DA2 is an excellent example of PC gaming holding back the industry. It is clear Bioware was going for something different this time, just watch some gameplay and you will know what I mean, they were clearly going for something different than the previous DA.
Seeing Bioware's aim and knowing their great developing skills and vast resources, if it wasn't for the PC, DA2 would a deep, fast paced hack and slash game with an above average story. But now just look at it.... for it to appeal to the PC crowd they are keeping half-assed RPG elements and in order for the game to be playable with mouse and keyboard they turned it into a mediocre, shallow and slow hack and slash title. Basically instead of being more like Ninja Gaiden or DMC its designed to have a shallow point and click gameplay to appeal to the PC crowd.
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