capcom now admits the limitation of the Wii-mote.....

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Articuno76

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#51 Articuno76
Member since 2004 • 19799 Posts
What?! I don't understand how you can draw the thread title from what you have quoted. there's no logical link!
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Articuno76

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#52 Articuno76
Member since 2004 • 19799 Posts
[QUOTE="Bread_or_Decide"][QUOTE="lordlors"][QUOTE="jfkunrendered"][QUOTE="lordlors"][QUOTE="Bread_or_Decide"][QUOTE="Zhengi"][QUOTE="Bread_or_Decide"]

I dunno man, Capcom gave the 360 two awesome new IP's. They looked at the Wii and said "Ummm..remake..and rail shooter." How is that anything to get excited about? Plus RE spin offs don't have the best reputation for being so good.

lordlors

The Wii is getting a new IP from Capcom. Treasure Island Project Z looks interesting. I love point and click games and this one is on top of my list. I hope it's as good as it looks. As for the RE: UC, this is not a spin off. It's actually part of the main series because the story in RE: UC will be used to tie in the stories of RE 0-4 and Code Veronica.

RE:UC is a first person rail shooter that does not have a number attached to it that qualifies it as a spin off from the regular games 0-5. If it was art of the main series it would havebeen called RE 5:UC and the 360 game would be RE 6.

 

Point and Click game? If thats your thing, cool.

 

You dont know what UC is all about do you? It completely explains the story behind umbrella corp and how the company fell cuz it wasnt explained in the previous REs what really happened. In this game all will be explained clearly. This means its tied in the main series. All characters from 0,1 and 3 are in the game as well.

 

How long will this game be?

It was said around 15 hours.

Its still a spin off game because its not numbered with the main series of games. Do you KNOW what spin off means? It can be tied into the storyline but still be a spin off. Its not a continuation of part 4 now is it?

 

okay okay i get it. dont get angry at me. Although, RE4's story was a side story and not continuation of RE3. RE5 is said to be the actual sequel to the RE series.

Ironically enough RE3 was far more of a side story, the real RE3 was Code Veronica. 

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Rahnyc4

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#53 Rahnyc4
Member since 2005 • 6660 Posts

if youre a resident evil fan, then why wouldnt you want UC. theres going to be chapters between resident evil 3 and 4, that explains what happen to umbrella. reident evil 4 didnt even explain what happen, just send you into a whole new world with out explaining what happen.

UC is a must have for those such as myself, who was confused when playing RE4

 

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Rahnyc4

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#54 Rahnyc4
Member since 2005 • 6660 Posts
another thing. the interview said the game is a FPS, but i thought it was on rails?
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deactivated-618bc23e9b1c9

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#55 deactivated-618bc23e9b1c9
Member since 2007 • 7339 Posts

He's making the game easier because of a limitation in wii-users brains not in the wii-mote.

Read the story again, man. 

lordxymor
Dude!I love that flashing sig pic of yours.I stared at it for like five minutes.
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Wasdie

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#56 Wasdie  Moderator
Member since 2003 • 53622 Posts
That is just a dumb assumption on Capcom's part.
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Ollivander

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#57 Ollivander
Member since 2005 • 1975 Posts
I love how people opely Lie and change quotes :lol:
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Bread_or_Decide

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#58 Bread_or_Decide
Member since 2007 • 29761 Posts

That is just a dumb assumption on Capcom's part.Wasdie

*looks at the sales numbers for Wii Play*

Ummm....I dunno..they are only creating what seems to be selling.

 

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flood

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#59 flood
Member since 2002 • 1470 Posts

Wow TC, good job in distorting the truth by changing the quotes. Here's what was actually said in the link the TC provided:

Capcom producer Masachika Kawata and director Yasuhiro Seto sit down for a video interview to delve deeper into the design concept of Resident Evil: Umbrella Chronicles for the Wii. They both basically guaranteed that Umbrella Chronicles will be a cloth apart from the previous installments of the franchise. For one, UC is an FPS. As to why they made it such, they explained that initially, it was supposed to be like RE4. However, having seen that it would make the game too complicated to enjoy on the Wii, they opted to develop it differently from the "over the shoulder" gameplay from RE4. Director Seto defends the Wii and says that "you can easily experience shooting and horror in Wii", and that in fact, there is "greater horror and reality achieved successfully on Wii". Anyway, the duo goes on to talk more about the game, such as why they opted for a title change for the Japanese version. To find out more what these masters behind Resident Evil: Umbrella Chronicles have to say, feel free to check out the video below.Zhengi

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833 You've just lost all credibility with the way you changed what was written in the article.

