DICE: "We Aren't Stupid"

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psn8214

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#52 psn8214
Member since 2009 • 14930 Posts

True. But apparently people on the BF3 forums do not understand that. Maybe they think Microsoft and Sony break into their house every now and then and upgrade their consoles or something with some sort of magical console fairy.DarkLink77

Same people that believe there's "hidden power" in the PS360s no doubt.

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noxboxlive

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#53 noxboxlive
Member since 2008 • 5856 Posts

[QUOTE="noxboxlive"]

[QUOTE="ABCarmine"]

Couldn't care what happens to the Battlefield 3 console version, they could turn it into a my little pony game for all I care, as I will be getting it on the PC. That's the sytem it was meant to be played on. :P

ABCarmine

there you go :P

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chikenfriedrice

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#54 chikenfriedrice
Member since 2006 • 13561 Posts

did I read "we would make love to 64 players on the console" ? haha

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mitu123

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#55 mitu123
Member since 2006 • 155290 Posts

Why do you all even play games?

WarTornRuston

Because they are fun.

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Kan0nF0dder

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#56 Kan0nF0dder
Member since 2009 • 1962 Posts

[QUOTE="Kan0nF0dder"][QUOTE="Riverwolf007"]last week there was a big planetside 2 reveal that was covered in the gamespot news section in which i said basically the same thing and it got a bunch of negative comments from the fans.

i went back 2 days later and the total amount of comments about the big unveiling of the most popular massive battle game of all time had a grand total of 65 comments.

i can't think of anything that backs up my observation about the faddish nature of massive battlers that that.

the battlefield games support what? 64 players? i don't really call that a massive battle game on the scale of like planetside or mag.

Riverwolf007

So wait, first you say you don't care cause massive battle games were a passing fad, then you say you wouldn't call 64 players a massive battle game. You seem unsure how many players BF games even support which suggest you've never even played one, so how could you understand? You sure you're not just a CoD fanboy or something? Rarely have I seen such ridiculous non-troll posts in a BF thread.

you are barking up the wrong tree on that one bf 43 is my favorite online shooter this gen.

i won't touch cods crappy run and gun gameplay.

i like to hunt.

i'm saying those huge 120 something per side shooters didn't work years ago and hardly anyone plays them for over a few weeks because they don't work and are not fun.

I see, fair enough. FYI the original Planetside was actually pretty cool, MAG was horrible - but it's best point was the high player numbers. Game and gameplay desgin are the imprtant factors, I'm fairly sure at some point in the future we'll see a large scale war FPS with hundreds of players involved that will work really well.
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-ArchAngeL-777-

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#58 -ArchAngeL-777-
Member since 2007 • 3840 Posts
[QUOTE="Riverwolf007"]

[QUOTE="ehussein1379"]

Joke?

BF2/BF2142/BC2/BFHeroes/Planetside

All played constantly, in large numbers.

Birdy09

last week there was a big planetside 2 reveal that was covered in the gamespot news section in which i said basically the same thing and it got a bunch of negative comments from the fans.

i went back 2 days later and the total amount of comments about the big unveiling of the most popular massive battle game of all time had a grand total of 65 comments.

i can't think of anything that backs up my observation about the faddish nature of massive battlers that that.

the battlefield games support what? 64 players? i don't really call that a massive battle game on the scale of like planetside or mag.

Planetside is an MMO.... MAG is only 64 players in each area aswell.

