod 4 - 2007

mw2 - 2009


halo 3 - 2007

halo odst - 2009

halo reach - 2010

in other words.. cod and #2 were great and cod 4 was ok but mw2 was crap. 2.5/4 is not "always" crap campaigns...

im just going to talk about halo as im not aware of bungies other games.. but halo 1 - 3 has nothing noticebly different about them mp wise.

The change from cod1-2' mp > cod 4 mp is far more noticeable than halos same old halo 3 > reach.

There's so much wrong with this post i don't even know where to start correcting it.

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6matt6

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#167 6matt6
Member since 2005 • 9726 Posts
[QUOTE="tormentos"][QUOTE="madmidnight"]Halo: Reach >>>>>>> Call of Duty MW2 & BO Killstreaks are ok if handled right (COD4) otherwise they aren't. Halo has melee kills, not sure what you mean. The whole click the stick if you are within 5 feet of the person and be able to kill them even when you arent looking at them thing? Yeah that makes COD a way better game. Customizable weapons, maybe. I think it unbalances the multiplayer and discourages teamwork. I personally like the Halo/Quake weapons on maps pick up. This post was pointless to post.

Halo Reach is cleaner more stable and perform better online,MW2 is more fun and rewarding. I don't think guns make the game unbalance,any weapon can be deadly in MW2,even small guns.Team works is a most in all games,in MW2 i have see teams playing that systematically dismantle you,the match is so one sided,because they all know what to do and stick to a routine,there is always the average player that thinks is a one man army,but that happen in all games.

No in COD spawn trapping literally breaks the game. As in whoever does the spawn trap first wins the game. You see this is poor design not only does it encourage people to use 1 strategy all the time it also makes it unfair in matchmaking when a team of random people play a party. Its almost pointless to go into matchmaking on your own because of this. You will be spawn trapped constantly. You see spawn camping in other games is rare because its hard to do and it can be countered if it happens. COD literally every game is a who can set up the spawn trap first and after it is set up that team always wins. Unless they are stupid enough to break the trap. The game is neither challenging or rewarding. It is buggy messy and poorly designed piece of crap. I had quite a hilarious incident in MW2 where I was lying prone aiming down the sights and shooting someone in the toes and I got a headshot. Seriously wtf is with those hitboxes?
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steviebhoy6sic6

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#168 steviebhoy6sic6
Member since 2011 • 45 Posts

i used to be a huge halo fan with 1, 2 and 3 but to say they rehashed and then claim IW didn't is laughable

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gamedude234

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#169 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

Bungie has and will always be better than IW ever since the days of Marathon. IW hasn't done anything original, and has always made mediocre SP campaigns after CoD2(CoD4 was ok). MP has also always been underwhelming, with the obvious exception of CoD.

If anything IW has brought bad things to gaming. Perks and Killstreaks are two of the dumbest ideas ever to be put in a game, and killcam is only essential to CoD only because of all the campers. Not to mention that they're slaves to Activision.

Bungie on the other hand has always delivered solid SP and MP on almost all of their games(not just Halo), and they have always had noticeable differences, which is more than what can be said about IW.

Oh and the Milking argument? IW has released way more games in the past 5 years.

campzor

no they havnt.

cod 4 - 2007

mw2 - 2009


halo 3 - 2007

halo odst - 2009

halo reach - 2010

in other words.. cod and #2 were great and cod 4 was ok but mw2 was crap. 2.5/4 is not "always" crap campaigns...

im just going to talk about halo as im not aware of bungies other games.. but halo 1 - 3 has nothing noticebly different about them mp wise.

The change from cod1-2' mp > cod 4 mp is far more noticeable than halos same old halo 3 > reach.

*facepalm* you have your oion and whatnot, but your post is factually incorrect in a few ways

Infinity Ward: games released in the past 5 years(including this year):

CoD 4

CoD MW2

CoD ****c

CoD MW3

Bungies games in the last 5 years(including this year)

Halo 3

Halo 3 ODST

Halo Reach

you know, now that i think of it, COD 4s campaign was pretty bad too. infinite enemies, incredibly linear level design and monotonous gameplay don't make a good campaign in my eyes. or maybe i just have higher standards than you. I don't know.

ok for a start you contradict yourself by putting COD 1 and 2 together when mentioning their MP. You're pretty much admitting they're virtually identical. But anyhow, do you really want me to list all of the changes throughout all of the halo games? i'll just post link: and that barely even talks about the gameplay changes. I can do that:

i can count the changes throughout CoDs MP with my fingers. On one hand.

