[QUOTE="SPYDER0416"]
[QUOTE="Wasdie"]
MAG and Frontlines had horrible graphics and effects. It was obvious massive cuts had to be made to make those games work with more than 24 players. BF3 has much better graphics, much better effects, and fully destructible environments all mixed in with more complex gaming mechanics.
Wasdie
Well yeah, but that's what I'm getting at. Its certainly possible to have vehicles and destruction, and I think that DICE could have pulled it off even if it had to be on low settings with 8 less players. They say they'd have to remove vehicles and features, but right now I think the only big thing that could have been removed was the graphical quality.
Besides that, I also remember them mentioning bandwidth and if that wasn't the problem, and another where they say it was because console gamers didn't ask for it.
I don't want them jerking me around. I'm getting the PC version, but still, it seems like they're either making some excuses to not up it even a littlebit. At this point they're blaming bandwidth limits Sony and MS have, hardware capabilities, and what the gamers asked for. Its not ONE thing they're telling me is the issue and I hate when a developer has to jerk me, the consumer, around like that and say a bunch of different things.
Again, I do plan on getting the PC version (gotta break in that 580 of course), but I lose a little faith in DICE when they can't even have faith in themselves for one reasoning.
Graphics alone aren't enough. If you don't have the ram, you can't be adding in extra geometries and objects. Take away the vehicles and destruction and you get a something resembling Medal of Honor, Call of Duty would easily crush that.
The destruction and the vehicles are what sets BF3 apart from the competition. You're basically saying they need to modify the gameplay in order to get 8 more players into the game. That's not how you approach something like this.
They aren't jerking around. There are both hardware limitations and bandwidth caps they are having to work with. A console with 512 mbs of ram is not going to do 32 players with full destruction and vehicles over a network while having modern graphics and running at 720p and 30fps. Just not happening.
Well, I guess. I don't know a whole lot about PC hardware (built my first PC very recently), but I do feel like its not allthat, and I do think DICE could have gotten a little more juice when the E3 console footage looks so great, along with the arguments against that everyone else presents. I also feel like DICE might be just a tinybit PC community, to put it lightly.
I don't want to sound like a stubborn apologist, especially to someone around here who actually seems relatively unbiased here and knowing what they're talking about, but I just really think its not ALL about graphics when mentions of "what fans have asked" come into play or when footage looks great already or other games pull off more, and really 32 players seems like getting off great compared to the PC's 64, when in reality its still 24 players for consoles which seems WAY too small considering how well consoles have kept up compared to past generations where they were old before the year's end in comparison.
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