technically sony did it first with the psp- ps3 connectivity, contrary to popular belief nintendo doesnt invent everythingSony will have yet another thing to copy Nintendo with.
Nintendonly
This topic is locked from further discussion.
[QUOTE="ActicEdge"]
I have to buy a 250 dollar system to get features out of a 300 dollar system? I'm sure the connectivity will be cool and I wanna see it but . . . no, one system to another doesn't do it for me.
PoindeJ
Yeah, that's the only problem. It'd be great for existing PS3 owners who already planned on buying Vita, though. It would basically be a feature of a peripheral, though - and we all know how those work out.
As long as the features were only optional game enhancements (glorious enhancements at that), they could use future PS3 games to sell truck loads of PSVs to people who would have otherwise not bothered. Just imagine if the PSV could be used to control spy planes and or monitor objectives in BF3 or MW3. I know a bunch of guys who would jump on that in a heartbeat. :Ptechnically sony did it first with the psp- ps3 connectivity, contrary to popular belief nintendo doesnt invent everythingAlthough Nintendo did it first with the GCN and GBA. The N64 and Gameboy had some connectivity features aswell.[QUOTE="Nintendonly"]
Sony will have yet another thing to copy Nintendo with.
Zaibach
SEGA might of been first with the Gamegear and Genesis or Genesis and Nomad I think they could have where you can play the save file from the Genesis on the Nomad or Gamegear but if I'm not mistaken the Nomad played Genesis cartridges.
technically sony did it first with the psp- ps3 connectivity, contrary to popular belief nintendo doesnt invent everything[QUOTE="Nintendonly"]
Sony will have yet another thing to copy Nintendo with.
Zaibach
Technically speaking, Ninty did with the GC/GBA. Four Swords and Crystal Chronicles come to mind.
technically sony did it first with the psp- ps3 connectivity, contrary to popular belief nintendo doesnt invent everything[QUOTE="Zaibach"]
[QUOTE="Nintendonly"]
Sony will have yet another thing to copy Nintendo with.
ShuichiChamp24
Technically speaking, Ninty did with the GC/GBA. Four Swords and Crystal Chronicles come to mind.
Also Pac-man on the GCN they had some connectivity.technically sony did it first with the psp- ps3 connectivity, contrary to popular belief nintendo doesnt invent everything[QUOTE="Zaibach"]
[QUOTE="Nintendonly"]
Sony will have yet another thing to copy Nintendo with.
ShuichiChamp24
Technically speaking, Ninty did with the GC/GBA. Four Swords and Crystal Chronicles come to mind.
well Sony introduced the Eye Toy and a gen later Nintendo incorporated the camera-motion control feature in the Wii ... its a vicious cycle..It's possible.
But that is wishful thinking from Sony fanboys. Utilising Vita as a Wii U controller wouldn't get much support from 3rd parties because you need both systems, smaller demographic, and some people even with both PS3 and Vita just won't use it. In all it will just be a feature PS3 games COULD have.
Wii U games will utilise any functionality to it's fullest because the system is built around that.
[QUOTE="ShuichiChamp24"][QUOTE="Zaibach"]technically sony did it first with the psp- ps3 connectivity, contrary to popular belief nintendo doesnt invent everything
rasengan2552
Technically speaking, Ninty did with the GC/GBA. Four Swords and Crystal Chronicles come to mind.
well Sony introduced the Eye Toy and a gen later Nintendo incorporated the camera-motion control feature in the Wii ... its a vicious cycle..Nintendo was working on a Motion Controller for the N64 but it was cancelled because the only game that was going to use it was Sin & Punishment.[QUOTE="ShuichiChamp24"][QUOTE="Zaibach"]technically sony did it first with the psp- ps3 connectivity, contrary to popular belief nintendo doesnt invent everything
rasengan2552
Technically speaking, Ninty did with the GC/GBA. Four Swords and Crystal Chronicles come to mind.
well Sony introduced the Eye Toy and a gen later Nintendo incorporated the camera-motion control feature in the Wii ... its a vicious cycle..Really? I don't remember the Wii having a camera.
well Sony introduced the Eye Toy and a gen later Nintendo incorporated the camera-motion control feature in the Wii ... its a vicious cycle..Nintendo was working on a Motion Controller for the N64 but it was cancelled because the only game that was going to use it was Sin & Punishment.[QUOTE="rasengan2552"][QUOTE="ShuichiChamp24"]
Technically speaking, Ninty did with the GC/GBA. Four Swords and Crystal Chronicles come to mind.
