consoles have nothing on the ati r600

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dgroundwater

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#51 dgroundwater
Member since 2005 • 924 Posts
How does this card make the 360 obsolete?  Xbox 360 is $400 and that offers a complete gaming experience.  This is just a card.  It will probably cost over $1000.
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Killfox

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#52 Killfox
Member since 2004 • 6666 Posts

How does this card make the 360 obsolete?  Xbox 360 is $400 and that offers a complete gaming experience.  This is just a card.  It will probably cost over $1000.dgroundwater

Wow yet a again a dumb ill informed fanboy. These cards will be priced right around the 8800GTS and 8800GTX. So prices from $300-$550. In the business world people compete. So other consumers will by their product over someone elses. You must be 12 years old.

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foxhound_fox

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#53 foxhound_fox
Member since 2005 • 98532 Posts
Consoles have hardly anything on the X1950XTX... :|
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DoctorBunny

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#54 DoctorBunny
Member since 2005 • 2660 Posts
Sadly I could buy a 360 and a wii all set and ready to play games. Or I could buy a graphics card, which can't do jack by itself
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DoctorBunny

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#55 DoctorBunny
Member since 2005 • 2660 Posts

[QUOTE="dgroundwater"]How does this card make the 360 obsolete? Xbox 360 is $400 and that offers a complete gaming experience. This is just a card. It will probably cost over $1000.Killfox

Wow yet a again a dumb ill informed fanboy. These cards will be priced right around the 8800GTS and 8800GTX. So prices from $300-$550. In the business world people compete. So other consumers will by their product over someone elses. You must be 12 years old.

Actually expect it to be around $600. I've seen plenty of ATI cards launch at that price for the high end. Remember this is an ATI card, not a 3rd party hardware company 

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Killfox

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#56 Killfox
Member since 2004 • 6666 Posts

Sadly I could buy a 360 and a wii all set and ready to play games. Or I could buy a graphics card, which can't do jack by itselfDoctorBunny

Yeah you do know over life cycle of a console that you will end up paying more than you would if you bought a PC. Xboxlive for 5 years- $200, 4 controllers ( since all console fanboys brag that they can play with friends on their couch) - $200, Games - $60. We only play $20-$30 for high quality games. WE also dont have to buy fancy $2000 HDTVs.

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RGibson30us

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#57 RGibson30us
Member since 2003 • 45 Posts
[QUOTE="imprezawrx500"]

when this beast comes out console will look last gen and it will happen beforce ps3 even turns 1.

320stream processor while x360 has whopping 48

512bit memory bus vs 128bit on consoles

5.1 surrond sound support through hdmi

I though x360 was meant to be a r600 so much for that, it a very very slow version at best. This thing has over 6.6x the power of x360's gpu just in shader numbers along, not to mention it will most likely have 1gb video ram @ probaly something like 90gb/s vs 22gb/s on consoles and gpu core will run @ well over the 500mhz on x360

x360 has a year in which it could keep up with pc but now that is over

http://www.dailytech.com/article.aspx?newsid=6903

 

NextGenNow

7 cores >>>> 2 cores....PC FTL!!!

7 cores? last time i checked 360 had the most with 3 cores ps3 with 1 and pc coming out with quad core this year 

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DoctorBunny

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#58 DoctorBunny
Member since 2005 • 2660 Posts

[QUOTE="DoctorBunny"]Sadly I could buy a 360 and a wii all set and ready to play games. Or I could buy a graphics card, which can't do jack by itselfKillfox

Yeah you do know over life cycle of a console that you will end up paying more than you would if you bought a PC. Xboxlive for 5 years- $200, 4 controllers ( since all console fanboys brag that they can play with friends on their couch) - $200, Games - $60. We only play $20-$30 for high quality games. WE also dont have to buy fancy $2000 HDTVs.

 

Really now? I bought a nice 1o80p widescreen tv for $700 new from best buy on sale :). I dont need more than one controller as friends BRING THIER OWN. no cost there. Oh and last time I looked pc games were $10 cheaper.  so that goes to about $1300-$1500

 

I've seen a pc monitor go for $1500, so lets go with that logic. And dual graphic cards, top of the line $1200 right there. woah those 2 components alone just doubled the cost! 

