@Stevo_the_gamer:
This thread is about graphics. Isn't it?
That's pretty insane that GTS looks better on weaker hardware than Forza 7 does on the almighty Xbone XOXO. And Forza 7 is supposed to be the system's big showcase game.
GTS should get props for having better vents than F7. Too bad the rest of the game looks like it's covered with Vaseline.
Dat 4k really does make for a clean looking game.
Next GT maybe they can have just 10 cars and 2 tracks, run the game at 900p, for ultimate graphic domination.
This reminds me of the Forza 5 VR Driveclub days. Either way this thread gets way more posts than the X1X vs PS4Pro Shadow of War thread, I wonder why.
Cows are more reasonable. In the Shadow of War thread it is indisputable that the X1X version looks much better but lemmings can't accept when they get owned so they go into full damage control tantrums every time some one even dares to suggest they lost one. It is also obvious since they have invested more than a year telling people how much more powerful and better the 1X is going to be than the Pro and now that Sony's first party achieves results such as with GT Sport that even surpass games on stronger hardware and that the 1X ended up being not as powerful as it was hyped to be their world is falling apart and they're getting desperate.
@pinkanimal: Kind of a biased look. Shadow of War is all around better on the X while GT isn't all around better than F7. Textures, reflections and resolution are all better on F7.
Cows are celebrating a small victory on the visual side while ignoring the mediocre reviews.
@pinkanimal: Kind of a biased look. Shadow of War is all around better on the X while GT isn't all around better than F7. Textures, reflections and resolution are all better on F7.
Cows are celebrating a small victory on the visual side while ignoring the mediocre reviews.
I haven't ignored the reviews. I have said several times that it is obvious that F7 is the better game while GT is pretty much the better sim. I think it is pretty clear by now. But it's also grasping at straws to claim that this video shows F7 destroying GT graphically when it pretty much tells a different story.
@phbz: for me, I think it was surprising because F7 is the poster-child for the X1X's 4k capabilities. But when you step back it becomes less surprising: the game had to be built for the largest fanbase - the base X1/S community. They added graphical whizbangs for the X1X, and set that level as "PC Ultra", but they had to build a game that would run at rock solid 60FPS on the base X1 hardware. And this game looks really really good for that - if they wanted to go with more polygonal trees and crowds, they'd have to scale the assets back more for the base hardware.
@xantufrog: It still runs on 4k/60 while looking great, which the Pro goes no where near with GT. And it's like you said, the base models of Xbox and PS definitely had influence on why in some aspects GT is more advanced than Forza.
@phbz:
“It still runs on 4k/60 while looking great, which the Pro goes no where near with GT. ”
It’s surprising that GT looks like it does compared to pc ultra settings. I mean it’s running on hardware that isn’t all that impressive.
That’s not a knock on F7 it’s a shock that GT looks better in the OP video at least. That also doesn’t mean F7 looks bad.
@xantufrog:
“Whole game looked pretty bad not long ago...”
Yeah it was getting ridiculed for how it looked not all that long ago.
It not only improved it looks shockingly great against a good looking F7 game running on PC ultra.
Both games look great when you step back and stop analyzing each pixel.
In those comparison closeups each game had pluses and minuses over the other.
Forza wins in content though, of that there can be no doubt. Not sure why what feels like a demo of a game is getting so much praise to be honest.
Both games look great when you step back and stop analyzing each pixel.
In those comparison closeups each game had pluses and minuses over the other.
Forza wins in content though, of that there can be no doubt. Not sure why what feels like a demo of a game is getting so much praise to be honest.
What praise confuses you?
I've said it for months now, Xbox-X will have the sharper, clearer looking games with better texture filtering but Pro will still have the games with the best graphics.
Show me a single game on Xbox-X that graphically looks better then Horizon :ZD?
You'll find sharper looking games, but not better looking.... and no Shadow of shit doesn't even come close graphically.
I just played some Forza 6: Apex, and the wet track is so absurdly good looking - it got me wondering: how do Apex and 7 on Ultra compare? Apex has 60fps reflections, and per the video above should have better shadows. It would be interesting to see a comprehensive rundown of how Forza 7's Ultra settings compare
I've said it for months now, Xbox-X will have the sharper, clearer looking games with better texture filtering but Pro will still have the games with the best graphics.
Show me a single game on Xbox-X that graphically looks better then Horizon :ZD?
You'll find sharper looking games, but not better looking.... and no Shadow of shit doesn't even come close graphically.
I agree 100% and I have been saying the same thing only with a high end PC for years now. A high end PC will have the sharper, clearer looking games with better texture filtering but the PS4 Pro will still have the best graphics.
