Just like Oblivion had radiant AI? :lol:KHAndAnime
:roll:
How many time must this thing be explained: Bethesda did not have the specs for the 360 when they began development. They ran into Radiant AI problems late in the development cycle.... They had to not only cut that out, due to limited time, they also had to scrap in-game content due to the 360 having limited disk space.
Bethesda has had 5 yearsto fix the problems with Radiant AI... You think they did not learn from all the complaining and crying? You do not think that they learned from their mistakes? 5 years is a long development cycle...
All that is good on paper, but in the actual videos i see i only see a game almost exactly like Oblivion in every way, there is still boring generic combat, monsters and areas shown everywhere, with a bit better design now
It really does not look anything at all like Dark Souls combat or level and monster design
loosingENDS
Well, opinions are opinions... Dark Souls looks like Demon Souls in almost evey way...
And really, why are you comparing a third-person RPG like Dark Souls to a first-person RPG like Skyrim? They really aren't that comparable... Skyrim is open world filled with towns, cities, over 150 hand crafted dungeons, lots of quests, factions, guilds, in adition to a main story... Suffice it be to say that Skyrim has more overall depth than Dark Souls... (not that I am saying that DS is bad, or lacks depth)
Also, have you been to any convention, like PAX? I assume you have not had the opportunity to experience Skyrim's combat first hand.
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