Honestly, all you Sony fanatics saying that Casey should consider Sigma a PS3 exclusive because he considers GRAW a 360 exclusive. It's both sad AND hilarious at the same time. Here's a list of the differences the 360 version of GRAW has from its PC counterpart;
1) Different dev
2) Different engine
3) Different viewpoint
4) Each and every level
5) Different sounds
6) Different HUD
etc.
The differences between Sigma and Black;
1) Sigma has a few extra levels
2) Sigma's graphics have an upgrade
That's about it.
Verge_6
I'l pull all my quotes from the Gamespot reviews.
First the summary of the PC version.
"While the PC version of GRAW offers the most impressive and expansive campaign, the extreme system requirements and multiplayer headaches make this tactical shooter feel rougher around the edges than it should."
This would seem to imply that there are multiple versions of this game, which would make it multi-platform. It also explains the difference in the score, unless glitches are considered a core design of a game.
Now each of your points.
1) Not all developement teams are large enough to handle versions of a game for multiple systems. A similar argument could be made for NG:S, it wasn't the same core team that was behind NG or NGB.
2) New engine? Really? Is there any surprise that a game on completely different hardware would require a different engine to be made? NG:S has a different engine too, reworked to function on the PS3.
3) So shifting the POV 2 feet makes the game a completely different game? Is this the line? If the camera isn't in the exact same spot on multiplats, they are different games? So all these games that the POV shifts and changes are actually multiple games in one (ie. Gears of War now counts as 2 games)?
4) Ah, I get it. "It's the journey, not the destination." Here's GS's take on this.
"The story arc in the PC version of the game is the same as all the others, but the way the levels are laid out and structured is noticeably different than any of the other versions of GRAW."
The PS2 and Xbox reviews don't make a direct comparison to the actual mission order or objectives, instead, noting the expected graphical problems and shortness of each mission (to be expected, really). So where exactly is the line drawn? If one version has a michine gun nest where snipers are in another, does that make them completely different games? How about if one rock is out of place? This sounds like nit-picking. The story is the same, the main objectives are the same, does it really matter each little detail on how you get there? If so, there are quite a few games that have multiple paths and ways to get to each goal, should those be counted as multiple games?
5) Ummm....
"A lot of the voice acting in the game is pulled directly from the Xbox 360 version of the game, and some new lines and parts have been added as well, but the quality remains uniformly excellent all around."
I'm not really sure what you were trying to get at with this point...
6) I think you're nit-picking here too. I think it would be expected that not all the fancy PiP video and tricks from the 360 could be done on the PS2 or Xbox.
This is what NG:S offers, according to Tecmo:
- Superior graphics on PS3 Sigma version with enhanced colors and gameplay speed.
- Three brand new Chapters added to PS3 Sigma, totaling 18 Chapters.
- Rachel is playable character now including updated story line.
- 25 new Missions in Mission Mode for both Ryu and Rachel.
- New enemies and 3 new Boss characters, totaling 70, with retuned and enhanced AI.
- New weapons including dual-wield katanas, double swords, Ninja magic, and others.
- New combos and special action moves such as running and fighting on surface of water.
- New destructible environments and items.
- New innovative six-axis controller functionality to assist in fighting enemies.
- Upload Karma scores on Playstation Network to compare leader boards.
- Additional content made available later in 2007 to further enhance the Ninja Gaiden Sigma PS3 experience.
- 5 difficulty levels, including access to easier "Ninja Dog" level at any Chapter during game allows for playability for all skill levels of gamers.
If you want to argue details, there's plenty in both games, Personally, I tend to consider both of these games multi-plats with some changes, improvements and glitches differentiating the different versions.
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