Diablo 3 set to have the most intense DRM ever!?

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SecretPolice

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#101 SecretPolice
Member since 2007 • 45721 Posts

[QUOTE="SecretPolice"]

Won't bother me as I'll be playing it on the 360. :shock: :P

GD1551

in 2014 :P

:lol: Yeah, could be a long wait I guess. :P

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nethernova

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#102 nethernova
Member since 2008 • 5721 Posts

Fanboys can spin this DRM however they want to but it wont stop this DRM from failing.organic_machine
Fail in what way? You can't possibly think that Diablo 3 won't sell. The largest part of the userbase treats Diablo as online game anyway. I don't even know why people call it DRM. That's like calling the online part of Demon's Souls DRM. The singleplayer mode still uses some multiplayer features. Therefore you have to be connected to the internet. It will probably bother me once I want to play it and my internet stops working for some magic reason but in general? No.

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nethernova

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#103 nethernova
Member since 2008 • 5721 Posts

Won't bother me as I'll be playing it on the 360. :shock: :P

SecretPolice
Interesting point actually. Will you need a gold membership to play Diablo? :-P
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SecretPolice

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#104 SecretPolice
Member since 2007 • 45721 Posts

[QUOTE="SecretPolice"]

Won't bother me as I'll be playing it on the 360. :shock: :P

nethernova

Interesting point actually. Will you need a gold membership to play Diablo? :-P

Yeah but I'd expect to pay more to play the umm, definitive version. :o I'm sooo j/k :P

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RadecSupreme

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#105 RadecSupreme
Member since 2009 • 4824 Posts

I won't be buying the game so it won't affect me. No reason why a PC gamer like me should support this garbage like all the other "PC gamers".

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deactivated-6243ee9902175

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#106 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

I think Blizzard can take Diablo 3 with the DRM and shove it where the sun don't shine. I don't support this practice and will never buy a singleplayer game (how I've played action RPGs since Diablo...) when a constant connection is required because it is obviously a move on the Publisher's part to get more control.

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theBeorn

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#107 theBeorn
Member since 2003 • 1378 Posts
I can't believe this. It is absolutely unreasonable, I was planning on finishing the game solo and maybe go MP from time to time, but lagging my own game??? SERIOUSLY?? I guess there's a market for a good Diablo-like game that can do Multiplayer and doesn't crap on the userbase.
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John_Read

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#108 John_Read
Member since 2009 • 1214 Posts

[QUOTE="John_Read"]

[QUOTE="Iantheone"] You only need Steam for the initial activation. After than that you can play it offline. Harldy the same situation. Vaasman

in other words u need internet connection otherwise u cannot play

Having to use your connection once briefly, versus all the time no matter what, is a pretty big difference. A lot of people don't have great or reliable internet,even in the western world.

but why need of internet for playing SP games
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millerlight89

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#109 millerlight89
Member since 2007 • 18658 Posts
People who usually hate drm will downplay this because it is Blizzard. I never cared, and still don't though.
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PC360Wii

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#110 PC360Wii
Member since 2007 • 4658 Posts

I won't be buying the game so it won't affect me. No reason why a PC gamer like me should support this garbage like all the other "PC gamers".

RadecSupreme
Oh yes, your a true PC gamer and those of us that have self-control that can live without a game when we dont have internet are not true PC Gamers... funny I thought it was about the games, and Diablo III will be much better than the competition, this is a logical conclusion and the reason people like you are getting so butt hurt by this.

I think Blizzard can take Diablo 3 with the DRM and shove it where the sun don't shine. I don't support this practice and will never buy a singleplayer game (how I've played action RPGs since Diablo...) when a constant connection is required because it is obviously a move on the Publisher's part to get more control.

