Can PS3 handle Alan Wake?

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spudofwar13

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#1 spudofwar13
Member since 2009 • 53 Posts

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

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AAllxxjjnn

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#2 AAllxxjjnn
Member since 2008 • 19992 Posts
Alan Wake is build on an open world engine, the whole world is rendered, it's just blocked off for story purposes, so probably not. I mean, have you seen how it handles Red Dead Redemption?
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LegatoSkyheart

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#3 LegatoSkyheart
Member since 2009 • 29733 Posts

The PS3 has Red Dead Redemtion....Yes I think the PS3 can Handle Alan Wake.

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theseekar

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#4 theseekar
Member since 2010 • 1537 Posts

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

spudofwar13

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

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FIipMode

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#6 FIipMode
Member since 2009 • 10850 Posts
Yeah sure why not.
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mitu123

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#7 mitu123
Member since 2006 • 155290 Posts

It can handle everything but that game's lighting, it has better lighting than Uncharted 2, Killzone 2 and God of War 3, and I played all those PS3 exclusives too.

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Zero_epyon

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#9 Zero_epyon
Member since 2004 • 20498 Posts

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

theseekar

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Wait you're here now?

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GTSaiyanjin2

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#10 GTSaiyanjin2
Member since 2005 • 6018 Posts

The PS3 would run it at 720p with better graphics

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Respawn-d

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#11 Respawn-d
Member since 2010 • 2936 Posts

[QUOTE="theseekar"]

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

Zero_epyon

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Wait you're here now?

LETS gettem

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Zero_epyon

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#12 Zero_epyon
Member since 2004 • 20498 Posts

You do realize that the PS3 can play games at 720p with better texture detail, animations and scale right? Alan wake didn't even push the 360. Why wouldn't it be able to run on the ps3?

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dontshackzmii

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#13 dontshackzmii
Member since 2009 • 6026 Posts

yes at 320x240 with no aa at 15fps due to it having no ram

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Respawn-d

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#14 Respawn-d
Member since 2010 • 2936 Posts

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

theseekar

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Im gonna post this here

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Zero_epyon

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#15 Zero_epyon
Member since 2004 • 20498 Posts

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

theseekar

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

What weather effects? Blurry fog blowing at hurricane force winds? and Sunny cloudless skies?

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Zero_epyon

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#16 Zero_epyon
Member since 2004 • 20498 Posts

[QUOTE="theseekar"]

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

Respawn-d

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Im gonna post this here

You Sir have WON TEH INTERNETZ!!!

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Zero_epyon

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#17 Zero_epyon
Member since 2004 • 20498 Posts

[QUOTE="theseekar"]

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

Respawn-d

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Im gonna post this here

Must use this as a sig please!

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orrytur

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#18 orrytur
Member since 2004 • 1682 Posts

[QUOTE="spudofwar13"]

So, what do you think?

Can the PS3 handle Alan Wake? :roll:

theseekar

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Wow epic fail much? The reason that RDR is inferior on the PS3 version its not because the console is weak, its because of the developers, they are just lazy to use all of the ps3's 7 PPE's.

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hiryu3

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#19 hiryu3
Member since 2003 • 7313 Posts
any system can run any game given enough time, money and smart programmers
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Parasomniac

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#20 Parasomniac
Member since 2007 • 2723 Posts
Easily, at 720p.
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BigBoss154

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#21 BigBoss154
Member since 2009 • 2956 Posts

[QUOTE="theseekar"]

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

Respawn-d

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Im gonna post this here

HAHAHAHA, oh man. I salute you, sir.

Flawless victory.

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Zero_epyon

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#22 Zero_epyon
Member since 2004 • 20498 Posts

[QUOTE="theseekar"]

[QUOTE="spudofwar13"]

So, what do you think?

Can the PS3 handle Alan Wake? :roll:

orrytur

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Wow epic fail much? The reason that RDR is inferior on the PS3 version its not because the console is weak, its because of the developers, they are just lazy to use all of the ps3's 7 PPE's.

I'm with you but i wouldn't say lazy in Rockstars case. I'd say it was a time constraint. Working on the PS3 requires more focus but porting to it is much quicker so they can meet those deadlines.
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FIipMode

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#23 FIipMode
Member since 2009 • 10850 Posts

[QUOTE="theseekar"]

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

Respawn-d

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Im gonna post this here

Lol nice.

