Ingame, off-screen pics (some from the not-trailer)
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Game is more advanced, looks better, this is old version. In-game not-trailer (official soon) shown. Some highlights from a partner:
- Huge enviroments inspired by trully Himalayian places. Not only mountains and paths, but town, villages, temples and monastery, as well.
- A lot of reseach about people and buddhism to get a trully behavior in CPU characters. They can be persons, phantoms, souls, demons, etc.
- Even with the big enviroments, solid graphics in buildings and many textures. Also good particle effects. Not so good character design and animation yet, early version.
- Why Wii?
1st: Wii is "pretty powerfull" and they can got all they want: enviroments, effects, etc
2nd: They are really interested in motion sense for erverything: combat, climbing... They didn´t want just to press a button once a again, they want a real fight with hard movement (he moved his armed hardly)
- Find out what is real and what is an illusion.
- It is a mix of survival horror and exploration in the adventure, with some climbing as well. There will some issues to resolve to go ahead, but not ****cal combination puzzles
(note: game is far from complete)
off screen video of the game: http://www.youtube.com/watch?v=RgneAqwmFOA
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