Nintendo_Ownes7
Wasn't the power glove motion base too?
well Sony introduced the Eye Toy and a gen later Nintendo incorporated the camera-motion control feature in the Wii ... its a vicious cycle..[QUOTE="rasengan2552"][QUOTE="ShuichiChamp24"]
Technically speaking, Ninty did with the GC/GBA. Four Swords and Crystal Chronicles come to mind.
ShuichiChamp24
Really? I don't remember the Wii having a camera.
what do you think is tracking the Wiimotes movements ? a fairy ?[QUOTE="ShuichiChamp24"][QUOTE="rasengan2552"] well Sony introduced the Eye Toy and a gen later Nintendo incorporated the camera-motion control feature in the Wii ... its a vicious cycle..rasengan2552
Really? I don't remember the Wii having a camera.
what do you think is tracking the Wiimotes movements ? a fairy ? sensor bar?Yeah but it would make it a $250 accessory to a console i doubt you will see much support at all in games to utilize it the same way the WiiU controller which will be included with the system. The psv will almost certainly have remote play where you play ps3 games on the psv as that was already on the psp for certian ps3 games.DJ_Headshotthe esitimated price for the wii u 9s 500$, ts more expensive then buying a ngp and ps3 together
[QUOTE="rasengan2552"][QUOTE="ShuichiChamp24"]what do you think is tracking the Wiimotes movements ? a fairy ? sensor bar? its the same technology basically. Camera is the wrong word I guess.Really? I don't remember the Wii having a camera.MFDOOM1983
Sony will do it, and I hope they do. PS3 + Vita combo makes sense with Wii-U type functionality... heck, those two machines would probably end up being more capable.
The only problem is, PS3 + Vita is expensive. We don't know Wii-U's price yet, but we'll see how pricing will effect everything.
The big 3 always copy each other... it's really not an issue anymore.
sensor bar? its the same technology basically. Camera is the wrong word I guess. no, it uses a camera. The sensor bar is named wrong because all it does is emit IR light. A candle would do the same thing. The wiimote has an IR camera at the front of it. So, it is actually the exact same thing as PSmove but the setup is reversed. For PSmove the light comes from the controller and camera is above the TV[QUOTE="MFDOOM1983"][QUOTE="rasengan2552"] what do you think is tracking the Wiimotes movements ? a fairy ?rasengan2552
[QUOTE="DJ_Headshot"]Yeah but it would make it a $250 accessory to a console i doubt you will see much support at all in games to utilize it the same way the WiiU controller which will be included with the system. The psv will almost certainly have remote play where you play ps3 games on the psv as that was already on the psp for certian ps3 games.jsh020the esitimated price for the wii u 9s 500$, ts more expensive then buying a ngp and ps3 together Nintendo won't price it that high. If they do, the console is guaranteed to flop. Look for a price point around $300-$350. This might be the first console where they might have to sell it for a loss or at least have very low profit margins for a while. The sweetspot is actually the same price as the vita, so that can't be ruled out either. But again, will Nintendo actually be willing to take such a hit? We shall see.
and how much does a PSV cost again?Sony can easily copy this idea and nulify the WiiU before it even releases ... but I doubt they will. We'll see.
rasengan2552
[QUOTE="jsh020"][QUOTE="DJ_Headshot"]Yeah but it would make it a $250 accessory to a console i doubt you will see much support at all in games to utilize it the same way the WiiU controller which will be included with the system. The psv will almost certainly have remote play where you play ps3 games on the psv as that was already on the psp for certian ps3 games.bluelfthe esitimated price for the wii u 9s 500$, ts more expensive then buying a ngp and ps3 together Nintendo won't price it that high. If they do, the console is guaranteed to flop. Look for a price point around $300-$350. This might be the first console where they might have to sell it for a loss or at least have very low profit margins for a while. The sweetspot is actually the same price as the vita, so that can't be ruled out either. But again, will Nintendo actually be willing to take such a hit? We shall see.