You're right, I can't find a single game on PC that looks better than Horizon.
You're right, on PC the games are sharper and maybe are doing more in the background but are not better looking.
You are so right, great post!
@i_p_daily:
So nice to see delusional and insecured Xbone fans here. Especially when they trying so hard to spin things.
Oh tell me mr cow how am I spinning things?
I've said it for months now, Xbox-X will have the sharper, clearer looking games with better texture filtering but Pro will still have the games with the best graphics.
Show me a single game on Xbox-X that graphically looks better then Horizon :ZD?
You'll find sharper looking games, but not better looking.... and no Shadow of shit doesn't even come close graphically.
I agree 100% and I have been saying the same thing only with a high end PC for years now. A high end PC will have the sharper, clearer looking games with better texture filtering but the PS4 Pro will still have the best graphics.
You're right, I can't find a single game on PC that looks better than Horizon.
You're right, on PC the games are sharper and maybe are doing more in the background but are not better looking.
You are so right, great post!
People screaming GTSPORT does not have a single player...but the reality is.
License test = 60 challenges/events/prizes/cash payout.
Driving mission = 110 challenges/events/prizes/cash payout
Circuit experience = 82 challenges/events/prizes/cash payout
Please tell me more about how "campaign" mode is bare bones.
People screaming lack of cars, when PD Confirmed multiple times that 500 free dlc cars will be added over time...same for tracks, which are redone PREMIUM tracks and cars from GT6.
The fact you can setup custom races with really nice cash payouts in arcade mode further let's me know people don'the know what they're really talking about.
The simple fact is, GT is better looking, has better physics, better quality and Is simply doing alot more under the hood. Albeit forza 7 is not bad at what it does, but that's not what DF is trying to point out.
We have to remember, this is a ps4 pro vs a ultra high end PC. NOT an x1x.
I love forza, I have forza 1 -7 and all the horizon iterations, however PD Simply outclassed turn 10 in sheer know how and experience, Digital Foundry hit all the points right on the target.
I just find this hilarious because for what seems like months apon months, people ridiculed gtsport's graphics and claimed it was "hideous". But now all of sudden after this incredibly indepth technical breakdown is revealed and GT Actually turned out to be the better looking title, all of sudden everyone is back tracking and claiming "graphics don't matter"
Full circle, just what I expect from system wars where 80% of posters don't even play these titles, but hype them anyway.
And I don't want to hear that "not many cars =more detail" BS When in reality forza 7 is still using assets from as far back as forza1 for 80% of its car list.
Too many hypocrites and people that don't know what the hell they're talking about.
Now if you excuse me, I'm getting back on horizon 3, then will later get on GTSPORT Because I can.
@TorqueHappens08: DF said the replays were better not the graphics. I have played the xbox one x version at best buy and it's the best looking racing game period. It's real 4k 60fps with HDR 10 and real time of day + weather and oh the cars break.
Sport is the best on ps4 but it has less cars and tracks and features. It's a leap forward for PD.
@TorqueHappens08: DF said the replays were better not the graphics. I have played the xbox one x version at best buy and it's the best looking racing game period. It's real 4k 60fps with HDR 10 and real time of day + weather and oh the cars break.
Sport is the best on ps4 but it has less cars and tracks and features. It's a leap forward for PD.
What does having less cars and tracks have to do with the on screen graphics of the games we are discussing?
First you need to understand what the discussion is about before trying to make a counter point against someone else, then you actually have to have a point that's relevant to the discussion which you haven't.
1. The replays ARE a part of the graphics and the graphics breakdown of their analysis; and DF says they are the best they have seen in any racing game.
2. DF mentions the advantages Forza 7 has in pure pixel count (resolution) over GTSport, however, they did a full breakdown of the overall graphics and the resolution, only being one aspect, wasn't a deciding factor for which game displayed the best graphics overall.
3. Forza does NOT have real time of day and weather changes, those are scripted events set to happen at certain points during a race.
It's like you didn't even watch the DF graphics breakdown because you're saying things that directly contradict what they concluded in the video.
@TorqueHappens08: DF said the replays were better not the graphics. I have played the xbox one x version at best buy and it's the best looking racing game period. It's real 4k 60fps with HDR 10 and real time of day + weather and oh the cars break.
Sport is the best on ps4 but it has less cars and tracks and features. It's a leap forward for PD.
What does having less cars and tracks have to do with the on screen graphics of the games we are discussing?
