the hardware that will make that possible comes with an upgrade in graphics as well.[QUOTE="Trmpt"][QUOTE="Legendaryscmt"]
I'd rather have my games running at 60 FPS with 1,000 enemies on screen without framerate issues more than a graphics update.
whatisazerg
no it doesnt..... you could have a game, lets say Geometry Wars, with a 1000 enemy triangles on screen at once and run at 60 fps..... and then run it at a lower resolution, with no AA..... is that an upgrade in quality of graphics?
He is simply saying, he'd be happywith todays graphics if the systems they were on, could run them all at 60fps w/ 1000 enemies on screen. That doesn't mean that any single enemy has to look any better than any enemy in a game currently.
No....thats a degrade.
And you're saying that an increase in hardware power isnt needed for more characters on screen or smarter AI which is false.
And if developers have hardware powerful enough to run that amount of characters on screen at once they are also going to take advantage of the possible graphical difference the the extra horsepower allows.
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