Whiteblade999
"The way you have been playing" .... yes, because developers cant innovate genres like this to focus on being a MMO similar to what Guild Wars was.... you know that prequel to your sig that forced you to be online for a game that can be played 100% alone with bots? I wonder how crap the pvp scene would of been and hell partying up for the online people if there was a single player mode..... hypocrisy. Oh and you could buy access to power (all non-elite skills for all classes) from the arenanet store .... how that is any different I dont know... but again hyprocisy. DIABLO 3 is an online-action rpg.... nobody cares if you liked that dark,crap outdated prequel, if the team want to innovate then fine, it will be a better game for it.
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PC360Wii

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#111 PC360Wii
Member since 2007 • 4658 Posts
[QUOTE="Vaasman"]

[QUOTE="John_Read"]

in other words u need internet connection otherwise u cannot play

John_Read

Having to use your connection once briefly, versus all the time no matter what, is a pretty big difference. A lot of people don't have great or reliable internet,even in the western world.

but why need of internet for playing SP games

Because its not a SP game anymore...
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yoshi_64

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#112 yoshi_64
Member since 2003 • 25261 Posts
The only time this will bother me, is when I forget to pay the bill and Charter cuts off my internet connection... :P Other than that, my computers are always connected to the internet, so there's no real "issue" for me with that I feel. It's alright.
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xYamatox

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#113 xYamatox
Member since 2005 • 5180 Posts

(Off-topic)

I find it funny that Mods will lock a thread about Assassin's Creed because it isn't related to System Wars, but this thread lives on untouched.... (no offense to the TC or the thread, just weird double standards from the mods).

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Valiant_Rebel

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#114 Valiant_Rebel
Member since 2009 • 4197 Posts

(Off-topic)

I find it funny that Mods will lock a thread about Assassin's Creed because it isn't related to System Wars, but this thread lives on untouched.... (no offense to the TC or the thread, just weird double standards from the mods).

xYamatox

I know what you're saying, but this topic is able to stir more of a debate than the other one that just got locked. The Assassin's Creed thread was really more opinion-based. We couldn't exactly debate about it, only compare our opinions and either agree or disagree. Someone feels the game is overrated. What can we say that would be meaningful?

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xYamatox

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#115 xYamatox
Member since 2005 • 5180 Posts

[QUOTE="xYamatox"]

(Off-topic)

I find it funny that Mods will lock a thread about Assassin's Creed because it isn't related to System Wars, but this thread lives on untouched.... (no offense to the TC or the thread, just weird double standards from the mods).

Valiant_Rebel

I know what you're saying, but this topic is able to stir more of a debate than the other one that just got locked. The Assassin's Creed thread was really more opinion-based. We couldn't exactly debate about it, only compare our opinions and either agree or disagree. Someone feels the game is overrated. What can we say that would be meaningful?

Guess you got me there :P

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Ondoval

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#116 Ondoval
Member since 2005 • 3103 Posts

Because its not a SP game anymore...PC360Wii

Diablo II wasn't a sp game at all: playing outside battle.net ladder did mean no access to half of the runewords and top items in the game, so playing offline was never a choice.

But the fact that they changed the 8 players multiplayer into a 4 playesr cooperative game and turned the PvP into a kidergarten battle arena (which lacks any deep compared against real battle arena games as DotA, HoN, LoL or Dota 2) is a reason to be worried. The DRM isn't the big problem of the game. The design decisions in order to be portable ot console and the WoW mimics are the bigest handicaps by far.

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aaronmullan

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#117 aaronmullan
Member since 2004 • 33426 Posts
If it happens because you're offline like it's implied in the comments, then it doesn't effect me.
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PC360Wii

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#118 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"] Because its not a SP game anymore...Ondoval

Diablo II wasn't a sp game at all: playing outside battle.net ladder did mean no access to half of the runewords and top items in the game, so playing offline was never a choice.

But the fact that they changed the 8 players multiplayer into a 4 playesr cooperative game and turned the PvP into a kidergarten battle arena (which lacks any deep compared against real battle arena games as DotA, HoN, LoL or Dota 2) is a reason to be worried. The DRM isn't the big problem of the game. The design decisions in order to be portable ot console and the WoW mimics are the bigest handicaps by far.