 

well actually i didnt change anything at all. what i did do was isolate a quote in the article. there is nothing wrong with doing that.

the hard reality is the developer said that the game would have to be changed to make it playable on the wii. there are many games for the wii that have been assumed to be this interactive 1:1 realtime in the action experience, thanks top the wiimote....only to have reality come crashing down, and finding out the game is nothing more than regualr game mechanics mapped to wiimote motions (a'la ubisofts crapper red steel)

nintendo may be going after a market of non gamers and grandmas, who want simple minigames and less control. but that isnt me, and every time there is a shred of evidence to porve my point...guaranteed i will be here to post it.

too many people are hyper active to post an obscure blog with second hand information trashing the PS3 or the 360....and on the same hand posting articles from non gaming sites (cnn,msnbc and financial times) who do nothing but shower the Wii with praise.

its about time gamers got real and admitted what the wii is. a gimmick. and a thousand otakus cant change that.

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deactivated-5e836a855beb2

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#60 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

the hard reality is the developer said that the game would have to be changed to make it playable on the wii.flood

The hard reality is your reading comprehension is lose.

In your own quote, it says that capcom "dumbed down" RE:UC for Wii users, not for Wii hardware.

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deactivated-5e836a855beb2

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#61 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

another thing. the interview said the game is a FPS, but i thought it was on rails?Rahnyc4
Can't it be both?  A FPS where you can only move forward and have to stay in the middle of rooms?

Not that different from Gears, really (yes, thank you, complex game and TPS, not FPS, etc.).  :P  Except the few parts where you and your teammates split up.

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darthogre

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#62 darthogre
Member since 2006 • 5082 Posts

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

flood

First off, GC did not sale nearly as well as the current Wii is selling.

Secondly, I agree with your opinion on their current games.  So far I've seen no evidence that the Wii remote is not being used effectively and the only thing we are seeing is simple/easy games as well as the party type games (like Mario Party).  People keep talking about Paper Mario or Pokemon.......I don't even have to make my point with those kind of arguments lol.

btw, that's not to say PS3 is any better.  So far I haven't seen anything take advantage of their hardware either so they are both in the same boat as far as I'm concerned.

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t2wave

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#64 t2wave
Member since 2005 • 3258 Posts

Tisk tisk, the artical misspelled 'hardware' with "users."

...No.

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xboxps2cube

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#65 xboxps2cube
Member since 2005 • 1362 Posts

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

flood

 

page is not found.... not good!

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Yuri_Volte

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#66 Yuri_Volte
Member since 2005 • 698 Posts
2 things sbout the interview 1º Wii users like EASY.. ( LOL ) so sheeps brains implode with a simple RE puzzle? 2º UC is not only for Gamers ( so now what RE for the masses? :| ) i think they are taking the things the wrong way
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snyper1982

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#67 snyper1982
Member since 2004 • 3407 Posts

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

flood

 

The wii is not targeting a specific group. The PS3 and 360 are. That is why the wii is selling so well. It is a console anyonne can play, not just the hardcore gamers. I love my wii, but it would not be my only console. 

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darkstar0155

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#68 darkstar0155
Member since 2005 • 154 Posts
this sounds sorta strange.....  If the controlls were changed from re4 due to limitations than why would RE4 for the wii be the "definitive" (aka best) version?  Sounds like fps setup was just better for this particular game...
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BuddaX

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#69 BuddaX
Member since 2004 • 2583 Posts
Then why the heck are they bringing RE4 to Wii if the controls are too complex?  They want this game to appeal to casual by being "simplified".  It is, after all, a side story game, and not part of the main series.
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nnavidson

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#70 nnavidson
Member since 2006 • 934 Posts

Taken way out of context.  The quote says that Wii owners like things simplier.  So Capcom is telling Wii owners what they like, NOT that the system or remote limits development in any way.  /threadTimeToPartyHard

I don't care what the reason is for us getting games with hardly any depth or GC ports.  This needs to stop.

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Doomlike_Mitc

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#71 Doomlike_Mitc
Member since 2006 • 4912 Posts
Bad news, since playing the game is the most importand part of the game. But I´ll see later, I think fun things can be done with it still...
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danneswegman

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#72 danneswegman
Member since 2005 • 12937 Posts
he says nothing about wiimote limitation. Do you even know that the wiimote and the wii are two different things?
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danneswegman

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#73 danneswegman
Member since 2005 • 12937 Posts
people like you are exactly what is wrong in the world. Misinterpretation. You are the cause of wars and other problems.
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deactivated-5f26ed7cf0697

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#74 deactivated-5f26ed7cf0697
Member since 2002 • 7110 Posts
[QUOTE="flood"]

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

Liquid_47

The Wii is selling. Get over it.

