Direct X 11 Unveiled..- Pc gaming wooot!!

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Angakua

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#1 Angakua
Member since 2008 • 500 Posts
GamesFest,have revealed Direct x 11 from microsoft!!

The company calls DirectX 11 a "big step forward for gaming, adding features onto existing DirectX 10".

Key components of DirectX 11, will include:

o Full support (including all DX11 hardware features) on Windows Vista as well as future versions of Windows
o Compatibility with DirectX 10 and 10.1 hardware, as well as support for new DirectX 11 hardware
o New compute shader technology that lays the groundwork for the GPU to be used for more than just 3D graphics, so that developers can take advantage of the graphics card as a parallel processor
o Multi-threaded resource handling that will allow games to better take advantage of multi-core machines
o Support for tessellation, which blurs the line between super high quality pre-rendered scenes and scenes rendered in real-time, allowing game developers to refine models to be smoother and more attractive when seen up close

Source

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death919

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#2 death919
Member since 2004 • 4724 Posts

LOL I don't even know what Direct X is, I just know it makes games look better, so, umm... woot? :D

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bushidotu

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#3 bushidotu
Member since 2006 • 1495 Posts
cool
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expanded

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#4 expanded
Member since 2003 • 8430 Posts
.... not even many people took the leap to DX10 WHY RELEASE SO EARLY!
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Pinkyimp

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#5 Pinkyimp
Member since 2006 • 3623 Posts
I bet Crysis 2 will be based around this, that is if they make a second one..
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POJO_MOFO

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#6 POJO_MOFO
Member since 2004 • 5525 Posts
I was wondering what the hell was taking so long for DX11 to get here, jeez..... /sarcasm looks like I will be holding off that GPU purchase for a while longer
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Killfox

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#7 Killfox
Member since 2004 • 6666 Posts

.... not even many people took the leap to DX10 WHY RELEASE SO EARLY!expanded

Well if they have its ok because if you look at the second bullet it says compatable with 10 and 10.1.

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killab2oo5

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#8 killab2oo5
Member since 2005 • 13621 Posts
Devs haven't even had a chance to exploit DX10. I thought the leap from DX9 to DX10 was pretty meh. Games in DX10 never look that much better (the average gamer wouldn't notice a difference),and yet it takes soooo much more power to run gamesin DX10.
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Fignewton50

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#10 Fignewton50
Member since 2003 • 3748 Posts
Since the jump from DX9-10 was basically nothing, I'm not sure why they keep hyping up these new releases. Especially when most devs haven't had a lot of experience with 10, and there's hardly any support for 10.1.
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killab2oo5

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#11 killab2oo5
Member since 2005 • 13621 Posts
Since the jump from DX9-10 was basically nothing, I'm not sure why they keep hyping up these new releases. Especially when most devs haven't had a lot of experience with 10, and there's hardly any support for 10.1. Fignewton50
Does any game support DX 10.1?
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mo0ksi

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#12 mo0ksi
Member since 2007 • 12337 Posts
This is way too early if you ask me.
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SamiRDuran

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#13 SamiRDuran
Member since 2005 • 2758 Posts

Since the jump from DX9-10 was basically nothing, I'm not sure why they keep hyping up these new releases. Especially when most devs haven't had a lot of experience with 10, and there's hardly any support for 10.1. Fignewton50

Its like admiting that dx10 was an unecessary step. technology needs to move forward

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householdman

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#14 householdman
Member since 2004 • 560 Posts
YES!!!!!! LOAD BALANCING!!!!

Do you know what this means?????????? GPUs have more floating point processing power than any CPU available and their memory is fast as hell. Being able to shift physics or other calculations to the gpu is going to drastically increase what we can do with current gen tech (Think HD4900 series). No more issues with abstraction and trying to utilize the gfx card for more than just rendering, the DX API should take care of the load balancing with specialized functions.
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osan0

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#15 osan0
Member since 2004 • 18256 Posts

nice. the bit about using GPUs for other stuff built into DX is very nice..somethign devs have been asking for for a while now.

but will it deliver? were were supposed to see a massive improvement with DX10 and we got zip. still heres hoping that MS dont mess this up and that the likes of nividia are actually ready for it this time.

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Fignewton50

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#16 Fignewton50
Member since 2003 • 3748 Posts
[QUOTE="Fignewton50"]Since the jump from DX9-10 was basically nothing, I'm not sure why they keep hyping up these new releases. Especially when most devs haven't had a lot of experience with 10, and there's hardly any support for 10.1. killab2oo5
Does any game support DX 10.1?

I don't think so, I was referring to 10.1 support on video cards. Not even the new nVidia cards have 10.1 support.
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Teuf_

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#17 Teuf_
Member since 2004 • 30805 Posts
Like I said when DX10 came out...