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DangerousLiquid

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#170 DangerousLiquid
Member since 2011 • 452 Posts

Nobody can deny the fact that CoD is damn entertaining, which in my opinion is the point of video games.

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Microsoft1234

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#171 Microsoft1234
Member since 2006 • 7683 Posts
[QUOTE="waltefmoney"]

[QUOTE="tormentos"]I always wonder what xbox fans would do once they were confront with a higher selling higher score FPS vs Halo,since they always bring scores and sales against games like Killzone since the PS2 days.tormentos

Well, considering CoD isn't a higher scoring franchise than Halo, I guess we'll find out some day.

Yes the let hide under the franchise routine. No halo game on 360 is higher score than COD4 MW1 xbox 360 dude at least not on gamerankings. And the only Halo game actually surpassing MW1 is Halo CE rated by another standard on a different generation Halo 3 - 93.53% Halo Reach 91.71% Halo ODST - 85.14% COD 4 - 94.08% MW2 - 93.39% Black ops - 87.60% I say the tied this generation favors COD a little score wise,unless you want to bring old games from last generation,which are pointless this one.

as much as i hate bungie, their games are usually balanced. mw2 was broken and a mess, and the hit registration in black opz is laugable. If you want to go by scores from an industry that's entirely messed up, or by actually playing all the games. You'll realize halo is more balanced and always has been.
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Microsoft1234

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#172 Microsoft1234
Member since 2006 • 7683 Posts

Nobody can deny the fact that CoD is damn entertaining, which in my opinion is the point of video games.

DangerousLiquid
sure in private matches, it's not entertaining in matchmaking with the number of broken perks/killstreaks, etc. MLg mw2 was the only thing playable about that game.
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Microsoft1234

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#173 Microsoft1234
Member since 2006 • 7683 Posts
[QUOTE="tormentos"][QUOTE="madmidnight"]Halo: Reach >>>>>>> Call of Duty MW2 & BO Killstreaks are ok if handled right (COD4) otherwise they aren't. Halo has melee kills, not sure what you mean. The whole click the stick if you are within 5 feet of the person and be able to kill them even when you arent looking at them thing? Yeah that makes COD a way better game. Customizable weapons, maybe. I think it unbalances the multiplayer and discourages teamwork. I personally like the Halo/Quake weapons on maps pick up. This post was pointless to post.

Halo Reach is cleaner more stable and perform better online,MW2 is more fun and rewarding. I don't think guns make the game unbalance,any weapon can be deadly in MW2,even small guns.Team works is a most in all games,in MW2 i have see teams playing that systematically dismantle you,the match is so one sided,because they all know what to do and stick to a routine,there is always the average player that thinks is a one man army,but that happen in all games.

one sided matches happen in reach too, and the spawn system actually makes sense in halo moreso than call of duty, always been the case, but the problem with one man army is. In a game where killstreaks are so important, a death can mean the difference between a small win, and a big one (point differential). that's not good for gaming period.
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Microsoft1234

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#174 Microsoft1234
Member since 2006 • 7683 Posts

i used to be a huge halo fan with 1, 2 and 3 but to say they rehashed and then claim IW didn't is laughable

steviebhoy6sic6
and halo didn't rehash, if they did I would still like bungie. They ruined the franchise imo.
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DangerousLiquid

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#175 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

Nobody can deny the fact that CoD is damn entertaining, which in my opinion is the point of video games.

Microsoft1234

sure in private matches, it's not entertaining in matchmaking with the number of broken perks/killstreaks, etc. MLg mw2 was the only thing playable about that game.

Still very fun. I wish I could say the same about other games in the genre, like Battlefield, Killzone, The Conduit, Resistance etc... But I can't...

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Riverwolf007

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#176 Riverwolf007
Member since 2005 • 26023 Posts

There was a time that Halo was the kind of FPS, not it's not even the face of the 360 anymore. That has affected the image of the 360, and has given Sony the best FPS this gen, contrary to past gens where it was Xbox exclusive.

Why? BUNGIE FAILED. While they were too busy rehashing Halo, IW actually improved their games and gave us COD4 and MW2.

Halo Reach felt so outdated (and sold less than Black Ops) because it lacked thiongs that are now standards like perks, killstreaks, customizable weapons, melee-kills, etc.

If Bungie's next gamed oesn't improve, they're gonna be defeated by IW once more.

