[QUOTE="horrowhip"][QUOTE="WillieBeamish"][QUOTE="horrowhip"] ok. And Blizzard makes enough money that they could theoretically buy themselves out of Vivendi.
Blizzard made more money last year than the ENTIRETY of Activision. Activision posted a revenue of $1.5 billion. Blizzard makes $100 million per month on SUBSCRIPTIONS ALONE. So, do the math. That is $1.2 billion of subscriptions. Plus, the revenue from Burning Crusade, which was the fastest selling game of all time until the Halo 3 launch. Math suggests that Blizzard is worth more than 50% of Activision Blizzard. They could technically buy themselves out of that company if they felt so inclined.
WillieBeamish
Where do you get this drivel from? It behooves no company to be 'owned' by any other company if they could afford not to be. If Blizzard could buy themselves out, there would be no reason for them not to. But it doesn't work that way. In order to buy themselves out, the stakeholders would have to agree to SELL THEIR STAKE. Just like if someone off the street wanted to buy my house. Even if he offered me double what its worth, it doesn't mean he can buy it out from under me.
You have a lot to learn about business before debating the subject.
the reason that they don't is because Vivendi has proven that they will allow Blizzard to basically remain independent without needing to do as much work from a financial point of view.
Blizzard publishes, develops, distributes, and advertises for their own games. The ONLY thing that Vivendi does for them is handle the bottom level financial work. Blizzard has no reason to leave because they are essentially independent as is.
Dude, please just stop.
There is no business case where porting Diablo to the consoles could be bad. At most, it would cost the publisher $10-20 million (being very generous) to port the game to the two consoles. If the game only sold 200,000 copies across both platforms, they've ALREADY made a profit.
NO BUSINESS CASE... sorry.. NEXT Argument Please.
um... if they take longer to release their games, they are taking a hit financially. They aren't in some desperate situation to sell copies. All they need to do is release the games. 4 games as fast as Blizzard can go is better than 4 games taking longer because of a port... They can make more money in the long run by not wasting time on a port. From Blizzard's perspective it will be more profitable to release more games to appeal to their already proven several million strong fanbase on the PC, than take a longer time to release games and divide that userbase. The overall sales probably won't increase on Diablo 3 by a port. And if they DID increase, they would increase by 1 million maximum. The game will sell regardless of the platform. They aren't going to increase their sales by porting to the 360 because they game will run on any computer. All they would do is divide the userbase, make less money from the 360 versions that they sell(MS gets a cut rather than everything going straight to Blizzard), and take more time.
So either, release 1-2 years FASTER for all 4 games and get 1 million fewer sales on Diablo 3. OR, take longer, make less money per copy(360 would take some from the PC but per copy less profit is made) thereby taking away a chunk of the advantage that the possible increase in sales would give, divide the userbase base and get 1 million more sales...
A port would take significant resources on Blizzard's part. They would need to port the engine, assets, and game. And then, they would need to rework Battle.net to work on the 360(Blizzard wouldn't release without Battle.net). That is a team of 30-40 people working for about a year and a half to port the game... A team that could have been used elsewhere.
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