Important key details in the article. I don't think I missed anything.
"Crysis 2 on console is an exceptional release, only held back from true greatness by being a touch rough around the edges: glitches, LOD pop-ins, some really impactful frame-rate dips... compromise is an inevitability when working with consoles."
"Crysis 2 runs at 1152x720 resolution on the Microsoft platform, PS3 operates at a base resolution of 1024x720."
"While it is true that the action generally looks clearer and not quite so blurred on the Xbox 360, it's also the case that when the game is in full flow, the amount of post-processing effects in play, including camera and object-based motion blur, tends to equalise the visuals somewhat."
"More resolution is obviously a good thing and there is an overall feeling that the image on Xbox 360 is cleaner and crisper, but only with a direct A to B comparison do you actually feel you're missing anything on the PS3 rendition of the game, which still looks very impressive."
"texture filtering on the tarmac looks better on the PS3 - base resolution isn't always the paramount element in image quality"
"Crytek has done an impressive job in matching the engine spec across both platforms"
"By and large, the look of the game is entirely consistent between both Xbox 360 and PlayStation 3 versions. However, there do appear to be some isolated instances where lighting appears bugged or flawed in the PS3 version, as the brace of shots above demonstrates."
"Crysis 2 operates with v-sync on both platforms and also seems to run with an uncapped frame-rate ... Interestingly ... we do see the odd tear at the very top of the screen on the Xbox 360 version, but this is basically invisible during gameplay."
"Performance is variable but in the majority of the scenes we do see an advantage to the Microsoft console."
"The increased performance and resolution indicates that the Xbox 360 is the preferred platform for Crysis 2, but in the heat of actual gameplay, this difference appears to evaporate. Put simply, on certain stages, frame-rate varies rather drastically to the point where the game can feel almost unplayable. .... The unavoidable conclusion we came to is that when frame-rate does crash in those affected areas, it's actually Crysis 2 on PS3 that holds up better."
"In short, Crysis 2 in 3D is no Motorstorm: Apocalypse or Killzone 3, but it is an interesting alternative technique that may exhibit better results in a game where aspects of the image are split into distinct layers, such as LittleBigPlanet."
"Bearing in mind the limited nature of the 3D support, it doesn't really factor into the purchasing decision – but the PS3 undoubtedly gives the better picture here."
"It's difficult to give any really strong recommendation about which version of Crysis 2 to buy if you're in the enviable position of being able to choose between both HD console platforms. The good news is that taken as a whole, they are both really impressive games, for the most part."
"There's little doubt that the Xbox 360 is the cleaner, crisper experience and for the most part it commands a small but significant frame-rate advantage and fewer little glitches; especially outside of combat scenarios, the game just seems to run that much more smoothly."
"However, there are parts of the game that seem to be brutally unoptimised, bringing the performance level crashing down to the point where the afflicted sections become almost unplayable ... In these situations, it seems that it is the Xbox 360 version that has the most difficulties, though there's no mistaking that both platforms seem to lag badly in much the same areas."
"On balance, 360 has the edge in terms of visuals and general performance, but PS3 more than holds its own, bettering the Microsoft platform in some areas."
"The crucial thing is that both are phenomenally attractive games, producing effects quite different and in many ways more advanced than anything we've seen elsewhere on console. We all wanted Crysis on console to be an event, a showcase release: by and large, Crytek has delivered, and those cutting edge visuals are backed by a truly impressive game design."
Stevo_the_gamer
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