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baddog121390

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#59 baddog121390
Member since 2005 • 4335 Posts

Enjoy paying $1,000 for One card. :lol:

 

PS3_3DO
They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.
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Killfox

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#60 Killfox
Member since 2004 • 6666 Posts
[QUOTE="Killfox"]

[QUOTE="DoctorBunny"]Sadly I could buy a 360 and a wii all set and ready to play games. Or I could buy a graphics card, which can't do jack by itselfDoctorBunny

Yeah you do know over life cycle of a console that you will end up paying more than you would if you bought a PC. Xboxlive for 5 years- $200, 4 controllers ( since all console fanboys brag that they can play with friends on their couch) - $200, Games - $60. We only play $20-$30 for high quality games. WE also dont have to buy fancy $2000 HDTVs.

 

Really now? I bought a nice 1o80p widescreen tv for $700 new from best buy on sale :). I dont need more than one controller as friends BRING THIER OWN. no cost there. Oh and last time I looked pc games were $10 cheaper.  so that goes to about $1300-$1500

 

I've seen a pc monitor go for $1500, so lets go with that logic. And dual graphic cards, top of the line $1200 right there. woah those 2 components alone just doubled the cost! 

First since you are posting and responding to me then you must have monitor. So no I dont need to spend $1500 on a monitor. I would really like to know what kind of HDTV you have? Yeah um no PC games are not $10 cheaper. Last time I checked they can be from $20 to $40 cheaper. I dont need dual graphics card to play games at max settings. With my PC right now I can max out every game that is out right now. So their goes your $1200 for dual cards. The only people that buy two GPUs is so they can have a higher 3dmark06 score. I dont argueing with 12 year olds that are ill informed.

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TheCrazed420

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#61 TheCrazed420
Member since 2003 • 7661 Posts
[QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

baddog121390

They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.

Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

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Killfox

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#62 Killfox
Member since 2004 • 6666 Posts
[QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

TheCrazed420

They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.

Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Your crazy if you dont think UE3 will look better on PC.

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Corvin

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#63 Corvin
Member since 2002 • 7266 Posts

Enjoy paying $1,000 for One card. :lol:

 

PS3_3DO

Okay thats a kinda high really, the top-end version probably won't be more than $600-700... BUT...

For people like me who don't constantly upgrade or have the latest stuff... it would cost $1000+ to have that card because:

a. I have a AGP mobo... so I gotta upgrade my mobo for PCI-E, which means of course

b. I have to upgrade my memory and my CPU as well.

c. I don't think my existing 350w PSU will cut it with all this new stuff so I'd need a new PSU as well.

I'd basically have to gut and rebuild my system around the video card. Would be far more than $1000. This, IMO, is the dark side of PC gaming that I have grown completely tired of. The constant upgrade cycles and changing technology in PC parts has worn thin on me, not to mention there just aren't that many PC games I care about any more, and I don't need a $1500 setup to run World of Warcraft...

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Core0

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#64 Core0
Member since 2006 • 159 Posts

How does this card make the 360 obsolete? Xbox 360 is $400 and that offers a complete gaming experience. This is just a card. It will probably cost over $1000.dgroundwater
For the note, there is not a single consumer level videocard that costed more than $700 at launch. Since ATI is trying to cut  down its prices, we can expect a high end GPU for $500, a two-chips-on-one-card GPU for $600-$700 and the mid-low range cards for $250-$400.

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baddog121390

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#65 baddog121390
Member since 2005 • 4335 Posts
[QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

TheCrazed420

They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.

Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Sorry, but the UE3 doesn't impress me anymore. It did in 2004, and some more in 2005. But since then, Project Offset, Crysis, and Alan Awake all make the UE3 look like a joke. Doom 3 gives me more eye candy than GeoW does - but that's just because of the high fidelity that PC parts give me. UT3 will be pretty.
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snyper1982

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#66 snyper1982
Member since 2004 • 3407 Posts

Looks like it is time to start planning out my new rig then. I am pretty excited as I have not ungraded since the X800 series.