How would 2 player games work on a Wii U? You'd need to buy two of those screen controllers?
Nintendo won't price it that high. If they do, the console is guaranteed to flop. Look for a price point around $300-$350. This might be the first console where they might have to sell it for a loss or at least have very low profit margins for a while. The sweetspot is actually the same price as the vita, so that can't be ruled out either. But again, will Nintendo actually be willing to take such a hit? We shall see.[QUOTE="bluelf"][QUOTE="jsh020"]the esitimated price for the wii u 9s 500$, ts more expensive then buying a ngp and ps3 togetherleadernator
How would 2 player games work on a Wii U? You'd need to buy two of those screen controllers?
lol apparently you can't buy other controllers. The other players have to use wiimote/nunchucks or classic controllersVita support will never be a standard for games on PS3, developers just won't utilize it, same reason why Move will never truly overtake the Wiimote.meetroid8
To me, the point is more, if third party developers are already doing it for WiiU, they might as well include it for a ps3-psv experience too, if developing for it is simple enough. Sort of how they develop games to be Move compatible, not required. The only ones that would stick to one console would be first party devs.
[QUOTE="DJ_Headshot"]Yeah but it would make it a $250 accessory to a console i doubt you will see much support at all in games to utilize it the same way the WiiU controller which will be included with the system. The psv will almost certainly have remote play where you play ps3 games on the psv as that was already on the psp for certian ps3 games.TimstuffIf the Wii-U = $350-$400 for the console, and Iwata's statement is true that you cannot buy the controlller seperately from the system, then in essence the Wii U controller costs $100-200 depending on the manufacturing cost ratios. The Wii U controller ain't cheap, and however much it costs, Nintendo does not want to put a pricetag on it other than what it costs to buy the entire Wii U system with the controller. It all comes down to the fact that you can either buy a Vita and use it with the PS3 you already have, or you have to buy the entire Wii U system for a lot more, so price is not really that relevant here.
Price and attach rates are 100% relevant here. Do you think that 3rd party games will add tons of vita connectivity features are a selling point when most Ps3 users do not have a vita and will not for years? I really do not think so.
Why people fail to see this is FAR beyond me.
what do you think is tracking the Wiimotes movements ? a fairy ?rasengan2552
oh dear
First of all, The "Movements" i.e. the motion is detected by the motion sensor. There is one inside the Wiimote, and another inside the nunchuck.
As for the pointer, it sends out IR waves that are invisible for us, and the sensor bar recieves them and calculates how you moved it based on the information it gets.
There's no camera involved. It doesn't actually track the position of your Wiimote or something, it just recieves a different type of light.
Edit: maybe it's actually the other way around. Sensor bar emits and the Wiimote recieves.
[QUOTE="PoindeJ"][QUOTE="ActicEdge"]
I have to buy a 250 dollar system to get features out of a 300 dollar system? I'm sure the connectivity will be cool and I wanna see it but . . . no, one system to another doesn't do it for me.
MrSelf-Destruct
Yeah, that's the only problem. It'd be great for existing PS3 owners who already planned on buying Vita, though. It would basically be a feature of a peripheral, though - and we all know how those work out.
As long as the features were only optional game enhancements (glorious enhancements at that), they could use future PS3 games to sell truck loads of PSVs to people who would have otherwise not bothered. Just imagine if the PSV could be used to control spy planes and or monitor objectives in BF3 or MW3. I know a bunch of guys who would jump on that in a heartbeat. :PThat's the difference though - if PS3-PSV connectivity is only for "optional game enhancements", then it will not have nearly the same impact as the Wii U controller will. It's hard to change gaming with an optional peripheral; there are dozens of examples.
