[QUOTE="washd123"][QUOTE="Animal-Mother"]] Because, he's right. Crysis may have been huge and open. But what the heck was there to do? Jumping over mountains? cutting down trees. Crysis wasn't very open to begin with and I agree with wasdie. So now that it's a tad bit linear it's the consoles fault? Hmmm, i'm glad consoles know how to make games. But it's a shame my PS3 can't develop alan wake.Animal-Mother
so it was open but it wasnt open because you had no imagination?
im confused because you just contridicted yourself there.
sorry the game design wasnt open you couldnt go back and visit villages and towns, you couldnt change the story and choose your own 'path' but the gameplay was. yes you could jump over a mountain...to gain a tactical advantage. yes you can cut down a tree..for the fun of it.
face it the gameplay was open.
The game did nothing with the open world. Sooooooooooo I think it was just open world like farcry. Another open world game where not much could be doenj The whole point was to alow you to have multiple paths to complete an objective,to aproach any situation as you see fit.In games like KZ2,H3,MW2 and almost every other shooter,you don´t have the possibility to do so.
Soooooooooo,I would say that it´s a good thing.
Now,in Crysis 2,well....let´s all put on our gimp suits...
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