My only disappointment is the fact that there's no whay the gameplay will be able to pull off the sense of atmosphere that trailer instills. Still, amazing trailer and I'm hyped.
This topic is locked from further discussion.
[QUOTE="texasgoldrush"]Wow, the one major thing that the first Dues Ex lacked (not so much the sequel however) is emotion and characters. This may blow both games away in those department. While the plot of the first game was great, the characters however weren't. They were emotionless and one dimensional for the most part. The characters and teh emotion of the storyline were improved in the sequel, however, by streamlining and consolizing, it exposed the flaws of the game (clunky gameplay, bad AI). But the protagonist in this one will have far more character than either JC or Alex Denton, and has a backstory (a tragic one) to boot. This game, by looking at the trailer, destroys both games on human impact of the major players power struggle. As great as the first Deus Ex was, it didn't do two things......feature great characters, and show the human impact from the struggle for power well. The second did the former a little better and the latter far better. This game should top it though. The major whing will come from PC diehards who will say this game is "dumbed down" gameplaywise.toast_burner
Really? I thought the first game had great characters and the second had much worse but with better voice acting. The dialogue in original Deus ex is some of the best ever.
Better voice acting =/= better characters
Even Gamespot admits that in both games, the characters are not great.........while I do not think the characters of IW are great, they are an improvement over the original. The major problem was that the characters only existed to advance the plot, especially true for Chad Dumier, Morgan Everrett, and Nicolette Duclare. In fact two of those three characters truly come into their own in the sequel. The fellow trainees and Laila Nassif are far deeper and more human that the one note workers at UNATCO in the first. Klara Sparks especially. Also, the first game lacked any sort of dynamic characters, unlike the characters of the sequel. Klara Sparks once again, the most dynamic character in the series. Many characters have emotional reasons why they are doing what they are doing, and some, like the Nassif family, bring the series a more human element that the first game lacked. The highlight dialouge of the first game is definitely talking to the bartender in Hong Kong.Honestly, this new protagonist in this trailer, destroys JC Denton in personality.
Great Trailer, but a great trailer doesn't always mean great game. Deus Ex 2 wasn't nearly as awesome as the first. I hope they can redeem themselves with this Deus Ex.
I do have one major complaint....WHERE IS MY THIEF 4 TRAILER!!?? :cry:
Maybe Square-Enix is doing the CG cut scenes? They are doing the cutscenes indeed,I just hope that´s all they do to be honest.[QUOTE="Episode_Eve"][QUOTE="ReaperV7"]very final fantasyish....Arach666
They're doing all the in-game cutscenes as well? God I hope they're nothing like Final Fantasy, the last thing I want to hear in a Deus Ex game, is the main character making all those little high-pitched "huh?"s and gasping noises, like some anime character :?.
[QUOTE="toast_burner"]
[QUOTE="texasgoldrush"]Wow, the one major thing that the first Dues Ex lacked (not so much the sequel however) is emotion and characters. This may blow both games away in those department. While the plot of the first game was great, the characters however weren't. They were emotionless and one dimensional for the most part. The characters and teh emotion of the storyline were improved in the sequel, however, by streamlining and consolizing, it exposed the flaws of the game (clunky gameplay, bad AI). But the protagonist in this one will have far more character than either JC or Alex Denton, and has a backstory (a tragic one) to boot. This game, by looking at the trailer, destroys both games on human impact of the major players power struggle. As great as the first Deus Ex was, it didn't do two things......feature great characters, and show the human impact from the struggle for power well. The second did the former a little better and the latter far better. This game should top it though. The major whing will come from PC diehards who will say this game is "dumbed down" gameplaywise.texasgoldrush
Really? I thought the first game had great characters and the second had much worse but with better voice acting. The dialogue in original Deus ex is some of the best ever.