The_RedLion

i hate the whole perks thing. they are awarded by time played not by skill. put in enough time and you have a better loadout than other people and then get awarded again by killstreaks or whatever.

i won't even play a game that uses that system.

the best online shooter for me this gen was battlefield 43.

everyone picks a class and carries the same loadout.

if you are good in that game it's because you are good at outsmarting your opponent lining them up in the sights and hitting them.

not because you played the longest and have the best loadout.

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ABCarmine

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#177 ABCarmine
Member since 2011 • 1937 Posts

It appears they have learned to release a game every year for a quick cash in. :o :PHeil68

A.Bungie is giving the fans what they want. Halo fans wanted to be an ODST, Bungie gave them that. Halo fans wanted to play on Reach, Bungie gave them that. Halo fans wanted a Halo 4, 343i is doing that.

B."Quick cash in" Seeing as each game are balanced fresh and always bring in something new, there's nothing quick about it.

C. Sony is milking Uncharted series by that logic. :roll:

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DangerousLiquid

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#178 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="Heil68"]It appears they have learned to release a game every year for a quick cash in. :o :PABCarmine

A.Bungie is giving the fans what they want. Halo fans wanted to be an ODST, Bungie gave them that. Halo fans wanted to play on Reach, Bungie gave them that. Halo fans wanted a Halo 4, 343i is doing that.

B."Quick cash in" Seeing as each game are balanced fresh and always bring in something new, there's nothing quick about it.

C. Sony is milking Uncharted series by that logic. :roll:

Uncharted isn't being milked, but Killzone is.

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bmbmbmbmbmbmbm2

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#179 bmbmbmbmbmbmbm2
Member since 2011 • 25 Posts
[QUOTE="vashkey"][QUOTE="bmbmbmbmbmbmbm2"][QUOTE="vashkey"] Surely Halo's armor abilities and vehicle combat alone make it a completely different game. Saying Halo is the same as CoD is about stupid as saying Mario is the same as Ratchet and Clank.

The movement is the same the game's have plain gameplay a basic jump and basic runn forward/backwards/left right.

No, the movement is pretty different. Halo's environments are much larger bringing a more methodical pace to it and platforming is alot more prevelant in Halo because of the significantly high jump height. Prior to Reach Halo didn't even have sprinting and even in Reach if you choose a different armor ability that will effect your movement speed which can drastically change encounters and just who get to what weapons and vehicles first and what the players' role is. If you think Halo and Call of Duty play alike then you just haven't played either game for more than an hour at the very best.

Nope only difference is you jump slightly higher on halo and more floaty gravity, the game's are basically identical control/gameplay wise.
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ABCarmine

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#180 ABCarmine
Member since 2011 • 1937 Posts

[QUOTE="ABCarmine"]

[QUOTE="Heil68"]It appears they have learned to release a game every year for a quick cash in. :o :PDangerousLiquid

A.Bungie is giving the fans what they want. Halo fans wanted to be an ODST, Bungie gave them that. Halo fans wanted to play on Reach, Bungie gave them that. Halo fans wanted a Halo 4, 343i is doing that.

B."Quick cash in" Seeing as each game are balanced fresh and always bring in something new, there's nothing quick about it.

C. Sony is milking Uncharted series by that logic. :roll:

Uncharted isn't being milked, but Killzone is.

Uncharted 1 2007. Uncharted 2 2009 Uncharted 3 2011.

Killzone 2 2008 Killzone 3 2011

Hack, I do't even care if a game has yearly releases.

Halo and assassins Creed both do it, and they both release great games!

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tormentos

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#181 tormentos
Member since 2003 • 33793 Posts
[QUOTE="6matt6"] No in COD spawn trapping literally breaks the game. As in whoever does the spawn trap first wins the game. You see this is poor design not only does it encourage people to use 1 strategy all the time it also makes it unfair in matchmaking when a team of random people play a party. Its almost pointless to go into matchmaking on your own because of this. You will be spawn trapped constantly. You see spawn camping in other games is rare because its hard to do and it can be countered if it happens. COD literally every game is a who can set up the spawn trap first and after it is set up that team always wins. Unless they are stupid enough to break the trap. The game is neither challenging or rewarding. It is buggy messy and poorly designed piece of crap. I had quite a hilarious incident in MW2 where I was lying prone aiming down the sights and shooting someone in the toes and I got a headshot. Seriously wtf is with those hitboxes?