Massive battles arent a fad, they just cant be done on consoles and keep high end graphics. I know people that wont play MAG simply because it doesnt look like COD or Bad Co 2. MAG is not limited to 64 players in an area actually. It plays out that way at first, but once the bunker line goes down its not unusual to have 70-100 in an immediate area. Other squads will vector into your objective if it needs more defense or attack. Also MAG has a lot of concentrated lag producing actions going on within that area. Grenades galore, RPGs, turrets, Vehicles, Airstrikes, Mortar strikes, plus at least 64 players in the same area (domination mode). They make it work because they spent a lot of time developing the networking side of the game, and they backed up on the graphics. What DICE said is 100% true. On consoles, you have to sacrifice if you want the same type of game as on higher end PCs. My old PC used to have a rough time playing BF2 with all the stuff going on. I had a friend who had to play Infantry only games because Vehicles were too much for his system. Its processing intensive to deliver high end graphics, lots of vehicles, lots of explosions, and now destructible environments.
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deactivated-58b6232955e4a

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#59 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts

Hermits have been in tears since this gen started about how devs should not worry about things like paying rent, making money, and cater to them. There is a reason companies like ID, Epic, Bethesda, and Bioware make console games. $

Consoles are perfectly capable of making the games you all seem to think should be made. The reason they don't? $

There is also a reason why some devs have either left PC gaming completely or treat it like an after thought. The reason why? $

Why do you all even play games? You are never happy? Perhaps if you actually played the game instead of pitching a hissy fit over what it does not have you may actually get some enjoyment from it.

Best games this gen has been on console anyways.

WarTornRuston
Nice alt account bro.
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WarTornRuston

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#60 WarTornRuston
Member since 2011 • 2712 Posts

[QUOTE="WarTornRuston"]

Why do you all even play games?

mitu123

Because they are fun.

Are you sure? Because of console the bloom lighting is a tad off. That can completely ruin a pirated game ya know. Also...because of consoles the game is more balanced, again.......completely rendering the game useless.
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Fizzman

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#61 Fizzman
Member since 2003 • 9895 Posts

Console users actually thought they didnt have garbage hardware?

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ArchoNils2

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#62 ArchoNils2
Member since 2005 • 10534 Posts

So what? If they are limited by consoles they could still sell an superior version on Pc with 64 players and superb graphics. It's not like my PC couldn't handle it ^^

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Jerryismyname

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#63 Jerryismyname
Member since 2011 • 36 Posts
I don't mind 12 per side if the map size remained the same. I love BC2 on the console so I don't think it would make a difference to me. If I had no bills or responsibilities or parents to pay for all my expenses I could probably afford to be a PC gamer and would play it there instead. Unfortunately that isn't the reality.
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mrbojangles25

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#64 mrbojangles25
Member since 2005 • 60663 Posts

I think the next generation of consoles need to allow for expansion slots or, dare I say, even allow the substitution of aftermarket graphic cards. I mean, include the latest and greatest, but when time goes on for 3 years or so, allow the customer to swap in a new video card that is maybe 1/4 to 1/3 the price of a new console.

Doesnt even have to be any ol' video card, it could be a specific Xbox "video upgrade" or something; just price it reasonable, and make it universally compatable.

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CaseyWegner

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#65 CaseyWegner
Member since 2002 • 70152 Posts

"It's not that we are evil or stupid, we did not choose not to have more players -. we would make love to 64 players on the console, but then we would have to cut away so much. Otherwise the players would get upset that the console version looks much worse and worse playing. Moreover, one would need to remove the vehicles. The cards will also turn out a little more compactly: If we say that they are smaller does not mean that we have halved it."

ehussein1379

i don't see how that would be possible given the surface area of consoles this generation.

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blueboxdoctor

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#66 blueboxdoctor
Member since 2010 • 2549 Posts

Considering BC2 is only 24 players and works just fine I don't see why everyone is hating DICE. Sure, it's not 64 players, but it'll still be fun to play.

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Jurassic85

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#67 Jurassic85
Member since 2010 • 2191 Posts
Even when playing BFBC2, I'm not always in games that are at full capacity. The BF3 community will be around for a while, but to think that there will always be enough people playing for there to be 32 vs 32 is naive. It makes so much more sense for them to limit the game to less players, regardless of the hardware.
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fueled-system

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#69 fueled-system
Member since 2008 • 6529 Posts

I havent seen a whole lot of complaining 12 v 12 with smaller maps is not bad...