I agree 4 players is a disappointing since I have 6-8 freinds who are buying it. but Blizzard stated that that is subject to change so who knows.. not getting my hopes up since balancing SP content around 8 players will make it more difficult, as as far as I read bosses/some mobs will use more abilities when there are more players. PvP arena is kintegarden how? worked well for Guild Wars... and its more like bloodline champions which is quite a skillful game... its deeper and better than D2s stand outside towns and gank people... which by todays standards is crap no matter what some hardcore still-playing D2 fans like yourself want, you are a minority, not attacking you just being blunt with you. But then I remember you claiming D2's trading system was perfect which just screams fanaticly in love with the game because it was miles from perfect. The design choices by modern standards are making the game more community driven, deeper and more complex combat, a better artstyle (yes I said it, its not like WoWs and its better than that crap EVERYTHING IS SO DARK FOR FAKE SCARISMIMS!!1111" item shop is "meh". IT will be much better than DII in every way. Time to let go of archiac game design.
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Kickinurass

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#119 Kickinurass
Member since 2005 • 3357 Posts

Diablo II wasn't a sp game at all: playing outside battle.net ladder did mean no access to half of the runewords and top items in the game, so playing offline was never a choice.

Ondoval

I played through both Diablo by myself back in the day. What do you mean, there was no choice :?

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DarkLink77

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#120 DarkLink77
Member since 2004 • 32731 Posts

I always considered Diablo a tiny MMO anyhow, so I don't see the issue here. It'd be like people complaining that they had to be online to play WoW.

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skrat_01

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#121 skrat_01
Member since 2007 • 33767 Posts
Because its not a SP game anymore...PC360Wii
Yet it has an extremely strong sp component with no justification that a connection needs to be constantly maintained to a master sever when so much processing is done clientside. Yet there's a massive array of games out there with MMO like functionality (lets say Brink), which allow complete offline play.
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PC360Wii

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#122 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"]Because its not a SP game anymore...skrat_01
Yet it has an extremely strong sp component with no justification that a connection needs to be constantly maintained to a master sever when so much processing is done clientside. Yet there's a massive array of games out there with MMO like functionality (lets say Brink), which allow complete offline play.

Any endless game will have a strong whatever mode. doesnt change the fact that the third game is more akin to Guild Wars, wether you think its right or not. but hey? I dont see people shouting "Guild Wars DRM! I cant play single player offline!"

Comparing a shooter to an rpg? a shooter when shooters dont barely dabble in mmo's? or are we calling ranks in an online shooter an MMO now? :roll: ... mmo rpgs are much more common. Diablo is becoming one.

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GD1551

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#123 GD1551
Member since 2011 • 9645 Posts

-Thomas Tippl (COO and CFO of ActiBlizz) confirms that there will be a D3 Expansion within 3 years after the release of D3 itself, two SC2 expansions (which we already knew), and two more WoW expansions.

I wonder where the new game is fitting in there! I also wonder if they will show it at this year's blizzcon.

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skrat_01

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#124 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"][QUOTE="PC360Wii"]Because its not a SP game anymore...PC360Wii

Yet it has an extremely strong sp component with no justification that a connection needs to be constantly maintained to a master sever when so much processing is done clientside. Yet there's a massive array of games out there with MMO like functionality (lets say Brink), which allow complete offline play.

Any endless game will have a strong whatever mode. doesnt change the fact that the third game is more akin to Guild Wars, wether you think its right or not. but hey? I dont see people shouting "Guild Wars DRM! I cant play single player offline!"

Comparing a shooter to an rpg? a shooter when shooters dont barely dabble in mmo's? or are we calling ranks in an online shooter an MMO now? :roll: ... mmo rpgs are much more common. Diablo is becoming one.

Comparing online systems actually; there's so much cross genre similarities let alone *famework* in these games that it's an efficient comparison.