MW2 is a mess online but is incredible rewarding deny it if you want,is the reason why people love,they got tire of killing 15 or 20 and getting nothing for it but a worthless medal or crap like that. On MW games you kill several people you get a reward,which let you kill even more people,can't go any more rewarding than that. Spawn traps are a joke never happen to me,the fact that a team plays great doesn't is pawn trapping not every one who play MW or COD games cheats,many have skill saying that all games the winner is who ever set the spawn trap is a joke,i have play tons of games in MW were we won or less by 1 or 2 kills,which is as close as you can get,not only that there are mods were killing mean nothing,In demolition you don't win by killing 100 or making spawn traps,the same with Search and Destroy. The game is so crappy that it beat Halo score wise and sales wise as well,i know the game has cheaters,and online problems,but the matches that run well few games deliver on the level of fun MW2 did,and it is rewarding much more than Halo Reach. Look dude i am not saying Halo Reach is bad,is a great game just not as fun as MW2 was and certainly no as rewarding either,but is much more cleaner,smooth than MW2.
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DangerousLiquid

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#182 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="ABCarmine"]

A.Bungie is giving the fans what they want. Halo fans wanted to be an ODST, Bungie gave them that. Halo fans wanted to play on Reach, Bungie gave them that. Halo fans wanted a Halo 4, 343i is doing that.

B."Quick cash in" Seeing as each game are balanced fresh and always bring in something new, there's nothing quick about it.

C. Sony is milking Uncharted series by that logic. :roll:

ABCarmine

Uncharted isn't being milked, but Killzone is.

Uncharted 1 2007. Uncharted 2 2009 Uncharted 3 2011.

Killzone 2 2008 Killzone 3 2011

Hack, I do't even care if a game has yearly releases.

Halo and assassins Creed both do it, and they both release great games!

Killzone 3 was a crappy CoD clone, that's the start of the Killzone milkage, if you ask me.

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el3m2tigre

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#183 el3m2tigre
Member since 2007 • 4232 Posts

[QUOTE="ABCarmine"]

[QUOTE="DangerousLiquid"]

Uncharted isn't being milked, but Killzone is.

DangerousLiquid

Uncharted 1 2007. Uncharted 2 2009 Uncharted 3 2011.

Killzone 2 2008 Killzone 3 2011

Hack, I do't even care if a game has yearly releases.

Halo and assassins Creed both do it, and they both release great games!

Killzone 3 was a crappy CoD clone, that's the start of the Killzone milkage, if you ask me.

Are you serious? Have you even played Killzone 3 before? I don't think you have, for obvious reasons....

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gamedude234

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#184 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="ABCarmine"]

Uncharted 1 2007. Uncharted 2 2009 Uncharted 3 2011.

Killzone 2 2008 Killzone 3 2011

Hack, I do't even care if a game has yearly releases.

Halo and assassins Creed both do it, and they both release great games!

el3m2tigre

Killzone 3 was a crappy CoD clone, that's the start of the Killzone milkage, if you ask me.

Are you serious? Have you even played Killzone 3 before? I don't think you have, for obvious reasons....

it was certainly more CODlized than KZ2....

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tehsystemwarior

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#185 tehsystemwarior
Member since 2009 • 1812 Posts
Joke? And Reach did suck, but Halo 3 > Cod
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el3m2tigre

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#186 el3m2tigre
Member since 2007 • 4232 Posts

[QUOTE="el3m2tigre"]

[QUOTE="DangerousLiquid"]

Killzone 3 was a crappy CoD clone, that's the start of the Killzone milkage, if you ask me.

gamedude234

Are you serious? Have you even played Killzone 3 before? I don't think you have, for obvious reasons....

it was certainly more CODlized than KZ2....

Are you kidding me? The differences between these 2 games are astronomical.

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super600

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#187 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="The_RedLion"]

There was a time that Halo was the kind of FPS, not it's not even the face of the 360 anymore. That has affected the image of the 360, and has given Sony the best FPS this gen, contrary to past gens where it was Xbox exclusive.

Why? BUNGIE FAILED. While they were too busy rehashing Halo, IW actually improved their games and gave us COD4 and MW2.

Halo Reach felt so outdated (and sold less than Black Ops) because it lacked thiongs that are now standards like perks, killstreaks, customizable weapons, melee-kills, etc.

If Bungie's next gamed oesn't improve, they're gonna be defeated by IW once more.

Lucianu

I'll tell you something that's factually outdated -> Black Ops is outdated as all hell, the visuals & animations are insultingly bad. The engine is 4 years old, for God's sake. And you're telling me that Halo Reach feels outdated?