 

I will be going with the

E6600(or similarly priced chip when I buy) 

Nvidia 680i MOBO

The R600(obviously)

OCZ or PC&C 600+ Watt PS

a Sick aluminum case(most likely a cooler master Stacker 830) 

 A Tuniq Tower HSF

 

I think that is it besides the obvious HD and optical drives. Probabl;y going to go with dual 320GB Seagate SATA drives and run them in a Raid-0.

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kevbo77

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#67 kevbo77
Member since 2003 • 656 Posts

when this beast comes out console will look last gen and it will happen beforce ps3 even turns 1.

320stream processor while x360 has whopping 48

512bit memory bus vs 128bit on consoles

5.1 surrond sound support through hdmi

I though x360 was meant to be a r600 so much for that, it a very very slow version at best. This thing has over 6.6x the power of x360's gpu just in shader numbers along, not to mention it will most likely have 1gb video ram @ probaly something like 90gb/s vs 22gb/s on consoles and gpu core will run @ well over the 500mhz on x360

x360 has a year in which it could keep up with pc but now that is over

http://www.dailytech.com/article.aspx?newsid=6903

 

imprezawrx500

So, your point is that a roughly 2 year old graphics card in a console is not as powerful as a graphics card that hasn't been released yet, and that will cost about 150-200 more than the entire console?  You're really going out on a limb there Dr. Obvious.  Hey, I have a prediction, the ATI R700 will be more powerful than the R600.  Discuss.

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Core0

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#68 Core0
Member since 2006 • 159 Posts
[QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

TheCrazed420
They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.



Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Gears pushes the 360 to close to its limit. Say what you will about consoles typically peaking only at the 2,5 year mark, however blurry textures on props plus FPS drops in cutscenes, and even what Mark Rein said in his interviews are evidence that GoW is practically the best looking game the 360 can push.

You are seriously deluded if you don't think that UE3 games like Unreal Tournament 3 won't look better on a new gaming PC than on any console-the reasons being texture memory, better support for texture streaming, more overall power et cetera.
You should seriously reconsider your logic if you think that a $400 built-for-efficency console released 1,5 years ago will somehow have games that will look close to anything on modern gaming PCs.
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TheCrazed420

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#69 TheCrazed420
Member since 2003 • 7661 Posts
[QUOTE="TheCrazed420"][QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

Killfox

They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.

Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Your crazy if you dont think UE3 will look better on PC.

Never said that. But Gears on a 720p set looks mighty fine. Sure, my PC can run it better, but baddog saying they look crappy is a fanboy comment. Take off the glasses.

[QUOTE="TheCrazed420"][QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

baddog121390

They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.

Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Sorry, but the UE3 doesn't impress me anymore. It did in 2004, and some more in 2005. But since then, Project Offset, Crysis, and Alan Awake all make the UE3 look like a joke. Doom 3 gives me more eye candy than GeoW does - but that's just because of the high fidelity that PC parts give me. UT3 will be pretty.

UE3 doesn't impress anymore? Please, stop trying to sound like this elitist PC gamer, if you didn't notice I'm a hermit as well. Why do you have to use such extreme terms? Crysis looks great, but it doesn't make UE3 look "like a joke". You said it yourself ; UT3 will be nice, and Mass Effect is looking pretty sharp as well. I love my PC more than any console, but your comments are no better than the uninformed console fanboy comments polluting this thread.

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TheCrazed420

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#70 TheCrazed420
Member since 2003 • 7661 Posts

[QUOTE="TheCrazed420"][QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

Core0
They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.



Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Gears pushes the 360 to close to its limit. Say what you will about consoles typically peaking only at the 2,5 year mark, however blurry textures on props plus FPS drops in cutscenes, and even what Mark Rein said in his interviews are evidence that GoW is practically the best looking game the 360 can push.

You are seriously deluded if you don't think that UE3 games like Unreal Tournament 3 won't look better on a new gaming PC than on any console-the reasons being texture memory, better support for texture streaming, more overall power et cetera.
You should seriously reconsider your logic if you think that a $400 built-for-efficency console released 1,5 years ago will somehow have games that will look close to anything on modern gaming PCs.