And You'll never see a consistant influx of serious 3rd party games. Get over it.

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deactivated-5e836a855beb2

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#75 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts

people like you are exactly what is wrong in the world. Misinterpretation. You are the cause of wars and other problems.danneswegman
:lol:

danneswegman ftw.

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danneswegman

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#76 danneswegman
Member since 2005 • 12937 Posts

[QUOTE="danneswegman"]people like you are exactly what is wrong in the world. Misinterpretation. You are the cause of wars and other problems.Jandurin

:lol:

danneswegman ftw.


:-P
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Wintry_Flutist

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#77 Wintry_Flutist
Member since 2005 • 14834 Posts
So how is that they're making RE4 if the Wiimote can't handle such gameplay?
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vickissv2

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#78 vickissv2
Member since 2004 • 1951 Posts
[QUOTE="flood"]

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

Liquid_47

The Wii is selling. Get over it.

so is crack , windows vista , and Ugg Boots   but that doesn't mean they're great 

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yoshi_64

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#79 yoshi_64
Member since 2003 • 25261 Posts

Really now? Suddenly the WIi is at fault for a buisness decision to try and make the game easier for people to get into? Huh... I never knew that... I guess Gears falls the same way, because the whole cover system is built around the A button. Why didn't they just make it A+B equal cover dive, then A+X equal out fo cover, than X+Up go to roadi run... it seems the A button does all, like RE 4 had the same thing, for complicated moves...

Oh wait RE4 made the A do all because it was trying to be more accessible...

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shoeman12

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#80 shoeman12
Member since 2005 • 8744 Posts
[QUOTE="Liquid_47"][QUOTE="flood"]

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

xxThyLordxx

The Wii is selling. Get over it.

typical of sheep. they care more about sales that games' quality.

 

but isn't that how cows were last gen? 

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anasbouzid

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#81 anasbouzid
Member since 2004 • 2340 Posts

[QUOTE="Zhengi"]Wow TC, good job in distorting the truth by changing the quotes. Here's what was actually said in the link the TC provided:

Capcom producer Masachika Kawata and director Yasuhiro Seto sit down for a video interview to delve deeper into the design concept of Resident Evil: Umbrella Chronicles for the Wii. They both basically guaranteed that Umbrella Chronicles will be a cloth apart from the previous installments of the franchise. For one, UC is an FPS. As to why they made it such, they explained that initially, it was supposed to be like RE4. However, having seen that it would make the game too complicated to enjoy on the Wii, they opted to develop it differently from the "over the shoulder" gameplay from RE4. Director Seto defends the Wii and says that "you can easily experience shooting and horror in Wii", and that in fact, there is "greater horror and reality achieved successfully on Wii". Anyway, the duo goes on to talk more about the game, such as why they opted for a title change for the Japanese version. To find out more what these masters behind Resident Evil: Umbrella Chronicles have to say, feel free to check out the video below.flood

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833 You've just lost all credibility with the way you changed what was written in the article.

 

well actually i didnt change anything at all. what i did do was isolate a quote in the article. there is nothing wrong with doing that.

the hard reality is the developer said that the game would have to be changed to make it playable on the wii. there are many games for the wii that have been assumed to be this interactive 1:1 realtime in the action experience, thanks top the wiimote....only to have reality come crashing down, and finding out the game is nothing more than regualr game mechanics mapped to wiimote motions (a'la ubisofts crapper red steel)

nintendo may be going after a market of non gamers and grandmas, who want simple minigames and less control. but that isnt me, and every time there is a shred of evidence to porve my point...guaranteed i will be here to post it.

too many people are hyper active to post an obscure blog with second hand information trashing the PS3 or the 360....and on the same hand posting articles from non gaming sites (cnn,msnbc and financial times) who do nothing but shower the Wii with praise.

its about time gamers got real and admitted what the wii is. a gimmick. and a thousand otakus cant change that.

umm..thats called equivicating....which is synonimous with lying

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jukieuk

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#82 jukieuk
Member since 2006 • 940 Posts
[QUOTE="Zhengi"][QUOTE="SpaceDragonMan"]

Who are you fooling??!! Really, would you not rather have the true resident evil sequel instead of a on-rails shooter spin-off game?? Why would you be interested in UC an NOT in RE5, thats impossible.....