Better voice acting =/= better characters
Even Gamespot admits that in both games, the characters are not great.........while I do not think the characters of IW are great, they are an improvement over the original. The major problem was that the characters only existed to advance the plot, especially true for Chad Dumier, Morgan Everrett, and Nicolette Duclare. In fact two of those three characters truly come into their own in the sequel. The fellow trainees and Laila Nassif are far deeper and more human that the one note workers at UNATCO in the first. Klara Sparks especially. Also, the first game lacked any sort of dynamic characters, unlike the characters of the sequel. Klara Sparks once again, the most dynamic character in the series. Many characters have emotional reasons why they are doing what they are doing, and some, like the Nassif family, bring the series a more human element that the first game lacked. The highlight dialouge of the first game is definitely talking to the bartender in Hong Kong.Honestly, this new protagonist in this trailer, destroys JC Denton in personality.
I disagree with most of what you said. The 3 characters you mentioned are my least favourite characters but in the second game you never heard conversations like thisIn the second game everyone seemed so lifeless and lacked personality, they all jut looped the same dull conversations over and over.
also the character motivations were much worse in 2 because other then JC none of the characters talked much
They are doing the cutscenes indeed,I just hope that´s all they do to be honest.[QUOTE="Arach666"]
[QUOTE="Episode_Eve"] Maybe Square-Enix is doing the CG cut scenes? TheGrayEye
They're doing all the in-game cutscenes as well? God I hope they're nothing like Final Fantasy, the last thing I want to hear in a Deus Ex game, is the main character making all those little high-pitched "huh?"s and gasping noises, like some anime character :?.
Don´t even say that,the thougth alone makes me shiver.[QUOTE="Arach666"]
Maybe Square-Enix is doing the CG cut scenes? Episode_EveThey are doing the cutscenes indeed,I just hope that´s all they do to be honest.
They're doing all the in-game cutscenes as well? God I hope they're nothing like Final Fantasy, the last thing I want to hear in a Deus Ex game, is the main character making all those little high-pitched "huh?"s and gasping noises, like some anime character :?.
A high-pitched huh? o_0[QUOTE="TheGrayEye"][QUOTE="Arach666"] They are doing the cutscenes indeed,I just hope that´s all they do to be honest.
danish-death
They're doing all the in-game cutscenes as well? God I hope they're nothing like Final Fantasy, the last thing I want to hear in a Deus Ex game, is the main character making all those little high-pitched "huh?"s and gasping noises, like some anime character :?.
A high-pitched huh? o_0You ever watch an anime (or Final Fantasy)? The characters almost constantly make little noises and gasps, it looks and sounds horrible, but some people (mostly people in Japan I guess) eat that **** up. Maybe that's how they actually act over there? I dunno...
[QUOTE="danish-death"][QUOTE="TheGrayEye"]
They're doing all the in-game cutscenes as well? God I hope they're nothing like Final Fantasy, the last thing I want to hear in a Deus Ex game, is the main character making all those little high-pitched "huh?"s and gasping noises, like some anime character :?.
A high-pitched huh? o_0You ever watch an anime (or Final Fantasy)? The characters almost constantly make little noises and gasps, it looks and sounds horrible, but some people (mostly people in Japan I guess) eat that **** up. Maybe that's how they actually act over there? I dunno...
I was just wondering how one would say huh with a high-picthed voice haha. I have played FF games though, but I dont think you should be expecting the game to have anime-like characters/voices.Holy ****! That was the best prerendered video I've ever seen! If the game is anything like that at all it'll be the definition of epic.
[QUOTE="texasgoldrush"]
[QUOTE="toast_burner"]
Really? I thought the first game had great characters and the second had much worse but with better voice acting. The dialogue in original Deus ex is some of the best ever.
Better voice acting =/= better characters
Even Gamespot admits that in both games, the characters are not great.........while I do not think the characters of IW are great, they are an improvement over the original. The major problem was that the characters only existed to advance the plot, especially true for Chad Dumier, Morgan Everrett, and Nicolette Duclare. In fact two of those three characters truly come into their own in the sequel. The fellow trainees and Laila Nassif are far deeper and more human that the one note workers at UNATCO in the first. Klara Sparks especially. Also, the first game lacked any sort of dynamic characters, unlike the characters of the sequel. Klara Sparks once again, the most dynamic character in the series. Many characters have emotional reasons why they are doing what they are doing, and some, like the Nassif family, bring the series a more human element that the first game lacked. The highlight dialouge of the first game is definitely talking to the bartender in Hong Kong.Honestly, this new protagonist in this trailer, destroys JC Denton in personality.