A fundementally online game with its own RPG systems, percistance, server side processing and storage, yet clientside dominant, and a major focus on online components and intergration - yet has an offline component.

Diablo is not becoming an MMO, when the game is so heavily client-side processed, it's still a game that's integrated far more online systems (like so many games do ala Brink (yet maintain an offline capability) an still shares much in common with the framework of hack and slash genre games.

There's no reason the game can't have an offline capability at all, still, even as the arguments justifying it become more muddled.

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Da_lil_PimP

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#125 Da_lil_PimP
Member since 2006 • 4241 Posts

I won't be buying the game so it won't affect me. No reason why a PC gamer like me should support this garbage like all the other "PC gamers".

RadecSupreme
So what, were not PC gamers because we don't mind being on the internet all the time?
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PC360Wii

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#126 PC360Wii
Member since 2007 • 4658 Posts

[QUOTE="PC360Wii"]

[QUOTE="skrat_01"] Yet it has an extremely strong sp component with no justification that a connection needs to be constantly maintained to a master sever when so much processing is done clientside. Yet there's a massive array of games out there with MMO like functionality (lets say Brink), which allow complete offline play.skrat_01

Any endless game will have a strong whatever mode. doesnt change the fact that the third game is more akin to Guild Wars, wether you think its right or not. but hey? I dont see people shouting "Guild Wars DRM! I cant play single player offline!"

Comparing a shooter to an rpg? a shooter when shooters dont barely dabble in mmo's? or are we calling ranks in an online shooter an MMO now? :roll: ... mmo rpgs are much more common. Diablo is becoming one.

Comparing online systems actually; there's so much cross genre similarities let alone *famework* in these games that it's an efficient comparison.

A fundementally online game with its own RPG systems, percistance, server side processing and storage, yet clientside dominant, and a major focus on online components and intergration - yet has an offline component.

Diablo is not becoming an MMO, when the game is so heavily client-side processed, it's still a game that's integrated far more online systems (like so many games do ala Brink (yet maintain an offline capability) an still shares much in common with the framework of hack and slash genre games.

There's no reason the game can't have an offline capability at all, still, even as the arguments justifying it become more muddled.

So again avoiding the guild wars analogy?
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Vaasman

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#127 Vaasman
Member since 2008 • 15878 Posts

[QUOTE="skrat_01"]

[QUOTE="PC360Wii"] Any endless game will have a strong whatever mode. doesnt change the fact that the third game is more akin to Guild Wars, wether you think its right or not. but hey? I dont see people shouting "Guild Wars DRM! I cant play single player offline!"

Comparing a shooter to an rpg? a shooter when shooters dont barely dabble in mmo's? or are we calling ranks in an online shooter an MMO now? :roll: ... mmo rpgs are much more common. Diablo is becoming one.

PC360Wii

Comparing online systems actually; there's so much cross genre similarities let alone *famework* in these games that it's an efficient comparison.

A fundementally online game with its own RPG systems, percistance, server side processing and storage, yet clientside dominant, and a major focus on online components and intergration - yet has an offline component.

Diablo is not becoming an MMO, when the game is so heavily client-side processed, it's still a game that's integrated far more online systems (like so many games do ala Brink (yet maintain an offline capability) an still shares much in common with the framework of hack and slash genre games.

There's no reason the game can't have an offline capability at all, still, even as the arguments justifying it become more muddled.

So again avoiding the guild wars analogy?

Guild Wars is a game that is entirely structured for multiplayer. Go post seering and you will get owned if you don't take bots at the very least, and every instanced zone is connected by multiplayer hubs. Diablo is a game that has a single player mode that is designed for a single player to do single player things by themselves and be perfectly ok with not seeing other players. It isn't the same thing really.