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mitu123

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#70 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="WarTornRuston"]

Why do you all even play games?

WarTornRuston

Because they are fun.

Are you sure? Because of console the bloom lighting is a tad off. That can completely ruin a pirated game ya know. Also...because of consoles the game is more balanced, again.......completely rendering the game useless.

You can't pirate this game.:?

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DarkLink77

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#71 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="ehussein1379"]

"It's not that we are evil or stupid, we did not choose not to have more players -. we would make love to 64 players on the console, but then we would have to cut away so much. Otherwise the players would get upset that the console version looks much worse and worse playing. Moreover, one would need to remove the vehicles. The cards will also turn out a little more compactly: If we say that they are smaller does not mean that we have halved it."

CaseyWegner

i don't see how that would be possible given the surface area of consoles this generation.

Oh ho ho. What you did there. I saw it.
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araksik

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#72 araksik
Member since 2009 • 537 Posts

the real answer is they don't want 32 snipers vs 32 snipers, which pretty much what happened with the first battlefield game on consoles...well when ever I played

gamer-adam1

Pro-mod on CoD4 has limited classes, only 2 SMGs and 1 sniper allowed each team (consisting of 5 players). More devs should put this in use as it balances the game a lot.

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ehussein1379

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#73 ehussein1379
Member since 2011 • 372 Posts

Even when playing BFBC2, I'm not always in games that are at full capacity. The BF3 community will be around for a while, but to think that there will always be enough people playing for there to be 32 vs 32 is naive. It makes so much more sense for them to limit the game to less players, regardless of the hardware. Jurassic85

Console gamers notoriusly switch games; on PC it will be 32v32 for ~8 years.

BC2 on PC is PACKED still. Hell, Quake 3 is still packed.

PC has game staying power baby.

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gamer-adam1

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#74 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="Chris_Williams"]

24 players is good with me, less snipers.

lundy86_4

Nothing worse than playing BC2, and having half your team using Recon as solely ****ing snipers :x

Get in there :P

I had a whole team in BC2, that was recon, and we where defending lol...well except for me and my squad, it was painful

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ROFLCOPTER603

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#75 ROFLCOPTER603
Member since 2010 • 2140 Posts

[QUOTE="gamer-adam1"]

the real answer is they don't want 32 snipers vs 32 snipers, which pretty much what happened with the first battlefield game on consoles...well when ever I played

araksik

Pro-mod on CoD4 has limited classes, only 2 SMGs and 1 sniper allowed each team (consisting of 5 players). That's a great way of balancing the game.

and also a good way of making it boring.

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araksik

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#76 araksik
Member since 2009 • 537 Posts

[QUOTE="araksik"]

[QUOTE="gamer-adam1"]

the real answer is they don't want 32 snipers vs 32 snipers, which pretty much what happened with the first battlefield game on consoles...well when ever I played

ROFLCOPTER603

Pro-mod on CoD4 has limited classes, only 2 SMGs and 1 sniper allowed each team (consisting of 5 players). That's a great way of balancing the game.

and also a good way of making it boring.

Balanced game = boring? Yeah, no wonder nobody liked CS 1.6 and Quake....oh wait :roll:

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ROFLCOPTER603

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#78 ROFLCOPTER603
Member since 2010 • 2140 Posts

[QUOTE="ROFLCOPTER603"]

[QUOTE="araksik"]

Pro-mod on CoD4 has limited classes, only 2 SMGs and 1 sniper allowed each team (consisting of 5 players). That's a great way of balancing the game.

araksik

and also a good way of making it boring.

Balanced game = boring? oh wow

Forcing people to play with things they don't like? Also, this whole "balance" thing is absolutely ridiculous. Balance does not mean the same.

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araksik

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#80 araksik
Member since 2009 • 537 Posts

[QUOTE="araksik"]

[QUOTE="ROFLCOPTER603"]

and also a good way of making it boring.