First you need to understand what the discussion is about before trying to make a counter point against someone else, then you actually have to have a point that's relevant to the discussion which you haven't.
1. The replays ARE a part of the graphics and the graphics breakdown of their analysis; and DF says they are the best they have seen in any racing game.
2. DF mentions the advantages Forza 7 has in pure pixel count (resolution) over GTSport, however, they did a full breakdown of the overall graphics and the resolution, only being one aspect, wasn't a deciding factor for which game displayed the best graphics overall.
3. Forza does NOT have real time of day and weather changes, those are scripted events set to happen at certain points during a race.
It's like you didn't even watch the DF graphics breakdown because you're saying things that directly contradict what they concluded in the video.
3. FM7 has dry track to wet track shift feature but bake-in shadows makes it harder for time of day shift.
Supporting both wet track's heavy alpha effects and dynamic shadows are double hits on memory bandwidth problem i.e. there's a reason why FH3 has 30 fps target which has "time of day" and "dry track to wet track" shift features.
@TorqueHappens08: DF said the replays were better not the graphics. I have played the xbox one x version at best buy and it's the best looking racing game period. It's real 4k 60fps with HDR 10 and real time of day + weather and oh the cars break.
Sport is the best on ps4 but it has less cars and tracks and features. It's a leap forward for PD.
What does having less cars and tracks have to do with the on screen graphics of the games we are discussing?
First you need to understand what the discussion is about before trying to make a counter point against someone else, then you actually have to have a point that's relevant to the discussion which you haven't.
1. The replays ARE a part of the graphics and the graphics breakdown of their analysis; and DF says they are the best they have seen in any racing game.
2. DF mentions the advantages Forza 7 has in pure pixel count (resolution) over GTSport, however, they did a full breakdown of the overall graphics and the resolution, only being one aspect, wasn't a deciding factor for which game displayed the best graphics overall.
3. Forza does NOT have real time of day and weather changes, those are scripted events set to happen at certain points during a race.
It's like you didn't even watch the DF graphics breakdown because you're saying things that directly contradict what they concluded in the video.
3. FM7 has dry track to wet track shift feature but bake-in shadows makes it harder for time of day shift.
Supporting both wet track's heavy alpha effects and dynamic shadows are double hits on memory bandwidth problem i.e. there's a reason why FH3 has 30 fps target which has "time of day" and "dry track to wet track" shift features.
Please, tell us more about the wet tracks. I don't think we've heard anything about them
@TorqueHappens08: DF said the replays were better not the graphics. I have played the xbox one x version at best buy and it's the best looking racing game period. It's real 4k 60fps with HDR 10 and real time of day + weather and oh the cars break.
Sport is the best on ps4 but it has less cars and tracks and features. It's a leap forward for PD.
What does having less cars and tracks have to do with the on screen graphics of the games we are discussing?
First you need to understand what the discussion is about before trying to make a counter point against someone else, then you actually have to have a point that's relevant to the discussion which you haven't.
1. The replays ARE a part of the graphics and the graphics breakdown of their analysis; and DF says they are the best they have seen in any racing game.
2. DF mentions the advantages Forza 7 has in pure pixel count (resolution) over GTSport, however, they did a full breakdown of the overall graphics and the resolution, only being one aspect, wasn't a deciding factor for which game displayed the best graphics overall.
3. Forza does NOT have real time of day and weather changes, those are scripted events set to happen at certain points during a race.
It's like you didn't even watch the DF graphics breakdown because you're saying things that directly contradict what they concluded in the video.
3. FM7 has dry track to wet track shift feature but bake-in shadows makes it harder for time of day shift.
Supporting both wet track's heavy alpha effects and dynamic shadows are double hits on memory bandwidth problem i.e. there's a reason why FH3 has 30 fps target which has "time of day" and "dry track to wet track" shift features.
Please, tell us more about the wet tracks. I don't think we've heard anything about them
Didn't FM7 demo shown dry to wet track shift feature?
What does having less cars and tracks have to do with the on screen graphics of the games we are discussing?
First you need to understand what the discussion is about before trying to make a counter point against someone else, then you actually have to have a point that's relevant to the discussion which you haven't.
1. The replays ARE a part of the graphics and the graphics breakdown of their analysis; and DF says they are the best they have seen in any racing game.
2. DF mentions the advantages Forza 7 has in pure pixel count (resolution) over GTSport, however, they did a full breakdown of the overall graphics and the resolution, only being one aspect, wasn't a deciding factor for which game displayed the best graphics overall.
3. Forza does NOT have real time of day and weather changes, those are scripted events set to happen at certain points during a race.