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dRuGGeRnaUt

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#128 dRuGGeRnaUt
Member since 2006 • 1637 Posts
I have to really say, its funny how much support everyone here shows a company like Blizzard over DRM.. yet if its a company they dont like as much its the EXACT opposite. I like seeing these Blizzard DRM threads, everyone thinks its awesome, yet when you go to any other games thread about DRM, its all rage. Just because a company you love does something, doesnt make it ok. I stopped playing Diablo 2 Ranked online because of the horrible lag, timesouts and random disconnects. Why would they choose this for Diablo 3.... DRM is never a good thing, as the only people that have the DRM is the people that PAID for the game.. the illegal copies dont have to deal with it. so only paying customers are being annoyed by this. There will be a hack or workaround within a couple days, why would they still try..
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dRuGGeRnaUt

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#129 dRuGGeRnaUt
Member since 2006 • 1637 Posts
Here's a link http://www.gamespot.com/forums/topic/28794061/drm-is-good-for-the-industry.. look how unsupportive everyone is in that thread... yet when Blizzard does it, its all "Im totally fine with it" "blizzard is awesome" "YAY FOR DRM!!!" It's funny, just like peoples blind defence of Valve. Amazing company yes, but that doesn't mean everything they do is right. Wake up people, just cause you love someone/something doesn't mean you can't admit its flaws.
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skrat_01

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#130 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]

[QUOTE="PC360Wii"] Any endless game will have a strong whatever mode. doesnt change the fact that the third game is more akin to Guild Wars, wether you think its right or not. but hey? I dont see people shouting "Guild Wars DRM! I cant play single player offline!"

Comparing a shooter to an rpg? a shooter when shooters dont barely dabble in mmo's? or are we calling ranks in an online shooter an MMO now? :roll: ... mmo rpgs are much more common. Diablo is becoming one.

PC360Wii

Comparing online systems actually; there's so much cross genre similarities let alone *famework* in these games that it's an efficient comparison.

A fundementally online game with its own RPG systems, percistance, server side processing and storage, yet clientside dominant, and a major focus on online components and intergration - yet has an offline component.

Diablo is not becoming an MMO, when the game is so heavily client-side processed, it's still a game that's integrated far more online systems (like so many games do ala Brink (yet maintain an offline capability) an still shares much in common with the framework of hack and slash genre games.

There's no reason the game can't have an offline capability at all, still, even as the arguments justifying it become more muddled.

So again avoiding the guild wars analogy?

Ignoring the actual genuine fact that Diablo 3 is not a server side MMO?

Unsurprised, there's effort is required to counter response to try and establish what these amazing framework differences are against something as simple as Brink.

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dRuGGeRnaUt

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#131 dRuGGeRnaUt
Member since 2006 • 1637 Posts
PPS: EVERYONE on here complains that Microsoft FORCES xbox live users to, "Pay for something that should be free". How is Blizzard FORCING you to pay for an internet subscription any different? granted you get more use out of an internet connection than Live Gold, but nonetheless. Why is it okay for BLIZZARD to demand you pay for a monthly service JUST to play their games SINGLEPLAYER??!??!? Some peoples only option for high speed is through companies like "AirSpeed WIreless" and require expensive startup equipment.
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deactivated-59d151f079814

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#132 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="N30F3N1X"]

Most intense DRM ever?

It's meant to be a multiplayer game. Being online is necessary for playing MP. What is intense about that :?

GD1551

The SP is online based so you can lag in the SP as well as be kicked out if your net drops.

There is no singleplayer stop pulling such a double standard out of your ass.. If that is considered SP.. Then every MMO out there when you solo is considered SP.. Guild Wars when you play by your self is SP.. In the end even when your soloing your still connected to the features and community.. There is no singleplayer.. Stop acting like there is one.

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deactivated-59d151f079814

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#133 deactivated-59d151f079814
Member since 2003 • 47239 Posts

PPS: EVERYONE on here complains that Microsoft FORCES xbox live users to, "Pay for something that should be free". How is Blizzard FORCING you to pay for an internet subscription any different? granted you get more use out of an internet connection than Live Gold, but nonetheless. Why is it okay for BLIZZARD to demand you pay for a monthly service JUST to play their games SINGLEPLAYER??!??!? Some peoples only option for high speed is through companies like "AirSpeed WIreless" and require expensive startup equipment.dRuGGeRnaUt

The hell does that even mean.. Diablo 3 is not a singleplayer game.. Stop trying to act like it is.