ROFLCOPTER603

Balanced game = boring? oh wow

Forcing people to play with things they don't like? Also, this whole "balance" thing is absolutely ridiculous. Balance does not mean the same.

It doesn't force you to anything. If I need a sniper for my team, I'll recruit a sniper player, I won't force an assault player into playing something else. Unless you're talking about PUBLIC matches. Public matches usually have less limited classes, so that everyone gets to play their class. No problem whatsoever.

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lundy86_4

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#82 lundy86_4
Member since 2003 • 61984 Posts

[QUOTE="lundy86_4"]

[QUOTE="Chris_Williams"]

24 players is good with me, less snipers.

gamer-adam1

Nothing worse than playing BC2, and having half your team using Recon as solely ****ing snipers :x

Get in there :P

I had a whole team in BC2, that was recon, and we where defending lol...well except for me and my squad, it was painful

:lol:

It's the worst. I seriously can't stand those guys :P

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PSdual_wielder

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#83 PSdual_wielder
Member since 2003 • 10646 Posts

Then again, anyone whos interested in the game won't get it on consoles anyway.

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ROFLCOPTER603

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#84 ROFLCOPTER603
Member since 2010 • 2140 Posts

[QUOTE="ROFLCOPTER603"]

[QUOTE="araksik"]

Balanced game = boring? oh wow

araksik

Forcing people to play with things they don't like? Also, this whole "balance" thing is absolutely ridiculous. Balance does not mean the same.

It doesn't force you to anything. If I need a sniper for my team, I'll recruit a sniper player, I won't force an assault player into playing something else. Unless you're talking about PUBLIC matches. Public matches usually have less limited classes, so that everyone gets to play their class. No problem whatsoever.

I was talking about public matches. In a private match you can just ask people to play whatever you want them to, so havingrestrictions is meaningless.But forcing people to play something in public games would ruin the game.

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Mograine

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#85 Mograine
Member since 2006 • 3666 Posts

I was talking about public matches. In a private match you can just ask people to play whatever you want them to, so havingrestrictions is meaningless.But forcing people to play something in public games would ruin the game.

ROFLCOPTER603

No it wouldn't. You have no clue of what you're talking about if you think that.

Go play League of Legends.

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ZombieKiller7

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#86 ZombieKiller7
Member since 2011 • 6463 Posts
Dice's decision I think is related to graphics, they can't have more players and make the game look as good. I prefer more players and less graphics. 12 v 12 to me is way too small. And yes I play MAG, I think it's one of the good reasons to own a PS3, 256 player online FPS. And also resistance I think has 40 player. People always say 360 for multiplayer, PS3 for single player. To me it's the opposite. 360 has alot of great single-player campaigns, JPRG's and such. PS3 has the better online games. 32 player KZ. 40 player Resistance. 64 player Warhawk. 256 player MAG. For online PS3 is the spot, aside from PC's.
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ROFLCOPTER603

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#87 ROFLCOPTER603
Member since 2010 • 2140 Posts

[QUOTE="ROFLCOPTER603"]

I was talking about public matches. In a private match you can just ask people to play whatever you want them to, so havingrestrictions is meaningless.But forcing people to play something in public games would ruin the game.

Mograine

No it wouldn't. You have no clue of what you're talking about if you think that.

Go play League of Legends.

How is LoL similar to BF or CoD, besides competitive MP?

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araksik

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#88 araksik
Member since 2009 • 537 Posts

[QUOTE="araksik"]

[QUOTE="ROFLCOPTER603"]

Forcing people to play with things they don't like? Also, this whole "balance" thing is absolutely ridiculous. Balance does not mean the same.

ROFLCOPTER603

It doesn't force you to anything. If I need a sniper for my team, I'll recruit a sniper player, I won't force an assault player into playing something else. Unless you're talking about PUBLIC matches. Public matches usually have less limited classes, so that everyone gets to play their class. No problem whatsoever.