This is of interest to programmer only. People had such ridiculous expectations for DX10, due to all the crazy marketing MS, Nvidia, and ATI was putting out.
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IgGy621985

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#18 IgGy621985
Member since 2004 • 5922 Posts
I was reading the same thing for DX10 and we got, what, Crysis.
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Fignewton50

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#19 Fignewton50
Member since 2003 • 3748 Posts

[QUOTE="Fignewton50"]Since the jump from DX9-10 was basically nothing, I'm not sure why they keep hyping up these new releases. Especially when most devs haven't had a lot of experience with 10, and there's hardly any support for 10.1. SamiRDuran

Its like admiting that dx10 was an unecessary step. technology needs to move forward

Yes technology does, but does software? Was DX10 necessary? It certainly doesn't seem to be the case at this point.

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lettuceman44

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#20 lettuceman44
Member since 2005 • 7971 Posts
Well, it was unveiled, but when will it be released?
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Teuf_

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#21 Teuf_
Member since 2004 • 30805 Posts

Yes technology does, but does software? Was DX10 necessary? It certainly doesn't seem to be the case at this point.

Fignewton50


In the case of 3D graphics the API has to be updated to access new features. In other words...you couldn't advance the technology without advancing the software.
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Teuf_

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#22 Teuf_
Member since 2004 • 30805 Posts
Well, it was unveiled, but when will it be released? lettuceman44


I wouldn't expect any DX11 cards until mid-2009 at the earliest.
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ChiChiMonKilla

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#23 ChiChiMonKilla
Member since 2007 • 2339 Posts
I don't see the games yet so snore for me when dx10.1 gets used then call me.
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Arnalion

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#24 Arnalion
Member since 2006 • 3316 Posts
DirectX is an API package. It's Direct3D that people always talk about.
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astor47

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#25 astor47
Member since 2005 • 849 Posts
I hope it's not a POS like DX 10.
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ChiChiMonKilla

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#26 ChiChiMonKilla
Member since 2007 • 2339 Posts

Put dx 10 on xp then I will be happy vista sucks.

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Brainkiller05

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#27 Brainkiller05
Member since 2005 • 28954 Posts
Now for some cards that can handle games running at it...
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householdman

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#28 householdman
Member since 2004 • 560 Posts

DirectX is an API package. It's Direct3D that people always talk about.Arnalion


Direct 3D only deals with rendering, and that's a non-issue at this point since I doubt DX10 has exausted all it's capabilities this early in it's life cycle. The interesting thing about DX11 will be how it interfaces with the hardware, how the APIs for various functionalities are actually implemented.

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bungie93

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#29 bungie93
Member since 2008 • 2445 Posts

DirectX 10 was a complete flop, so I don't have high hopes for DX11.

I remember Microsoft said DX10 would yield a 5-6x performance increase over DX9 :roll:

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Nick_JC1

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#30 Nick_JC1
Member since 2008 • 237 Posts

Direct X11...meh, call me when it's put to good use on actual games that will be played by people who are not elitist PC gamers. I'll wait for DirectX13 on the next batch of consoles. I hear Nintendo's next console is going to use Direct X 7, Wii is to powerful for them. Nintendo can't handle all those colours, need to strip it back to 16 colours on screen at once.

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LibertySaint

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#31 LibertySaint
Member since 2007 • 6500 Posts
cool i just hope the 200 series, 9000 series and 8000 series and ati 3000, 4000 series can run dx 11, it says u don't need new hardware for it like dx 9c-9b. but then again dx10 and dx10.1 needed different hardware...
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osan0

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#32 osan0
Member since 2004 • 18256 Posts
[QUOTE="SamiRDuran"]

[QUOTE="Fignewton50"]Since the jump from DX9-10 was basically nothing, I'm not sure why they keep hyping up these new releases. Especially when most devs haven't had a lot of experience with 10, and there's hardly any support for 10.1. Fignewton50

Its like admiting that dx10 was an unecessary step. technology needs to move forward

Yes technology does, but does software? Was DX10 necessary? It certainly doesn't seem to be the case at this point.

well in fairness i think we will see the effect of MSs decision become more apparent as we start going into dx11 and 12 and 13 etc (which i assume will build on DX10). one nice positive about DX10 is that its a fresh start...a new beginning. DX9 has routes that go as far back as DX4 or 5. this is needed to maintain BC with older games and hardware but it also holds advancement back a bit. alot fo the stuff used back then just isnt necessary now (like capability bits) and ti contributes to bloating.

yes DX10 is a damp squib that has delivered, bascially, nothing so far in and of itself. but was it necessary? absolutely. at some stage MS had to make a clean break...start from scratch.

their biggest mistake was not making it available on XP...thats the big issue. as we all know, the PC and PC users do not like clean breaks...they like gradual progression that they can do at their own pace. had MS made DX10 available on XP then there would be a hell of alot more DX10 capable PCs and alot more developer support for it.

edit: i would also like MS to take a similar approach to windows. start from scratch.....blank page. but add virtual machine software that can easily install and run XP or vista (basically run it like a game). no faffing about with partitions. that way ppl get their BC but also have a much leaner and faster OS for newer software...one not hampered by bloating. even low end PCs today can run a couple of OSs at the same time....a few years from now it should be a piece of cake.