I thought IW died out after most of the original team left. Halo Reach does not feel outdated at all; Things like perks, killstreaks or whatever does not equate the definition of being up to date, they are features which are not a neccesity, and instead of trash devs copy pasting CoD, i am glad some devs at least don't follow the cash cow.

And critics? Journalism means NOTHING regarding CoD. Scores definitely don't show its nonexistent quality.

I already posted that link and the TC denied that Activsion could have used that review event for past COD games.

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Heil68

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#188 Heil68
Member since 2004 • 60819 Posts

[QUOTE="Heil68"]It appears they have learned to release a game every year for a quick cash in. :o :PABCarmine

A.Bungie is giving the fans what they want. Halo fans wanted to be an ODST, Bungie gave them that. Halo fans wanted to play on Reach, Bungie gave them that. Halo fans wanted a Halo 4, 343i is doing that.

B."Quick cash in" Seeing as each game are balanced fresh and always bring in something new, there's nothing quick about it.

C. Sony is milking Uncharted series by that logic. :roll:

Halo fans wanted ODST? ODST was a big let down to me and my least favorit Halo game. The story sucked and outside of the flashbacks part of the game I couldn't wait to finish it.
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gamedude234

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#189 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

[QUOTE="el3m2tigre"]

Are you serious? Have you even played Killzone 3 before? I don't think you have, for obvious reasons....

el3m2tigre

it was certainly more CODlized than KZ2....

Are you kidding me? The differences between these 2 games are astronomical.

compared to KZ2, the differences between KZ3 and COD seem tiny. unbalanced weapons and "perks" were an annoying characteristic of KZ3s MP. but this is off topic

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Snugenz

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#190 Snugenz
Member since 2006 • 13388 Posts

While i agree with you in some things in other i don't. Halo 2 the best multoplaying ever.? The game was a cheat fest you could not play a single match were a cheater wasn't present,it was horrible... tormentos

Stopped reading right there, yes there was a bit of cheating in Halo 2 (mainly standby and modding) but both problems got quickly banhammered by Bungie and the ammount of time they went on for was insignificant considering how long the game was actively played.

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6matt6

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#191 6matt6
Member since 2005 • 9726 Posts

[QUOTE="6matt6"] No in COD spawn trapping literally breaks the game. As in whoever does the spawn trap first wins the game. You see this is poor design not only does it encourage people to use 1 strategy all the time it also makes it unfair in matchmaking when a team of random people play a party. Its almost pointless to go into matchmaking on your own because of this. You will be spawn trapped constantly. You see spawn camping in other games is rare because its hard to do and it can be countered if it happens. COD literally every game is a who can set up the spawn trap first and after it is set up that team always wins. Unless they are stupid enough to break the trap. The game is neither challenging or rewarding. It is buggy messy and poorly designed piece of crap. I had quite a hilarious incident in MW2 where I was lying prone aiming down the sights and shooting someone in the toes and I got a headshot. Seriously wtf is with those hitboxes?tormentos
MW2 is a mess online but is incredible rewarding deny it if you want,is the reason why people love,they got tire of killing 15 or 20 and getting nothing for it but a worthless medal or crap like that. On MW games you kill several people you get a reward,which let you kill even more people,can't go any more rewarding than that. Spawn traps are a joke never happen to me,the fact that a team plays great doesn't is pawn trapping not every one who play MW or COD games cheats,many have skill saying that all games the winner is who ever set the spawn trap is a joke,i have play tons of games in MW were we won or less by 1 or 2 kills,which is as close as you can get,not only that there are mods were killing mean nothing,In demolition you don't win by killing 100 or making spawn traps,the same with Search and Destroy. The game is so crappy that it beat Halo score wise and sales wise as well,i know the game has cheaters,and online problems,but the matches that run well few games deliver on the level of fun MW2 did,and it is rewarding much more than Halo Reach. Look dude i am not saying Halo Reach is bad,is a great game just not as fun as MW2 was and certainly no as rewarding either,but is much more cleaner,smooth than MW2.

I could care less that other people find the game fun. How about making actual arguments instead of 'lots of people like it you can't deny' I could care less what other people like. The games killstreaks may make people feel proud of themselves but it plays havoc on the balance of the game. Blackbirds are ridiculous and when you get a party together to camp in domination or Team deathmatch you can pretty much instantly win because not only do you have the advantage of creating a situation that is impossible for a team to escape you also get killstreaks which make the task even more impossible and further tip the balance in the favour of the team that is already dominating. It would be like if you were rewarded in Street Fighter for kicking an opponents ass with a insta-kill move for every combo.