I was talking about public matches. In a private match you can just ask people to play whatever you want them to, so havingrestrictions is meaningless.But forcing people to play something in public games would ruin the game.

Having restrictions is not meaningless. If pro-mod did not have class restrictions, the game would be ruined. Imagine 5 snipers versus 5 assault players on the District map. The assault team would be DOMINATED. Or a team of SMGs versus a team of snipers on the Vacant map, same thing. And as I said, there's little to no restrictions on public matches, as public matches are usually unbalanced anyways, so a little more chaos won't hurt. The restrictions are the main difference between CoD and pro-mod, and look at how bad CoD is in competitive gaming, yet pro-mod is looked upon by many as the modern 1.6. This has gotten a bit out of hand, so this'll be my last post.

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ROFLCOPTER603

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#89 ROFLCOPTER603
Member since 2010 • 2140 Posts

[QUOTE="ROFLCOPTER603"]

[QUOTE="araksik"]

It doesn't force you to anything. If I need a sniper for my team, I'll recruit a sniper player, I won't force an assault player into playing something else. Unless you're talking about PUBLIC matches. Public matches usually have less limited classes, so that everyone gets to play their class. No problem whatsoever.

araksik

I was talking about public matches. In a private match you can just ask people to play whatever you want them to, so havingrestrictions is meaningless.But forcing people to play something in public games would ruin the game.

Having restrictions is not meaningless. If pro-mod did not have class restrictions, the game would be ruined. Imagine 5 snipers versus 5 assault players on the District map. The assault team would be DOMINATED. Or a team of SMGs versus a team of snipers on the Vacant map, same thing. And as I said, there's little to no restrictions on public matches, as public matches are usually unbalanced anyways, so a little more chaos won't hurt. I've played at a high level in many games (people in my team has played in ESL, and so on), I know what I'm talking about;)

Why wouldn't you just ask the people on your team to play with what's best for the situation? Why would you need restrictions?

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Heil68

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#90 Heil68
Member since 2004 • 60811 Posts

[QUOTE="lundy86_4"]

[QUOTE="Chris_Williams"]

24 players is good with me, less snipers.

gamer-adam1

Nothing worse than playing BC2, and having half your team using Recon as solely ****ing snipers :x

Get in there :P

I had a whole team in BC2, that was recon, and we where defending lol...well except for me and my squad, it was painful

I wish they would limit the number of each class. Those type of games you are describing are no fun.
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araksik

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#91 araksik
Member since 2009 • 537 Posts

[QUOTE="araksik"]

[QUOTE="ROFLCOPTER603"]

I was talking about public matches. In a private match you can just ask people to play whatever you want them to, so havingrestrictions is meaningless.But forcing people to play something in public games would ruin the game.

ROFLCOPTER603

Having restrictions is not meaningless. If pro-mod did not have class restrictions, the game would be ruined. Imagine 5 snipers versus 5 assault players on the District map. The assault team would be DOMINATED. Or a team of SMGs versus a team of snipers on the Vacant map, same thing. And as I said, there's little to no restrictions on public matches, as public matches are usually unbalanced anyways, so a little more chaos won't hurt. I've played at a high level in many games (people in my team has played in ESL, and so on), I know what I'm talking about;)

Why wouldn't you just ask the people on your team to play with what's best for the situation? Why would you need restrictions?

First of all, people can't play ALL classes. If I recruit an assault player, I will want to have him as assault only. Second of all, you missed my entire point. Restrictions are there so the classes won't be abused. If there were no restrictions, you could have ridiculous comps like 4 snipers + 1 SMG, and so on. Or a match full of snipers. There wouldn't be any strategy, tactics or thinking in general involved, just aim vs aim. The game would simply just be a mess. Do I need to make more examples?:?