Again, I never said the PC won't push UE3 better than the xbox. Go thru the thread. Yup, I never said that. That $400 console is sure pushing out some great product for the price. Any smart consumer would agree with me.

And to say the 360 is being pushed to it's limits already is also quite false. Look at Ninja Gaiden on the xbox hardware. Developers who get familiar with the hardware will find new ways to make it work better. It's a fact. Look at the gaming history. This has been proven over and over again.

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baddog121390

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#71 baddog121390
Member since 2005 • 4335 Posts
[QUOTE="Killfox"][QUOTE="TheCrazed420"][QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

TheCrazed420

They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.

Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Your crazy if you dont think UE3 will look better on PC.

Never said that. But Gears on a 720p set looks mighty fine. Sure, my PC can run it better, but baddog saying they look crappy is a fanboy comment. Take off the glasses.

[QUOTE="TheCrazed420"][QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

baddog121390

They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.

Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Sorry, but the UE3 doesn't impress me anymore. It did in 2004, and some more in 2005. But since then, Project Offset, Crysis, and Alan Awake all make the UE3 look like a joke. Doom 3 gives me more eye candy than GeoW does - but that's just because of the high fidelity that PC parts give me. UT3 will be pretty.

UE3 doesn't impress anymore? Please, stop trying to sound like this elitist PC gamer, if you didn't notice I'm a hermit as well. Why do you have to use such extreme terms? Crysis looks great, but it doesn't make UE3 look "like a joke". You said it yourself ; UT3 will be nice, and Mass Effect is looking pretty sharp as well. I love my PC more than any console, but your comments are no better than the uninformed console fanboy comments polluting this thread.

Welcome to System Wars. Did I hurt your feelings?
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TheCrazed420

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#72 TheCrazed420
Member since 2003 • 7661 Posts
[QUOTE="TheCrazed420"][QUOTE="Killfox"][QUOTE="TheCrazed420"][QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

baddog121390

They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.

Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Your crazy if you dont think UE3 will look better on PC.

Never said that. But Gears on a 720p set looks mighty fine. Sure, my PC can run it better, but baddog saying they look crappy is a fanboy comment. Take off the glasses.

[QUOTE="TheCrazed420"][QUOTE="baddog121390"][QUOTE="PS3_3DO"]

Enjoy paying $1,000 for One card. :lol:

 

baddog121390

They say that ever year when a new card comes out. Enjoy your crappy UE 3 graphcis, lemming/cow/sheep.

Well, Gears shows that the 360 can push UE3 graphics just fine. When you say that, you really are diminishing yourself to the fanboy logic that reigns supreme here. And as a fellow hermit, I urge you not to go there. :D

Sorry, but the UE3 doesn't impress me anymore. It did in 2004, and some more in 2005. But since then, Project Offset, Crysis, and Alan Awake all make the UE3 look like a joke. Doom 3 gives me more eye candy than GeoW does - but that's just because of the high fidelity that PC parts give me. UT3 will be pretty.

UE3 doesn't impress anymore? Please, stop trying to sound like this elitist PC gamer, if you didn't notice I'm a hermit as well. Why do you have to use such extreme terms? Crysis looks great, but it doesn't make UE3 look "like a joke". You said it yourself ; UT3 will be nice, and Mass Effect is looking pretty sharp as well. I love my PC more than any console, but your comments are no better than the uninformed console fanboy comments polluting this thread.

Welcome to System Wars. Did I hurt your feelings?

Not at all. I think I may have bruised your ego though. :P

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themyth01

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#73 themyth01
Member since 2003 • 13924 Posts
[QUOTE="_Tobli_"]

[QUOTE="Hammerofjustice"]24x anti-aliasing. vs xbox360's 4x :lol:
NextGenNow

vs PS3's 2x :| 

Blu-ray's 2x is equal to DVD9 4x

 What does the drive read speed have to do with the AA a gpu can do? Btw the xbox360 reads at 12x which is about twice as fast as ps3. As for AA, the 360 GPU is better and thus can produce better graphics, the 360 does 4x AA with just the edram, but I believe that is not the limit if devs decide to use more gpu juice for it. PC of course is more powerful than both consoles, and with the new 3D chips IBM has developed, PCs will by far surpass consoles in the next few years.