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GD1551

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#134 GD1551
Member since 2011 • 9645 Posts

[QUOTE="GD1551"][QUOTE="N30F3N1X"]

Most intense DRM ever?

It's meant to be a multiplayer game. Being online is necessary for playing MP. What is intense about that :?

sSubZerOo

The SP is online based so you can lag in the SP as well as be kicked out if your net drops.

There is no singleplayer stop pulling such a double standard out of your ass.. If that is considered SP.. Then every MMO out there when you solo is considered SP.. Guild Wars when you play by your self is SP.. In the end even when your soloing your still connected to the features and community.. There is no singleplayer.. Stop acting like there is one.

What are you talking about? You realize I can play by myself and if I choose I can take my characters online right? How is there no SP when I can play the game by myself if I wanted and not miss out on anything?

This is as bad as saying titan quest has no single player :|

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Vaasman

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#135 Vaasman
Member since 2008 • 15878 Posts

[QUOTE="GD1551"][QUOTE="N30F3N1X"]

Most intense DRM ever?

It's meant to be a multiplayer game. Being online is necessary for playing MP. What is intense about that :?

sSubZerOo

The SP is online based so you can lag in the SP as well as be kicked out if your net drops.

There is no singleplayer stop pulling such a double standard out of your ass.. If that is considered SP.. Then every MMO out there when you solo is considered SP.. Guild Wars when you play by your self is SP.. In the end even when your soloing your still connected to the features and community.. There is no singleplayer.. Stop acting like there is one.

You cannot play and beat an entire MMO or Guild Wars by yourself. You could play those games single player but you are extremely limited in what quests and instances are available to you. You can play and beat all of Diablo with no other players around. There are no large multiplayer hub centers for players to mingle and interact in Diablo. This is a different game entirely.

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ronvalencia

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#136 ronvalencia
Member since 2008 • 29612 Posts

Here's a link http://www.gamespot.com/forums/topic/28794061/drm-is-good-for-the-industry.. look how unsupportive everyone is in that thread... yet when Blizzard does it, its all "Im totally fine with it" "blizzard is awesome" "YAY FOR DRM!!!" It's funny, just like peoples blind defence of Valve. Amazing company yes, but that doesn't mean everything they do is right. Wake up people, just cause you love someone/something doesn't mean you can't admit its flaws.dRuGGeRnaUt

Microsoft's Activation andValve's SteamWorks DRM doesn't require constant internet connections i.e. my unstable 3G connection on my laptop works Ok with Microsoft's Activation and Steam.

PS; My desktop PC has ADSL connection .

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deactivated-59d151f079814

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#137 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="sSubZerOo"]

[QUOTE="GD1551"] The SP is online based so you can lag in the SP as well as be kicked out if your net drops.GD1551

There is no singleplayer stop pulling such a double standard out of your ass.. If that is considered SP.. Then every MMO out there when you solo is considered SP.. Guild Wars when you play by your self is SP.. In the end even when your soloing your still connected to the features and community.. There is no singleplayer.. Stop acting like there is one.

What are you talking about? You realize I can play by myself and if I choose I can take my characters online right? How is there no SP when I can play the game by myself if I wanted and not miss out on anything.

YOUR STILL connected online with all the features.. Using this logic we might as well cry about Guild Wars.. A game where you can play by your self in instanced zones the majority of the game.. The fact of the matter is this is nothing new and has been done in the past.. This crying and complaining this is a huge double standard toa c ommon game type that has been done multiple times in the past.. Yet has never been complained about.. People need to understand that Diablo 3 is a online multiplayer game.