That's what people don't seem to realize, it isn't about the features of the console that attracts nintendo fans to their consoles. It's always about the excellent first party titles. The PS3/vita connection could have everything under the sun when it comes to features and i STILL wouldn't buy it, because the games don't interest me. No ammount of features/power will make me walk away from Zelda/Mario/Smash etc.
That's what people don't seem to realize, it isn't about the features of the console that attracts nintendo fans to their consoles. It's always about the excellent first party titles. The PS3/vita connection could have everything under the sun when it comes to features and i STILL wouldn't buy it, because the games don't interest me. No ammount of features/power will make me walk away from Zelda/Mario/Smash etc.
smashed_pinata
And what you dont realize is that there is many people who doesnt care about Mario/Zelda/smash I owned a DS becaus it had other great games from other devs than nintendo not for Mario and Zelda.
[QUOTE="zaney"]The PSP in itself was sort of a failure, Vita is the spiritual successor to the PSP and that the whole console streaming idea has been one of the main focuses of Vita, so obviously this time around the controls won't be bad. 70 million is far from a failure.This is old hat. PS3 did this in 2007 and it failed miserably for them. You could stream lair directly to the PSP from your PS3. It failed because the controls sucked. Don't take my word for it. http://www.joystiq.com/2007/09/03/play-lair-on-psp-with-remote-play/
rasengan2552
[QUOTE="zaney"]That is not the feature I am even talking about. I am talking about using the PSVita as a controller for PS3 games and using the screen for new gameplay features. The purpose of the Wii U is not just to play console games on a big fat handheld.This is old hat. PS3 did this in 2007 and it failed miserably for them. You could stream lair directly to the PSP from your PS3. It failed because the controls sucked. Don't take my word for it. http://www.joystiq.com/2007/09/03/play-lair-on-psp-with-remote-play/
Timstuff
The remote play on the PSP only utilized the PSP for the screen and the contols. So you could use the VITA for the purpose of streaming the game to it like the WII U. I don't see why they couldn't use it for different game functions. They probably won't do it, because all this requires a home wifi network that isn't sold with the PS3. There probably won't be a large enough fan base to make this venture worth doing for Sony or game developers. I'm sure whatever Nintendo is using for the streaming is better than WIFI.
[QUOTE="rasengan2552"][QUOTE="zaney"]The PSP in itself was sort of a failure, Vita is the spiritual successor to the PSP and that the whole console streaming idea has been one of the main focuses of Vita, so obviously this time around the controls won't be bad. 70 million is far from a failure.This is old hat. PS3 did this in 2007 and it failed miserably for them. You could stream lair directly to the PSP from your PS3. It failed because the controls sucked. Don't take my word for it. http://www.joystiq.com/2007/09/03/play-lair-on-psp-with-remote-play/
Dilrod
I wasn't posting the earlier stuff about remote play because I thought the PSP was a failure. The game Lair sucked and that was the issue with the controls on it. The controls on Lair were bad on the PS3, and even worse on the PSP.
[QUOTE="smashed_pinata"]
That's what people don't seem to realize, it isn't about the features of the console that attracts nintendo fans to their consoles. It's always about the excellent first party titles. The PS3/vita connection could have everything under the sun when it comes to features and i STILL wouldn't buy it, because the games don't interest me. No ammount of features/power will make me walk away from Zelda/Mario/Smash etc.
Kashiwaba
And what you dont realize is that there is many people who doesnt care about Mario/Zelda/smash I owned a DS becaus it had other great games from other devs than nintendo not for Mario and Zelda.
I never said there wasn't. The TC was implying that if the Vita/PS3 hookup can do a lot of wiiu features it would render it obsolete, which it WON'T.
[QUOTE="rasengan2552"] what do you think is tracking the Wiimotes movements ? a fairy ?SuperFlakeman
oh dear
First of all, The "Movements" i.e. the motion is detected by the motion sensor. There is one inside the Wiimote, and another inside the nunchuck.
As for the pointer, it sends out IR waves that are invisible for us, and the sensor bar recieves them and calculates how you moved it based on the information it gets.