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Spartan070

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#74 Spartan070
Member since 2004 • 16497 Posts
It doesn't play Halo 3 until years from now and it'll never play Metroid Prime.  I'll pass....
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Spartan070

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#75 Spartan070
Member since 2004 • 16497 Posts
Sad thing is that by the time it releases, there will be a bigger, better, faster card announced to come out within a year or so...
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mtcoola

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#76 mtcoola
Member since 2005 • 1282 Posts
For some reason, i thought you said "Atari r600" i was like WTF A NEW ATARI SYSTEM IS COMING OUT?
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honestAB3

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#77 honestAB3
Member since 2006 • 344 Posts
Actually yes they do.....they come fully equipped to play games at a fraction of the price ;)
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TheCrazed420

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#78 TheCrazed420
Member since 2003 • 7661 Posts

Sad thing is that by the time it releases, there will be a bigger, better, faster card announced to come out within a year or so...Spartan070

So what? It doesn't make the original card obsolete. If someone we're to buy a 8800GTX now, that card could last them 3 years, regardless of what new cards come out after. They will steadily have to reduce the settings in games, but it will certainly still be playable.

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Core0

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#79 Core0
Member since 2006 • 159 Posts
And to say the 360 is being pushed to it's limits already is also quite false. Look at Ninja Gaiden on the xbox hardware. Developers who get familiar with the hardware will find new ways to make it work better. It's a fact. Look at the gaming history. This has been proven over and over again.TheCrazed420
The Xbox is not the 360. Development for the 360 is far easier than development for any console before it, which is why it peaked faster. The low overall system memory is a bottleneck even considering texture streaming. And again, there is a reason why Mark Rein, one of the leads on GoW has stated in his interviews that Gears uses close to maximum of what the 360 can push.
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evilbarbarian

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#80 evilbarbarian
Member since 2005 • 3883 Posts
An 8800 GTS will max Crysis.. No need to spend the extra dough quite yet.
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TheCrazed420

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#81 TheCrazed420
Member since 2003 • 7661 Posts

[QUOTE="TheCrazed420"]And to say the 360 is being pushed to it's limits already is also quite false. Look at Ninja Gaiden on the xbox hardware. Developers who get familiar with the hardware will find new ways to make it work better. It's a fact. Look at the gaming history. This has been proven over and over again.Core0
The Xbox is not the 360. Development for the 360 is far easier than development for any console before it, which is why it peaked faster. The low overall system memory is a bottleneck even considering texture streaming. And again, there is a reason why Mark Rein, one of the leads on GoW has stated in his interviews that Gears uses close to maximum of what the 360 can push.

The xbox was a very easy platform to develop for. 512 MB of RAM is plenty without needing to maintain a bloated OS, like in Windows. And Mark Rein is probably stating that he was using close to maximum of the 360's resources. That doesn't mean that future dev's won't come up with more optimized code that will effectively give them more overhead to work with.

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dgsag

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#82 dgsag
Member since 2005 • 6760 Posts

An 8800 GTS will max Crysis.. No need to spend the extra dough quite yet.
evilbarbarian

 

I agree.

We don't even know how R600 will perform yet. For all we know, the stream processors could be clocked lower than those in the 8800, resulting in close competition. 

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zaigham

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#83 zaigham
Member since 2003 • 711 Posts

Too bad game developers are not going to be making games that really push and utilize that card to it's fullest because they of course have to take into account the fact that there many other computers with different gpu's. That's the thing that many of you can't seem to realize. A console may be a lot less powerful, but the fact that it's developers make games for a specific hardware that can be tested and retested is a huge advantage.Zerostatic0

This is plain ignorance. Listen for once, developers don't make games for different games; they always make it for DirectX or openGL which is the same on most of the computers.

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TheCrazed420

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#84 TheCrazed420
Member since 2003 • 7661 Posts

[QUOTE="evilbarbarian"]An 8800 GTS will max Crysis.. No need to spend the extra dough quite yet.
dgsag

 

I agree.