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skrat_01

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#138 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="sSubZerOo"]

[QUOTE="GD1551"] The SP is online based so you can lag in the SP as well as be kicked out if your net drops.Vaasman

There is no singleplayer stop pulling such a double standard out of your ass.. If that is considered SP.. Then every MMO out there when you solo is considered SP.. Guild Wars when you play by your self is SP.. In the end even when your soloing your still connected to the features and community.. There is no singleplayer.. Stop acting like there is one.

You cannot play and beat an entire MMO or Guild Wars by yourself. You could play those games single player but you are extremely limited in what quests and instances are available to you. You can play and beat all of Diablo with no other players around. There are no large multiplayer hub centers for players to mingle and interact in Diablo. This is a different game entirely.

It isn't by design, nor the actual architecture of the games framework in a manner that an MMO is - despite sharing similarities (as so many cross genre-systems games do these days).
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GD1551

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#139 GD1551
Member since 2011 • 9645 Posts

YOUR STILL connected online with all the features.. Using this logic we might as well cry about Guild Wars.. A game where you can play by your self in instanced zones the majority of the game.. The fact of the matter is this is nothing new and has been done in the past.. This crying and complaining this is a huge double standard toa c ommon game type that has been done multiple times in the past.. Yet has never been complained about.. People need to understand that Diablo 3 is a online multiplayer game.

sSubZerOo

Sorry like TITAN QUEST diablo is a game with online multiplayer, you can play the SP if you want and never venture online.

Here's a quote from a blizzard rep

-"Your character will be online on battle net the moment you start playing," said Pardo. "You can play a solo experience like you would in Diablo II, it's just your character is on Blizzard's servers and authenticated." This character can then hop into multiplayer games and trade items with others through battle net."

So does he not know about this own game?

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skrat_01

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#140 skrat_01
Member since 2007 • 33767 Posts

YOUR STILL connected online with all the features..

sSubZerOo

You're.

Features that impact on solo play how? Constant connection required for solo play how? The only justification with some weight I've witnessed is 'server side items generation', and even that can be done entirely client side with the properties and items validated upon a connection to battle.net servers.

The other is DRM.

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PC360Wii

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#141 PC360Wii
Member since 2007 • 4658 Posts

Comparing online systems actually; there's so much cross genre similarities let alone *famework* in these games that it's an efficient comparison.

A fundementally online game with its own RPG systems, percistance, server side processing and storage, yet clientside dominant, and a major focus on online components and intergration - yet has an offline component.

Diablo is not becoming an MMO, when the game is so heavily client-side processed, it's still a game that's integrated far more online systems (like so many games do ala Brink (yet maintain an offline capability) an still shares much in common with the framework of hack and slash genre games.

There's no reason the game can't have an offline capability at all, still, even as the arguments justifying it become more muddled.

dRuGGeRnaUt

So again avoiding the guild wars analogy?

Ignoring the actual genuine fact that Diablo 3 is not a server side MMO?

Unsurprised, there's effort is required to counter response to try and establish what these amazing framework differences are against something as simple as Brink.

And its hard for you to accept this is a server side rpg now? little nuasences asside.

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Ingenemployee

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#142 Ingenemployee
Member since 2007 • 2307 Posts

Well I guess that I will be getting Torchlight 2 instead.

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skrat_01

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#143 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]Ignoring the actual genuine fact that Diablo 3 is not a server side MMO?

Unsurprised, there's effort is required to counter response to try and establish what these amazing framework differences are against something as simple as Brink.

PC360Wii

And its hard for you to accept this is a server side rpg now? little nuasences asside.

Which is how different to brink other than data processed server side, which can already easily be processed by the client as it has been done for well over a decade, then validated by a server upon connection as it already is in numerous games? How again? What valid reason was there for these always online features existing to impacting on solo play? What again?

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Vesica_Prime

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#144 Vesica_Prime
Member since 2009 • 7062 Posts

My anticipation for Diablo 3 flew out of the window when they announced the ability to buy the strongest gear with real-world money. The DRM only serves to be the final nail in the coffin.