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spudofwar13

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#24 spudofwar13
Member since 2009 • 53 Posts

I'm actually being serious about this.


So, I do believe the PS3 might not be able to handle Alan Wake.

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Malta_1980

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#25 Malta_1980
Member since 2008 • 11890 Posts

aaaarrrrrggggg 'Teh PStrey cant handle teh foliage' :(

Seriously I dont see why PS3 cant handle Alan Wake, since its sub-HD and didnt see the media stating its the best looking console title or else its the largest open world title currently available on consoles...

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#26 Phoenix534
Member since 2008 • 17774 Posts

Easily.

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#27 RavenLoud
Member since 2009 • 2874 Posts

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

theseekar

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

I lol'd.

You keep telling yourself that buddy.

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djsifer01

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#28 djsifer01
Member since 2005 • 7238 Posts
If it was built form the ground up for the PS3 hardware, it would turn out better. So thats a yes
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BigBoss154

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#29 BigBoss154
Member since 2009 • 2956 Posts

I'm actually being serious about this.


So, I do believe the PS3 might not be able to handle Alan Wake.

spudofwar13

Apparently you're not aware of a certain thread by a certain poster which has been plaguing SW recently.

The conclusion was it can't because of teh foliage. :lol:

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#30 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

If it was built form the ground up for the PS3 hardware, it would turn out better. So thats a yesdjsifer01

This is true, becaise usually in multiplats, because PS3's tech is soo different it's very hard to change it just for the PS3 and thats why multiplats graphics are generally worse on PS3

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#31 NVIDIATI
Member since 2010 • 8463 Posts

I see no reason why it can't. In some ways the PS3 would perform better and in other ways worse.

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#33 spudofwar13
Member since 2009 • 53 Posts

aaaarrrrrggggg 'Teh PStrey cant handle teh foliage' :(

Seriously I dont see why PS3 cant handle Alan Wake, since its sub-HD and didnt see the media stating its the best looking console title or else its the largest open world title currently available on consoles...

Malta_1980

Some components are rendered in HD.

Alan Wake is still polished anyway, plus it has some intense lighting that we haven't even seen on any PS3 exclusive.

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#34 hiryu3
Member since 2003 • 7313 Posts

I'm actually being serious about this.


So, I do believe the PS3 might not be able to handle Alan Wake.

spudofwar13

you can't be serious or even cereal. How many more games need to come out to show that it could run this that look even better than AW

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#35 djsifer01
Member since 2005 • 7238 Posts

[QUOTE="spudofwar13"]

So, what do you think?


Can the PS3 handle Alan Wake? :roll:

theseekar

Of course not, PS3 has no game with huge open spaces, open thick forests with stunning foliage with weather effects too or volumetric dynamic lighting

So, from its exclusives that have all those tiny and linear worlds and still not even close to the foliage and ligting of AW i can safly say that its cant handle it it he slightest

RDR also proves that 360 is far better in open world games and next gen effects than PS3

Its a port dude, do you know what that means? It wasnt designed to take advantage of the PS3 hardware or it would of looked better on the PS3.
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#36 mitu123
Member since 2006 • 155290 Posts

I'm actually being serious about this.


So, I do believe the PS3 might not be able to handle Alan Wake.

spudofwar13

Lighting, no, everything else, yes.

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spudofwar13

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#37 spudofwar13
Member since 2009 • 53 Posts

[QUOTE="spudofwar13"]

I'm actually being serious about this.


So, I do believe the PS3 might not be able to handle Alan Wake.

hiryu3

you can't be serious or even cereal. How many more games need to come out to show that it could run this that look even better than AW

I bet you 10 bucks I'm damn serious.

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#38 jyoung312
Member since 2003 • 4971 Posts

Volumetric lighting and smoke see KZ2...check PS3 can do that

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#39 KevinButlerVP
Member since 2010 • 2378 Posts
[QUOTE="spudofwar13"]

[QUOTE="Malta_1980"]

aaaarrrrrggggg 'Teh PStrey cant handle teh foliage' :(

Seriously I dont see why PS3 cant handle Alan Wake, since its sub-HD and didnt see the media stating its the best looking console title or else its the largest open world title currently available on consoles...

Some components are rendered in HD.

Alan Wake is still polished anyway, plus it has some intense lighting that we haven't even seen on any PS3 exclusive.

I think the standard defintion lighting actually looks very bad, kinda blured out
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#40 Lionheart08
Member since 2005 • 15814 Posts

Ummm, sure, why not.