This is without mentioning the horrible glitches, hit detection and horrible map design. I honestly don't care if people find it fun because it is arguably one of the worst designed shooters out on the market. People think Michael Bay makes great movies and his movies always make millions. That doesn't make them great or well written

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soulitane

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#192 soulitane
Member since 2010 • 15091 Posts
[QUOTE="ABCarmine"]

[QUOTE="Heil68"]It appears they have learned to release a game every year for a quick cash in. :o :PHeil68

A.Bungie is giving the fans what they want. Halo fans wanted to be an ODST, Bungie gave them that. Halo fans wanted to play on Reach, Bungie gave them that. Halo fans wanted a Halo 4, 343i is doing that.

B."Quick cash in" Seeing as each game are balanced fresh and always bring in something new, there's nothing quick about it.

C. Sony is milking Uncharted series by that logic. :roll:

Halo fans wanted ODST? ODST was a big let down to me and my least favorit Halo game. The story sucked and outside of the flashbacks part of the game I couldn't wait to finish it.

They did want a game like ODST, not necessarily what the finished product turned out to be but they did want an ODST game.
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LustForSoul

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#193 LustForSoul
Member since 2011 • 6404 Posts

It sold less than Black Ops because it's not multiplatform and so is less popular. Good joke with the rehash thing. You weren't serious right? Cod is one big rehash. They have been using an upgraded, outdated engine since COD 2. Now, I like COD but Halo: Reach was a big improvement since Halo 3.

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DangerousLiquid

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#194 DangerousLiquid
Member since 2011 • 452 Posts

It sold less than Black Ops because it's not multiplatform and so is less popular. Good joke with the rehash thing. You weren't serious right? Cod is one big rehash. They have been using an upgraded, outdated engine since COD 2. Now, I like COD but Halo: Reach was a big improvement since Halo 3.

LustForSoul

I don't want to hate, but how can Reach be a big improvement over Halo 3, when Halo 3 was the better game?

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musalala

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#195 musalala
Member since 2008 • 3131 Posts

:lol: are you seriously insinuating that the Halo franchise has more rehashes than modern warfare?

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#196 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="Heil68"][QUOTE="ABCarmine"]

A.Bungie is giving the fans what they want. Halo fans wanted to be an ODST, Bungie gave them that. Halo fans wanted to play on Reach, Bungie gave them that. Halo fans wanted a Halo 4, 343i is doing that.

B."Quick cash in" Seeing as each game are balanced fresh and always bring in something new, there's nothing quick about it.

C. Sony is milking Uncharted series by that logic. :roll:

soulitane

Halo fans wanted ODST? ODST was a big let down to me and my least favorit Halo game. The story sucked and outside of the flashbacks part of the game I couldn't wait to finish it.

They did want a game like ODST, not necessarily what the finished product turned out to be but they did want an ODST game.

I am so sick of ODST getting bagged. We all knew this wasnt going to be a big Halo Release (like Reach or 3). But some idiots on here kept on thinking it was. It was pretty much a Downloadable SP but then Greedy Microsoft wanted some for the holiday season. Personally i loved it for what it was.

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001011000101101

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#197 001011000101101
Member since 2008 • 4395 Posts
But... what?! What is this?
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gamedude234

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#198 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="soulitane"][QUOTE="Heil68"] Halo fans wanted ODST? ODST was a big let down to me and my least favorit Halo game. The story sucked and outside of the flashbacks part of the game I couldn't wait to finish it. walkingdream

They did want a game like ODST, not necessarily what the finished product turned out to be but they did want an ODST game.

I am so sick of ODST getting bagged. We all knew this wasnt going to be a big Halo Release (like Reach or 3). But some idiots on here kept on thinking it was. It was pretty much a Downloadable SP but then Greedy Microsoft wanted some for the holiday season. Personally i loved it for what it was.

took the words right out of my mouth

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2scoopsofempty

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#199 2scoopsofempty
Member since 2005 • 923 Posts
Hmm, not once while I was playing halo did I ever think, "this needs to be more like COD". Not once. I really hate what call of duty has done to online FPS.... DICE has even dipped BF3 in the COD pool a little and I do not like.
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Messiahbolical-

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#200 Messiahbolical-
Member since 2009 • 5670 Posts
This is SW, it's trendy and cool to "hate" Call Of Duty around here. Didn't you know that?