[QUOTE="Wasdie"]
I'm not dissapointed at all. The gunplay is much improved over BF2. The communication rose would be nice, but it's kind of unnecessary when context sensitive stuff works to the same extent without busying up the UI. Also goodbye "enemy vehicle spotted" spam. The gameplay is run and gun, just like BF2. Only now there seems to be no grenade spam, the dynamic lights really influence the battlefields, deploying bipods and suppression effects will pin people down, and snipers have been reduce back down to a recon role.
We haven't seen footage of a vehicle focused map yet, only a 32 player Rush map. I'm sure the idea behind this is to show off something that resembles CoD to try to hook in that audience. People were saying how the E3 tank trailer was boring, imagine showing them a 64 player match on a large map. They would be so bored they would never consider buying the game. Rigth now it's all marketing.
As a pretty die-hard fan of BF2 and BC2 I am happy to see them coming together. From the leaked gameplay I've seen BF3 is much slower paced than BC2 so it's more in-line with BF2 however the gunplay looks much improved over BF2 in every single way resembling something more like BC2. A perfect combination of the two it looks like. A lot of the nice UI features of BC2 are coming back which also is a welcomed return.
cyborg100000
Finally someone who speaks sense. Tired of people hailing BF2 as the perfect game never to be lived up to, acting as though it was flawless. Or seeing BC2 only as consolized crap.
BF2 wasnt perfect by any means. Weapon hit detection was awful, but that cleaned up quite a bit in 2142. Sorry, but BC2 is consolized BF. Its Battlefield light. Less vehicles, no command structure, no command assets, Rush mode, smaller maps, no jets, only 24 people...that all equals consolized. The hit detection is the only thing BC2 did right...then again you could snipe with an SMG, so it had its flaws as well.
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