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#41 Animal-Mother
Member since 2003 • 27362 Posts
[QUOTE="KevinButlerVP"][QUOTE="spudofwar13"]

[QUOTE="Malta_1980"]

aaaarrrrrggggg 'Teh PStrey cant handle teh foliage' :(

Seriously I dont see why PS3 cant handle Alan Wake, since its sub-HD and didnt see the media stating its the best looking console title or else its the largest open world title currently available on consoles...

Some components are rendered in HD.

Alan Wake is still polished anyway, plus it has some intense lighting that we haven't even seen on any PS3 exclusive.

I think the standard defintion lighting actually looks very bad, kinda blured out

Because you've played it? Game looks fine. It's not bad or blurred out.
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#42 Terrencec06
Member since 2008 • 4024 Posts

any system can run any game given enough time, money and smart programmershiryu3

enough said..... dont entertain this kid.

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Malta_1980

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#43 Malta_1980
Member since 2008 • 11890 Posts

[QUOTE="Malta_1980"]

aaaarrrrrggggg 'Teh PStrey cant handle teh foliage' :(

Seriously I dont see why PS3 cant handle Alan Wake, since its sub-HD and didnt see the media stating its the best looking console title or else its the largest open world title currently available on consoles...

spudofwar13

Some components are rendered in HD.

Alan Wake is still polished anyway, plus it has some intense lighting that we haven't even seen on any PS3 exclusive.

AW is a great looking game and looking forward to play the game soon (once i finish HR & FFXIII), but i've seen the game and i honestly dont see how ppl can say it looks better than Uncharted2 & GOW3.. It does though look great and has some amazing lighting effects...

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#44 Respawn-d
Member since 2010 • 2936 Posts

Can the ps3 handle KZ2 yes, uncharted2 yes, gow3 yes, re5 and AA, yes,

Can ps3 handle Alan wake. yes

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#45 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

Volumetric lighting and smoke see KZ2...check PS3 can do that

jyoung312
Kz2 does not use full volumetric lighting, When it does it is just static sun ray types.
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spudofwar13

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#46 spudofwar13
Member since 2009 • 53 Posts

Alan Wake, like many 360 games, actually has huge environments (not exactly open-world mainly because of story elements), which are all rendered at the same time. Plus, it really does impress with its lighting, which is rendered in HD, just like some other components of the game. PS3 exclusives are stuck with small environments and even KZ2 does not achieve the same lighting...

So, there... I ask again, can the PS3 handle Alan Wake, at least the same Alan Wake?

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#47 Bus-A-Bus
Member since 2009 • 5089 Posts

And how was RDR port?It was announced as ps3 exclusive,San Diego made the engine and also made one more game on ps3,im pretty sure they would find a way in 5 yrs to bring ps3 version to par.But lack of memory,RSX done their part i guess...

Just think about it,they use deferred rendering,their frame buffer is like ~20 mb so they use two tiles on Edram for that and they get left with 480mb,while on ps3 you have to use system memory for frame buffer plus 52 mb for os,which brings us to roughly 440mb.Thats ALOT of mb less...not to mention HUGE Edram bandwidth for particles,foliage and transparencies...

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gameofthering

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#48 gameofthering
Member since 2004 • 11286 Posts

Both consoles can play each others game if they were released probably.

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Zero_epyon

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#49 Zero_epyon
Member since 2004 • 20498 Posts

Alan Wake, like many 360 games, actually has huge environments (not exactly open-world mainly because of story elements), which are all rendered at the same time. Plus, it really does impress with its lighting, which is rendered in HD, just like some other components of the game. PS3 exclusives are stuck with small environments and even KZ2 does not achieve the same lighting...

So, there... I ask again, can the PS3 handle Alan Wake, at least the same Alan Wake?

spudofwar13
I sense a multi....
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BigBoss154

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#50 BigBoss154
Member since 2009 • 2956 Posts

Alan Wake, like many 360 games, actually has huge environments (not exactly open-world mainly because of story elements), which are all rendered at the same time. Plus, it really does impress with its lighting, which is rendered in HD, just like some other components of the game. PS3 exclusives are stuck with small environments and even KZ2 does not achieve the same lighting...

So, there... I ask again, can the PS3 handle Alan Wake, at least the same Alan Wake?

spudofwar13

Sure it could.

Except with the foliage removed! *Ba Zing*