Xbone is so weak!
http://www.eurogamer.net/articles/digitalfoundry-vs-dead-rising-3
he statement from the team is that a locked 30fps is targeted here, but in the build we saw there's a huge gap to be bridged in this regard; drops to 20fps are consistent and sustained when outdoors, with 16fps being our record low during some of the biggest explosions.
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