We don't even know how R600 will perform yet. For all we know, the stream processors could be clocked lower than those in the 8800, resulting in close competition. 

 

I doubt it. ATI's been taking quite a while with their new line of cards. I think they are ensuring that it not only blows away the 8800GTX, but either competes with or exceeds the 8900 series as well.

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Core0

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#85 Core0
Member since 2006 • 159 Posts

The xbox was a very easy platform to develop for. 512 MB of RAM is plenty without needing to maintain a bloated OS, like in Windows. And Mark Rein is probably stating that he was using close to maximum of the 360's resources. That doesn't mean that future dev's won't come up with more optimized code that will effectively give them more overhead to work with.

TheCrazed420

I would disagree with you here, particulary on the RAM part. Currently existing Oblivion texture mods have texture sets that take up 512 megabytes by themselves. Just the textures. And 512 megabytes for both texture and the rest of the data is all what the 360 has. Sure, rapid texture swapping is possible but it is unefficient and is still bound by memory constraints. Then there is the matter of system memory, which I won't go into here. I'll just say that a 2GB RAM PC with a 512MB videocard-like the one I'm posting from right now-doesn't have a problem of memory presenting a serious bottleneck for textures and everything else. Also, just to note, the upcoming R600 will have a gigabyte of texture memory and thanks to popularization of 64-bit versions of Windows, 4GBs of system memory is becoming a possibility too.

Though it is possible that I misinterpreted Rein's interviews, I still believe optimization was exactly what he meant. 

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Spartan070

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#86 Spartan070
Member since 2004 • 16497 Posts

[QUOTE="Spartan070"]Sad thing is that by the time it releases, there will be a bigger, better, faster card announced to come out within a year or so...TheCrazed420

So what? It doesn't make the original card obsolete. If someone we're to buy a 8800GTX now, that card could last them 3 years, regardless of what new cards come out after. They will steadily have to reduce the settings in games, but it will certainly still be playable.

I never said it was a bad thing.  I was only implying that bragging rights on most powerful hadware are such short lived experiences.

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zaigham

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#87 zaigham
Member since 2003 • 711 Posts

Too bad game developers are not going to be making games that really push and utilize that card to it's fullest because they of course have to take into account the fact that there many other computers with different gpu's. That's the thing that many of you can't seem to realize. A console may be a lot less powerful, but the fact that it's developers make games for a specific hardware that can be tested and retested is a huge advantage.Zerostatic0

This is plain ignorance. Listen for once, developers don't make games for different games; they always make it for DirectX or openGL which is the same on most of the computers.

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TheCrazed420

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#89 TheCrazed420
Member since 2003 • 7661 Posts
[QUOTE="TheCrazed420"]

The xbox was a very easy platform to develop for. 512 MB of RAM is plenty without needing to maintain a bloated OS, like in Windows. And Mark Rein is probably stating that he was using close to maximum of the 360's resources. That doesn't mean that future dev's won't come up with more optimized code that will effectively give them more overhead to work with.

Core0

I would disagree with you here, particulary on the RAM part. Currently existing Oblivion texture mods have texture sets that take up 512 megabytes by themselves. Just the textures. And 512 megabytes for both texture and the rest of the data is all what the 360 has. Sure, rapid texture swapping is possible but it is unefficient and is still bound by memory constraints. Then there is the matter of system memory, which I won't go into here. I'll just say that a 2GB RAM PC with a 512MB videocard-like the one I'm posting from right now-doesn't have a problem of memory presenting a serious bottleneck for textures and everything else. Also, just to note, the upcoming R600 will have a gigabyte of texture memory and thanks to popularization of 64-bit versions of Windows, 4GBs of system memory is becoming a possibility too.

Though it is possible that I misinterpreted Rein's interviews, I still believe optimization was exactly what he meant. 

I agree with you that 2 GB of RAM with a 512 MB card is obviously the superior hardware. But the fact that developer's have to spend so much time scaling their games to work on wildly varying hardware, instead of focusing all of their attention developing for a fixed platform, balances that out.

Again, I'm not disagreeing with you here that the PC has better hardware and better looking games, and will kick some serious butt these next couple of years. I just think the 360 is great too. They can live together.

