Just because you'r enot seeing revolutionary titles doesn't mean you still can't enjoy what's already out: Two examples? STALKER and Dragon Age.
Dragon Age, at its bare bones, is a rehash of every RPG that came before it -- big evila rmy coming to destroy the world and you have to stop them. You fight, stuff happens and you win. Yay. But you can't just kick the game in the trash can because of it, I thoroughly enjoyed it. Heck, if you want to belittle EVERYTHING because it's not "original", then burn down your local Barnes &Nobles/Borders/Half-Price Books because fiction is just a rehash of older fiction. Way to argue. -.-
And on to STALKER: No game as made me save & exit out of fear -- not to mention, as previously said by a fellow STALKER fan, the non-scripted events (I'd disagree with this, it's half and half). It has freedom akin to Crysism though: you can approach a mission how you like. There's bandits wanting to kill a poor stalker in the Yanov Station because of outstanding debts, what do you do? You can pay them, ask for the interest to be lowered or just make the bandit leader eat a shotgun shell (very nutritious, I went this route). And that's not mentioning dozens of other events to make this series in my top ten list of game franchines.
So whine all you want about "no innovation", but keep on conveniently ignoring loads of titles. (Sure I'll get flamed for say that last line, but folks, you have to be more careful with what you say.)
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