Looks like DF clearly displays their bias against the PS3 here. lol. Okay, I lied Sony drones. Sorry to get your hopes up. But they did look at the new patch for Skyrim. And they conclude the patch hasn't made much of a difference at all. Guess PS3 owners should just get the PC version, or at the very least, get the Xbox 360 version. Quit torturing yourselves.
http://www.eurogamer.net/articles/digitalfoundry-vs-ps3-skyrim-lag
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"So has the new patch improved performance? Yes, it has benefited, with the aforementioned 20FPS baseline being raised to something closer to 25 on average. However, the root cause of the stuttering - whatever it may be - is still there and the potential for zero frame refreshes per second is still a possibility, leading to some very unwieldy controller response and an extremely poor gameplay experience in general. To all intents and purposes, this updated version of Skyrim on PS3 is still unplayable for those with a huge time investment in the game - unless you're only willing to play Skyrim in half-hour bursts, saving and restarting the game. Hardly ideal."
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"The PlayStation 3 is unfortunate in that it's the platform with the most oppressive RAM issues (in addition to the split-pool set-up of the memory, the OS has a larger footprint than its 360 equivalent) so it makes sense that it has the most noticeable issues."
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"Overall it's clearly disappointing that these performance issues persist on PS3 even after patch 2.01. The way in which Bethesda addressed the 360's texture streaming issue gives us hope that the company is aggressively chasing problems but the fact that this issue hasn't been resolved with its first attempt clearly casts doubts over whether an absolute fix is possible."
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