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Makari

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#90 Makari
Member since 2003 • 15250 Posts
THE CARD IS NOT THAT EXPENSIVE FOR A HIGH-END PART. Jesus. The best reports we have right now are that it MSRP's at $500. The 8800GTS 640MB MSRP's at $450. You can buy it online for $350-380. Where are all these $700 numbers coming from? People that don't actually know anything, that's who!
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Killfox

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#91 Killfox
Member since 2004 • 6666 Posts
[QUOTE="Core0"][QUOTE="TheCrazed420"]

The xbox was a very easy platform to develop for. 512 MB of RAM is plenty without needing to maintain a bloated OS, like in Windows. And Mark Rein is probably stating that he was using close to maximum of the 360's resources. That doesn't mean that future dev's won't come up with more optimized code that will effectively give them more overhead to work with.

TheCrazed420

I would disagree with you here, particulary on the RAM part. Currently existing Oblivion texture mods have texture sets that take up 512 megabytes by themselves. Just the textures. And 512 megabytes for both texture and the rest of the data is all what the 360 has. Sure, rapid texture swapping is possible but it is unefficient and is still bound by memory constraints. Then there is the matter of system memory, which I won't go into here. I'll just say that a 2GB RAM PC with a 512MB videocard-like the one I'm posting from right now-doesn't have a problem of memory presenting a serious bottleneck for textures and everything else. Also, just to note, the upcoming R600 will have a gigabyte of texture memory and thanks to popularization of 64-bit versions of Windows, 4GBs of system memory is becoming a possibility too.

Though it is possible that I misinterpreted Rein's interviews, I still believe optimization was exactly what he meant. 

I agree with you that 2 GB of RAM with a 512 MB card is obviously the superior hardware. But the fact that developer's have to spend so much time scaling their games to work on wildly varying hardware, instead of focusing all of their attention developing for a fixed platform, balances that out.

Again, I'm not disagreeing with you here that the PC has better hardware and better looking games, and will kick some serious butt these next couple of years. I just think the 360 is great too. They can live together.

Yes the PC and 360 itself can but not a hermit and a lemming. Most common sentence that has been coming out lately. "Your going to need 3K to run crysis at max." Actual words from a lemming. I laughed really really hard. Lemmings are the most ill informed people on this forum about PCs and PC hardware and PC prices. In fact im still chuckling a bit.

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Makari

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#92 Makari
Member since 2003 • 15250 Posts
The xbox was a very easy platform to develop for. 512 MB of RAM is plenty without needing to maintain a bloated OS, like in Windows.TheCrazed420
Something else that many people fail to do is take comments like that in the proper context. At the time Windows XP was released, general-use computers typically had 256MB of RAM, with some gamers using 512MB or more. Video cards were generally around 64MB, and 128MB was balls-out high performance. Windows, in the context of 256MB-512MB of RAM, is bloated and takes up significant resources. In the context of 2,048MB+, it's a drop in the bucket. Now, games like Supreme Commander can legitimately eat up over 3 gigabytes of memory alone (which, by the way, can crash the game until you tell Windows to allow a single program to use more than 3GB :D).
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Zerostatic0

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#93 Zerostatic0
Member since 2005 • 4263 Posts

[QUOTE="Zerostatic0"]Too bad game developers are not going to be making games that really push and utilize that card to it's fullest because they of course have to take into account the fact that there many other computers with different gpu's. That's the thing that many of you can't seem to realize. A console may be a lot less powerful, but the fact that it's developers make games for a specific hardware that can be tested and retested is a huge advantage.zaigham

This is plain ignorance. Listen for once, developers don't make games for different games; they always make it for DirectX or openGL which is the same on most of the computers.