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mjarantilla

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#33 mjarantilla
Member since 2002 • 15721 Posts
Just a question, but did anti-PC fanboys care at all about the jump from DX7 to DX8? Or from DX8 to DX9? If not, why care about DX9 to DX10 or DX10 to DX11?
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Puckhog04

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#34 Puckhog04
Member since 2003 • 22814 Posts
Means PC games will look quite a bit better in the future. Fine by me. :)
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tman93

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#35 tman93
Member since 2006 • 7769 Posts
Im glad I didn't get DX10......
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Adonymous

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#36 Adonymous
Member since 2008 • 1664 Posts
didn't DX10 just comeout like 2 years ago?
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SimpJee

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#37 SimpJee
Member since 2002 • 18309 Posts

didn't DX10 just comeout like 2 years ago?Adonymous

Yeah, and most of the time it runs like crap for minimal visual upgrades. Hopefully this will look better, and run more efficiently than DX10.

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Adonymous

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#38 Adonymous
Member since 2008 • 1664 Posts

[QUOTE="Adonymous"]didn't DX10 just comeout like 2 years ago?SimpJee

Yeah, and most of the time it runs like crap for minimal visual upgrades. Hopefully this will look better, and run more efficiently than DX10.

meh I'm not getting my hopes up

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justforlotr2004

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#39 justforlotr2004
Member since 2004 • 10935 Posts
Im glad they are adding more support for multi-threaded processing since right now my Quad core really isn't being put to the test.
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AnnoyedDragon

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#41 AnnoyedDragon
Member since 2006 • 9948 Posts

o New compute shader technology that lays the groundwork for the GPU to be used for more than just 3D graphics, so that developers can take advantage of the graphics card as a parallel processor
Angakua

This is the part that caught my eye the most, a universal standard for GPU computing? People have no idea how big something like that is, they really have no idea.

A small fraction of GPU computing has been demonstrated today and it completely made a joke out of everything any system has right now, if it was standardised developers would be more likely to adopt it.

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falconclan

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#42 falconclan
Member since 2005 • 15885 Posts
WTF man, I just updated for DX10 for gots sake. :( Nooooo...
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AnnoyedDragon

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#43 AnnoyedDragon
Member since 2006 • 9948 Posts
I don't know why people are acting like they went out of their way for DX10, that this being announced now is such an annoyance because they just got DX10. All GPUs today are DirectX10 compatible, in a while they will all be DX11 compatible. You are going to upgrade your GPU anyway, better DirectX support comes as part of that.
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PS3_3DO

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#44 PS3_3DO
Member since 2006 • 10976 Posts

Games using DX11 aren't going to be out for years.

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horrowhip

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#45 horrowhip
Member since 2005 • 5002 Posts

DirectX 10 was a complete flop, so I don't have high hopes for DX11.

I remember Microsoft said DX10 would yield a 5-6x performance increase over DX9 :roll:

bungie93

anyone who says DX10 is a flop knows nothing about programming...

DX10 is exponentially better than DX9.

The fact that not ONE developer has actually made an engine that can run DX10 native is a result of consoles being the lead platform.

That is right, there has not been a SINGLE DX10 native game.

Crysis is DX9 with 1 DX10 pipeline modification to add geometry shaders for the Ice Shader.

And because most of the pipeline is DX9, the Ice Shader was broken with Geometry Shaders active because it caused memory leaks and general performance issues...

Even if DX11 is just DX10 with 1 new feature, if someone ACTUALLY USES IT, people will say it is a huge leap.

And hopefully DX11 coming out will encourage native DX10 support to get adopted.

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samusarmada

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#46 samusarmada
Member since 2005 • 5816 Posts

YES!!!!!! LOAD BALANCING!!!!

Do you know what this means?????????? GPUs have more floating point processing power than any CPU available and their memory is fast as hell. Being able to shift physics or other calculations to the gpu is going to drastically increase what we can do with current gen tech (Think HD4900 series). No more issues with abstraction and trying to utilize the gfx card for more than just rendering, the DX API should take care of the load balancing with specialized functions.householdman

YAY, stuff I don't understand!!

...:D

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musicalmac

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#47 musicalmac  Moderator
Member since 2006 • 25101 Posts
so that developers can take advantage of the graphics card as a parallel processorAngakua
Unless this is out by the summer of 09 in full-force, they'll be playing catchup in the area I quoted above.
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Couth_

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#48 Couth_
Member since 2008 • 10369 Posts
Do you nee dnew hardware for DX11?
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SimpJee

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#50 SimpJee
Member since 2002 • 18309 Posts

Do you nee dnew hardware for DX11?Couth_

Yeah, most likely.