I disagree with most of what you said. The 3 characters you mentioned are my least favourite characters but in the second game you never heard conversations like thisIn the second game everyone seemed so lifeless and lacked personality, they all jut looped the same dull conversations over and over.
also the character motivations were much worse in 2 because other then JC none of the characters talked much
Why don't you hear conversations like the one you posted? Because IW is far more dark and serious, which is a good thing. And how is haring a daughter talking to he rmother about her fears of a terrorist attack in Cairo dull? Its not, and in fact, later in the game, her fears are realized. Instead of talking about trival matters, they talk more about their lives and socila status, even commenting on the conflict. The plotline in how a templar agent acting as a headmaster planned to murder the brightest girls in the school is far more chilling than anything in DX1. In fact IW does better than the original at characters reacting to the social conflict of the main players and has a far more human element because of it. The characters don't talk much? The fact is, you talk to Laila and the trainees several times throught the game. At first, Klara is happy with her assignment at the WTO. You see her next in the Apostlecorp labs doing a job for the WTO protecting Laila. When you see her in Trier, she has doubts about who she is working for, and why she is working for them, and starts to get over her head. Then she is ordered to do a murder for hire (on Paul Denton) for the Illumanati, but couldn't do it. This is the kind of humanism the first game lacked. in fact, I felt the trainees were making some of the same decisions I was making, having the same doubts or choosing to strongly believe in something. Not only was I, Alex D, on a journey, but so were they. Even Laila opens up on why she supports ApostleCorp and JC, because of the inequality she felt as a child growing up. And the beginning and finale is far stronger in Invisible War...in fact, the first games finale was extremely dull and boring. In IW, when I made my decision, the other factions tried to seek me out to kill me.Dont you mean.. Th4if?Great Trailer, but a great trailer doesn't always mean great game. Deus Ex 2 wasn't nearly as awesome as the first. I hope they can redeem themselves with this Deus Ex.
I do have one major complaint....WHERE IS MY THIEF 4 TRAILER!!?? :cry:
dream431ca
cringe
[QUOTE="toast_burner"]I disagree with most of what you said. The 3 characters you mentioned are my least favourite characters but in the second game you never heard conversations like this[QUOTE="texasgoldrush"] Even Gamespot admits that in both games, the characters are not great.........while I do not think the characters of IW are great, they are an improvement over the original. The major problem was that the characters only existed to advance the plot, especially true for Chad Dumier, Morgan Everrett, and Nicolette Duclare. In fact two of those three characters truly come into their own in the sequel. The fellow trainees and Laila Nassif are far deeper and more human that the one note workers at UNATCO in the first. Klara Sparks especially. Also, the first game lacked any sort of dynamic characters, unlike the characters of the sequel. Klara Sparks once again, the most dynamic character in the series. Many characters have emotional reasons why they are doing what they are doing, and some, like the Nassif family, bring the series a more human element that the first game lacked. The highlight dialouge of the first game is definitely talking to the bartender in Hong Kong.
Honestly, this new protagonist in this trailer, destroys JC Denton in personality.
texasgoldrush
In the second game everyone seemed so lifeless and lacked personality, they all jut looped the same dull conversations over and over.