There's no camera involved. It doesn't actually track the position of your Wiimote or something, it just recieves a different type of light.
Edit: maybe it's actually the other way around. Sensor bar emits and the Wiimote recieves.
Nope. The Wii sensor bar is nothing more than two IR LEDS and some plastic. The Wii Remote has a camera on it that tracks these IR emitters, sends the data to the Wii, and the Wii interprets it. The controllers are not firing a signat at the "sensor bar," and the "sensor bar" is not actually a sensor at all.That is not the feature I am even talking about. I am talking about using the PSVita as a controller for PS3 games and using the screen for new gameplay features. The purpose of the Wii U is not just to play console games on a big fat handheld.[QUOTE="Timstuff"][QUOTE="zaney"]
This is old hat. PS3 did this in 2007 and it failed miserably for them. You could stream lair directly to the PSP from your PS3. It failed because the controls sucked. Don't take my word for it. http://www.joystiq.com/2007/09/03/play-lair-on-psp-with-remote-play/
zaney
The remote play on the PSP only utilized the PSP for the screen and the contols. So you could use the VITA for the purpose of streaming the game to it like the WII U. I don't see why they couldn't use it for different game functions. They probably won't do it, because all this requires a home wifi network that isn't sold with the PS3. There probably won't be a large enough fan base to make this venture worth doing for Sony or game developers. I'm sure whatever Nintendo is using for the streaming is better than WIFI.
You missed the point of what I am saying. I am saying that streaming a game to the Wii U's screen is the LEAST enticing of its features. I am talking about putting new functions on it's touch screen, like having an instantly accessible inventory, custom macro icons, interactive maps, radio controlled spy bots, etc. Game streaming is possible and interesting but it is not what excites me most about either the Wii U or the possible PS3 / Vita combo. Also, you will not need a wifi network in your house to sync the Vita to the PS3 wirelessly, because the Vita has bluetooth built in. Bluetooth = less lag than Wifi and no extra equipment to buy (although it's local-only, not over the internet).[QUOTE="JB730"]I have a feeling that you know a lot less about how game systems work than you are trying to project.oh so the PS3 GPU has multi-display capabilities now?
if not, then NO, this setup can NOT replicate what the wii U can do.
Timstuff
just answer the question. explain how the PS3 + vita can display PS3-level graphics simultaneously without multi-display functionality.
I have a feeling that you know a lot less about how game systems work than you are trying to project.[QUOTE="Timstuff"][QUOTE="JB730"]
oh so the PS3 GPU has multi-display capabilities now?
if not, then NO, this setup can NOT replicate what the wii U can do.
JB730
just answer the question. explain how the PS3 + vita can display PS3-level graphics simultaneously without multi-display functionality.
Do you know for a fact that the Wii U can display HD-quality graphics on the TV and controller screen simultaneously? If not, then your point is moot.[QUOTE="JB730"][QUOTE="Timstuff"]I have a feeling that you know a lot less about how game systems work than you are trying to project.Timstuff
just answer the question. explain how the PS3 + vita can display PS3-level graphics simultaneously without multi-display functionality.
Do you know for a fact that the Wii U can display Wii U-quality graphics on the TV and screen simultaneously? If not, than this point is moot.its been showed in demos many times already.
and the wii U HD GPU has multi-display functionality. this technically allows the the console's GPU to stream its display to the controller simultaneously with the TV display.
http://finance.yahoo.com/news/AMD-and-Nintendo-Join-Forces-iw-4227301691.html?x=0&.v=1
you even mentioned this functionality (streaming console graphics to the controller) in your very first post.
try knowing what you are talking about before posting. it helps.
Do you know for a fact that the Wii U can display Wii U-quality graphics on the TV and screen simultaneously? If not, than this point is moot.[QUOTE="Timstuff"][QUOTE="JB730"]
just answer the question. explain how the PS3 + vita can display PS3-level graphics simultaneously without multi-display functionality.
