62 games released with mario in the title since the launch of the original xbox. How many halo-themed games in that time? 6. How many god of wars? how many metal gears?? - Nintendo is the champ of milking singular franchises.. and this is where nintendo fanboys show their colours: they deny this claim, and then complain that "UG theres already another HALO, or forza".. Nothing in music, movies, OR video games will come CLOSE to the over saturation of a brand name mascott as Mario. At least the mario fans seem generally happy with the installments they got this gen, I for one, want something new. - And I see absolutely NO reason nintendo cant make an adult rated, mature-world game, and still keep it nintendo. They are the grandfathers of this console industry, and as such, need to set an example. I know they never catered to the mature-rated adult games before, but I would hope nintendo keep the marios and at the same time, grow with its fans that made them rich in the 80s-90s. I think we are owed some new games to enjoy whilst being adults. But nintendo has always catered to families/kids... i guess that will never change. - Example: The reason behind the "friend code" system, and the lack of voice chat due to ideas of "unsaf-ee-ness" to children. If you consoles main design hinges on catering to keep it "family friendly" you have already shunned a VERY LARGE part of the market. - I see no reason they cant do both. *fingers crossed*dRuGGeRnaUt
People expect certain things of Nintendo as a publisher in different regions.
NoA in particular seems to stick to the Nintendo brand as being family oriented, although they seem to market Metroid strictly to what they seem to think is a core audience of young males, and they experimented last generation with a core demo by releasing Eternal Darkness and Geist, among others.
In Japan, Nintendo seems to have a little bit more flexibility. Publishing horror games like Fatal Frame 4 and a remake of Fatal Frame 2, straight action titles like Reginleiv, or RPGs like Last Story and Xenoblade this generation.
Your point about Mario is more than a bit unfair. Mario as a brand is not a singular entity, most of them are there own very distinct franchises that just happen to have Mario as a character. For instance, you said there have been six Halo themed titles, but were you including Dead or Alive 4, which has a spartan as a character and a Warthog driving through one of its stages? No? However, I bet you included Super Smash Bros. or Mario Kart, which are no more a traditional Mario title than DoA is a Halo title.
Also, Mario happens to be many, many times more iconic than Master Chief, as he's been around a lot, lot longer, made a much bigger impact in gaming as a whole and potentially appeals to every demographic. He is THE icon of video gaming, and he really has no rival. I'm not speaking as a sheep, that's simply being realistic. Consider that the first SMB sold 40 million worldwide, that's more than double the numbers CoD sells today and the market for video games today is far, far larger than it was at the time. IoW, Mario wasn't a big part of gaming, Mario WAS gaming (imagine if CoD had 8x the impact its had in the last couple of years and your approaching what Mario meant to gaming in the 80s). This generation alone four of those Mario titles you mentioned have sold more than 20 million units each. Trust me when I say, if Master Chief could move 98 million units in four titles as Mario has done this generation you would NEVER, EVER, EVER see the end of him, he would be making appearances in Fable and Crackdown, he would be everywhere MS could stick his face. Also, since Nintendo makes many, many more games and has a much larger 1st party presence than MS, and also makes games for more than one platform it only makes sense their mascots would get more exposure.
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