Yeah, I'm plain ignorant. Considering I have a Bachelors degree in Computer Science, and I have a lot of experience including the fact that I've programming my own games (nothing major, but hobbyist stuff) in th past I think you're jumping the gun with that remark. Honestly, getting called stupid and ignorant by countless clueless fanboys on system wars is starting to drive me mad because I know more about computer hardware and programing then 99% of gamespot users and I can usually tell when someone doesn't know what they're talking about, and yet they refuse to admit it. BTW, you freakin proved my point with your remark of saying how developers make their games according to non-platform specific API's like DirectX and OpenGL. Yeah, you're right and the reason they do that, and also the reason something like DirectX is so important in the PC gamespace, is because PC developers do not have any idea what platform their game is going to be played. They can't optimize the game for every GPU out there so they use APIs as a middle-man at the expense of ultimate customization. Heck, besides plain ole eye candy, the robustness of the hardware has a huge impact on how the gameplay itself is constructed. For example, I'm playing Elder Scrolls 3: Morrowind which is several years old and my computer should be able to handle it easily, and it does except that there is a lot of annoying pop-up because the draw-distance is not far enough, they did a good job of hiding this though as there are many corners and turns and obstacles that are in the way of stuff that would be popping up if there was nothing in front of them. Also, they use the familar hazy fog to try and hide the pop-up. The designers had to make it like that because they had to take into account lower-spec PC's, I mean the game was quite demanding for the time even with those things taken into account. If the game was made to the specs of the top of the line PC's of the time, the changes could have gone even more so then just cosmetic changes. Their could have been more wide-open views and such.
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imprezawrx500

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#94 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="Core0"][QUOTE="TheCrazed420"]

The xbox was a very easy platform to develop for. 512 MB of RAM is plenty without needing to maintain a bloated OS, like in Windows. And Mark Rein is probably stating that he was using close to maximum of the 360's resources. That doesn't mean that future dev's won't come up with more optimized code that will effectively give them more overhead to work with.

TheCrazed420

I would disagree with you here, particulary on the RAM part. Currently existing Oblivion texture mods have texture sets that take up 512 megabytes by themselves. Just the textures. And 512 megabytes for both texture and the rest of the data is all what the 360 has. Sure, rapid texture swapping is possible but it is unefficient and is still bound by memory constraints. Then there is the matter of system memory, which I won't go into here. I'll just say that a 2GB RAM PC with a 512MB videocard-like the one I'm posting from right now-doesn't have a problem of memory presenting a serious bottleneck for textures and everything else. Also, just to note, the upcoming R600 will have a gigabyte of texture memory and thanks to popularization of 64-bit versions of Windows, 4GBs of system memory is becoming a possibility too.

Though it is possible that I misinterpreted Rein's interviews, I still believe optimization was exactly what he meant. 

I agree with you that 2 GB of RAM with a 512 MB card is obviously the superior hardware. But the fact that developer's have to spend so much time scaling their games to work on wildly varying hardware, instead of focusing all of their attention developing for a fixed platform, balances that out.

Again, I'm not disagreeing with you here that the PC has better hardware and better looking games, and will kick some serious butt these next couple of years. I just think the 360 is great too. They can live together.

the thing is lower res textures use less ram, less lightting etc.  if you system lacks ram it will just use the page file. 

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IgGy621985

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#95 IgGy621985
Member since 2004 • 5922 Posts

OK hermits, show me one good looking PC games to the moment.

Nothing? :D

dimar19

 

lolz?


 

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Shadow_Elite192

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#96 Shadow_Elite192
Member since 2007 • 796 Posts
Why you would spend so much to play a game in better graphics is beyond me.
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Shadow_Elite192

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#97 Shadow_Elite192
Member since 2007 • 796 Posts
[QUOTE="dimar19"]

OK hermits, show me one good looking PC games to the moment.

Nothing? :D

IgGy621985

 

lolz?


 

Keyword: good looking. 

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dgsag

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#98 dgsag
Member since 2005 • 6760 Posts

Why you would spend so much to play a game in better graphics is beyond me.Shadow_Elite192

Some of us play more than the two games in the Halo series ;)

I smell jealousy somewhere here. :P 

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Shadow_Elite192

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#99 Shadow_Elite192
Member since 2007 • 796 Posts

[QUOTE="Shadow_Elite192"]Why you would spend so much to play a game in better graphics is beyond me.dgsag

Some of us play more than the two games in the Halo series ;)

I smell jealousy somewhere here. :P

 Nope i only play halo 2 on XBL not halo 1 so i play 1 game.Â