JB730
its been showed in demos many times already.
and the wii U HD GPU has multi-display functionality. this technically allows the the console's GPU to stream HD graphics display to the controller simultaneously with the TV display.
http://finance.yahoo.com/news/AMD-and-Nintendo-Join-Forces-iw-4227301691.html?x=0&.v=1
you even mentioned this functionality (streaming console graphics to the controller) in your very first post.
try knowing what you are talking about before posting. it helps.
Does this answer your question?
Video
You need 3 PS3s for this but I assume since PSV got its own CPU and GPU it can replace one PS3 So I dont think that PS3 needs a GPU with multi display functionality.
[QUOTE="JB730"]
[QUOTE="Timstuff"]Do you know for a fact that the Wii U can display Wii U-quality graphics on the TV and screen simultaneously? If not, than this point is moot.Kashiwaba
its been showed in demos many times already.
and the wii U HD GPU has multi-display functionality. this technically allows the the console's GPU to stream HD graphics display to the controller simultaneously with the TV display.
http://finance.yahoo.com/news/AMD-and-Nintendo-Join-Forces-iw-4227301691.html?x=0&.v=1
you even mentioned this functionality (streaming console graphics to the controller) in your very first post.
try knowing what you are talking about before posting. it helps.
Does this answer your question?
Video
sigh, that's using THREE PS3's + THEE copies of GT5 - stated directly in the youtube comments below
so yeah, it does answer my question :D
[QUOTE="Kashiwaba"]
[QUOTE="JB730"]
its been showed in demos many times already.
and the wii U HD GPU has multi-display functionality. this technically allows the the console's GPU to stream HD graphics display to the controller simultaneously with the TV display.
http://finance.yahoo.com/news/AMD-and-Nintendo-Join-Forces-iw-4227301691.html?x=0&.v=1
you even mentioned this functionality (streaming console graphics to the controller) in your very first post.
try knowing what you are talking about before posting. it helps.
JB730
Does this answer your question?
Video
sigh, that's using THREE PS3's + THEE copies of GT5 - stated directly in the youtube comments below
so yeah, it does answer my question :D
Read what i said above after edit.
[QUOTE="JB730"]
[QUOTE="Timstuff"]Do you know for a fact that the Wii U can display Wii U-quality graphics on the TV and screen simultaneously? If not, than this point is moot.Kashiwaba
its been showed in demos many times already.
and the wii U HD GPU has multi-display functionality. this technically allows the the console's GPU to stream HD graphics display to the controller simultaneously with the TV display.
http://finance.yahoo.com/news/AMD-and-Nintendo-Join-Forces-iw-4227301691.html?x=0&.v=1
you even mentioned this functionality (streaming console graphics to the controller) in your very first post.
try knowing what you are talking about before posting. it helps.
Does this answer your question?
Video
You need 3 PS3s for this but I assume since PSV got its own CPU and GPU it can replace one PS3 So I dont think that PS3 needs a GPU with multi display functionality.
so the comment was displaying PS3-level graphics on both displays. sure, you can have downgraded graphics on your vita simultaneously with your PS3.
[QUOTE="JB730"]
[QUOTE="Timstuff"]I have a feeling that you know a lot less about how game systems work than you are trying to project.Timstuff
just answer the question. explain how the PS3 + vita can display PS3-level graphics simultaneously without multi-display functionality.
Do you know for a fact that the Wii U can display HD-quality graphics on the TV and controller screen simultaneously? If not, then your point is moot. The Wii-U controller is NOT processing this data, it's a stream so all it needs is a chip that can display an HD video and my mobile phone does it fairly well already it's not difficult. The Wii-U will be processing the info then transmitting it to the controller to be displayed.the PS3 + vita will be a downgraded experience when compared to wii u's, simply because you can not output PS3-level graphics to your vita simultaneously with your TV display.
one example of how this is useful is using your wii u controller as a sniper scope. on the controller screen, you can see the exact same graphics quality as shown on your tv, except with a private sniper scope. makes the scope seemless when shown over your tv screen. this can't be done on vita, because the graphics quality will be downgraded significantly on vita when compared to your tv screen.
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