also the character motivations were much worse in 2 because other then JC none of the characters talked much
Why don't you hear conversations like the one you posted? Because IW is far more dark and serious, which is a good thing. And how is haring a daughter talking to he rmother about her fears of a terrorist attack in Cairo dull? Its not, and in fact, later in the game, her fears are realized. Instead of talking about trival matters, they talk more about their lives and socila status, even commenting on the conflict. The plotline in how a templar agent acting as a headmaster planned to murder the brightest girls in the school is far more chilling than anything in DX1. In fact IW does better than the original at characters reacting to the social conflict of the main players and has a far more human element because of it. The characters don't talk much? The fact is, you talk to Laila and the trainees several times throught the game. At first, Klara is happy with her assignment at the WTO. You see her next in the Apostlecorp labs doing a job for the WTO protecting Laila. When you see her in Trier, she has doubts about who she is working for, and why she is working for them, and starts to get over her head. Then she is ordered to do a murder for hire (on Paul Denton) for the Illumanati, but couldn't do it. This is the kind of humanism the first game lacked. in fact, I felt the trainees were making some of the same decisions I was making, having the same doubts or choosing to strongly believe in something. Not only was I, Alex D, on a journey, but so were they. Even Laila opens up on why she supports ApostleCorp and JC, because of the inequality she felt as a child growing up. And the beginning and finale is far stronger in Invisible War...in fact, the first games finale was extremely dull and boring. In IW, when I made my decision, the other factions tried to seek me out to kill me.In IW the villain would just say "time to die" then flood the base with gas.In Deus ex he would take his time to gloat (and show off the writers talent) then flood the base with gas. Walton Simons was better then any character in IW
As for the ending. In Deus ex I felt more like choosing what i would think is better for the world. In IW you just go with what faction you like the most. I liked the Helios ending more in IW but the rest were worse.
Why don't you hear conversations like the one you posted? Because IW is far more dark and serious, which is a good thing. And how is haring a daughter talking to he rmother about her fears of a terrorist attack in Cairo dull? Its not, and in fact, later in the game, her fears are realized. Instead of talking about trival matters, they talk more about their lives and socila status, even commenting on the conflict. The plotline in how a templar agent acting as a headmaster planned to murder the brightest girls in the school is far more chilling than anything in DX1. In fact IW does better than the original at characters reacting to the social conflict of the main players and has a far more human element because of it. The characters don't talk much? The fact is, you talk to Laila and the trainees several times throught the game. At first, Klara is happy with her assignment at the WTO. You see her next in the Apostlecorp labs doing a job for the WTO protecting Laila. When you see her in Trier, she has doubts about who she is working for, and why she is working for them, and starts to get over her head. Then she is ordered to do a murder for hire (on Paul Denton) for the Illumanati, but couldn't do it. This is the kind of humanism the first game lacked. in fact, I felt the trainees were making some of the same decisions I was making, having the same doubts or choosing to strongly believe in something. Not only was I, Alex D, on a journey, but so were they. Even Laila opens up on why she supports ApostleCorp and JC, because of the inequality she felt as a child growing up. And the beginning and finale is far stronger in Invisible War...in fact, the first games finale was extremely dull and boring. In IW, when I made my decision, the other factions tried to seek me out to kill me.In IW the villain would just say "time to die" then flood the base with gas.[QUOTE="texasgoldrush"][QUOTE="toast_burner"]I disagree with most of what you said. The 3 characters you mentioned are my least favourite characters but in the second game you never heard conversations like this
In the second game everyone seemed so lifeless and lacked personality, they all jut looped the same dull conversations over and over.
also the character motivations were much worse in 2 because other then JC none of the characters talked much
toast_burner
In Deus ex he would take his time to gloat (and show off the writers talent) then flood the base with gas. Walton Simons was better then any character in IW
As for the ending. In Deus ex I felt more like choosing what i would think is better for the world. In IW you just go with what faction you like the most. I liked the Helios ending more in IW but the rest were worse.
In IW, every faction has good ideas and moral beliefs (yes, even the Templars), with either ruthless or questionable methods of achieving them. So you either have to choose the lesser evil, or you can even choose to be nuetral...with its grave consquences as well. None of the endings sit well and all have their uncomfortable aspects. And the Templar ending proves that they are far more frieghtening antagonists than MJ-12. Walton Simmons...lol. Another one dimensional antagonist who is just another corpse in my path. His IW counterpart, Billie Adams, now I thats a character that I did not want to kill and the only reason why there was conflict is because we had differing goals. In fact, she grows into that role somewhat, not as much as I liked, but she does. Betray JC Denton, or any faction leader for that matter...instead of just saying "time to die", they express disappointment and in JC's case, sorrow.I'm sorta hyped but then again it was a CGI trailer. I'll hold my final judgment until i see some gameplay.