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lawlessx

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#92 lawlessx
Member since 2004 • 48753 Posts
Did people really think Dice only put out 24 players on the console version because they felt like it?
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Evolution-X0

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#93 Evolution-X0
Member since 2008 • 1740 Posts
Just save up and buy a gaming PC, that's what I'm doing.
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ehussein1379

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#94 ehussein1379
Member since 2011 • 372 Posts

Did people really think Dice only put out 24 players on the console version because they felt like it? lawlessx

Yup. I am astounded with how many 'teh cell' posts that were on BF3 forums.

I loved it personally, the comedy was gold.

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Jagged3dge

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#95 Jagged3dge
Member since 2008 • 3895 Posts

I thought we all knew this?

What did we need a confirmation?

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Jurassic85

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#96 Jurassic85
Member since 2010 • 2191 Posts

[QUOTE="Jurassic85"]Even when playing BFBC2, I'm not always in games that are at full capacity. The BF3 community will be around for a while, but to think that there will always be enough people playing for there to be 32 vs 32 is naive. It makes so much more sense for them to limit the game to less players, regardless of the hardware. ehussein1379

Console gamers notoriusly switch games; on PC it will be 32v32 for ~8 years.

BC2 on PC is PACKED still. Hell, Quake 3 is still packed.

PC has game staying power baby.

That was my point, you are just being a hermit right now (I was recently told by moderator CaseyWegner that 'hermit is the acceptable term to use, don't be offended, that is not my intent). I do agree with you though that 32v32 on console would be a bit much.

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SPYDER0416

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#97 SPYDER0416
Member since 2008 • 16736 Posts

Yeah so, I guess MAG and its vehicles and 256 players doesn't count? Or Frontlines: Fuel of War either?

But those games aside, its hard to take you seriously TC. It sounds like nothing but denial, trying to insult consoles that are stillkeeping up to medium settings standards after 6 years, something pretty much no PC is capable of. Try getting a 2005 PC to play BF3 on any setting, consoles can do it. I think this speaks volumes about how scared PC gamers are that they have to quote one guy from one (aminly PC) developer saying one thing in the face of other proof and games that have been made.

Seriously, if that's the issue then I guess you should throw out the quote where DICE says "we could have, but it was a bandwidth issue". Its just something to stroke the ego of Elitists would want to feel like their system will always be superior.

Sometimes, I hate being a PC gamer, if only because I don't want to be stereotyped like this.

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SoraX64

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#98 SoraX64
Member since 2008 • 29221 Posts
Quality over quantity. That is, this is one of those few situations in gaming where that saying is justifiable.
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Wasdie

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#99 Wasdie  Moderator
Member since 2003 • 53622 Posts

Yeah so, I guess MAG and its vehicles and 256 players doesn't count? Or Frontlines: Fuel of War either?

But those games aside, its hard to take you seriously TC. It sounds like nothing but denial, trying to insult consoles that are stillkeeping up to medium settings standards after 6 years, something pretty much no PC is capable of. Try getting a 2005 PC to play BF3 on any setting, consoles can do it. I think this speaks volumes about how scared PC gamers are that they have to quote one guy from one (aminly PC) developer saying one thing in the face of other proof and games that have been made.

Seriously, if that's the issue then I guess you should throw out the quote where DICE says "we could have, but it was a bandwidth issue". Its just something to stroke the ego of Elitists would want to feel like their system will always be superior.

Sometimes, I hate being a PC gamer, if only because I don't want to be stereotyped like this.

SPYDER0416

MAG and Frontlines had horrible graphics and effects. It was obvious massive cuts had to be made to make those games work with more than 24 players. BF3 has much better graphics, much better effects, and fully destructible environments all mixed in with more complex gaming mechanics.

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lawlessx

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#100 lawlessx
Member since 2004 • 48753 Posts

Yeah so, I guess MAG and its vehicles and 256 players doesn't count? Or Frontlines: Fuel of War either?

SPYDER0416

They don't..because both games look terrible don't have nearly as much destruction as BF3. Don't even know why people continue to bring those two games up