SpaceDragonMan

What's wrong with on-rails shooters? I'm hoping the Wii gets House of the Dead. But in the meantime, I'm going to look forward to RE: UC. The game looks interesting and fun.

Thats not the point! my point is: how can anyone be interested in Re:UC and not RE5?? Re5 is the main series isn't it?

 

Yeah i'm a wii owner and will end up playing RE5 but when the ps3 comes down in price. And will play UC for now. 

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nintendo-4life

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#83 nintendo-4life
Member since 2004 • 18281 Posts

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

flood
they want EVERYONE to play the Wii, complicated controls is not the answer for that, besides this isn't a Wii limitation since we are litrally getting a RE4 title for the Wii console.
this isn't a limitation, it's a stratagy.


wow arguments have gotten stupider and stupider ever since the Wii launched :|
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hattyporter

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#84 hattyporter
Member since 2007 • 172 Posts

ok, first of all,

arabi_89, you spell like a 13 year old. most wii owners on this site are very most likely from your hardcore fan base, 17+.  i mean cmon this is gamespot system wars. 

spacedragonman , no im not jealous, because i will either get it on pc, or ps3 with a price drop. of course im more interested in it than re:uc, any wii owner that says otherwise is lying, its a fantastic series and re5 will be a great game, but im not going to spend 600+ to play re5. 

and finally tc, that was just a big fail.

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Nintendo_Ownes7

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#85 Nintendo_Ownes7
Member since 2005 • 30973 Posts
Then why the heck are they bringing RE4 to Wii if the controls are too complex?  They want this game to appeal to casual by being "simplified".  It is, after all, a side story game, and not part of the main series.BuddaX
Capcom says this game is in the Main series just for the fact that if you like the story and want to know what happened with Umbrella then you need this game to complete that part of the story.
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kittykatz5k

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#86 kittykatz5k
Member since 2004 • 32249 Posts
Way to quote butcher. I rmeember back in the ady when news sites all over were butchering iwata's "Wii's structure is like that of a gamecube's for simpler development" into "Wii is just a gamecube with a new controller"
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Nintendo_Ownes7

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#87 Nintendo_Ownes7
Member since 2005 • 30973 Posts
Way to quote butcher. I rmeember back in the ady when news sites all over were butchering iwata's "Wii's structure is like that of a gamecube's for simpler development" into "Wii is just a gamecube with a new controller"kittykatz5k
That was actually Miyamoto's quote but it doesn't really matter because it still happened and Wii haters still use that quote and think it is right when it is wrong.
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Hir0_N

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#88 Hir0_N
Member since 2007 • 2644 Posts
Funny how RE4 doesnt use all the GC buttons and has been ported on the Wii... How can the Wiimote be limited? And I see dont see anywhere that they say that.
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daveg1

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#89 daveg1
Member since 2005 • 20405 Posts

i seen on the tv that for wii versions of games they just use the pc controlls and use a wiimote over the key board and mouse and it caused problems...

that to me says how bad and how much of a gimmick the wiimote actualy is!

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Private_Vegas

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#90 Private_Vegas
Member since 2007 • 2783 Posts
[QUOTE="Pangster007"]

Way to dress it up as a limitation of the wiimote.

"Making the game easier for the customers" :roll:

dirty_diaz

 

i agree... did the TC have to lie? 

Thats what Trolls do dude. They lie, live under bridges, and make silly threads.

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kittykatz5k

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#91 kittykatz5k
Member since 2004 • 32249 Posts

i seen on the tv that for wii versions of games they just use the pc controlls and use a wiimote over the key board and mouse and it caused problems...

that to me says how bad and how much of a gimmick the wiimote actualy is!

daveg1

A developer being lazy on reprogramming controls tells you how much of a gimmik it is? Damn what eyes are you looking through?

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Educated_Gamer

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#92 Educated_Gamer
Member since 2007 • 1095 Posts

wii has re4 (wii special edition)

the pc does have limitations with a k/m however, better shell out some $35 extra for one (you can get one for $10 even but those suck) 

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magiciandude

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#93 magiciandude
Member since 2004 • 9667 Posts

Wow TC, good job in distorting the truth by changing the quotes. Here's what was actually said in the link the TC provided:

Capcom producer Masachika Kawata and director Yasuhiro Seto sit down for a video interview to delve deeper into the design concept of Resident Evil: Umbrella Chronicles for the Wii. They both basically guaranteed that Umbrella Chronicles will be a cloth apart from the previous installments of the franchise. For one, UC is an FPS. As to why they made it such, they explained that initially, it was supposed to be like RE4. However, having seen that it would make the game too complicated to enjoy on the Wii, they opted to develop it differently from the "over the shoulder" gameplay from RE4. Director Seto defends the Wii and says that "you can easily experience shooting and horror in Wii", and that in fact, there is "greater horror and reality achieved successfully on Wii". Anyway, the duo goes on to talk more about the game, such as why they opted for a title change for the Japanese version. To find out more what these masters behind Resident Evil: Umbrella Chronicles have to say, feel free to check out the video below.Zhengi

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833 You've just lost all credibility with the way you changed what was written in the article.