But damn, if the gameplay captures the epicness of that trailer i'll be buying on release day.
[QUOTE="texasgoldrush"]From Gamespot Deus Ex 1 review "Unfortunately, the game's mystery and intrigue are diminished by its lack of character development. Many characters in Deus Ex seem one-dimensional - their motivations are clearly put forth and are never really called into question. This makes many of Deus Ex's plot twists unsurprising and even predictable. For a game that evidently takes influence from modern authors like William S. Burroughs and Robert Anton Wilson, much of whose work is filled with a pervasive sense of disbelief, the plot and characters of Deus Ex seem too straightforward at times. "Arach666Yeah,they also scored it an 8.2... Its got only a 90 average on Metacritic...lower than System Shock 2, Baldur's Gate II, and Planescape Torment, released nearly the same time. Its a top 20 PC game, don't get me wrong, but fans overrate it. Is it better than the sequel overall? Yes Is it better than teh sequel in every aspect? Absolutely not.
You gotta at least play the first, deal with the first two missions because they are kinda bad but everything after is amazing. There are also some mods out there that improve the games visuals.This is one of the best trailers ever it's wicked sick :shock:
I didn't play any of the old games but that really made me hyped up.
HAZE-Unit
That guy is wicked sick. Looks like Keanu Reeves Neo and sounds like Christian Bale Batman. That's pretty badass lol.
[QUOTE="HAZE-Unit"]You gotta at least play the first, deal with the first two missions because they are kinda bad but everything after is amazing. There are also some mods out there that improve the games visuals.This is one of the best trailers ever it's wicked sick :shock:
I didn't play any of the old games but that really made me hyped up.
SAGE_OF_FIRE
I have a mac, gonna search here if it is on the xbox or PS2.
EDIT: I found out that it's released on the Mac and PS2 too.
You gotta at least play the first, deal with the first two missions because they are kinda bad but everything after is amazing. There are also some mods out there that improve the games visuals.[QUOTE="SAGE_OF_FIRE"][QUOTE="HAZE-Unit"]
This is one of the best trailers ever it's wicked sick :shock:
I didn't play any of the old games but that really made me hyped up.
HAZE-Unit
I have a mac, gonna search here if it is on the xbox or PS2.
EDIT: I found out that it's released on the Mac and PS2 too.
DO NOT PLAY THE CONSOLE VERSION, it is not as good as the pc version and I assume the macs.[QUOTE="HAZE-Unit"][QUOTE="SAGE_OF_FIRE"] You gotta at least play the first, deal with the first two missions because they are kinda bad but everything after is amazing. There are also some mods out there that improve the games visuals. SAGE_OF_FIRE
I have a mac, gonna search here if it is on the xbox or PS2.
EDIT: I found out that it's released on the Mac and PS2 too.
DO NOT PLAY THE CONSOLE VERSION, it is not as good as the pc version and I assume the macs.haha yea Im gonna get the Mac version.
Lol at the vids comments. SAGE_OF_FIRE
("if you want to make enemies, try to change something"
sounds like he's discussing the deus ex series and its fan base.)
I loled. :lol:
[QUOTE="SAGE_OF_FIRE"]Lol at the vids comments. Zerocrossings
("if you want to make enemies, try to change something"
sounds like he's discussing the deus ex series and its fan base.)
I loled. :lol:
Haha that's great.
One thing I don't really understand is why are the augmentations so advanced in comparison to the original (keeping in mind yes there were nano augmentations in the first), despite it being a prequel?...
skrat_01
People should just forget about the whole prequel mentality to begin with. One of the reasons why I liked the first one over the sequel, was because it was more... um... down to earth. The futuristic universe was kept simple, this just seems like its blown wide open. That said, I'm highly interested, but I don't think the developers are losing much sleep when it comes to keeping the consistency of the Deus Ex universe.
