[QUOTE="KalEl370"]
[QUOTE="Espada12"]
Of course I'll blame the consoles. They don't have the hardware to run crysis like it was on PC so the devs had to sacrifice. Really now why would I blame the devs for the limitations of consoles?
Espada12
Hmm, maybe because it was the devs who chose to make it on consoles? Didn't you say that Crysis sold well? Blame the devs for their choice of making it on consoles not because of console limitations. They could've chose to keep the series PC exclusive but did not, so who is really to blame? I seem to recall Crytek blaming lack of sales due to piracy. You should be angry at Crytek, not consoles.
They did blame it on piracy, then they quickly changed their tune when they went over the first million and here is the explanation of why they went to consoles.
http://e3.gamespot.com/story/6211802/console-crysis-was-inevitable
Now you see they always planned to go consoles according to that, because they had it on their minds even before the first crysis launched. I believe the whole piracy talk was just trying to give a legit reason for going mulitplatform other than saying we want more money.
So in other words, its a dev choice, correct? This has nothing to do with consoles, and everything to do with a dev choice. You should be directing your frustation at the devs, not consoles. This has nothing to do with consoles. There are plenty of successful games on that are PC only. This is a choice the dev made. You should blame the greed of of Crytek, not the limitations of consoles.
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