OWNAGE APPROVED

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daveg1

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#94 daveg1
Member since 2005 • 20405 Posts
[QUOTE="daveg1"]

i seen on the tv that for wii versions of games they just use the pc controlls and use a wiimote over the key board and mouse and it caused problems...

that to me says how bad and how much of a gimmick the wiimote actualy is!

kittykatz5k

A developer being lazy on reprogramming controls tells you how much of a gimmik it is? Damn what eyes are you looking through?

if it was so revolutionary it would have its own control scheme insted of using another and badly trying to incorporate it as its own!

 that tells me how much of a gimmick it is ok....

 

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magiciandude

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#95 magiciandude
Member since 2004 • 9667 Posts
[QUOTE="flood"]

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

nintendo-4life

they want EVERYONE to play the Wii, complicated controls is not the answer for that, besides this isn't a Wii limitation since we are litrally getting a RE4 title for the Wii console.
this isn't a limitation, it's a stratagy.


wow arguments have gotten stupider and stupider ever since the Wii launched :|

I was under the impression that the arguements keep on getting worse as the Wii keeps on getting more good news.

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hellsing321

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#96 hellsing321
Member since 2005 • 9608 Posts
I didn't get any customers when I got my Wii! I'll have to call Nintendo customers services and see if they'll ship me some customers.
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Rougehunter

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#97 Rougehunter
Member since 2004 • 5873 Posts
[QUOTE="Liquid_47"][QUOTE="flood"]

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

xxThyLordxx

The Wii is selling. Get over it.

typical of sheep. they care more about sales that games' quality.

 

Cows cared more about sales during the time of the PS2. hypocrites:roll:
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kittykatz5k

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#98 kittykatz5k
Member since 2004 • 32249 Posts
[QUOTE="kittykatz5k"][QUOTE="daveg1"]

i seen on the tv that for wii versions of games they just use the pc controlls and use a wiimote over the key board and mouse and it caused problems...

that to me says how bad and how much of a gimmick the wiimote actualy is!

daveg1

A developer being lazy on reprogramming controls tells you how much of a gimmik it is? Damn what eyes are you looking through?

if it was so revolutionary it would have its own control scheme insted of using another and badly trying to incorporate it as its own!

 that tells me how much of a gimmick it is ok....

If the develoeprs were any good, they would have desined their own control scheme, not left it lazily as a port. There is actually a control scheem that works quite well, I've heard of it at least, that uses nunchuku to move and look leaving hte wiimote as a free moving gun.

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l-_-l

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#99 l-_-l
Member since 2003 • 6718 Posts

so now that Masachika Kawata and other developers from capcom openly admit that resident evil umbrella chronicles had to be made easier due to the wiimotes limitations.....does that give anyone pause as the the legitimacy of the wii as a "gamers system" ??

"Kawata says that during the initial stages of development, Umbrella Chronicles was similar to RE 4, but that play system was too complicated for the hardware and its customers. Capcom had to make the game easier because Wii users like things simple"

first were told it was designed with our "moms" in mind....

almost 95 % of the games are either bad and simplified ports of last gen games, or warioware style games.

 

now you can argue this all you want....but the nintendo curse is rearing its ugly head. the Wii shot out the gate thats for sure.....but so did the gamecube and the n64, the Wii has a large percentage of ports....just like the GC and n64....

 

 

 

http://www.qj.net/Capcom-director-and-producer-talk-about-RE-Umbrella-Chronicles/pg/49/aid/90833

flood
lol Capcom admitting the limitations of the wii mote only means that Capcom has reached their limitations in their imagination, nothing more. Sounds like they can't think of anything else to do. Glade to hear thats the only company thats limited on their imagination.
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tocool340

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#100 tocool340
Member since 2004 • 21695 Posts
When it boils down to it, only the most talent companies can make Wii games work. Just ask Retro Studios.  Nintendo should have bought Retro Studious insteat of that company that is or was affiliated with Namco...