I still don't see why science fiction stories in this day and age have to continue following the huge progression a decade from now mentality. I don't think we'll reach what is shown in the video 15 years from now, this whole view was cool 30 years ago but now? Not so much.
Above said, awesome video.
[QUOTE="skrat_01"]
One thing I don't really understand is why are the augmentations so advanced in comparison to the original (keeping in mind yes there were nano augmentations in the first), despite it being a prequel?...
StealthSting
People should just forget about the whole prequel mentality to begin with. One of the reasons why I liked the first one over the sequel, was because it was more... um... down to earth. The futuristic universe was kept simple, this just seems like its blown wide open. That said, I'm highly interested, but I don't think the developers are losing much sleep when it comes to keeping the consistency of the Deus Ex universe.
I still don't see why science fiction stories in this day and age have to continue following the huge progression a decade from now mentality. I don't think we'll reach what is shown in the video 15 years from now, this whole view was cool 30 years ago but now? Not so much.
Above said, awesome video.
Well they couldn't say like "in year 2500", they had to properly place the game's time line before the firsts.Well they couldn't say like "in year 2500", they had to properly place the game's time line before the firsts. SAGE_OF_FIRE
Yup, but that's essentially my point about the first one and in a way skrat_01 point also. Keeping the place of the game properly in the timeline is important, but so is the consistency of the universe. To be frank I don't mind it much, that's why I said(in a way) to forget about it in the first place and to just let the developers do their thing. But if you're trully keeping with the timeline of the other games, this game didn't necessarily have to be a prequel, nor did they have to exaggerate the hell out of it.
In the end though, that's what they decided to go with. Let's see what they will do with the franchise... hell, I'm curious.
[QUOTE="SAGE_OF_FIRE"]
Well they couldn't say like "in year 2500", they had to properly place the game's time line before the firsts. StealthSting
Yup, but that's essentially my point about the first one and in a way skrat_01 point also. Keeping the place of the game properly in the timeline is important, but so is the consistency of the universe. To be frank I don't mind it much, that's why I said(in a way) to forget about it in the first place and to just let the developers do their thing. But if you're trully keeping with the timeline of the other games, this game didn't necessarily have to be a prequel, nor did they have to exaggerate the hell out of it.
In the end though, that's what they decided to go with. Let's see what they will do with the franchise... hell, I'm curious.
Makes you wonder why they're even calling it a prequel. Is there any story ties to the other games? I've never played them, but unless specific events are depicted in this trailer that would be inconsistent if they occurred after the first two, I'd ditch the prequel thing altogether.Makes you wonder why they're even calling it a prequel. Is there any story ties to the other games?
jamejame
So far, not much to my knowledge; but to be frank, while I am interested in the game, I haven't been following it much. Perhaps someone here knows more about it.
I'd ditch the prequel thing altogether.
jamejame
That was somewhat along the lines of what I thought would be the best option for it. But it'll be fine, just as long as the fans in the series' don't complain too much. Like I said, I don't mind a bit of inconsistency, just as long as the developers to their best to give us the most kick ass experience possible.
[QUOTE="jamejame"]
Makes you wonder why they're even calling it a prequel. Is there any story ties to the other games?
StealthSting
So far, not much to my knowledge; but to be frank, while I am interested in the game, I haven't been following it much. Perhaps someone here knows more about it.
I'd ditch the prequel thing altogether.
jamejame
That was somewhat along the lines of what I thought would be the best option for it. But it'll be fine, just as long as the fans in the series' don't complain too much. Like I said, I don't mind a bit of inconsistency, just as long as the developers to their best to give us the most kick ass experience possible.
I'm sure there will be, at the very least, references to the other games. Hopefully though, the best scenario is that your actions by the end are what might directly lead to some of the things in Deus Ex 1. We do know for sure though, that the mechanical augmentation aspect of the story plays a big part here and fittingly so within the timeline, so that is one thing they have down.
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