It's like you didn't even watch the DF graphics breakdown because you're saying things that directly contradict what they concluded in the video.
3. FM7 has dry track to wet track shift feature but bake-in shadows makes it harder for time of day shift.
Supporting both wet track's heavy alpha effects and dynamic shadows are double hits on memory bandwidth problem i.e. there's a reason why FH3 has 30 fps target which has "time of day" and "dry track to wet track" shift features.
Please, tell us more about the wet tracks. I don't think we've heard anything about them
Didn't FM7 demo shown dry to wet track shift feature?
Uh huh, uh huh
so the dry track shifts to the wet track, is that what you're saying? Never would have considered that
3. FM7 has dry track to wet track shift feature but bake-in shadows makes it harder for time of day shift.
Supporting both wet track's heavy alpha effects and dynamic shadows are double hits on memory bandwidth problem i.e. there's a reason why FH3 has 30 fps target which has "time of day" and "dry track to wet track" shift features.
Please, tell us more about the wet tracks. I don't think we've heard anything about them
Didn't FM7 demo shown dry to wet track shift feature?
Uh huh, uh huh
so the dry track shifts to the wet track, is that what you're saying? Never would have considered that
In terms of graphics features, FM7 only has "dry track to wet track" shift feature from FH3's "time of day" and "dry track to wet track" shift features, while FM7 has 60 fps while FH3 has 30 fps.
There's technical resource reasons on why GTS is missing "dry track to wet track" feature aka dynamic weather, but it has higher number of dynamic shadows.
Wet track's alpha effects = heavy memory bandwidth consumer.
Dynamic shadows = heavy memory bandwidth consumer.
For RX-470's memory chip price segment, both MS and Sony are stuck in GDDR5-6800 to GDDR5-7000 respectively. DRAM industry is not keeping up with GPU's TFLOPS scale increase relative to mainstream DRAM price segment. That a problem when South Koreans are practically dominates the DRAM industry.
I like the fact that Forza 7 has full screen replays. GT Sport's replays have black bars, probably to reduce render load so they could add extra post processing fx not present during actual gameplay. But I think both games look very nice, each with it's own style.
Congrats on GTS, perhaps turn 10 needed a kick up the arse.
I would have preferred a lower resolution on Forza with better quality.
The sheet amount of cars and 4k took its toll.
Some areas GTS is better but overall there isn't much in it.
Forza 8 needs to be better and will be, remember the Pro has been out a year.
Its truly a shame GT Sport lacks content... From what I hear from reviews and word of mouth, it's Driving is actually the best between Forza 7, Project Cars 2 and GT Sport (Even Peter Brown said it on The Lobby). If GT Sport had a proper Career mode and a more robust car selection, it could have actually been the best simulator racing game available...
here hoping GT7 fixes these things
Its truly a shame GT Sport lacks content... From what I hear from reviews and word of mouth, it's Driving is actually the best between Forza 7, Project Cars 2 and GT Sport (Even Peter Brown said it on The Lobby). If GT Sport had a proper Career mode and a more robust car selection, it could have actually been the best simulator racing game available...
here hoping GT7 fixes these things
The thing is, there actually is quite a bit of single player content, particularly if you want to get gold in everything. It just doesn't have a pre-made list of races going to the same tracks with different car classes. It's quite a bit more focused than the past games, and thus the name change. I think it's a bit disingenuous to criticize GT Sport for not being GT 7, because, well, it isn't and isn't meant to be. It's even worse that some reviewers had to get the review out on day one while confessing they only played a couple hours, little more than demoing the game. The handling is fantastic, though, and the more I play, the more I'm enjoying it. I do wish it could all be done in VR, though; maybe next gen will be able to handle it.
I thought racing games wasn't stressful enough to evaluate a systems capabilities?
Wait, who's doing that? I haven't seen a single post in this thread even remotely implying that this means the PS4 Pro is more powerful or anything remotely close to that. The only reference to performance is acknowledgement of the performance deficit of the PS4 Pro compared to the PC used and the Xbox One X. This has only been attributed to developer skill and effort.
So once again i was right ultra for xbox games mean nothings and could very well be below ps4 pro game quality it was clear when video comparisons with DC first appear..
FM7 is a bad title for cross console comparison since it's not available for PS4. Games like Rise of Tomb Raider or Shadow Of War are better titles for cross console comparison since they both runs on PS4 and XBO consoles.
Destiny 2 and Star Wars Battlefront 2 are the next titles for cross console comparison.
Furthermore, GTS doesn't have FM7's dry to wet track shift feature.
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